From fdc93e9592be7de1dff464c911aae6489f1a6eed Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 11 一月 2019 18:23:21 +0800
Subject: [PATCH] 5512 子 【开发】【1.4】跨服竞技场 / 【后端】【1.4】跨服竞技场开发 --  指定gameworld的npc管理

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldInvest.py |   12 ++++++------
 1 files changed, 6 insertions(+), 6 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldInvest.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldInvest.py
index af78b81..a726441 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldInvest.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldInvest.py
@@ -185,7 +185,7 @@
                 
                 
         # 不可循环投资,但可追加投资
-        elif investType in [ChConfig.GoldInvestType_Gold]:
+        elif investType in ChConfig.InvestGoldTypeList:
             if investGoldRecord >= investGold:
                 GameWorld.DebugLog("    已投资档次=%s >= 追加投资档次=%s ,不可追加投资!" 
                                    % (investGoldRecord, investGold))
@@ -196,9 +196,9 @@
         else:
             GameWorld.DebugLog("    investType = %s 已投资过,不可重复投资" % investType)
             return
-    elif investType == ChConfig.GoldInvestType_Gold:
-        goldInvestLVLimit = IpyGameDataPY.GetFuncCfg('GoldInvestLVLimit')
-        if curPlayer.GetLV() > goldInvestLVLimit:
+    elif investType in ChConfig.InvestGoldTypeList:
+        goldInvestLVLimit = IpyGameDataPY.GetFuncEvalCfg('GoldInvestLVLimit', 1, {}).get(investType, 0)
+        if goldInvestLVLimit and curPlayer.GetLV() > goldInvestLVLimit:
             GameWorld.DebugLog('    仙玉投资理财 等级不能高于%s'%(goldInvestLVLimit))
             return
         
@@ -238,7 +238,7 @@
             PlayerFamilyRedPacket.CreatRedPacketByID(curPlayer, redPacketID)
     if investType == ChConfig.GoldInvestType_VIP:
         PlayerControl.WorldNotify(0, 'VIPInvestmentRadio', [curPlayer.GetName()])
-    elif investType == ChConfig.GoldInvestType_Gold:
+    elif investType in ChConfig.InvestGoldTypeList:
         PlayerControl.WorldNotify(0, 'JadeInvestmentRadio', [curPlayer.GetName(), investGold])
 
     # 更新投资时时间,投资金额,重置回报记录
@@ -317,7 +317,7 @@
     lastDayGotData = __GetPDictValue(curPlayer, rewardValueKey) # 已领取数据
 
     if lastDayGotData:
-        if investType == ChConfig.GoldInvestType_Gold:
+        if investType in ChConfig.InvestGoldTypeList:
             if awardData > lastDayGotData:
                 lastGotAwardList = rewardDict[str(lastDayGotData)]
                 rewardItemList = []

--
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