From fdc93e9592be7de1dff464c911aae6489f1a6eed Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 11 一月 2019 18:23:21 +0800
Subject: [PATCH] 5512 子 【开发】【1.4】跨服竞技场 / 【后端】【1.4】跨服竞技场开发 -- 指定gameworld的npc管理
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossRealmPlayer.py | 47 +++++++++++++++++++++++++++++++++++++++--------
1 files changed, 39 insertions(+), 8 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossRealmPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossRealmPlayer.py
index 2729273..13c75db 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossRealmPlayer.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossRealmPlayer.py
@@ -17,6 +17,7 @@
import GameWorld
import ReadChConfig
import PlayerControl
+import IpyGameDataPY
import IPY_GameWorld
import ShareDefine
import ChConfig
@@ -26,13 +27,39 @@
def GetCrossPlayerName(curPlayer):
# 通过游戏账号中的平台标志获取名称,目前为spid
playerName = curPlayer.GetPlayerName()
- nameFormat = ReadChConfig.GetPyMongoConfig("Merge", "NameFormat", True)
- if not nameFormat:
+
+ opName = ReadChConfig.GetPyMongoConfig("Merge", "OpName_%s_%s" % (GameWorld.GetPlayerPlatform(curPlayer),
+ GameWorld.GetPlayerServerSID(curPlayer)))
+
+ if not opName:
return playerName
- opName = ReadChConfig.GetPyMongoConfig("Merge", "OpName_%s" % GameWorld.GetPlayerPlatform(curPlayer))
+ return opName.decode('gbk').encode(GameWorld.GetCharacterEncoding()) + playerName
+
+def GetServerCrossZoneIpyData(mapID, serverGroupID=0):
+ ## 获取本服对应跨服玩法分区地图信息
+ if mapID not in ChConfig.Def_CrossZoneTableName:
+ return
+ if not serverGroupID:
+ serverGroupID = GameWorld.GetServerGroupID()
+
+ tableName = ChConfig.Def_CrossZoneTableName[mapID]
+ ipyDataMgr = IpyGameDataPY.IPY_Data()
+ if not hasattr(ipyDataMgr, "Get%sCount" % tableName):
+ return
- return (nameFormat%{"opname":opName, "sid":GameWorld.GetPlayerServerID(curPlayer)}).decode('gbk').encode(GameWorld.GetCharacterEncoding()) + playerName
+ for i in xrange(getattr(ipyDataMgr, "Get%sCount" % tableName)()):
+ ipyData = getattr(ipyDataMgr, "Get%sByIndex" % tableName)(i)
+ serverGroupIDList = ipyData.GetServerGroupIDList()
+ for serverGroupIDInfo in serverGroupIDList:
+ if (isinstance(serverGroupIDInfo, tuple) and serverGroupIDInfo[0] <= serverGroupID <= serverGroupIDInfo[1]) \
+ or (isinstance(serverGroupIDInfo, int) and serverGroupIDInfo == serverGroupID):
+ return ipyData
+ return
+
+def IsCrossServerOpen():
+ ## 跨服服务器是否开放中
+ return GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossServerOpen)
#// C1 04 主动退出跨服 #tagCMExitCrossRealm
#
@@ -56,11 +83,11 @@
# 通知子服玩家退出跨服服务器
playerID = curPlayer.GetPlayerID()
- serverGroupID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ServerGroupID)
+ serverGroupID = PlayerControl.GetPlayerServerGroupID(curPlayer)
GameWorld.SendMsgToClientServer(ShareDefine.CrossServerMsg_ExitCrossServer, playerID, [serverGroupID])
# 设置非跨服状态,踢下线
- PlayerControl.SetCrossRealmState(curPlayer, 0)
+ PlayerControl.SetCrossMapID(curPlayer, 0)
curPlayer.Kick(IPY_GameWorld.disMapServerClose)
GameWorld.Log("PlayerExitCrossServer...", curPlayer.GetPlayerID())
return
@@ -68,6 +95,7 @@
def DoEnterCrossRealm(curPlayer):
## 玩家进入跨服处理,本服的逻辑处理
curPlayer.SetVisible(False)
+ curPlayer.SetSight(0)
curPet = curPlayer.GetPetMgr().GetFightPet()
if curPet:
curPet.SetVisible(False)
@@ -77,10 +105,13 @@
## 玩家退出跨服处理,本服的逻辑处理
GameWorld.Log("DoExitCrossRealm...", curPlayer.GetPlayerID())
curPlayer.SetVisible(True)
+ curPlayer.SetSight(1)
+ curPlayer.RefreshView()
+ curPlayer.SetSight(ChConfig.Def_PlayerSight_Default)
curPlayer.RefreshView()
curPet = curPlayer.GetPetMgr().GetFightPet()
if curPet:
curPet.SetVisible(True)
- if PlayerControl.GetCrossRealmState(curPlayer):
- PlayerControl.SetCrossRealmState(curPlayer, 0)
+ if PlayerControl.GetCrossMapID(curPlayer):
+ PlayerControl.SetCrossMapID(curPlayer, 0)
return
--
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