From fcd85d03baffd8246e5f8202f2dbda8bfe12cff8 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 15 三月 2019 14:38:32 +0800
Subject: [PATCH] 6307 【后端】【2.0】多套装备开发单(提示修改)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py | 45 +++++++++++----------------------------------
1 files changed, 11 insertions(+), 34 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
index d9b15b3..997069e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
@@ -376,8 +376,7 @@
if isAuctionItem:
curSingleItem.SetUserAttr(ShareDefine.Def_IudetAuctionItemCreateTime, int(time.time()))
- else:
- curSingleItem.SetIsBind(1)
+ curSingleItem.SetIsBind(1)
ItemControler.SetItemCount(curSingleItem, itemCount)
@@ -1926,31 +1925,14 @@
# @param itemType: 物品类型
# @return 最大星级,0为不可强化
def GetItemMaxPlusLV(curPlayer, equipPackindex, curItem):
- equipPlace = curItem.GetEquipPlace()
- plusMaxTypeDict = IpyGameDataPY.GetFuncEvalCfg("StrengthenLevelLimit", 1)
- if not plusMaxTypeDict:
- GameWorld.ErrLog("GetItemMaxPlusLV没有强化类型映射表")
+ findType = ChEquip.GetEquipPlusType(curItem)
+ if not findType:
return 0
-
- if equipPlace not in plusMaxTypeDict:
- return 0
- findType = plusMaxTypeDict[equipPlace]
equipStar = ChEquip.GetEquipPartStarByRank(curPlayer, equipPackindex, curItem)
- ipyData = IpyGameDataPY.GetIpyGameDataNotLog("ItemPlusMax", findType, equipStar)
- if ipyData:
- return ipyData.GetLevelMax()
-
- ipyDataList = IpyGameDataPY.GetIpyGameDataByCondition('ItemPlusMax', {'Type':findType}, True, False)
- if not ipyDataList:
+ ipyData = IpyGameDataPY.InterpolationSearch('ItemPlusMax', 'Star', equipStar, {'Type':findType})
+ if not ipyData:
return 0
- maxStar = ipyDataList[-1].GetStar()
- if equipStar > maxStar:
- return ipyDataList[-1].GetLevelMax()
- findMax = 0
- for ipyData in ipyDataList:
- if equipStar >= ipyData.GetStar():
- findMax = ipyData.GetLevelMax()
- return findMax
+ return ipyData.GetLevelMax()
## 获取物品最高强化进化等级
@@ -1960,16 +1942,11 @@
packType = IPY_GameWorld.rptEquip
curPlusLV = ChEquip.GetEquipPartPlusLVByRank(curPlayer, packType, equipPackindex, curItem)
equipPlace = curItem.GetEquipPlace()
- ipyDataList = IpyGameDataPY.GetIpyGameDataByCondition('EquipPlusEvolve', {'EquipPlace':equipPlace}, True)
- if not ipyDataList:
+ ipyData = IpyGameDataPY.InterpolationSearch('EquipPlusEvolve', 'NeedPlusLV', curPlusLV, {'EquipPlace':equipPlace})
+ if not ipyData:
return 0
- maxEvolvelv = 0
- for ipyData in ipyDataList:
- if curPlusLV >= ipyData.GetNeedPlusLV():
- maxEvolvelv = ipyData.GetEvolveLV()
- else:
- break
- return maxEvolvelv
+ return ipyData.GetEvolveLV()
+
## 获取物品最高星数
# @param itemType: 物品类型
@@ -2021,7 +1998,7 @@
addItemDict = {}
addItemDict['ItemID'] = curItem.GetItemTypeID()
addItemDict['Count'] = curItem.GetCount()
- addItemDict['IsAuctionItem'] = 0 if curItem.GetIsBind() else 1
+ addItemDict['IsAuctionItem'] = curItem.GetIsBind()
#addItemDict['IsBind'] = int(curItem.GetIsBind())
#addItemDict['EquipGS'] = GetEquipGearScore(curItem)
#addItemDict['ItemStarLV'] = curItem.GetItemStarLV()
--
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