From ffa8a645ed6a92a3c723bbf5c7f1eb4d5425c826 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 17 十一月 2021 15:15:34 +0800
Subject: [PATCH] 9341 【BT5】【主干】【后端】情缘系统(优化情缘系统)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_Pet.py |    7 ++++---
 1 files changed, 4 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_Pet.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_Pet.py
index 6ecaf15..13d8df5 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_Pet.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_Pet.py
@@ -29,6 +29,7 @@
 import SkillCommon
 import PetControl
 import SkillShell
+import GameObj
 #---------------------------------------------------------------------
 
 #---------------------------------------------------------------------
@@ -94,7 +95,7 @@
 def DoAttack(curPlayer, curTagPet, skill, skillValue, skillPercent, skillHurtList, tick):
     
     #攻击前血量
-    curTagPetHP = curTagPet.GetHP()
+    curTagPetHP = GameObj.GetHP(curTagPet)
     #攻击成功
     hurtType = AttackCommon.GetHurtHP(curPlayer, curTagPet, skill, skillValue, skillPercent, tick)
     hurtHP = hurtType.HurtHP
@@ -129,14 +130,14 @@
     
     if curTagPlayer != None:
         
-        if curTagPlayer.GetHP() > 0:
+        if GameObj.GetHP(curTagPlayer) > 0:
             #进入战斗状态
             AttackCommon.SetPlayerBattleState(curTagPlayer, tick)
             
         AttackCommon.OnPlayerHitPlayer(curPlayer, curTagPlayer, tick)
     
     #宠物死亡
-    if curTagPet.GetHP() <= 0:
+    if GameObj.GetHP(curTagPet) <= 0:
         curTagPetNPCControl = NPCCommon.NPCControl(curTagPet)
         curTagPetNPCControl.SetKilled()
         

--
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