From fdaa1368178da9b8b3f667c2a8294b9cf7ba8bc0 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期六, 27 四月 2019 12:21:47 +0800
Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能  --  印记通知修改

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4087.py |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4087.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4087.py
index 09763de..c98ea76 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4087.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4087.py
@@ -13,12 +13,12 @@
 #
 #---------------------------------------------------------------------
 import ChConfig
-import PlayerYinji
+import PlayerControl
 
 
 def CheckCanHappen(attacker, defender, effect, curSkill):
     
-    return True if PlayerYinji.GetYinjiCnt(attacker) >= effect.GetEffectValue(1) else False
+    return True if PlayerControl.GetYinjiCnt(attacker) >= effect.GetEffectValue(1) else False
     
 
 def GetValue(attacker, defender, effect):

--
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