From fc0477a43ec7ad1536a15efd2f229b140ba33fc7 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期六, 25 五月 2019 16:53:05 +0800
Subject: [PATCH] 6942 【后端】视野层级设计

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
index 0f7781f..e289f6c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -1036,7 +1036,7 @@
     if not GameWorld.IsCrossServer() and (PlayerControl.GetCrossMapID(curPlayer) or curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_ClientCustomScene)):
         GameWorld.DebugLog("===登录本服地图时,处于跨服或自定义场景状态,不刷新视野!", curPlayer.GetPlayerID())
         curPlayer.SetSightLevel(curPlayer.GetID())
-    elif curPlayer.GetLV() > 1:
+    if curPlayer.GetLV() > 1:
         PlayerState.ChangePlayerSigh(curPlayer, tick)
     
     if GameWorld.IsCrossServer():

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