From fcd85d03baffd8246e5f8202f2dbda8bfe12cff8 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 15 三月 2019 14:38:32 +0800
Subject: [PATCH] 6307 【后端】【2.0】多套装备开发单(提示修改)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py |   62 +++++++++++++++---------------
 1 files changed, 31 insertions(+), 31 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
index 76cc7d8..997069e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
@@ -334,12 +334,11 @@
     GameWorld.DebugLog("物品过期时间" + timeStr)
     return GameWorld.ChangeTimeStrToNum(timeStr)
 
-
-## 创建物品
-#  @param itemID 物品ID
-#  @return curSingleItem
-#  @remarks 函数详细说明.
-def CreateSingleItem(itemID, itemCount=1, isBind=1, expireTime=0):
+def CreateSingleItem(itemID, itemCount=1, isAuctionItem=False, expireTime=0):
+    ''' 创建物品
+    @param isAuctionItem: 是否拍品,默认非拍品
+    @param expireTime: 有效时间,时间单位由时效类型决定
+    '''
     if itemCount < 1:
         GameWorld.ErrLog("创建物品个数不能少于1! itemID=%s,itemCount=%s" % (itemID, itemCount))
         return
@@ -375,7 +374,8 @@
             return
         curSingleItem.SetRemainHour(outTimeServerDay)
         
-    if isBind:
+    if isAuctionItem:
+        curSingleItem.SetUserAttr(ShareDefine.Def_IudetAuctionItemCreateTime, int(time.time()))
         curSingleItem.SetIsBind(1)
         
     ItemControler.SetItemCount(curSingleItem, itemCount)
@@ -824,8 +824,7 @@
     userData = curItem.GetUserData()
     notifyList[4] = userData if (userData and userData != "{}") else ""
     notifyList[5] =  place
-    suiteInfo = PlayerViewCacheTube.__GetEquipPartSuiteInfo(curPlayer)
-    notifyList[6] = "" if not suiteInfo else json.dumps(suiteInfo, ensure_ascii=False)
+    notifyList[6] = "" 
     notifyList[7] = ChEquip.GetEquipPartPlusLV(curPlayer, IPY_GameWorld.rptEquip, place)
     
     # 单部位洗练信息
@@ -1925,29 +1924,29 @@
 ## 获取物品最高强化等级
 #  @param itemType: 物品类型
 #  @return 最大星级,0为不可强化
-def GetItemMaxPlusLV(curItem):
-    equipPlace = curItem.GetEquipPlace()
-    plusMaxTypeDict = IpyGameDataPY.GetFuncEvalCfg("StrengthenLevelLimit", 1)
-    if not plusMaxTypeDict:
-        GameWorld.ErrLog("GetItemMaxPlusLV没有强化类型映射表")
+def GetItemMaxPlusLV(curPlayer, equipPackindex, curItem):
+    findType = ChEquip.GetEquipPlusType(curItem)
+    if not findType:
         return 0
-    
-    if equipPlace not in plusMaxTypeDict:
-        return 0
-    findType = plusMaxTypeDict[equipPlace]
-    #仙器特殊取固定值
-    if equipPlace in [ShareDefine.retFairyCan, ShareDefine.retFairyCan2]:
-        rank = 0
-        itemColor = 0
-    else:
-        rank = GetItemClassLV(curItem)
-        itemColor = curItem.GetItemColor()
-    ipyData = IpyGameDataPY.GetIpyGameData("ItemPlusMax", findType, rank, itemColor)
+    equipStar = ChEquip.GetEquipPartStarByRank(curPlayer, equipPackindex, curItem)
+    ipyData = IpyGameDataPY.InterpolationSearch('ItemPlusMax', 'Star', equipStar, {'Type':findType})
     if not ipyData:
-        GameWorld.ErrLog("找不到装备强化等级上限表数据配置! rank = %s, %s" % (rank , curItem.GetItemQuality()))
-        return
-    
+        return 0
     return ipyData.GetLevelMax()
+    
+
+## 获取物品最高强化进化等级
+#  @param itemType: 物品类型
+#  @return 最大星级,0为不可强化
+def GetItemMaxPlusEvolveLV(curPlayer, equipPackindex, curItem):
+    packType = IPY_GameWorld.rptEquip
+    curPlusLV = ChEquip.GetEquipPartPlusLVByRank(curPlayer, packType, equipPackindex, curItem)
+    equipPlace = curItem.GetEquipPlace()
+    ipyData = IpyGameDataPY.InterpolationSearch('EquipPlusEvolve', 'NeedPlusLV', curPlusLV, {'EquipPlace':equipPlace})
+    if not ipyData:
+        return 0
+    return ipyData.GetEvolveLV()
+    
 
 ## 获取物品最高星数
 #  @param itemType: 物品类型
@@ -1999,7 +1998,8 @@
     addItemDict = {}
     addItemDict['ItemID'] = curItem.GetItemTypeID()
     addItemDict['Count'] = curItem.GetCount()
-    addItemDict['IsBind'] = int(curItem.GetIsBind())
+    addItemDict['IsAuctionItem'] = curItem.GetIsBind()
+    #addItemDict['IsBind'] = int(curItem.GetIsBind())
     #addItemDict['EquipGS'] = GetEquipGearScore(curItem)
     #addItemDict['ItemStarLV'] = curItem.GetItemStarLV()
     #addItemDict['CurDurg'] = GameWorld.GetIntUpper(curItem.GetCurDurg(), ChConfig.Def_EndureRepairParameter)
@@ -2023,7 +2023,7 @@
     #addItemDict['EquipMaxAtkValue'] = curItem.GetEquipMaxAtkValue()
     #addItemDict['FitLV'] = curItem.GetFitLV()
     #addItemDict['Proficiency'] = curItem.GetProficiency()
-    addItemDict['IsSuite'] = int(curItem.GetIsSuite())
+    #addItemDict['IsSuite'] = int(curItem.GetIsSuite())
     #addItemDict['BaseHP'] = curItem.GetBaseHP()
     #addItemDict['BaseMagicDef'] = curItem.GetBaseMagicDef()
     #addItemDict['MaxAddSkillCnt'] = curItem.GetMaxAddSkillCnt()

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