From ffb34f87fe65c84cc9c204371cbbb3a2a0b43ec1 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期三, 19 九月 2018 15:55:26 +0800 Subject: [PATCH] fix:3670 【后端】只有通过合成的双属性才能分解出魔符印融合石 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_Player.py | 1 - 1 files changed, 0 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_Player.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_Player.py index cc48d9f..3717b01 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_Player.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_Player.py @@ -86,7 +86,6 @@ # @return hurtType : HurtType 伤害结构体类 # @remarks 攻击 def DoAttack(curPlayer, curTagPlayer, skill, skillValue, skillPercent, skillHurtList, tick): - #finalHurtPer = SkillCommon.GetSkillFinalHurtPer(curPlayer, curTagPlayer, skill, tick) curTagPlayerHPBeforeAtk = curTagPlayer.GetHP() -- Gitblit v1.8.0