From fc5ed734678ca2e3490cba411db5bbdd5c98c773 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 20 九月 2018 16:06:15 +0800 Subject: [PATCH] 2615 【后端】神兽强化功能修改 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_DuJie.py | 6 ++++-- 1 files changed, 4 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_DuJie.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_DuJie.py index a118afe..f39b17a 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_DuJie.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_DuJie.py @@ -380,7 +380,8 @@ lineID = FBCommon.GetFBPropertyMark() leaveTick = invadeCfg[Def_Time_Leave] * 1000 overDict = {FBCommon.Over_costTime:costTime,FBCommon.Over_grade:curStar, FBCommon.Over_leaderID:leaderPlayerID} - for i in xrange(copyMapPlayerManager.GetPlayerCount()): + playerCnt = copyMapPlayerManager.GetPlayerCount() + for i in xrange(playerCnt): curPlayer = copyMapPlayerManager.GetPlayerByIndex(i) @@ -408,7 +409,8 @@ if realmIpyData and realmIpyData.GetIsBigRealm(): #成就 PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_DujieFBHelpPass, 1) - + if playerCnt > 1: #多人组队渡劫 + EventShell.EventRespons_FBEvent(curPlayer, 'teamdujie') return -- Gitblit v1.8.0