From fe9b738b1cb89e3b4d320924fceef70a8e1f6fac Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 04 三月 2021 14:24:50 +0800 Subject: [PATCH] 8650 【主干】【BT2】活动规则优化(多活动支持的改为单表模式,增加活动分组编号字段区分不同的活动编号;常规活动改为不受合服影响,合服活动独立出来;累计充值活动、集字活动适配为新模式 master冲突补同步); --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_19.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_19.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_19.py index b399fea..8a1f2e6 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_19.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_19.py @@ -34,7 +34,7 @@ def UseSkill(attacker, defender, curSkill, tagRoundPosX, tagRoundPosY, isEnhanceSkill, tick): skillEffect = curSkill.GetEffect(0) - skillPer = skillEffect.GetEffectValue(0) / float(ChConfig.Def_MaxRateValue) + skillPer = skillEffect.GetEffectValue(0) skillEnhance = skillEffect.GetEffectValue(1) #---攻击遍历起点优先级 1.找指定点 2.防守者(包括自己)--- -- Gitblit v1.8.0