From fc0477a43ec7ad1536a15efd2f229b140ba33fc7 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期六, 25 五月 2019 16:53:05 +0800 Subject: [PATCH] 6942 【后端】视野层级设计 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py index 0f7781f..e289f6c 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py @@ -1036,7 +1036,7 @@ if not GameWorld.IsCrossServer() and (PlayerControl.GetCrossMapID(curPlayer) or curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_ClientCustomScene)): GameWorld.DebugLog("===登录本服地图时,处于跨服或自定义场景状态,不刷新视野!", curPlayer.GetPlayerID()) curPlayer.SetSightLevel(curPlayer.GetID()) - elif curPlayer.GetLV() > 1: + if curPlayer.GetLV() > 1: PlayerState.ChangePlayerSigh(curPlayer, tick) if GameWorld.IsCrossServer(): -- Gitblit v1.8.0