From ffb34f87fe65c84cc9c204371cbbb3a2a0b43ec1 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期三, 19 九月 2018 15:55:26 +0800 Subject: [PATCH] fix:3670 【后端】只有通过合成的双属性才能分解出魔符印融合石 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py | 50 ++++++++++++++++++++++++++++++++------------------ 1 files changed, 32 insertions(+), 18 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py index 5b228ca..4887c3b 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py @@ -127,6 +127,7 @@ Def_Notify_Separator = '+' #通知地图服务器并设置该字典值 +Def_Notify_WorldKey_InitOpenServerTime = 'InitOpenServerTime' # 开服时间 Def_Notify_WorldKey_ServerDay = 'ServerDay' # 开服天数 Def_Notify_WorldKey_IsMixServer = 'IsMixServer' # 是否合服服务器 Def_Notify_WorldKey_MixServerDay = 'MixServerDay' # 合服天数 @@ -152,6 +153,7 @@ Def_Notify_WorldKey_LastDropTime = "LastDropTime_%s" # 全局物品上次掉落时间, 参数(itemID) Def_Notify_WorldKey_DropNPCKilledCnt = "DropNPCKilledCnt_%s" # 全局物品绑定的NPC击杀次数, 参数(itemID) +Def_Notify_WorldKey_NPCKilledCount = "NPCKilledCount_%s" # 全局NPC被击杀次数, 参数(npcID) Def_Notify_WorldKey_WorldAverageLv = "WorldAverageLv" #世界等级 Def_Notify_WorldKey_YdayLoginCnt= 'YdayLoginCnt' # 昨天总在线人数 @@ -161,6 +163,8 @@ Def_Notify_WorldKey_ChampionFamilyID = "ChampionFamilyID" # 仙盟联赛上次冠军仙盟ID Def_Notify_WorldKey_FamilyBossOpenCount = "FamilyBossOpenCount" # 仙盟boss开启次数 + +Def_Notify_WorldKey_FamilyPartyInfo = "FamilyPartyInfo" # 仙盟宴会数据 Def_Notify_WorldKey_MergeBoss = "Merge_Boss" # 跨服boss @@ -186,6 +190,8 @@ Def_Notify_WorldKey_BossShuntPlayer = 'BossShuntPlayer' # boss分流玩家信息 Def_Notify_WorldKey_BossShuntDeadLine = 'BossShuntDeadLine' # boss分流线路已死亡的线路 Def_Notify_WorldKey_BossOnlineHeroCnt = 'BossOnlineHeroCnt_%s' # boss刷新时间用的在线人数, 参数为NPCID +Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt = 'FamilyKillHorsePetRobBossCnt' # 仙盟击杀骑宠boss数统计 +Def_Notify_WorldKey_HorsePetRobBossPlayerCount = 'HorsePetRobBossPlayerCount' # 骑宠争夺活动有效参考人数 Def_Notify_WorldKey_FamilyActivityDayState = "FamilyActivityDayState" #战盟相关活动今日开启状态, 按位存储代表今日是否开启过 @@ -237,18 +243,8 @@ ActKey_ID = "ID" # 活动ID,唯一标识的ID,一般是活动开启的time值 ActKey_State = "State" # 活动状态 0-未开启, >0开启中,也代表当日的第几个时间段 ActKey_CfgID = "CfgID" # 活动表配置ID -ActKey_StartDate = "StartDate" # 开始日期 y-m-d -ActKey_EndDate = "EndDate" # 结束日期 y-m-d -ActKey_LVLimit = "LVLimit" # 限制玩家等级 - -ActKey_AddExpRate = "AddExpRate" # 多倍经验增加的经验倍率 -ActKey_IsDayReset = "IsDayReset" # 消费返利是否每天重置 -ActKey_TemplateID = "TemplateID" # 消费返利今日模板ID -ActKey_TemplateIDList = "TemplateIDList" # 消费返利模板ID列表 -ActKey_ShopTypeList = "ShopTypeList" # 限时特惠商店类型 +ActKey_DayIndex = "DayIndex" # 活动表配置ID