From fdaa1368178da9b8b3f667c2a8294b9cf7ba8bc0 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期六, 27 四月 2019 12:21:47 +0800 Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 -- 印记通知修改 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4087.py | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4087.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4087.py index 09763de..c98ea76 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4087.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4087.py @@ -13,12 +13,12 @@ # #--------------------------------------------------------------------- import ChConfig -import PlayerYinji +import PlayerControl def CheckCanHappen(attacker, defender, effect, curSkill): - return True if PlayerYinji.GetYinjiCnt(attacker) >= effect.GetEffectValue(1) else False + return True if PlayerControl.GetYinjiCnt(attacker) >= effect.GetEffectValue(1) else False def GetValue(attacker, defender, effect): -- Gitblit v1.8.0