From faf986a85304e980f9eb621b4e788fc942441d7f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 15 一月 2019 22:29:40 +0800
Subject: [PATCH] 5722 【后端】【1.5】跨服BOSS开发(增加跨服地图中进入副本限制提示、组队相关操作提示、传送限制提示)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py |   40 ++++++++++++++++++++++++++++------------
 1 files changed, 28 insertions(+), 12 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
index 53626ee..8d9824c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
@@ -213,7 +213,7 @@
         singItem.Clear()
     #===============================================================================================
     # # (跨服掉落功勋物品, 不给实际物品,转化为功勋值)
-    # elif curEffID == ChConfig.Def_Effect_ItemGiveGongXun and GameWorld.IsMergeServer():
+    # elif curEffID == ChConfig.Def_Effect_ItemGiveGongXun and GameWorld.IsCrossServer():
     #    #=======================================================================
     #    # # 不需要队伍提示
     #    # if not isTeamNotify:
@@ -266,9 +266,10 @@
             return
 
         if dropItemNPCID:
+            serverGroupID = PlayerControl.GetPlayerServerGroupID(curPlayer)
             mapID = GameWorld.GetGameWorld().GetMapID()
             NPCCommon.SendGameServerGoodItemRecord(mapID, dropItemNPCID, curPlayer.GetName(), 
-                                                   curPlayer.GetPlayerID(), curItemID, equipInfo)
+                                                   curPlayer.GetPlayerID(), curItemID, equipInfo, serverGroupID)
             
         # 不需要队伍提示
         #=======================================================================
@@ -344,7 +345,7 @@
         mapID = curPlayer.GetMapID()
         fbIpyData = FBCommon.GetFBIpyData(mapID)
         if fbIpyData and not fbIpyData.GetGuardPick():
-            GameWorld.DebugLog("该地图守护无法拾取物品! mapID=%s" % mapID, curPlayer.GetPlayerID())
+            GameWorld.Log("该地图守护无法拾取物品! mapID=%s" % mapID, curPlayer.GetPlayerID())
             return
         
 #    #单人副本一键拾取
@@ -352,15 +353,18 @@
 #        SingleFBTPickUP(curPlayer, mapItemID, tick)
 #        return
     
-    GameWorld.DebugLog("请求拾取物品, isGuard=%s,mapItemIDList=%s" % (isGuard, mapItemIDList), curPlayer.GetPlayerID())
+    if not mapItemIDList:
+        GameWorld.ErrLog("没有指定要拾取的地图物品ID!", curPlayer.GetPlayerID())
+        return
     
     succMapItemIDList = [] # 成功拾取的地图物品
     for mapItemID in mapItemIDList:
         if __DoPickup(curPlayer, mapItemID, tick, isGuard):
             succMapItemIDList.append(mapItemID)
             
-    GameWorld.DebugLog("    成功拾取物品, succMapItemIDList=%s" % (succMapItemIDList), curPlayer.GetPlayerID())
-    
+    if succMapItemIDList:
+        GameWorld.Log("成功拾取地图物品, succMapItemIDList=%s" % (succMapItemIDList), curPlayer.GetPlayerID())
+        
     # 守护拾取的,附加同步守护拾取结果
     if isGuard and succMapItemIDList:
         guradPickupSucc = ChPyNetSendPack.tagMCGuradPickupItemSucc()
@@ -567,13 +571,20 @@
     maxCnt = ItemCommon.GetCanUseCountDaily(curItem)
     if maxCnt <= 0:
         return -1
+    curItemID = curItem.GetItemTypeID()
+    useCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ItemUseCntToday % curItemID)
+    for itemIDList in IpyGameDataPY.GetFuncEvalCfg('ShareUseCntItem'):
+        if curItemID not in itemIDList:
+            continue
+        for itemID in itemIDList:
+            if itemID == curItemID:
+                continue
+            useCnt += curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ItemUseCntToday % itemID)
     
