From fdaa1368178da9b8b3f667c2a8294b9cf7ba8bc0 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期六, 27 四月 2019 12:21:47 +0800
Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能  --  印记通知修改

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py |    4 +++-
 1 files changed, 3 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index de283ea..f1d3405 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -3019,6 +3019,7 @@
 
 #---SetDict 玩家字典KEY,不存于数据库---
 # key的长度不能超过29个字节
+Def_PlayerKey_YinjiCnt = "YinjiCnt"   # 当前印记数
 Def_PlayerKey_LostYinjiTime = "LostYinjiTime"   # 每X秒自动消失一个印记
 Def_PlayerKey_1314HurtCount = "1314cnt"   # 类剑刃风暴技能的1314效果,伤害次数处理
 Def_PlayerKey_FirstDefender = "FDID"   # 第一个防守者,只用于比较
@@ -4448,7 +4449,8 @@
 TriggerType_AddThumpHitRate, # 提高重击概率 73
 TriggerType_ThumpHit, # 重击时 触发技能74
 TriggerType_AddThumpHitPer, # 重击时 增加重击百分比 75
-) = range(1, 76)
+TriggerType_SkillSuccess, # 任何技能释放成功都可触发 76
+) = range(1, 77)
 
 
 #不可以佩戴翅膀的地图

--
Gitblit v1.8.0