From fe645e03c09fce1624ff7354beaed01375f1453c Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期三, 19 九月 2018 17:53:44 +0800 Subject: [PATCH] Merge branch 'master' of http://192.168.0.87:10010/r/SnxxServerCode --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py | 28 ++++++++++++++++++---------- 1 files changed, 18 insertions(+), 10 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py index ccb1d2d..5620200 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py @@ -314,6 +314,7 @@ # BYTE EquipIndex; //神兽装备背包中索引 # BYTE IndexCount; //材料所在神兽物品背包索引的数量 # BYTE IndexList[IndexCount]; //材料所在神兽物品背包索引列表 +# BYTE IndexUseCountList[IndexCount]; //材料所在神兽物品背包索引对应使用个数列表 # BYTE IsDouble; //是否双倍强化 #}; def OnDogzEquipPlus(index, clientData, tick): @@ -321,8 +322,14 @@ playerID = curPlayer.GetPlayerID() equipIndex = clientData.EquipIndex indexList = clientData.IndexList + indexUseCountList = clientData.IndexUseCountList isDouble = clientData.IsDouble - GameWorld.DebugLog("神兽装备强化: equipIndex=%s,indexList=%s,isDouble=%s" % (equipIndex, indexList, isDouble), playerID) + GameWorld.DebugLog("神兽装备强化: equipIndex=%s,indexList=%s,indexUseCountList=%s,isDouble=%s" + % (equipIndex, indexList, indexUseCountList, isDouble), playerID) + + if len(indexList) != len(indexUseCountList): + GameWorld.DebugLog(" 指定消耗的个数数据长度错误!") + return dogzEquipPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptDogzEquip) curEquip = dogzEquipPack.GetAt(equipIndex) @@ -370,24 +377,25 @@ GameWorld.ErrLog("神兽背包物品无经验效果,无法强化!i=%s,itemID=%s" % (i, curItem.GetItemTypeID()), playerID) return + delCount = max(1, min(curItem.GetCount(), indexUseCountList[i])) baseExp = effect.GetEffectValue(0) doubleCostGold = effect.GetEffectValue(1) - addExp = baseExp + addExp = baseExp * delCount plusInfoCount = curItem.GetUserAttrCount(ShareDefine.Def_IudetDogzEquipPlus) if not plusInfoCount: if isDouble and doubleCostGold: - addExp = (baseExp * 2) - costGoldTotal += doubleCostGold - GameWorld.DebugLog(" 强化: addExp=%s,baseExp=%s,isDouble=%s,doubleCostGold=%s,costGoldTotal=%s" - % (addExp, baseExp, isDouble, doubleCostGold, costGoldTotal), playerID) + addExp = (baseExp * 2 * delCount) + costGoldTotal += doubleCostGold * delCount + GameWorld.DebugLog(" 强化: addExp=%s,delCount=%s,baseExp=%s,isDouble=%s,doubleCostGold=%s,costGoldTotal=%s" + % (addExp, delCount, baseExp, isDouble, doubleCostGold, costGoldTotal), playerID) else: #plusLV = curItem.GetUserAttrByIndex(ShareDefine.Def_IudetDogzEquipPlus, 0) plusExpTotal = curItem.GetUserAttrByIndex(ShareDefine.Def_IudetDogzEquipPlus, 1) addExp += plusExpTotal - GameWorld.DebugLog(" 强化: addExp=%s,baseExp=%s,plusExpTotal=%s" % (addExp, baseExp, plusExpTotal), playerID) + GameWorld.DebugLog(" 强化: addExp=%s,delCount=%s,baseExp=%s,plusExpTotal=%s" % (addExp, delCount, baseExp, plusExpTotal), playerID) addExpTotal += addExp - delItemList.append(curItem) + delItemList.append([curItem, delCount]) if not delItemList: GameWorld.DebugLog(" 没有材料可强化!", playerID) @@ -401,8 +409,8 @@ ChConfig.Def_Cost_DogzEquipPlus, infoDict): return - for delItem in delItemList: - ItemCommon.DelItem(curPlayer, delItem, curItem.GetCount(), False, ChConfig.ItemDel_DogzEquipPlus, infoDict) + for delItem, delCount in delItemList: + ItemCommon.DelItem(curPlayer, delItem, delCount, False, ChConfig.ItemDel_DogzEquipPlus, infoDict) updPlusLV = curPlusLV doCount, maxDoCount = 0, maxPlusLV * 2 -- Gitblit v1.8.0