From fab6b218ebda60b9d364d0188be91e4b104f03e8 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期一, 21 一月 2019 17:41:13 +0800 Subject: [PATCH] 5959 子 【开发】【1.5.100】增加诛仙神技 / 【后端】【1.5.100】诛仙神技 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py | 16 ++++++++++++---- 1 files changed, 12 insertions(+), 4 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py index 619d28c..8d9824c 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py @@ -571,13 +571,20 @@ maxCnt = ItemCommon.GetCanUseCountDaily(curItem) if maxCnt <= 0: return -1 + curItemID = curItem.GetItemTypeID() + useCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ItemUseCntToday % curItemID) + for itemIDList in IpyGameDataPY.GetFuncEvalCfg('ShareUseCntItem'): + if curItemID not in itemIDList: + continue + for itemID in itemIDList: + if itemID == curItemID: + continue + useCnt += curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ItemUseCntToday % itemID) - itemID = curItem.GetItemTypeID() - useCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ItemUseCntToday % itemID) canUseCnt = max(0, maxCnt - useCnt) if canUseCnt <= 0: - GameWorld.DebugLog("已达到今日使用次数上限!itemID=%s,useCnt=%s,maxCnt=%s" % (itemID, useCnt, maxCnt)) + GameWorld.DebugLog("已达到今日使用次数上限!itemID=%s,useCnt=%s,maxCnt=%s" % (curItemID, useCnt, maxCnt)) #PlayerControl.NotifyCode(curPlayer, notifyMark, [itemID]) #GameWorld.DebugLog("物品ID(%s)今日已使用次数(%s), maxCnt=%s" % (itemID, useCnt, maxCnt)) @@ -698,7 +705,8 @@ ChConfig.Def_ItemType_GiveMoney:"Item_GiveMoney", # 给人物金钱 ChConfig.Def_ItemType_AddLimitBuff:"Item_Add_LimitingBuff", # 给限时buff物品 ChConfig.Def_ItemType_AddExpBuff:"Item_Add_LimitingBuff", # 给限时buff物品 - ChConfig.Def_ItemType_ResetAttrPoint:"Item_ResetAttrPoint" #单个属性点重置 + ChConfig.Def_ItemType_ResetAttrPoint:"Item_ResetAttrPoint", #单个属性点重置 + ChConfig.Def_ItemType_AddCrossRealmPKCnt:"Item_AddCrossRealmPKCnt" #增加跨服PK次数 } #根据物品效果使用{物品效果ID:call的py名} -- Gitblit v1.8.0