From fdaa1368178da9b8b3f667c2a8294b9cf7ba8bc0 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期六, 27 四月 2019 12:21:47 +0800 Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 -- 印记通知修改 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 4 +++- 1 files changed, 3 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py index de283ea..f1d3405 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py @@ -3019,6 +3019,7 @@ #---SetDict 玩家字典KEY,不存于数据库--- # key的长度不能超过29个字节 +Def_PlayerKey_YinjiCnt = "YinjiCnt" # 当前印记数 Def_PlayerKey_LostYinjiTime = "LostYinjiTime" # 每X秒自动消失一个印记 Def_PlayerKey_1314HurtCount = "1314cnt" # 类剑刃风暴技能的1314效果,伤害次数处理 Def_PlayerKey_FirstDefender = "FDID" # 第一个防守者,只用于比较 @@ -4448,7 +4449,8 @@ TriggerType_AddThumpHitRate, # 提高重击概率 73 TriggerType_ThumpHit, # 重击时 触发技能74 TriggerType_AddThumpHitPer, # 重击时 增加重击百分比 75 -) = range(1, 76) +TriggerType_SkillSuccess, # 任何技能释放成功都可触发 76 +) = range(1, 77) #不可以佩戴翅膀的地图 -- Gitblit v1.8.0