From fe674f04c89b254f798282792be11e140d33489d Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期四, 07 三月 2019 14:33:14 +0800 Subject: [PATCH] 6130 【工具】【内网】伤害输出测试,内网 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorld.py | 129 +++++++++++++++++++++++++++++++----------- 1 files changed, 94 insertions(+), 35 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorld.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorld.py index d6faac5..72f5e00 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorld.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorld.py @@ -54,6 +54,7 @@ import time import copy import ConfigParser +import PyGameData import md5 #--------------------------------------------------------------------- @@ -590,6 +591,24 @@ return curTimeStr #--------------------------------------------------------------------- + +def GetOperationActionDateStr(dateInfo, openServerDay): + '''获取运营活动对应日期,存数字代表开服天配置,需要转化为对应的日期 + @param dateInfo: 运营活动表配置的日期信息, 如果是纯数字代表开服天 + @param openServerDay: 当前开服天 + ''' + if dateInfo.startswith("Mix"): + diffDay = GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_MixServerDay) + 1 + actionServerDay = int(dateInfo[3:]) + elif not dateInfo.isdigit(): + return dateInfo + else: + diffDay = openServerDay + actionServerDay = int(dateInfo) + curDateTime = datetime.datetime.today() + actionDateTime = curDateTime + datetime.timedelta(days=(actionServerDay-diffDay)) + return "%d-%d-%d" % (actionDateTime.year, actionDateTime.month, actionDateTime.day) + ##获得服务器系统时间 # @param 无 # @return 返回值. 时间Data格式 @@ -1003,18 +1022,8 @@ return GetGameWorld().GetServerVersion() def GetServerGroupID(): - # 服务器组ID: 代表一台服务器中包含的合服、混服的各平台区服组成的一个独立游戏区服服务器环境, 用某个ID来代表此服务器 - # 在跨服环境中,此ID就是代表来自同一台服务器子服的玩家 - # 服务器组ID生成规则: DB平台标识对应编号 * 1000000 + DB配置的ServerID - # ServerID支持范围: 1~999999 - # 平台编号支持范围:1~2000 - platform = GetPlatform() - serverNum = GetPlatformServerNum(platform) - if not serverNum: - return 0 - serverNum = max(1, min(2000, serverNum)) - serverID = max(1, min(999999, GetServerID())) - return serverNum * 1000000 + serverID + ## 服务器组ID,必须唯一,代表这台物理服务器 + return ToIntDef(ReadChConfig.GetPyMongoConfig("platform", "GroupID"), 0) def GetPlatformServerNum(platform): # 获取服务器的平台编号 @@ -1032,15 +1041,19 @@ def GetPlatform(): return ReadChConfig.GetPyMongoConfig("platform", "PlatformName") -##获得当前服务器ID -# @param 无 -# @return -def GetServerID(): - return ToIntDef(GetServerSID()[1:], 0) +#=============================================================================== +# ##获得当前服务器ID +# # @param 无 +# # @return +# def GetServerID(): +# return ToIntDef(GetServerSID()[1:], 0) +#=============================================================================== -def GetServerSID(): - ##获得当前服务器ID, 带s的 - return ReadChConfig.GetPyMongoConfig("platform", "ServerID") +#=============================================================================== +# def GetServerSID(): +# ##获得当前服务器ID, 带s的 +# return ReadChConfig.GetPyMongoConfig("platform", "ServerID") +#=============================================================================== def GetCreateRoleDays(curPlayer): # 获取创角第几天 @@ -1071,12 +1084,28 @@ mainServerID = ToIntDef(ReadChConfig.GetPyMongoConfig("platform", "%sMainServerID" % accIDPlatform), None) if mainServerID != None: return mainServerID - return GetServerID() + return 0 + + +#=============================================================================== +# 平台ID = appid +# 运营ID = spid +# 服务器账号更改 +# 原先账号组合为 +# 运营提供的玩家账号ID + 平台ID + 区服组成 +# +# 因为IOS和安卓在支持混服的情况下,还要能支持同一个角色号,故引入一个新的运营ID(客户端打包配置),以保证玩家账号为同一个 +# 账号组合变更 +# 运营提供的玩家账号ID + 运营ID + 区服组成 +# +# 原游戏中获取平台ID接口变更 +# 1. db 从数据库中的账号表获取AppID +# 