-    itemID = curItem.GetItemTypeID()
-    useCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ItemUseCntToday % itemID)
     canUseCnt = max(0, maxCnt - useCnt)
     
     if canUseCnt <= 0:
-        GameWorld.DebugLog("已达到今日使用次数上限!itemID=%s,useCnt=%s,maxCnt=%s" % (itemID, useCnt, maxCnt))
+        GameWorld.DebugLog("已达到今日使用次数上限!itemID=%s,useCnt=%s,maxCnt=%s" % (curItemID, useCnt, maxCnt))
         #PlayerControl.NotifyCode(curPlayer, notifyMark, [itemID])
         
     #GameWorld.DebugLog("物品ID(%s)今日已使用次数(%s), maxCnt=%s" % (itemID, useCnt, maxCnt))
@@ -694,7 +705,8 @@
                            ChConfig.Def_ItemType_GiveMoney:"Item_GiveMoney",         # 给人物金钱
                            ChConfig.Def_ItemType_AddLimitBuff:"Item_Add_LimitingBuff",         # 给限时buff物品
                            ChConfig.Def_ItemType_AddExpBuff:"Item_Add_LimitingBuff",         # 给限时buff物品
-                           ChConfig.Def_ItemType_ResetAttrPoint:"Item_ResetAttrPoint"    #单个属性点重置
+                           ChConfig.Def_ItemType_ResetAttrPoint:"Item_ResetAttrPoint",    #单个属性点重置
+                           ChConfig.Def_ItemType_AddCrossRealmPKCnt:"Item_AddCrossRealmPKCnt"    #增加跨服PK次数
                            } 
     
     #根据物品效果使用{物品效果ID:call的py名}
@@ -709,6 +721,8 @@
                             ChConfig.Def_Effect_ResetBossKillCnt:"Item_ResetBossKillCnt", # 重置boss击杀疲劳
                             ChConfig.Def_Effect_AddFBCnt:"Item_AddFBCnt", # 增加副本可进入次数
                             ChConfig.Def_Effect_AddKillBossCnt:"Item_AddKillBossCnt", # 增加BOSS可击杀次数
+                            ChConfig.Def_Effect_AddMagicWeaponUpExp:"Item_AddMagicWeaponUpExp", # 增加法宝升星经验
+                            ChConfig.Def_Effect_ChatBubbleBox:"Item_ChatBubbleBox", # 激活聊天气泡框
                             #ChConfig.Def_PhoneVip_EffID:"Item_AddPhoneVip", # 手机VIP物品卡
                             #ChConfig.Def_Effect_AddZhenQiByTimes:"Item_AddZhenQiByTimes", # 增加真气按一天使用次数减少
                             #ChConfig.Def_Effect_AddPrestige:"Item_AddPrestige",  # 给人物威望
@@ -1782,8 +1796,10 @@
         curMapItem.SetOwnerType(ownerType)
         curMapItem.SetOwnerID(ownerID)
         
-    #GameWorld.DebugLog("AddMapDropItem ID=%s,ownerType=%s,ownerID=%s,GetDropTick=%s,isBind=%s" 
-    #                   % (curMapItem.GetID(), ownerType, ownerID, curMapItem.GetDropTick(), curItem.GetIsBind()))
+    if dropNPCID:
+        itemNoteDict = ItemCommon.GetItemNoteDict(curItem, curItem.GetCount())
+        GameWorld.Log("AddMapDropItem mapItemID=%s,ownerType=%s,ownerID=%s,mapItemDataStr=%s,itemNoteDict=%s" 
+                      % (curMapItem.GetID(), curMapItem.GetOwnerType(), curMapItem.GetOwnerID(), itemDataStr, itemNoteDict))
     return curMapItem
 
 def GetMapDropItemDataStr(curItem, effIndex=0, ownerInfo=[], dropNPCID=0, isOnlySelfSee=False):

--
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