ActKey_WorldLV = "WorldLV" # 活动开启时世界等级 -ActKey_GiftbagTypeList = "GiftbagTypeList" # 限时礼包ID列表 -ActKey_RealmPointMulti = "RealmPointMulti" # X倍修行点 #答题类型枚举 Def_Game_ExamTypeList = range(1, 4 + 1) @@ -474,6 +470,8 @@ Def_Effect_WingHPPer = 86 # 翅膀生命百分比 Def_Effect_SuiteBasePer = 87 # 套装基础属性百分比 Def_Effect_PlusBaseAtkPer = 88 # 强化基础攻击百分比 + +Def_Effect_NPCHurtAddPer = 89 # 对怪物伤害加成 #增加%d物理伤害值,其中a值为伤害值 Def_Effect_AddAtk = 1005 @@ -768,7 +766,9 @@ CDBPlayerRefresh_FuncDef, # 功能层防御 185 CDBPlayerRefresh_TreasureScore, # 寻宝积分 CDBPlayerRefresh_Danjing, # 丹精 -) = range(146, 188) +CDBPlayerRefresh_NPCHurtAddPer, # 对怪物伤害加成 +CDBPlayerRefresh_FinalHurtPer, # 最终输出伤害百分比 +) = range(146, 190) TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子) TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来) @@ -847,7 +847,8 @@ GameFuncID_EquipDecompose = 123 # 装备分解 GameFuncID_DailyQuest = 78 # 日常 GameFuncID_FreeGoods = 130 # 极品白拿 - +GameFuncID_OSSail = 132 # 开服特惠 +GameFuncID_HorsePetRobBoss = 139# 骑宠争夺 # 以下为暂时无用的 GameFuncID_GreatMaster = 28 # 大师 GameFuncID_Truck = 33 # 运镖 @@ -1231,6 +1232,7 @@ Def_IudetCreateItemLoginDay = 34 # 创建物品时的登录天数 Def_IudetLastOpenItemLoginDay = 36 # 上一次开启物品时的登录天数 Def_IudetRuneLV = 38 # 符印等级 +Def_IudetRuneSource = 40 # 符印来源 老号0,默认1,合成2(主要用来区分是否合成获得) Def_IudetWingProgressValue = 42 #羽翼精炼值 Def_IudetCreateTime = 44 # 时效物品的创建时间 @@ -1466,9 +1468,10 @@ DailyActionID_XXX12, # 废弃12 DailyActionID_Tower, # 符印塔 DailyActionID_MagicWeapon, # 法宝集魂 -DailyActionID_FBHelp, # 助战副本 +DailyActionID_FBHelp, # 助战副本 15 DailyActionID_BOSSHome, # BOSS之家 -) = range(1, 16 + 1) +DailyActionID_FamilyRobBoss, # 仙盟抢boss +) = range(1, 17 + 1) @@ -1601,7 +1604,9 @@ SuccType_CompoundEquip, # 合成X阶X颜色X星级以上装备124 SuccType_IceLode, #通关冰晶矿脉成就125 SuccType_RefineStoveColor, #炼制X品质丹药X枚126 -) = range(1, 127) +SuccType_UseStoveBylv, #使用X品丹药X枚127 +SuccType_QueenRelicsEx, #通关娲皇遗迹128 +) = range(1, 129) @@ -1613,7 +1618,7 @@ UnDownCheckSuccessTypeList = [ SuccType_EquipPlusLV, SuccType_GodWeapon, SuccType_MainTaskNode,SuccType_PassWagicWeapon, - SuccType_KillSpecificNPC, + SuccType_KillSpecificNPC, SuccType_UseStoveBylv, SuccType_Pray,SuccType_PetClassLV, SuccType_HorseAllLV, SuccType_QueenRelics,SuccType_XMZZConWin, SuccType_EquipSuit, @@ -1707,4 +1712,13 @@ FamilyActive_War, #仙盟联赛 FamilyActive_HelpDujie, #同盟护法 FamilyActive_SWRH, #守卫人皇 -) = range(1,6+1) \ No newline at end of file +) = range(1,6+1) + + +# BOSS 功能标识区分 对应KillBossCntLimit,主要根据击杀类型不同区分 +( +Def_Boss_Func_World, # 世界BOSS +Def_Boss_Func_Home, # BOSS之家 +Def_Boss_Func_Dogz, # 神兽功能BOSS +) = range(3) + -- Gitblit v1.8.0