From ff49cc19f9916949c7eb9762c34f0c2c936917b0 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 05 七月 2019 21:13:10 +0800
Subject: [PATCH] 7858 【后端】【主干】上古战场玩家分配逻辑(人满后再随机选)

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py |    3 +++
 1 files changed, 3 insertions(+), 0 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
index 941b762..c6afb53 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
@@ -274,6 +274,9 @@
         elif msgType == ShareDefine.CrossServerMsg_SendMail:
             PlayerCompensation.CrossServerMsg_SendMail(msgData)
             
+        elif msgType == ShareDefine.CrossServerMsg_FBPlayerCount:
+            PlayerFB.CrossServerMsg_FBPlayerCount(msgData)
+            
         # 需要发送到地图服务器处理的
         elif msgType in [ShareDefine.CrossServerMsg_RebornRet, ShareDefine.CrossServerMsg_CollectNPCOK, ShareDefine.CrossServerMsg_FBEnd,
                          ShareDefine.CrossServerMsg_NPCAttackCount]:

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