2. GameServer和MapServer 接口改为GetOperator 参考 GetPlayerPlatform +#=============================================================================== ##获取玩家所属平台 -def GetPlayerPlatform(gameAccID): - infoList = gameAccID.split(Def_AccID_Split_Sign) - return "" if len(infoList) < 3 else infoList[-2] +def GetPlayerPlatform(curPlayer): + return curPlayer.GetAccountData().GetOperator() ##获取平台账号 def GetPlatformAccID(gameAccID): @@ -1553,14 +1582,15 @@ return inputText -## 是否跨服服务器 -# @param None None -# @return -def IsMergeServer(): - config = MapConfig.GetConfig() - - return config.get('IsMergeWarServe', 0) +def IsCrossServer(): + ## 是否跨服服务器 + return ToIntDef(ReadChConfig.GetPyMongoConfig("Merge", "IsMergeServer"), 0) +def GetCrossZoneName(): + ## 跨服服务器分区名,标记一起跨服分区的名字,配置在跨服服务器,子服不用配置,由跨服服务器同步 + if IsCrossServer(): + return ReadChConfig.GetPyMongoConfig("Merge", "CrossZoneName") + return PyGameData.g_crossZoneName ## 时间格式转换成数值时间,可参考datetime.datetime.fromtimestamp(102645645) # @param timeNum @@ -1589,9 +1619,9 @@ ''' checkDate = ChangeTimeNumToDatetime(checkTime) curDate = GetCurrentTime() - if checkDate > curDate: - #DebugLog("检查时间比当前时间大") - return False + #if checkDate > curDate: + # #DebugLog("检查时间比当前时间大") + # return False Def_OnEventHour = ShareDefine.Def_OnEventHour chkYear, chkMonth, chkDay, chkHour = checkDate.year, checkDate.month, checkDate.day, checkDate.hour @@ -1608,6 +1638,7 @@ checkDateEx = datetime.datetime(chkYear, chkMonth, chkDay, 0, 0, 0) curDateEx = datetime.datetime(curYear, curMonth, curDay, 0, 0, 0) diffDays = (curDateEx - checkDateEx).days + ## 当前时间比检查的时间大1天 if diffDays == 1: if chkHour < Def_OnEventHour: #DebugLog("日期相差天数1, 不同天! chkHour(%s) < %s" % (chkHour, Def_OnEventHour)) @@ -1618,6 +1649,19 @@ return False #DebugLog("日期相差天数1, 同天! curHour(%s) < %s <= chkHour(%s)" % (curHour, Def_OnEventHour, chkHour)) + return True + + ## 当前时间比检查的时间小1天 + elif diffDays == -1: + if curHour < Def_OnEventHour: + #DebugLog("日期相差天数-1, 不同天! curHour(%s) < %s" % (curHour, Def_OnEventHour)) + return False + + if chkHour >= Def_OnEventHour: + #DebugLog("日期相差天数-1, 不同天! chkHour(%s) >= %s" % (chkHour, Def_OnEventHour)) + return False + + #DebugLog("日期相差天数-1, 同天! chkHour(%s) < %s <= curHour(%s)" % (chkHour, Def_OnEventHour, curHour)) return True #DebugLog("日期相差天数大于1,不同一天!") @@ -1777,7 +1821,8 @@ if updDictValue == 0: curPlayer.NomalDictDelProperty(keyName, 0) else: - curPlayer.NomalDictAddProperty(keyName, updDictValue) + import PlayerControl + PlayerControl.NomalDictSetProperty(curPlayer, keyName, updDictValue) #DebugLog("SetDictValueByBit keyFormat=%s,isBin=%s,bit=%s,keyNum=%s,keyName=%s,dictValue=%s,bitIndex=%s,updDictValue=%s" # % (keyFormat, isBin, bit, keyNum, keyName, dictValue, bitIndex, updDictValue)) return dictValue, updDictValue @@ -1814,6 +1859,20 @@ 'SendMergerChildMsg', msgList, len(msgList)) return +def SendMsgToCrossServer(msgType, dataMsg, srcPlayerID=0, queryType=0, queryID=0): + ## 发送信息到跨服服务器 + msgList = str([msgType, dataMsg]) + GetPlayerManager().GameServer_QueryPlayerResult(srcPlayerID, queryType, queryID, "SendMsgToCrossServer", msgList, len(msgList)) + DebugLog("发送跨服信息: %s, %s" % (msgType, dataMsg)) + return + +def SendMsgToClientServer(msgType, dataMsg, serverGroupIDList, srcPlayerID=0, queryType=0, queryID=0): + ## 发送信息到子服 + msgList = str([msgType, dataMsg, serverGroupIDList]) + GetPlayerManager().GameServer_QueryPlayerResult(srcPlayerID, queryType, queryID, "SendMsgToClientServer", msgList, len(msgList)) + DebugLog("发送子服信息: %s, %s, serverGroupIDList=%s" % (msgType, dataMsg, serverGroupIDList)) + return + ## 根据排行获取名次对应值 # @param orderDict {名次:obj, ...} 名次支持段跳跃 # @param order 名次,从1开始 -- Gitblit v1.8.0