From fab6b218ebda60b9d364d0188be91e4b104f03e8 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期一, 21 一月 2019 17:41:13 +0800 Subject: [PATCH] 5959 子 【开发】【1.5.100】增加诛仙神技 / 【后端】【1.5.100】诛仙神技 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 16 ++++++++++++---- 1 files changed, 12 insertions(+), 4 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py index 662e63a..57b1728 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py @@ -68,7 +68,7 @@ Def_BuffValue_Count = 3 # buff记录的value个数 #游戏对象属性-------------------------------------------- -Def_Calc_AllAttrType_MAX = 131 +Def_Calc_AllAttrType_MAX = 133 #基本属性BUFF计算,顺序与 ObjProperty_AttrByIndex 对应,同时也为buff效果ID同步通知策划 TYPE_Calc_AttrList = ( #基础属性 @@ -214,7 +214,9 @@ TYPE_Calc_WingHPPer, # 翅膀生命百分比 TYPE_Calc_SuiteBasePer, # 套装基础属性百分比 TYPE_Calc_PlusBaseAtkPer, # 强化基础攻击百分比 -TYPE_Calc_ProDef, # 当前防护值 +TYPE_Calc_ProDef, # 当前防护值 130 +TYPE_Calc_ZhuxianRate, # 诛仙一击的概率 +TYPE_Calc_ZhuxianHurtPer, # 诛仙一击的伤害比 ) = range(1, Def_Calc_AllAttrType_MAX) @@ -772,7 +774,9 @@ Def_HurtType_Immune, # 免疫 10 Def_HurtType_RealmSupress, # 境界压制 11 Def_HurtType_Zhansha, # 斩杀 12 -) = range(1, 13) +Def_HurtType_Zhuxian, # 诛仙一击 13 +Def_HurtType_ZhognjiZhansha, # 终极斩杀 14 +) = range(1, 15) #Def_HurtType_SuckBlood, # 吸血 ( @@ -3028,6 +3032,9 @@ #---SetDict 玩家字典KEY,不存于数据库--- # key的长度不能超过29个字节 +Def_PlayerKey_Zhansha = "zhansha" # 斩杀标志 +Def_PlayerKey_ZhuxianRate = "ZXRate" # 诛仙一击的概率 +Def_PlayerKey_ZhuxianHurtPer = "ZXHurtPer" # 诛仙一击的伤害% Def_PlayerKey_LockHPSkillID = "LockHPSkillID" # 锁血功能的技能 Def_PlayerKey_GodWeaponBeforeProDef = "GWBPD" # 神兵护盾被攻击前的值 Def_PlayerKey_curHurtValue = "curHurtValue" # 计算中的临时伤害值,技能特殊用 @@ -4469,7 +4476,8 @@ TriggerType_LockHP, # 锁血触发技能 63 TriggerType_BeLuckyHit, # 被会心一击触发技能 64 TriggerType_BeLuckyHitSubPer, # 减少受到的会心伤害 65 -) = range(1, 66) +TriggerType_ZhongjiZhansha, # 终极斩杀 66 +) = range(1, 67) # NPC功能类型定义 -- Gitblit v1.8.0