From a90833bf05d8f4a338b0224a956a3794c106bb48 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 06 二月 2025 17:04:41 +0800 Subject: [PATCH] 10385 【越南】【英语】【BT】【砍树】福地新增鼠管及优化-服务端 --- ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py | 2398 +++++++++++++++++++++++++++++++++++++++++++++++++++++++---- 1 files changed, 2,230 insertions(+), 168 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py index 52fd278..1fdc316 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py @@ -1747,6 +1747,8 @@ NameLen = 0 #(BYTE NameLen) Name = "" #(String Name)//名字 PlayeJob = 0 #(BYTE PlayeJob)//玩家职业 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 MoneyNum = 0 #(DWORD MoneyNum)//金钱数量 data = None @@ -1759,6 +1761,8 @@ self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.Name,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen) self.PlayeJob,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MoneyNum,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos @@ -1766,6 +1770,8 @@ self.NameLen = 0 self.Name = "" self.PlayeJob = 0 + self.Face = 0 + self.FacePic = 0 self.MoneyNum = 0 return @@ -1775,6 +1781,8 @@ length += len(self.Name) length += 1 length += 4 + length += 4 + length += 4 return length @@ -1783,6 +1791,8 @@ data = CommFunc.WriteBYTE(data, self.NameLen) data = CommFunc.WriteString(data, self.NameLen, self.Name) data = CommFunc.WriteBYTE(data, self.PlayeJob) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.MoneyNum) return data @@ -1791,12 +1801,16 @@ NameLen:%d, Name:%s, PlayeJob:%d, + Face:%d, + FacePic:%d, MoneyNum:%d '''\ %( self.NameLen, self.Name, self.PlayeJob, + self.Face, + self.FacePic, self.MoneyNum ) return DumpString @@ -1885,6 +1899,8 @@ Name = "" #(String Name)//玩家名字 Time = 0 #(DWORD Time)//时间 PlayeJob = 0 #(BYTE PlayeJob)//玩家职业 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 MoneyType = 0 #(BYTE MoneyType)//金钱类型 MoneyNum = 0 #(DWORD MoneyNum)//金钱数量 GetWay = 0 #(BYTE GetWay)//获得途径 @@ -1907,6 +1923,8 @@ self.Name,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen) self.Time,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.PlayeJob,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MoneyType,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.MoneyNum,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.GetWay,_pos = CommFunc.ReadBYTE(_lpData, _pos) @@ -1924,6 +1942,8 @@ self.Name = "" self.Time = 0 self.PlayeJob = 0 + self.Face = 0 + self.FacePic = 0 self.MoneyType = 0 self.MoneyNum = 0 self.GetWay = 0 @@ -1942,6 +1962,8 @@ length += len(self.Name) length += 4 length += 1 + length += 4 + length += 4 length += 1 length += 4 length += 1 @@ -1961,6 +1983,8 @@ data = CommFunc.WriteString(data, self.NameLen, self.Name) data = CommFunc.WriteDWORD(data, self.Time) data = CommFunc.WriteBYTE(data, self.PlayeJob) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteBYTE(data, self.MoneyType) data = CommFunc.WriteDWORD(data, self.MoneyNum) data = CommFunc.WriteBYTE(data, self.GetWay) @@ -1979,6 +2003,8 @@ Name:%s, Time:%d, PlayeJob:%d, + Face:%d, + FacePic:%d, MoneyType:%d, MoneyNum:%d, GetWay:%d, @@ -1995,6 +2021,8 @@ self.Name, self.Time, self.PlayeJob, + self.Face, + self.FacePic, self.MoneyType, self.MoneyNum, self.GetWay, @@ -2968,6 +2996,8 @@ AddScore = "" #(String AddScore)//本次对战增加的积分,有正负 IsWin = 0 #(BYTE IsWin)//是否获胜 Time = 0 #(DWORD Time)//时间戳 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -2988,6 +3018,8 @@ self.AddScore,_pos = CommFunc.ReadString(_lpData, _pos,self.AddScoreLen) self.IsWin,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.Time,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -3003,6 +3035,8 @@ self.AddScore = "" self.IsWin = 0 self.Time = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -3018,6 +3052,8 @@ length += 1 length += len(self.AddScore) length += 1 + length += 4 + length += 4 length += 4 return length @@ -3036,6 +3072,8 @@ data = CommFunc.WriteString(data, self.AddScoreLen, self.AddScore) data = CommFunc.WriteBYTE(data, self.IsWin) data = CommFunc.WriteDWORD(data, self.Time) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -3051,7 +3089,9 @@ AddScoreLen:%d, AddScore:%s, IsWin:%d, - Time:%d + Time:%d, + Face:%d, + FacePic:%d '''\ %( self.PlayerID, @@ -3065,7 +3105,9 @@ self.AddScoreLen, self.AddScore, self.IsWin, - self.Time + self.Time, + self.Face, + self.FacePic ) return DumpString @@ -3148,6 +3190,8 @@ FightPower = 0 #(DWORD FightPower)//战力求余亿部分,机器人读等级表取等级对应战力 FightPowerEx = 0 #(DWORD FightPowerEx)//战力整除亿部分,机器人读等级表取等级对应战力 Score = 0 #(DWORD Score)//积分 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -3164,6 +3208,8 @@ self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.Score,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -3175,6 +3221,8 @@ self.FightPower = 0 self.FightPowerEx = 0 self.Score = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -3184,6 +3232,8 @@ length += 1 length += 2 length += 2 + length += 4 + length += 4 length += 4 length += 4 length += 4 @@ -3200,6 +3250,8 @@ data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteDWORD(data, self.FightPowerEx) data = CommFunc.WriteDWORD(data, self.Score) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -3211,7 +3263,9 @@ RealmLV:%d, FightPower:%d, FightPowerEx:%d, - Score:%d + Score:%d, + Face:%d, + FacePic:%d '''\ %( self.PlayerID, @@ -3221,7 +3275,9 @@ self.RealmLV, self.FightPower, self.FightPowerEx, - self.Score + self.Score, + self.Face, + self.FacePic ) return DumpString @@ -4652,7 +4708,7 @@ ID = 0 #(DWORD ID) ID2 = 0 #(DWORD ID2) Name1 = "" #(char Name1[33])//名字1,用来显示排序对象名字 - Name2 = "" #(char Name2[33])//名字2 + Name2 = "" #(char Name2[65])//名字2 Type2 = 0 #(BYTE Type2)//附加类型,用来表示排序对象的类型,比如,玩家所属职业门派,宠物类型等 Value1 = 0 #(DWORD Value1)//排序依赖的值,比如,等级 Value2 = 0 #(DWORD Value2)//排序依赖的值,比如,战斗力 @@ -4679,7 +4735,7 @@ self.ID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.ID2,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.Name1,_pos = CommFunc.ReadString(_lpData, _pos,33) - self.Name2,_pos = CommFunc.ReadString(_lpData, _pos,33) + self.Name2,_pos = CommFunc.ReadString(_lpData, _pos,65) self.Type2,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.Value1,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.Value2,_pos = CommFunc.ReadDWORD(_lpData, _pos) @@ -4724,7 +4780,7 @@ length += 4 length += 4 length += 33 - length += 33 + length += 65 length += 1 length += 4 length += 4 @@ -4748,7 +4804,7 @@ data = CommFunc.WriteDWORD(data, self.ID) data = CommFunc.WriteDWORD(data, self.ID2) data = CommFunc.WriteString(data, 33, self.Name1) - data = CommFunc.WriteString(data, 33, self.Name2) + data = CommFunc.WriteString(data, 65, self.Name2) data = CommFunc.WriteBYTE(data, self.Type2) data = CommFunc.WriteDWORD(data, self.Value1) data = CommFunc.WriteDWORD(data, self.Value2) @@ -5796,6 +5852,8 @@ LV = 0 #(WORD LV)// 玩家等级 Job = 0 #(BYTE Job)// 玩家职业 RealmLV = 0 #(WORD RealmLV)// 玩家境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 EquipShowSwitch = 0 #(DWORD EquipShowSwitch) EquipShowIDCount = 0 #(BYTE EquipShowIDCount) EquipShowID = list() #(vector<DWORD> EquipShowID) @@ -5815,6 +5873,8 @@ self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.EquipShowSwitch,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.EquipShowIDCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) for i in range(self.EquipShowIDCount): @@ -5831,6 +5891,8 @@ self.LV = 0 self.Job = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.EquipShowSwitch = 0 self.EquipShowIDCount = 0 self.EquipShowID = list() @@ -5847,6 +5909,8 @@ length += 1 length += 2 length += 4 + length += 4 + length += 4 length += 1 length += 4 * self.EquipShowIDCount @@ -5862,6 +5926,8 @@ data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.EquipShowSwitch) data = CommFunc.WriteBYTE(data, self.EquipShowIDCount) for i in range(self.EquipShowIDCount): @@ -5878,6 +5944,8 @@ LV:%d, Job:%d, RealmLV:%d, + Face:%d, + FacePic:%d, EquipShowSwitch:%d, EquipShowIDCount:%d, EquipShowID:%s @@ -5891,6 +5959,8 @@ self.LV, self.Job, self.RealmLV, + self.Face, + self.FacePic, self.EquipShowSwitch, self.EquipShowIDCount, "..." @@ -5983,6 +6053,8 @@ LV = 0 #(WORD LV)// 玩家等级 Job = 0 #(BYTE Job)// 玩家职业 RealmLV = 0 #(WORD RealmLV)// 玩家境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -5999,6 +6071,8 @@ self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -6010,6 +6084,8 @@ self.LV = 0 self.Job = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -6022,6 +6098,8 @@ length += 2 length += 1 length += 2 + length += 4 + length += 4 return length @@ -6035,6 +6113,8 @@ data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -6046,7 +6126,9 @@ Name:%s, LV:%d, Job:%d, - RealmLV:%d + RealmLV:%d, + Face:%d, + FacePic:%d '''\ %( self.AddTime, @@ -6056,7 +6138,9 @@ self.Name, self.LV, self.Job, - self.RealmLV + self.RealmLV, + self.Face, + self.FacePic ) return DumpString @@ -7680,6 +7764,8 @@ Job = 0 #(BYTE Job) LV = 0 #(WORD LV)//等级 RealmLV = 0 #(BYTE RealmLV)//境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 MapID = 0 #(DWORD MapID) LineID = 0 #(DWORD LineID) NPCID = 0 #(DWORD NPCID) @@ -7699,6 +7785,8 @@ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.LineID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.NPCID,_pos = CommFunc.ReadDWORD(_lpData, _pos) @@ -7713,6 +7801,8 @@ self.Job = 0 self.LV = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.MapID = 0 self.LineID = 0 self.NPCID = 0 @@ -7731,6 +7821,8 @@ length += 4 length += 4 length += 4 + length += 4 + length += 4 length += 2 length += len(self.ExData) @@ -7744,6 +7836,8 @@ data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.MapID) data = CommFunc.WriteDWORD(data, self.LineID) data = CommFunc.WriteDWORD(data, self.NPCID) @@ -7759,6 +7853,8 @@ Job:%d, LV:%d, RealmLV:%d, + Face:%d, + FacePic:%d, MapID:%d, LineID:%d, NPCID:%d, @@ -7772,6 +7868,8 @@ self.Job, self.LV, self.RealmLV, + self.Face, + self.FacePic, self.MapID, self.LineID, self.NPCID, @@ -8230,6 +8328,8 @@ Job = 0 #(BYTE Job) LV = 0 #(WORD LV) RealmLV = 0 #(BYTE RealmLV)//境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 MapID = 0 #(DWORD MapID) LineID = 0 #(DWORD LineID) NPCID = 0 #(DWORD NPCID) @@ -8254,6 +8354,8 @@ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.LineID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.NPCID,_pos = CommFunc.ReadDWORD(_lpData, _pos) @@ -8274,6 +8376,8 @@ self.Job = 0 self.LV = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.MapID = 0 self.LineID = 0 self.NPCID = 0 @@ -8295,6 +8399,8 @@ length += 4 length += 4 length += 4 + length += 4 + length += 4 length += 2 length += len(self.ExData) length += 19 @@ -8311,6 +8417,8 @@ data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.MapID) data = CommFunc.WriteDWORD(data, self.LineID) data = CommFunc.WriteDWORD(data, self.NPCID) @@ -8329,6 +8437,8 @@ Job:%d, LV:%d, RealmLV:%d, + Face:%d, + FacePic:%d, MapID:%d, LineID:%d, NPCID:%d, @@ -8345,6 +8455,8 @@ self.Job, self.LV, self.RealmLV, + self.Face, + self.FacePic, self.MapID, self.LineID, self.NPCID, @@ -8448,7 +8560,9 @@ RobPlayerID = 0 #(DWORD RobPlayerID)// 抢夺玩家ID,为0时代表没人抢夺 RobWorkerCount = 0 #(BYTE RobWorkerCount)// 抢夺工人个数 RobPlayerName = "" #(char RobPlayerName[33]) + RobJob = 0 #(BYTE RobJob) RobFace = 0 #(DWORD RobFace) + RobFacePic = 0 #(DWORD RobFacePic) data = None def __init__(self): @@ -8470,7 +8584,9 @@ self.RobPlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.RobWorkerCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RobPlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33) + self.RobJob,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RobFace,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.RobFacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -8487,7 +8603,9 @@ self.RobPlayerID = 0 self.RobWorkerCount = 0 self.RobPlayerName = "" + self.RobJob = 0 self.RobFace = 0 + self.RobFacePic = 0 return def GetLength(self): @@ -8505,6 +8623,8 @@ length += 4 length += 1 length += 33 + length += 1 + length += 4 length += 4 return length @@ -8524,7 +8644,9 @@ data = CommFunc.WriteDWORD(data, self.RobPlayerID) data = CommFunc.WriteBYTE(data, self.RobWorkerCount) data = CommFunc.WriteString(data, 33, self.RobPlayerName) + data = CommFunc.WriteBYTE(data, self.RobJob) data = CommFunc.WriteDWORD(data, self.RobFace) + data = CommFunc.WriteDWORD(data, self.RobFacePic) return data def OutputString(self): @@ -8542,7 +8664,9 @@ RobPlayerID:%d, RobWorkerCount:%d, RobPlayerName:%s, - RobFace:%d + RobJob:%d, + RobFace:%d, + RobFacePic:%d '''\ %( self.Index, @@ -8558,7 +8682,9 @@ self.RobPlayerID, self.RobWorkerCount, self.RobPlayerName, - self.RobFace + self.RobJob, + self.RobFace, + self.RobFacePic ) return DumpString @@ -8566,7 +8692,10 @@ class tagGCMineArea(Structure): PlayerID = 0 #(DWORD PlayerID)// 福地所属玩家ID,可能是自己或其他玩家ID,当ID小于10000时为假人 PlayerName = "" #(char PlayerName[33])// 可能为空,如自己或假人 + Job = 0 #(BYTE Job) Face = 0 #(DWORD Face) + FacePic = 0 #(DWORD FacePic) + RobValue = 0 #(DWORD RobValue)// 抢劫敌对值 MineCount = 0 #(BYTE MineCount) MineItemList = list() #(vector<tagGCMineItem> MineItemList)// 矿物列表 data = None @@ -8579,7 +8708,10 @@ self.Clear() self.PlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33) + self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.RobValue,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MineCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) for i in range(self.MineCount): temMineItemList = tagGCMineItem() @@ -8590,7 +8722,10 @@ def Clear(self): self.PlayerID = 0 self.PlayerName = "" + self.Job = 0 self.Face = 0 + self.FacePic = 0 + self.RobValue = 0 self.MineCount = 0 self.MineItemList = list() return @@ -8599,6 +8734,9 @@ length = 0 length += 4 length += 33 + length += 1 + length += 4 + length += 4 length += 4 length += 1 for i in range(self.MineCount): @@ -8610,7 +8748,10 @@ data = '' data = CommFunc.WriteDWORD(data, self.PlayerID) data = CommFunc.WriteString(data, 33, self.PlayerName) + data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) + data = CommFunc.WriteDWORD(data, self.RobValue) data = CommFunc.WriteBYTE(data, self.MineCount) for i in range(self.MineCount): data = CommFunc.WriteString(data, self.MineItemList[i].GetLength(), self.MineItemList[i].GetBuffer()) @@ -8620,14 +8761,20 @@ DumpString = ''' PlayerID:%d, PlayerName:%s, + Job:%d, Face:%d, + FacePic:%d, + RobValue:%d, MineCount:%d, MineItemList:%s '''\ %( self.PlayerID, self.PlayerName, + self.Job, self.Face, + self.FacePic, + self.RobValue, self.MineCount, "..." ) @@ -8723,7 +8870,9 @@ RecordTime = 0 #(DWORD RecordTime)// 记录时间戳 MineID = 0 #(WORD MineID)// 矿物ID,对应福地采集表中ID TagPlayerName = "" #(char TagPlayerName[33]) + TagJob = 0 #(BYTE TagJob) TagFace = 0 #(DWORD TagFace) + TagFacePic = 0 #(DWORD TagFacePic) data = None def __init__(self): @@ -8737,7 +8886,9 @@ self.RecordTime,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.MineID,_pos = CommFunc.ReadWORD(_lpData, _pos) self.TagPlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33) + self.TagJob,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.TagFace,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.TagFacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -8746,7 +8897,9 @@ self.RecordTime = 0 self.MineID = 0 self.TagPlayerName = "" + self.TagJob = 0 self.TagFace = 0 + self.TagFacePic = 0 return def GetLength(self): @@ -8756,6 +8909,8 @@ length += 4 length += 2 length += 33 + length += 1 + length += 4 length += 4 return length @@ -8767,7 +8922,9 @@ data = CommFunc.WriteDWORD(data, self.RecordTime) data = CommFunc.WriteWORD(data, self.MineID) data = CommFunc.WriteString(data, 33, self.TagPlayerName) + data = CommFunc.WriteBYTE(data, self.TagJob) data = CommFunc.WriteDWORD(data, self.TagFace) + data = CommFunc.WriteDWORD(data, self.TagFacePic) return data def OutputString(self): @@ -8777,7 +8934,9 @@ RecordTime:%d, MineID:%d, TagPlayerName:%s, - TagFace:%d + TagJob:%d, + TagFace:%d, + TagFacePic:%d '''\ %( self.RecordType, @@ -8785,7 +8944,9 @@ self.RecordTime, self.MineID, self.TagPlayerName, - self.TagFace + self.TagJob, + self.TagFace, + self.TagFacePic ) return DumpString @@ -8929,6 +9090,8 @@ Job = 0 #(BYTE Job) LV = 0 #(WORD LV) RealmLV = 0 #(BYTE RealmLV)//境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -8942,6 +9105,8 @@ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -8950,6 +9115,8 @@ self.Job = 0 self.LV = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -8959,6 +9126,8 @@ length += 1 length += 2 length += 1 + length += 4 + length += 4 return length @@ -8969,6 +9138,8 @@ data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -8977,14 +9148,18 @@ PlayerName:%s, Job:%d, LV:%d, - RealmLV:%d + RealmLV:%d, + Face:%d, + FacePic:%d '''\ %( self.PlayerID, self.PlayerName, self.Job, self.LV, - self.RealmLV + self.RealmLV, + self.Face, + self.FacePic ) return DumpString @@ -13134,6 +13309,8 @@ LV = 0 #(WORD LV)// 玩家等级 Job = 0 #(BYTE Job)// 玩家职业 RealmLV = 0 #(WORD RealmLV)// 玩家境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 FightPower = 0 #(DWORD FightPower)// 战力,求余亿 FightPowerEx = 0 #(DWORD FightPowerEx)// 战力,整除亿 Value1 = 0 #(DWORD Value1)//值1 @@ -13153,6 +13330,8 @@ self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.Value1,_pos = CommFunc.ReadDWORD(_lpData, _pos) @@ -13167,6 +13346,8 @@ self.LV = 0 self.Job = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.FightPower = 0 self.FightPowerEx = 0 self.Value1 = 0 @@ -13186,6 +13367,8 @@ length += 4 length += 4 length += 4 + length += 4 + length += 4 return length @@ -13198,6 +13381,8 @@ data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteDWORD(data, self.FightPowerEx) data = CommFunc.WriteDWORD(data, self.Value1) @@ -13213,6 +13398,8 @@ LV:%d, Job:%d, RealmLV:%d, + Face:%d, + FacePic:%d, FightPower:%d, FightPowerEx:%d, Value1:%d, @@ -13226,6 +13413,8 @@ self.LV, self.Job, self.RealmLV, + self.Face, + self.FacePic, self.FightPower, self.FightPowerEx, self.Value1, @@ -13532,6 +13721,8 @@ LV = 0 #(WORD LV)// 玩家等级 Job = 0 #(BYTE Job)// 玩家职业 RealmLV = 0 #(WORD RealmLV)// 玩家境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 FightPower = 0 #(DWORD FightPower)// 战力,求余亿 FightPowerEx = 0 #(DWORD FightPowerEx)// 战力,整除亿 data = None @@ -13549,6 +13740,8 @@ self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos @@ -13561,6 +13754,8 @@ self.LV = 0 self.Job = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.FightPower = 0 self.FightPowerEx = 0 return @@ -13576,6 +13771,8 @@ length += 2 length += 4 length += 4 + length += 4 + length += 4 return length @@ -13588,6 +13785,8 @@ data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteDWORD(data, self.FightPowerEx) return data @@ -13601,6 +13800,8 @@ LV:%d, Job:%d, RealmLV:%d, + Face:%d, + FacePic:%d, FightPower:%d, FightPowerEx:%d '''\ @@ -13612,6 +13813,8 @@ self.LV, self.Job, self.RealmLV, + self.Face, + self.FacePic, self.FightPower, self.FightPowerEx ) @@ -13626,6 +13829,8 @@ LV = 0 #(WORD LV)// 玩家等级 Job = 0 #(BYTE Job)// 玩家职业 RealmLV = 0 #(WORD RealmLV)// 玩家境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 FightPower = 0 #(DWORD FightPower)// 战力,求余亿 FightPowerEx = 0 #(DWORD FightPowerEx)// 战力,整除亿 OfflineValue = 0 #(DWORD OfflineValue)// 离线值:0-在线;1-离线;>1-上次离线时间戳,可用于计算离线多久了;当取不到玩家信息时用1代表已离线; @@ -13646,6 +13851,8 @@ self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.OfflineValue,_pos = CommFunc.ReadDWORD(_lpData, _pos) @@ -13661,6 +13868,8 @@ self.LV = 0 self.Job = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.FightPower = 0 self.FightPowerEx = 0 self.OfflineValue = 0 @@ -13682,6 +13891,8 @@ length += 4 length += 4 length += 4 + length += 4 + length += 4 return length @@ -13694,6 +13905,8 @@ data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteDWORD(data, self.FightPowerEx) data = CommFunc.WriteDWORD(data, self.OfflineValue) @@ -13710,6 +13923,8 @@ LV:%d, Job:%d, RealmLV:%d, + Face:%d, + FacePic:%d, FightPower:%d, FightPowerEx:%d, OfflineValue:%d, @@ -13724,6 +13939,8 @@ self.LV, self.Job, self.RealmLV, + self.Face, + self.FacePic, self.FightPower, self.FightPowerEx, self.OfflineValue, @@ -14304,6 +14521,8 @@ Job = 0 #(BYTE Job)// 玩家职业 JobLevel = 0 #(BYTE JobLevel)// 玩家职业阶级 RealmLV = 0 #(WORD RealmLV)// 玩家境界等级 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -14319,6 +14538,8 @@ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.JobLevel,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -14329,6 +14550,8 @@ self.Job = 0 self.JobLevel = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -14340,6 +14563,8 @@ length += 1 length += 1 length += 2 + length += 4 + length += 4 return length @@ -14352,6 +14577,8 @@ data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteBYTE(data, self.JobLevel) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -14362,7 +14589,9 @@ LV:%d, Job:%d, JobLevel:%d, - RealmLV:%d + RealmLV:%d, + Face:%d, + FacePic:%d '''\ %( self.PlayerID, @@ -14371,7 +14600,9 @@ self.LV, self.Job, self.JobLevel, - self.RealmLV + self.RealmLV, + self.Face, + self.FacePic ) return DumpString @@ -14454,6 +14685,8 @@ Job = 0 #(BYTE Job)// 玩家职业 JobLevel = 0 #(BYTE JobLevel)// 玩家职业阶级 RealmLV = 0 #(WORD RealmLV)// 玩家境界等级 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -14472,6 +14705,8 @@ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.JobLevel,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -14486,6 +14721,8 @@ self.Job = 0 self.JobLevel = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -14498,6 +14735,8 @@ length += 1 length += 1 length += 2 + length += 4 + length += 4 return length @@ -14511,6 +14750,8 @@ data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteBYTE(data, self.JobLevel) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -14522,7 +14763,9 @@ LV:%d, Job:%d, JobLevel:%d, - RealmLV:%d + RealmLV:%d, + Face:%d, + FacePic:%d '''\ %( self.Head.OutputString(), @@ -14532,7 +14775,9 @@ self.LV, self.Job, self.JobLevel, - self.RealmLV + self.RealmLV, + self.Face, + self.FacePic ) return DumpString @@ -14983,6 +15228,8 @@ Job = 0 #(BYTE Job)// 玩家职业 JobLevel = 0 #(BYTE JobLevel)// 玩家职业阶级 RealmLV = 0 #(WORD RealmLV)// 玩家境界等级 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 PlayerState = 0 #(BYTE PlayerState)// 0: 离线 1:在线 MapID = 0 #(DWORD MapID)// 地图ID LineID = 0 #(BYTE LineID)// 线路ID @@ -15003,6 +15250,8 @@ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.JobLevel,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.PlayerState,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.MapID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.LineID,_pos = CommFunc.ReadBYTE(_lpData, _pos) @@ -15018,6 +15267,8 @@ self.Job = 0 self.JobLevel = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.PlayerState = 0 self.MapID = 0 self.LineID = 0 @@ -15034,6 +15285,8 @@ length += 1 length += 1 length += 2 + length += 4 + length += 4 length += 1 length += 4 length += 1 @@ -15051,6 +15304,8 @@ data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteBYTE(data, self.JobLevel) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteBYTE(data, self.PlayerState) data = CommFunc.WriteDWORD(data, self.MapID) data = CommFunc.WriteBYTE(data, self.LineID) @@ -15067,6 +15322,8 @@ Job:%d, JobLevel:%d, RealmLV:%d, + Face:%d, + FacePic:%d, PlayerState:%d, MapID:%d, LineID:%d @@ -15081,6 +15338,8 @@ self.Job, self.JobLevel, self.RealmLV, + self.Face, + self.FacePic, self.PlayerState, self.MapID, self.LineID @@ -16056,6 +16315,8 @@ FightPower = 0 #(DWORD FightPower)// 战力求余亿部分 FightPowerEx = 0 #(DWORD FightPowerEx)// 战力整除亿部分 RealmLV = 0 #(WORD RealmLV) + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -16072,6 +16333,8 @@ self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -16083,6 +16346,8 @@ self.FightPower = 0 self.FightPowerEx = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -16095,6 +16360,8 @@ length += 4 length += 4 length += 2 + length += 4 + length += 4 return length @@ -16108,6 +16375,8 @@ data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteDWORD(data, self.FightPowerEx) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -16119,7 +16388,9 @@ LV:%d, FightPower:%d, FightPowerEx:%d, - RealmLV:%d + RealmLV:%d, + Face:%d, + FacePic:%d '''\ %( self.PlayerID, @@ -16129,7 +16400,9 @@ self.LV, self.FightPower, self.FightPowerEx, - self.RealmLV + self.RealmLV, + self.Face, + self.FacePic ) return DumpString @@ -16585,7 +16858,7 @@ ID = 0 #(DWORD ID) ID2 = 0 #(DWORD ID2) Name1 = "" #(char Name1[33])//名字1,用来显示排序对象名字 - Name2 = "" #(char Name2[33])//名字2 + Name2 = "" #(char Name2[65])//名字2 Type2 = 0 #(BYTE Type2)//附加类型,用来表示排序对象的类型,比如,玩家所属职业门派,宠物类型等 Value1 = 0 #(DWORD Value1)//自定义值1 Value2 = 0 #(DWORD Value2)//自定义值2 @@ -16612,7 +16885,7 @@ self.ID,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.ID2,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.Name1,_pos = CommFunc.ReadString(_lpData, _pos,33) - self.Name2,_pos = CommFunc.ReadString(_lpData, _pos,33) + self.Name2,_pos = CommFunc.ReadString(_lpData, _pos,65) self.Type2,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.Value1,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.Value2,_pos = CommFunc.ReadDWORD(_lpData, _pos) @@ -16657,7 +16930,7 @@ length += 4 length += 4 length += 33 - length += 33 + length += 65 length += 1 length += 4 length += 4 @@ -16681,7 +16954,7 @@ data = CommFunc.WriteDWORD(data, self.ID) data = CommFunc.WriteDWORD(data, self.ID2) data = CommFunc.WriteString(data, 33, self.Name1) - data = CommFunc.WriteString(data, 33, self.Name2) + data = CommFunc.WriteString(data, 65, self.Name2) data = CommFunc.WriteBYTE(data, self.Type2) data = CommFunc.WriteDWORD(data, self.Value1) data = CommFunc.WriteDWORD(data, self.Value2) @@ -16965,48 +17238,74 @@ # C0 15 跨服排位分区分组信息 #tagGCCrossChampionshipPKZoneGroupInfo class tagGCCrossChampionshipPKBattle(Structure): - _pack_ = 1 - _fields_ = [ - ("BattleNum", c_ubyte), # 对战组编号 1~n - ("WinPlayerID", c_int), # 获胜玩家ID - ("PlayerIDA", c_int), # 玩家IDA - ("PlayerIDB", c_int), # 玩家IDB - ] + BattleNum = 0 #(BYTE BattleNum)// 对战组编号 1~n + WinPlayerID = 0 #(DWORD WinPlayerID)// 获胜玩家ID + PlayerIDA = 0 #(DWORD PlayerIDA)// 玩家IDA + PlayerIDB = 0 #(DWORD PlayerIDB)// 玩家IDB + BattleRetLen = 0 #(BYTE BattleRetLen) + BattleRet = "" #(String BattleRet)// 战斗结果明细 {"playerID":[[第1局胜负,第1局总积分,胜负基础分,hp分,时间分], ...], ...} + data = None def __init__(self): self.Clear() return - def ReadData(self, stringData, _pos=0, _len=0): + def ReadData(self, _lpData, _pos=0, _Len=0): self.Clear() - memmove(addressof(self), stringData[_pos:], self.GetLength()) - return _pos + self.GetLength() + self.BattleNum,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.WinPlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.PlayerIDA,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.PlayerIDB,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.BattleRetLen,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.BattleRet,_pos = CommFunc.ReadString(_lpData, _pos,self.BattleRetLen) + return _pos def Clear(self): self.BattleNum = 0 self.WinPlayerID = 0 self.PlayerIDA = 0 self.PlayerIDB = 0 + self.BattleRetLen = 0 + self.BattleRet = "" return def GetLength(self): - return sizeof(tagGCCrossChampionshipPKBattle) + length = 0 + length += 1 + length += 4 + length += 4 + length += 4 + length += 1 + length += len(self.BattleRet) + + return length def GetBuffer(self): - return string_at(addressof(self), self.GetLength()) + data = '' + data = CommFunc.WriteBYTE(data, self.BattleNum) + data = CommFunc.WriteDWORD(data, self.WinPlayerID) + data = CommFunc.WriteDWORD(data, self.PlayerIDA) + data = CommFunc.WriteDWORD(data, self.PlayerIDB) + data = CommFunc.WriteBYTE(data, self.BattleRetLen) + data = CommFunc.WriteString(data, self.BattleRetLen, self.BattleRet) + return data def OutputString(self): - DumpString = '''// C0 15 跨服排位分区分组信息 //tagGCCrossChampionshipPKZoneGroupInfo: + DumpString = ''' BattleNum:%d, WinPlayerID:%d, PlayerIDA:%d, - PlayerIDB:%d + PlayerIDB:%d, + BattleRetLen:%d, + BattleRet:%s '''\ %( self.BattleNum, self.WinPlayerID, self.PlayerIDA, - self.PlayerIDB + self.PlayerIDB, + self.BattleRetLen, + self.BattleRet ) return DumpString @@ -17077,6 +17376,8 @@ FightPower = 0 #(DWORD FightPower)// 战力求余亿部分 FightPowerEx = 0 #(DWORD FightPowerEx)// 战力整除亿部分 RealmLV = 0 #(WORD RealmLV) + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 data = None def __init__(self): @@ -17093,6 +17394,8 @@ self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -17104,6 +17407,8 @@ self.FightPower = 0 self.FightPowerEx = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 return def GetLength(self): @@ -17116,6 +17421,8 @@ length += 4 length += 4 length += 2 + length += 4 + length += 4 return length @@ -17129,6 +17436,8 @@ data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteDWORD(data, self.FightPowerEx) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) return data def OutputString(self): @@ -17140,7 +17449,9 @@ LV:%d, FightPower:%d, FightPowerEx:%d, - RealmLV:%d + RealmLV:%d, + Face:%d, + FacePic:%d '''\ %( self.PlayerID, @@ -17150,7 +17461,9 @@ self.LV, self.FightPower, self.FightPowerEx, - self.RealmLV + self.RealmLV, + self.Face, + self.FacePic ) return DumpString @@ -17269,6 +17582,8 @@ NameLen = 0 #(BYTE NameLen) PlayerName = "" #(String PlayerName) Job = 0 #(BYTE Job) + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 FightPower = 0 #(DWORD FightPower) RealmLV = 0 #(WORD RealmLV) PKScore = 0 #(DWORD PKScore) @@ -17285,6 +17600,8 @@ self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen) self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.PKScore,_pos = CommFunc.ReadDWORD(_lpData, _pos) @@ -17296,6 +17613,8 @@ self.NameLen = 0 self.PlayerName = "" self.Job = 0 + self.Face = 0 + self.FacePic = 0 self.FightPower = 0 self.RealmLV = 0 self.PKScore = 0 @@ -17309,6 +17628,8 @@ length += len(self.PlayerName) length += 1 length += 4 + length += 4 + length += 4 length += 2 length += 4 length += 1 @@ -17321,6 +17642,8 @@ data = CommFunc.WriteBYTE(data, self.NameLen) data = CommFunc.WriteString(data, self.NameLen, self.PlayerName) data = CommFunc.WriteBYTE(data, self.Job) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteWORD(data, self.RealmLV) data = CommFunc.WriteDWORD(data, self.PKScore) @@ -17333,6 +17656,8 @@ NameLen:%d, PlayerName:%s, Job:%d, + Face:%d, + FacePic:%d, FightPower:%d, RealmLV:%d, PKScore:%d, @@ -17343,6 +17668,8 @@ self.NameLen, self.PlayerName, self.Job, + self.Face, + self.FacePic, self.FightPower, self.RealmLV, self.PKScore, @@ -17440,9 +17767,11 @@ PlayerName = "" #(String PlayerName)// 跨服名字 Job = 0 #(BYTE Job) LV = 0 #(WORD LV) - MaxHP = 0 #(DWORD MaxHP)// 默认满血,求余亿部分 - MaxHPEx = 0 #(DWORD MaxHPEx)// 默认满血,整除亿部分 - MaxProDef = 0 #(DWORD MaxProDef)// 最大护盾 + RealmLV = 0 #(WORD RealmLV)//境界 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 + FightPower = 0 #(DWORD FightPower)//战力,求余亿部分 + FightPowerEx = 0 #(DWORD FightPowerEx)//战力,整除亿部分 data = None def __init__(self): @@ -17456,9 +17785,11 @@ self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen) self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) - self.MaxHP,_pos = CommFunc.ReadDWORD(_lpData, _pos) - self.MaxHPEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) - self.MaxProDef,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FightPowerEx,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -17467,9 +17798,11 @@ self.PlayerName = "" self.Job = 0 self.LV = 0 - self.MaxHP = 0 - self.MaxHPEx = 0 - self.MaxProDef = 0 + self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 + self.FightPower = 0 + self.FightPowerEx = 0 return def GetLength(self): @@ -17479,6 +17812,8 @@ length += len(self.PlayerName) length += 1 length += 2 + length += 2 + length += 4 length += 4 length += 4 length += 4 @@ -17492,9 +17827,11 @@ data = CommFunc.WriteString(data, self.NameLen, self.PlayerName) data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.LV) - data = CommFunc.WriteDWORD(data, self.MaxHP) - data = CommFunc.WriteDWORD(data, self.MaxHPEx) - data = CommFunc.WriteDWORD(data, self.MaxProDef) + data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) + data = CommFunc.WriteDWORD(data, self.FightPower) + data = CommFunc.WriteDWORD(data, self.FightPowerEx) return data def OutputString(self): @@ -17504,9 +17841,11 @@ PlayerName:%s, Job:%d, LV:%d, - MaxHP:%d, - MaxHPEx:%d, - MaxProDef:%d + RealmLV:%d, + Face:%d, + FacePic:%d, + FightPower:%d, + FightPowerEx:%d '''\ %( self.PlayerID, @@ -17514,19 +17853,17 @@ self.PlayerName, self.Job, self.LV, - self.MaxHP, - self.MaxHPEx, - self.MaxProDef + self.RealmLV, + self.Face, + self.FacePic, + self.FightPower, + self.FightPowerEx ) return DumpString class tagGCCrossRealmPKMatchOK(Structure): Head = tagHead() - RoomID = 0 #(WORD RoomID)// 房间ID - NameLen = 0 #(BYTE NameLen) - PlayerName = "" #(String PlayerName)// 跨服名字 - Number = 0 #(BYTE Number)// 位置编号;1-左,2-右 MatchPlayerCount = 0 #(BYTE MatchPlayerCount) MatchPlayer = list() #(vector<tagGCCrossRealmPKMatchPlayer> MatchPlayer)// 匹配到的玩家 data = None @@ -17540,10 +17877,6 @@ def ReadData(self, _lpData, _pos=0, _Len=0): self.Clear() _pos = self.Head.ReadData(_lpData, _pos) - self.RoomID,_pos = CommFunc.ReadWORD(_lpData, _pos) - self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos) - self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen) - self.Number,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.MatchPlayerCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) for i in range(self.MatchPlayerCount): temMatchPlayer = tagGCCrossRealmPKMatchPlayer() @@ -17556,10 +17889,6 @@ self.Head.Clear() self.Head.Cmd = 0xC0 self.Head.SubCmd = 0x01 - self.RoomID = 0 - self.NameLen = 0 - self.PlayerName = "" - self.Number = 0 self.MatchPlayerCount = 0 self.MatchPlayer = list() return @@ -17567,10 +17896,6 @@ def GetLength(self): length = 0 length += self.Head.GetLength() - length += 2 - length += 1 - length += len(self.PlayerName) - length += 1 length += 1 for i in range(self.MatchPlayerCount): length += self.MatchPlayer[i].GetLength() @@ -17580,10 +17905,6 @@ def GetBuffer(self): data = '' data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer()) - data = CommFunc.WriteWORD(data, self.RoomID) - data = CommFunc.WriteBYTE(data, self.NameLen) - data = CommFunc.WriteString(data, self.NameLen, self.PlayerName) - data = CommFunc.WriteBYTE(data, self.Number) data = CommFunc.WriteBYTE(data, self.MatchPlayerCount) for i in range(self.MatchPlayerCount): data = CommFunc.WriteString(data, self.MatchPlayer[i].GetLength(), self.MatchPlayer[i].GetBuffer()) @@ -17592,19 +17913,11 @@ def OutputString(self): DumpString = ''' Head:%s, - RoomID:%d, - NameLen:%d, - PlayerName:%s, - Number:%d, MatchPlayerCount:%d, MatchPlayer:%s '''\ %( self.Head.OutputString(), - self.RoomID, - self.NameLen, - self.PlayerName, - self.Number, self.MatchPlayerCount, "..." ) @@ -20112,6 +20425,7 @@ ("SubCmd", c_ubyte), ("MapID", c_ushort), ("FuncLineID", c_ushort), #功能线路ID + ("FuncMapID", c_ushort), #功能地图ID ] def __init__(self): @@ -20130,6 +20444,7 @@ self.SubCmd = 0x26 self.MapID = 0 self.FuncLineID = 0 + self.FuncMapID = 0 return def GetLength(self): @@ -20143,13 +20458,15 @@ Cmd:%s, SubCmd:%s, MapID:%d, - FuncLineID:%d + FuncLineID:%d, + FuncMapID:%d '''\ %( self.Cmd, self.SubCmd, self.MapID, - self.FuncLineID + self.FuncLineID, + self.FuncMapID ) return DumpString @@ -20168,6 +20485,7 @@ ("SubCmd", c_ubyte), ("MapID", c_int), ("FuncLineID", c_ushort), #功能线路ID + ("FuncMapID", c_ushort), #功能地图ID ] def __init__(self): @@ -20186,6 +20504,7 @@ self.SubCmd = 0x27 self.MapID = 0 self.FuncLineID = 0 + self.FuncMapID = 0 return def GetLength(self): @@ -20199,13 +20518,15 @@ Cmd:%s, SubCmd:%s, MapID:%d, - FuncLineID:%d + FuncLineID:%d, + FuncMapID:%d '''\ %( self.Cmd, self.SubCmd, self.MapID, - self.FuncLineID + self.FuncLineID, + self.FuncMapID ) return DumpString @@ -28022,19 +28343,15 @@ #------------------------------------------------------ # A3 11 通知玩家境界信息 #tagMCSyncRealmInfo -class tagMCSyncRealmInfo(Structure): +class tagMCSyncRealmTask(Structure): _pack_ = 1 _fields_ = [ - ("Cmd", c_ubyte), - ("SubCmd", c_ubyte), - ("IsPass", c_ubyte), #是否通关副本 - ("XXZLAwardState", c_int), #修仙之路领奖状态;按二进制位存储每个任务ID是否已领取 + ("TaskID", c_ubyte), + ("TaskValue", c_int), ] def __init__(self): self.Clear() - self.Cmd = 0xA3 - self.SubCmd = 0x11 return def ReadData(self, stringData, _pos=0, _len=0): @@ -28043,36 +28360,99 @@ return _pos + self.GetLength() def Clear(self): - self.Cmd = 0xA3 - self.SubCmd = 0x11 - self.IsPass = 0 - self.XXZLAwardState = 0 + self.TaskID = 0 + self.TaskValue = 0 return def GetLength(self): - return sizeof(tagMCSyncRealmInfo) + return sizeof(tagMCSyncRealmTask) def GetBuffer(self): return string_at(addressof(self), self.GetLength()) def OutputString(self): DumpString = '''// A3 11 通知玩家境界信息 //tagMCSyncRealmInfo: - Cmd:%s, - SubCmd:%s, - IsPass:%d, - XXZLAwardState:%d + TaskID:%d, + TaskValue:%d '''\ %( - self.Cmd, - self.SubCmd, - self.IsPass, - self.XXZLAwardState + self.TaskID, + self.TaskValue + ) + return DumpString + + +class tagMCSyncRealmInfo(Structure): + Head = tagHead() + TaskAwardState = 0 #(DWORD TaskAwardState)//进阶任务领奖状态;按任务ID二进制位存储是否已领取 + TaskValueCount = 0 #(BYTE TaskValueCount) + TaskValueList = list() #(vector<tagMCSyncRealmTask> TaskValueList)//进阶任务值列表,仅有需要记录的任务才会通知 + data = None + + def __init__(self): + self.Clear() + self.Head.Cmd = 0xA3 + self.Head.SubCmd = 0x11 + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + _pos = self.Head.ReadData(_lpData, _pos) + self.TaskAwardState,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.TaskValueCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.TaskValueCount): + temTaskValueList = tagMCSyncRealmTask() + _pos = temTaskValueList.ReadData(_lpData, _pos) + self.TaskValueList.append(temTaskValueList) + return _pos + + def Clear(self): + self.Head = tagHead() + self.Head.Clear() + self.Head.Cmd = 0xA3 + self.Head.SubCmd = 0x11 + self.TaskAwardState = 0 + self.TaskValueCount = 0 + self.TaskValueList = list() + return + + def GetLength(self): + length = 0 + length += self.Head.GetLength() + length += 4 + length += 1 + for i in range(self.TaskValueCount): + length += self.TaskValueList[i].GetLength() + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer()) + data = CommFunc.WriteDWORD(data, self.TaskAwardState) + data = CommFunc.WriteBYTE(data, self.TaskValueCount) + for i in range(self.TaskValueCount): + data = CommFunc.WriteString(data, self.TaskValueList[i].GetLength(), self.TaskValueList[i].GetBuffer()) + return data + + def OutputString(self): + DumpString = ''' + Head:%s, + TaskAwardState:%d, + TaskValueCount:%d, + TaskValueList:%s + '''\ + %( + self.Head.OutputString(), + self.TaskAwardState, + self.TaskValueCount, + "..." ) return DumpString m_NAtagMCSyncRealmInfo=tagMCSyncRealmInfo() -ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCSyncRealmInfo.Cmd,m_NAtagMCSyncRealmInfo.SubCmd))] = m_NAtagMCSyncRealmInfo +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCSyncRealmInfo.Head.Cmd,m_NAtagMCSyncRealmInfo.Head.SubCmd))] = m_NAtagMCSyncRealmInfo #------------------------------------------------------ @@ -28585,13 +28965,11 @@ #------------------------------------------------------ # A3 51 寻宝功能信息 #tagMCTreasureInfo -class tagMCTreasureTypeInfo(Structure): +class tagMCTreasureGridLimit(Structure): _pack_ = 1 _fields_ = [ - ("TreasureType", c_ubyte), #寻宝类型 - ("LuckValue", c_ushort), #当前幸运值 - ("TreasureCount", c_int), #已寻宝总次数 - ("FreeCountToday", c_ushort), #今日已免费寻宝次数 + ("GridNum", c_ubyte), # 有限制抽取次数的格子编号 + ("GridCnt", c_ushort), # 已抽到次数 ] def __init__(self): @@ -28604,30 +28982,116 @@ return _pos + self.GetLength() def Clear(self): - self.TreasureType = 0 - self.LuckValue = 0 - self.TreasureCount = 0 - self.FreeCountToday = 0 + self.GridNum = 0 + self.GridCnt = 0 return def GetLength(self): - return sizeof(tagMCTreasureTypeInfo) + return sizeof(tagMCTreasureGridLimit) def GetBuffer(self): return string_at(addressof(self), self.GetLength()) def OutputString(self): DumpString = '''// A3 51 寻宝功能信息 //tagMCTreasureInfo: + GridNum:%d, + GridCnt:%d + '''\ + %( + self.GridNum, + self.GridCnt + ) + return DumpString + + +class tagMCTreasureTypeInfo(Structure): + TreasureType = 0 #(BYTE TreasureType)//寻宝类型 + LuckValue = 0 #(WORD LuckValue)//当前幸运值 + TreasureCount = 0 #(DWORD TreasureCount)//已寻宝总次数 + TreasureCountToday = 0 #(DWORD TreasureCountToday)//今日已寻宝总次数 + FreeCountToday = 0 #(WORD FreeCountToday)//今日已免费寻宝次数 + TreasureCntAward = 0 #(DWORD TreasureCntAward)//累计寻宝次数对应奖励领奖状态,按奖励记录索引二进制记录是否已领取 + GridLimitCnt = 0 #(BYTE GridLimitCnt) + GridLimitCntList = list() #(vector<tagMCTreasureGridLimit> GridLimitCntList)//有限制抽取次数的格子次数信息 + data = None + + def __init__(self): + self.Clear() + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + self.TreasureType,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.LuckValue,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.TreasureCount,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.TreasureCountToday,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FreeCountToday,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.TreasureCntAward,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.GridLimitCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.GridLimitCnt): + temGridLimitCntList = tagMCTreasureGridLimit() + _pos = temGridLimitCntList.ReadData(_lpData, _pos) + self.GridLimitCntList.append(temGridLimitCntList) + return _pos + + def Clear(self): + self.TreasureType = 0 + self.LuckValue = 0 + self.TreasureCount = 0 + self.TreasureCountToday = 0 + self.FreeCountToday = 0 + self.TreasureCntAward = 0 + self.GridLimitCnt = 0 + self.GridLimitCntList = list() + return + + def GetLength(self): + length = 0 + length += 1 + length += 2 + length += 4 + length += 4 + length += 2 + length += 4 + length += 1 + for i in range(self.GridLimitCnt): + length += self.GridLimitCntList[i].GetLength() + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteBYTE(data, self.TreasureType) + data = CommFunc.WriteWORD(data, self.LuckValue) + data = CommFunc.WriteDWORD(data, self.TreasureCount) + data = CommFunc.WriteDWORD(data, self.TreasureCountToday) + data = CommFunc.WriteWORD(data, self.FreeCountToday) + data = CommFunc.WriteDWORD(data, self.TreasureCntAward) + data = CommFunc.WriteBYTE(data, self.GridLimitCnt) + for i in range(self.GridLimitCnt): + data = CommFunc.WriteString(data, self.GridLimitCntList[i].GetLength(), self.GridLimitCntList[i].GetBuffer()) + return data + + def OutputString(self): + DumpString = ''' TreasureType:%d, LuckValue:%d, TreasureCount:%d, - FreeCountToday:%d + TreasureCountToday:%d, + FreeCountToday:%d, + TreasureCntAward:%d, + GridLimitCnt:%d, + GridLimitCntList:%s '''\ %( self.TreasureType, self.LuckValue, self.TreasureCount, - self.FreeCountToday + self.TreasureCountToday, + self.FreeCountToday, + self.TreasureCntAward, + self.GridLimitCnt, + "..." ) return DumpString @@ -29805,6 +30269,62 @@ #------------------------------------------------------ +# A5 12 珍宝阁信息 #tagMCFamilyZhenbaogeInfo + +class tagMCFamilyZhenbaogeInfo(Structure): + _pack_ = 1 + _fields_ = [ + ("Cmd", c_ubyte), + ("SubCmd", c_ubyte), + ("CutState", c_ubyte), # 今日是否已砍价,此状态为全局状态,与盟Action砍价状态不同 + ("BuyState", c_ubyte), # 今日是否已购买,此状态为全局状态,与盟Action购买状态不同 + ] + + def __init__(self): + self.Clear() + self.Cmd = 0xA5 + self.SubCmd = 0x12 + return + + def ReadData(self, stringData, _pos=0, _len=0): + self.Clear() + memmove(addressof(self), stringData[_pos:], self.GetLength()) + return _pos + self.GetLength() + + def Clear(self): + self.Cmd = 0xA5 + self.SubCmd = 0x12 + self.CutState = 0 + self.BuyState = 0 + return + + def GetLength(self): + return sizeof(tagMCFamilyZhenbaogeInfo) + + def GetBuffer(self): + return string_at(addressof(self), self.GetLength()) + + def OutputString(self): + DumpString = '''// A5 12 珍宝阁信息 //tagMCFamilyZhenbaogeInfo: + Cmd:%s, + SubCmd:%s, + CutState:%d, + BuyState:%d + '''\ + %( + self.Cmd, + self.SubCmd, + self.CutState, + self.BuyState + ) + return DumpString + + +m_NAtagMCFamilyZhenbaogeInfo=tagMCFamilyZhenbaogeInfo() +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCFamilyZhenbaogeInfo.Cmd,m_NAtagMCFamilyZhenbaogeInfo.SubCmd))] = m_NAtagMCFamilyZhenbaogeInfo + + +#------------------------------------------------------ # A5 09 仙盟阵法信息 #tagMCFamilyZhenfaInfo class tagMCFamilyZhenfa(Structure): @@ -30611,18 +31131,17 @@ #------------------------------------------------------ # A7 17 聊天气泡框状态 #tagMCChatBubbleBoxState -class tagMCChatBubbleBoxState(Structure): +class tagMCChatBubbleBox(Structure): _pack_ = 1 _fields_ = [ - ("Cmd", c_ubyte), - ("SubCmd", c_ubyte), - ("BoxState", c_int), # 按二进制位存储代表是否已开启,暂支持31位,以后有需要再加 + ("BoxID", c_ubyte), #气泡ID + ("State", c_ubyte), #是否已激活 + ("EndTime", c_int), #到期时间戳,0为永久 + ("Star", c_ubyte), #星级 ] def __init__(self): self.Clear() - self.Cmd = 0xA7 - self.SubCmd = 0x17 return def ReadData(self, stringData, _pos=0, _len=0): @@ -30631,33 +31150,98 @@ return _pos + self.GetLength() def Clear(self): - self.Cmd = 0xA7 - self.SubCmd = 0x17 - self.BoxState = 0 + self.BoxID = 0 + self.State = 0 + self.EndTime = 0 + self.Star = 0 return def GetLength(self): - return sizeof(tagMCChatBubbleBoxState) + return sizeof(tagMCChatBubbleBox) def GetBuffer(self): return string_at(addressof(self), self.GetLength()) def OutputString(self): DumpString = '''// A7 17 聊天气泡框状态 //tagMCChatBubbleBoxState: - Cmd:%s, - SubCmd:%s, - BoxState:%d + BoxID:%d, + State:%d, + EndTime:%d, + Star:%d '''\ %( - self.Cmd, - self.SubCmd, - self.BoxState + self.BoxID, + self.State, + self.EndTime, + self.Star + ) + return DumpString + + +class tagMCChatBubbleBoxState(Structure): + Head = tagHead() + Count = 0 #(BYTE Count) + BoxList = list() #(vector<tagMCChatBubbleBox> BoxList) + data = None + + def __init__(self): + self.Clear() + self.Head.Cmd = 0xA7 + self.Head.SubCmd = 0x17 + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + _pos = self.Head.ReadData(_lpData, _pos) + self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.Count): + temBoxList = tagMCChatBubbleBox() + _pos = temBoxList.ReadData(_lpData, _pos) + self.BoxList.append(temBoxList) + return _pos + + def Clear(self): + self.Head = tagHead() + self.Head.Clear() + self.Head.Cmd = 0xA7 + self.Head.SubCmd = 0x17 + self.Count = 0 + self.BoxList = list() + return + + def GetLength(self): + length = 0 + length += self.Head.GetLength() + length += 1 + for i in range(self.Count): + length += self.BoxList[i].GetLength() + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer()) + data = CommFunc.WriteBYTE(data, self.Count) + for i in range(self.Count): + data = CommFunc.WriteString(data, self.BoxList[i].GetLength(), self.BoxList[i].GetBuffer()) + return data + + def OutputString(self): + DumpString = ''' + Head:%s, + Count:%d, + BoxList:%s + '''\ + %( + self.Head.OutputString(), + self.Count, + "..." ) return DumpString m_NAtagMCChatBubbleBoxState=tagMCChatBubbleBoxState() -ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCChatBubbleBoxState.Cmd,m_NAtagMCChatBubbleBoxState.SubCmd))] = m_NAtagMCChatBubbleBoxState +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCChatBubbleBoxState.Head.Cmd,m_NAtagMCChatBubbleBoxState.Head.SubCmd))] = m_NAtagMCChatBubbleBoxState #------------------------------------------------------ @@ -30956,6 +31540,118 @@ m_NAtagMCDynamicBarrierState=tagMCDynamicBarrierState() ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCDynamicBarrierState.Head.Cmd,m_NAtagMCDynamicBarrierState.Head.SubCmd))] = m_NAtagMCDynamicBarrierState + + +#------------------------------------------------------ +# A7 21 表情包信息 #tagMCEmojiPackInfo + +class tagMCEmojiPack(Structure): + _pack_ = 1 + _fields_ = [ + ("PackID", c_ubyte), #表情包ID + ("State", c_ubyte), #是否已激活 + ("EndTime", c_int), #到期时间戳,0为永久 + ] + + def __init__(self): + self.Clear() + return + + def ReadData(self, stringData, _pos=0, _len=0): + self.Clear() + memmove(addressof(self), stringData[_pos:], self.GetLength()) + return _pos + self.GetLength() + + def Clear(self): + self.PackID = 0 + self.State = 0 + self.EndTime = 0 + return + + def GetLength(self): + return sizeof(tagMCEmojiPack) + + def GetBuffer(self): + return string_at(addressof(self), self.GetLength()) + + def OutputString(self): + DumpString = '''// A7 21 表情包信息 //tagMCEmojiPackInfo: + PackID:%d, + State:%d, + EndTime:%d + '''\ + %( + self.PackID, + self.State, + self.EndTime + ) + return DumpString + + +class tagMCEmojiPackInfo(Structure): + Head = tagHead() + Count = 0 #(BYTE Count) + EmojiPackList = list() #(vector<tagMCEmojiPack> EmojiPackList) + data = None + + def __init__(self): + self.Clear() + self.Head.Cmd = 0xA7 + self.Head.SubCmd = 0x21 + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + _pos = self.Head.ReadData(_lpData, _pos) + self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.Count): + temEmojiPackList = tagMCEmojiPack() + _pos = temEmojiPackList.ReadData(_lpData, _pos) + self.EmojiPackList.append(temEmojiPackList) + return _pos + + def Clear(self): + self.Head = tagHead() + self.Head.Clear() + self.Head.Cmd = 0xA7 + self.Head.SubCmd = 0x21 + self.Count = 0 + self.EmojiPackList = list() + return + + def GetLength(self): + length = 0 + length += self.Head.GetLength() + length += 1 + for i in range(self.Count): + length += self.EmojiPackList[i].GetLength() + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer()) + data = CommFunc.WriteBYTE(data, self.Count) + for i in range(self.Count): + data = CommFunc.WriteString(data, self.EmojiPackList[i].GetLength(), self.EmojiPackList[i].GetBuffer()) + return data + + def OutputString(self): + DumpString = ''' + Head:%s, + Count:%d, + EmojiPackList:%s + '''\ + %( + self.Head.OutputString(), + self.Count, + "..." + ) + return DumpString + + +m_NAtagMCEmojiPackInfo=tagMCEmojiPackInfo() +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCEmojiPackInfo.Head.Cmd,m_NAtagMCEmojiPackInfo.Head.SubCmd))] = m_NAtagMCEmojiPackInfo #------------------------------------------------------ @@ -32442,6 +33138,218 @@ m_NAtagObjInfoListRefresh=tagObjInfoListRefresh() ChNetPackDict[eval("0x%02x%02x"%(m_NAtagObjInfoListRefresh.Head.Cmd,m_NAtagObjInfoListRefresh.Head.SubCmd))] = m_NAtagObjInfoListRefresh + + +#------------------------------------------------------ +# A8 01 获得奖励信息 #tagMCGiveAwardInfo + +class tagMCGiveAwardMoney(Structure): + _pack_ = 1 + _fields_ = [ + ("MoneyType", c_ubyte), + ("MoneyValue", c_int), + ] + + def __init__(self): + self.Clear() + return + + def ReadData(self, stringData, _pos=0, _len=0): + self.Clear() + memmove(addressof(self), stringData[_pos:], self.GetLength()) + return _pos + self.GetLength() + + def Clear(self): + self.MoneyType = 0 + self.MoneyValue = 0 + return + + def GetLength(self): + return sizeof(tagMCGiveAwardMoney) + + def GetBuffer(self): + return string_at(addressof(self), self.GetLength()) + + def OutputString(self): + DumpString = '''// A8 01 获得奖励信息 //tagMCGiveAwardInfo: + MoneyType:%d, + MoneyValue:%d + '''\ + %( + self.MoneyType, + self.MoneyValue + ) + return DumpString + + +class tagMCGiveAwardItem(Structure): + _pack_ = 1 + _fields_ = [ + ("ItemID", c_int), + ("Count", c_int), + ("IsBind", c_ubyte), + ] + + def __init__(self): + self.Clear() + return + + def ReadData(self, stringData, _pos=0, _len=0): + self.Clear() + memmove(addressof(self), stringData[_pos:], self.GetLength()) + return _pos + self.GetLength() + + def Clear(self): + self.ItemID = 0 + self.Count = 0 + self.IsBind = 0 + return + + def GetLength(self): + return sizeof(tagMCGiveAwardItem) + + def GetBuffer(self): + return string_at(addressof(self), self.GetLength()) + + def OutputString(self): + DumpString = '''// A8 01 获得奖励信息 //tagMCGiveAwardInfo: + ItemID:%d, + Count:%d, + IsBind:%d + '''\ + %( + self.ItemID, + self.Count, + self.IsBind + ) + return DumpString + + +class tagMCGiveAwardInfo(Structure): + Head = tagHead() + EventLen = 0 #(BYTE EventLen) + EventName = "" #(String EventName) + Exp = 0 #(DWORD Exp)// 奖励经验,求余亿部分 + ExpPoint = 0 #(DWORD ExpPoint)// 奖励经验,整除亿部分 + MoneyLen = 0 #(BYTE MoneyLen) + MoneyList = list() #(vector<tagMCGiveAwardMoney> MoneyList)// 奖励货币 + ItemLen = 0 #(BYTE ItemLen) + ItemList = list() #(vector<tagMCGiveAwardItem> ItemList)// 奖励物品 + DataLen = 0 #(WORD DataLen) + DataEx = "" #(String DataEx)// 扩展信息,可由不同的Event自定义信息内容 + data = None + + def __init__(self): + self.Clear() + self.Head.Cmd = 0xA8 + self.Head.SubCmd = 0x01 + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + _pos = self.Head.ReadData(_lpData, _pos) + self.EventLen,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.EventName,_pos = CommFunc.ReadString(_lpData, _pos,self.EventLen) + self.Exp,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.ExpPoint,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.MoneyLen,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.MoneyLen): + temMoneyList = tagMCGiveAwardMoney() + _pos = temMoneyList.ReadData(_lpData, _pos) + self.MoneyList.append(temMoneyList) + self.ItemLen,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.ItemLen): + temItemList = tagMCGiveAwardItem() + _pos = temItemList.ReadData(_lpData, _pos) + self.ItemList.append(temItemList) + self.DataLen,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.DataEx,_pos = CommFunc.ReadString(_lpData, _pos,self.DataLen) + return _pos + + def Clear(self): + self.Head = tagHead() + self.Head.Clear() + self.Head.Cmd = 0xA8 + self.Head.SubCmd = 0x01 + self.EventLen = 0 + self.EventName = "" + self.Exp = 0 + self.ExpPoint = 0 + self.MoneyLen = 0 + self.MoneyList = list() + self.ItemLen = 0 + self.ItemList = list() + self.DataLen = 0 + self.DataEx = "" + return + + def GetLength(self): + length = 0 + length += self.Head.GetLength() + length += 1 + length += len(self.EventName) + length += 4 + length += 4 + length += 1 + for i in range(self.MoneyLen): + length += self.MoneyList[i].GetLength() + length += 1 + for i in range(self.ItemLen): + length += self.ItemList[i].GetLength() + length += 2 + length += len(self.DataEx) + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer()) + data = CommFunc.WriteBYTE(data, self.EventLen) + data = CommFunc.WriteString(data, self.EventLen, self.EventName) + data = CommFunc.WriteDWORD(data, self.Exp) + data = CommFunc.WriteDWORD(data, self.ExpPoint) + data = CommFunc.WriteBYTE(data, self.MoneyLen) + for i in range(self.MoneyLen): + data = CommFunc.WriteString(data, self.MoneyList[i].GetLength(), self.MoneyList[i].GetBuffer()) + data = CommFunc.WriteBYTE(data, self.ItemLen) + for i in range(self.ItemLen): + data = CommFunc.WriteString(data, self.ItemList[i].GetLength(), self.ItemList[i].GetBuffer()) + data = CommFunc.WriteWORD(data, self.DataLen) + data = CommFunc.WriteString(data, self.DataLen, self.DataEx) + return data + + def OutputString(self): + DumpString = ''' + Head:%s, + EventLen:%d, + EventName:%s, + Exp:%d, + ExpPoint:%d, + MoneyLen:%d, + MoneyList:%s, + ItemLen:%d, + ItemList:%s, + DataLen:%d, + DataEx:%s + '''\ + %( + self.Head.OutputString(), + self.EventLen, + self.EventName, + self.Exp, + self.ExpPoint, + self.MoneyLen, + "...", + self.ItemLen, + "...", + self.DataLen, + self.DataEx + ) + return DumpString + + +m_NAtagMCGiveAwardInfo=tagMCGiveAwardInfo() +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCGiveAwardInfo.Head.Cmd,m_NAtagMCGiveAwardInfo.Head.SubCmd))] = m_NAtagMCGiveAwardInfo #------------------------------------------------------ @@ -37487,6 +38395,8 @@ DayNum = 0 #(BYTE DayNum)//天编号,从1开始,过期未签到领取的天可消耗货币补签领取 Count = 0 #(BYTE Count)// 奖励物品数 AwardItemList = list() #(vector<tagMCActLoginNewItem> AwardItemList)// 奖励物品列表 + CountEx = 0 #(BYTE CountEx)// 额外奖励物品数 + AwardItemListEx = list() #(vector<tagMCActLoginNewItem> AwardItemListEx)// 额外奖励物品列表 data = None def __init__(self): @@ -37501,12 +38411,19 @@ temAwardItemList = tagMCActLoginNewItem() _pos = temAwardItemList.ReadData(_lpData, _pos) self.AwardItemList.append(temAwardItemList) + self.CountEx,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.CountEx): + temAwardItemListEx = tagMCActLoginNewItem() + _pos = temAwardItemListEx.ReadData(_lpData, _pos) + self.AwardItemListEx.append(temAwardItemListEx) return _pos def Clear(self): self.DayNum = 0 self.Count = 0 self.AwardItemList = list() + self.CountEx = 0 + self.AwardItemListEx = list() return def GetLength(self): @@ -37515,6 +38432,9 @@ length += 1 for i in range(self.Count): length += self.AwardItemList[i].GetLength() + length += 1 + for i in range(self.CountEx): + length += self.AwardItemListEx[i].GetLength() return length @@ -37524,17 +38444,24 @@ data = CommFunc.WriteBYTE(data, self.Count) for i in range(self.Count): data = CommFunc.WriteString(data, self.AwardItemList[i].GetLength(), self.AwardItemList[i].GetBuffer()) + data = CommFunc.WriteBYTE(data, self.CountEx) + for i in range(self.CountEx): + data = CommFunc.WriteString(data, self.AwardItemListEx[i].GetLength(), self.AwardItemListEx[i].GetBuffer()) return data def OutputString(self): DumpString = ''' DayNum:%d, Count:%d, - AwardItemList:%s + AwardItemList:%s, + CountEx:%d, + AwardItemListEx:%s '''\ %( self.DayNum, self.Count, + "...", + self.CountEx, "..." ) return DumpString @@ -37548,6 +38475,7 @@ LimitLV = 0 #(WORD LimitLV)// 限制等级 RepSignMoneyType = 0 #(BYTE RepSignMoneyType)// 补签消耗货币类型 RepSignMoneyValue = 0 #(DWORD RepSignMoneyValue)// 补签消耗货币值 + AwardExCTGID = 0 #(WORD AwardExCTGID)// 扩展奖励礼包充值ID,大于0时代表可以购买礼包每日登录可领取额外奖励 DayCount = 0 #(BYTE DayCount) AwardDayList = list() #(vector<tagMCActLoginNewDay> AwardDayList)// 奖励天列表 data = None @@ -37567,6 +38495,7 @@ self.LimitLV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.RepSignMoneyType,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RepSignMoneyValue,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.AwardExCTGID,_pos = CommFunc.ReadWORD(_lpData, _pos) self.DayCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) for i in range(self.DayCount): temAwardDayList = tagMCActLoginNewDay() @@ -37585,6 +38514,7 @@ self.LimitLV = 0 self.RepSignMoneyType = 0 self.RepSignMoneyValue = 0 + self.AwardExCTGID = 0 self.DayCount = 0 self.AwardDayList = list() return @@ -37598,6 +38528,7 @@ length += 2 length += 1 length += 4 + length += 2 length += 1 for i in range(self.DayCount): length += self.AwardDayList[i].GetLength() @@ -37613,6 +38544,7 @@ data = CommFunc.WriteWORD(data, self.LimitLV) data = CommFunc.WriteBYTE(data, self.RepSignMoneyType) data = CommFunc.WriteDWORD(data, self.RepSignMoneyValue) + data = CommFunc.WriteWORD(data, self.AwardExCTGID) data = CommFunc.WriteBYTE(data, self.DayCount) for i in range(self.DayCount): data = CommFunc.WriteString(data, self.AwardDayList[i].GetLength(), self.AwardDayList[i].GetBuffer()) @@ -37627,6 +38559,7 @@ LimitLV:%d, RepSignMoneyType:%d, RepSignMoneyValue:%d, + AwardExCTGID:%d, DayCount:%d, AwardDayList:%s '''\ @@ -37638,6 +38571,7 @@ self.LimitLV, self.RepSignMoneyType, self.RepSignMoneyValue, + self.AwardExCTGID, self.DayCount, "..." ) @@ -37657,7 +38591,8 @@ ("Cmd", c_ubyte), ("SubCmd", c_ubyte), ("ActNum", c_ubyte), # 活动编号 - ("LoginAward", c_int), # 是否已领取,按天索引0代表第1天记录当天是否已领取 + ("LoginAward", c_int), # 普通奖励领取记录,按天对应二进制位记录是否已领取 + ("LoginAwardEx", c_int), # 额外奖励领取记录,按天对应二进制位记录是否已领取 ] def __init__(self): @@ -37676,6 +38611,7 @@ self.SubCmd = 0x70 self.ActNum = 0 self.LoginAward = 0 + self.LoginAwardEx = 0 return def GetLength(self): @@ -37689,19 +38625,402 @@ Cmd:%s, SubCmd:%s, ActNum:%d, - LoginAward:%d + LoginAward:%d, + LoginAwardEx:%d '''\ %( self.Cmd, self.SubCmd, self.ActNum, - self.LoginAward + self.LoginAward, + self.LoginAwardEx ) return DumpString m_NAtagMCActLoginPlayerInfoNew=tagMCActLoginPlayerInfoNew() ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActLoginPlayerInfoNew.Cmd,m_NAtagMCActLoginPlayerInfoNew.SubCmd))] = m_NAtagMCActLoginPlayerInfoNew + + +#------------------------------------------------------ +# AA 88 轮回殿活动信息 #tagMCActLunhuidianInfo + +class tagMCActLunhuidianItem(Structure): + _pack_ = 1 + _fields_ = [ + ("ItemID", c_int), + ("ItemCount", c_ushort), + ("IsBind", c_ubyte), + ] + + def __init__(self): + self.Clear() + return + + def ReadData(self, stringData, _pos=0, _len=0): + self.Clear() + memmove(addressof(self), stringData[_pos:], self.GetLength()) + return _pos + self.GetLength() + + def Clear(self): + self.ItemID = 0 + self.ItemCount = 0 + self.IsBind = 0 + return + + def GetLength(self): + return sizeof(tagMCActLunhuidianItem) + + def GetBuffer(self): + return string_at(addressof(self), self.GetLength()) + + def OutputString(self): + DumpString = '''// AA 88 轮回殿活动信息 //tagMCActLunhuidianInfo: + ItemID:%d, + ItemCount:%d, + IsBind:%d + '''\ + %( + self.ItemID, + self.ItemCount, + self.IsBind + ) + return DumpString + + +class tagMCActLunhuidianAward(Structure): + AwardIndex = 0 #(BYTE AwardIndex)// 奖励记录索引 0~30 + NeedValue = 0 #(DWORD NeedValue)// 奖励所需值 + Count = 0 #(BYTE Count)// 奖励物品数 + AwardItemList = list() #(vector<tagMCActLunhuidianItem> AwardItemList)// 奖励物品列表 + data = None + + def __init__(self): + self.Clear() + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + self.AwardIndex,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.NeedValue,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.Count): + temAwardItemList = tagMCActLunhuidianItem() + _pos = temAwardItemList.ReadData(_lpData, _pos) + self.AwardItemList.append(temAwardItemList) + return _pos + + def Clear(self): + self.AwardIndex = 0 + self.NeedValue = 0 + self.Count = 0 + self.AwardItemList = list() + return + + def GetLength(self): + length = 0 + length += 1 + length += 4 + length += 1 + for i in range(self.Count): + length += self.AwardItemList[i].GetLength() + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteBYTE(data, self.AwardIndex) + data = CommFunc.WriteDWORD(data, self.NeedValue) + data = CommFunc.WriteBYTE(data, self.Count) + for i in range(self.Count): + data = CommFunc.WriteString(data, self.AwardItemList[i].GetLength(), self.AwardItemList[i].GetBuffer()) + return data + + def OutputString(self): + DumpString = ''' + AwardIndex:%d, + NeedValue:%d, + Count:%d, + AwardItemList:%s + '''\ + %( + self.AwardIndex, + self.NeedValue, + self.Count, + "..." + ) + return DumpString + + +class tagMCActLunhuidianRound(Structure): + RoundType = 0 #(BYTE RoundType)// 轮回类型 + AwardType = 0 #(BYTE AwardType)// 奖励类型 1-消耗货币;2-寻宝次数 + AwardTypeValue = 0 #(DWORD AwardTypeValue)// 奖励类型对应值,消耗货币时为对应的货币类型,寻宝时为对应的寻宝类型 + RoundMax = 0 #(BYTE RoundMax)// 最大可循环轮次 + AwardCount = 0 #(BYTE AwardCount) + AwardList = list() #(vector<tagMCActLunhuidianAward> AwardList)// 每轮奖励列表 + CTGIDCount = 0 #(BYTE CTGIDCount) + CTGIDList = list() #(vector<WORD> CTGIDList)// CTGID列表 + ShopType = 0 #(WORD ShopType)// 开放商店类型,可能为0不开放 + data = None + + def __init__(self): + self.Clear() + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + self.RoundType,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.AwardType,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.AwardTypeValue,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.RoundMax,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.AwardCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.AwardCount): + temAwardList = tagMCActLunhuidianAward() + _pos = temAwardList.ReadData(_lpData, _pos) + self.AwardList.append(temAwardList) + self.CTGIDCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.CTGIDCount): + value,_pos=CommFunc.ReadWORD(_lpData,_pos) + self.CTGIDList.append(value) + self.ShopType,_pos = CommFunc.ReadWORD(_lpData, _pos) + return _pos + + def Clear(self): + self.RoundType = 0 + self.AwardType = 0 + self.AwardTypeValue = 0 + self.RoundMax = 0 + self.AwardCount = 0 + self.AwardList = list() + self.CTGIDCount = 0 + self.CTGIDList = list() + self.ShopType = 0 + return + + def GetLength(self): + length = 0 + length += 1 + length += 1 + length += 4 + length += 1 + length += 1 + for i in range(self.AwardCount): + length += self.AwardList[i].GetLength() + length += 1 + length += 2 * self.CTGIDCount + length += 2 + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteBYTE(data, self.RoundType) + data = CommFunc.WriteBYTE(data, self.AwardType) + data = CommFunc.WriteDWORD(data, self.AwardTypeValue) + data = CommFunc.WriteBYTE(data, self.RoundMax) + data = CommFunc.WriteBYTE(data, self.AwardCount) + for i in range(self.AwardCount): + data = CommFunc.WriteString(data, self.AwardList[i].GetLength(), self.AwardList[i].GetBuffer()) + data = CommFunc.WriteBYTE(data, self.CTGIDCount) + for i in range(self.CTGIDCount): + data = CommFunc.WriteWORD(data, self.CTGIDList[i]) + data = CommFunc.WriteWORD(data, self.ShopType) + return data + + def OutputString(self): + DumpString = ''' + RoundType:%d, + AwardType:%d, + AwardTypeValue:%d, + RoundMax:%d, + AwardCount:%d, + AwardList:%s, + CTGIDCount:%d, + CTGIDList:%s, + ShopType:%d + '''\ + %( + self.RoundType, + self.AwardType, + self.AwardTypeValue, + self.RoundMax, + self.AwardCount, + "...", + self.CTGIDCount, + "...", + self.ShopType + ) + return DumpString + + +class tagMCActLunhuidianInfo(Structure): + Head = tagHead() + ActNum = 0 #(BYTE ActNum)// 活动编号 + StartDate = "" #(char StartDate[10])// 开始日期 y-m-d + EndtDate = "" #(char EndtDate[10])// 结束日期 y-m-d + ResetType = 0 #(BYTE ResetType)// 重置类型,0-0点重置;1-5点重置 + LimitLV = 0 #(WORD LimitLV)// 限制等级 + RoundCount = 0 #(BYTE RoundCount) + RoundList = list() #(vector<tagMCActLunhuidianRound> RoundList)// 轮回列表,支持多个不同类型轮回同时开启 + data = None + + def __init__(self): + self.Clear() + self.Head.Cmd = 0xAA + self.Head.SubCmd = 0x88 + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + _pos = self.Head.ReadData(_lpData, _pos) + self.ActNum,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.StartDate,_pos = CommFunc.ReadString(_lpData, _pos,10) + self.EndtDate,_pos = CommFunc.ReadString(_lpData, _pos,10) + self.ResetType,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.LimitLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.RoundCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.RoundCount): + temRoundList = tagMCActLunhuidianRound() + _pos = temRoundList.ReadData(_lpData, _pos) + self.RoundList.append(temRoundList) + return _pos + + def Clear(self): + self.Head = tagHead() + self.Head.Clear() + self.Head.Cmd = 0xAA + self.Head.SubCmd = 0x88 + self.ActNum = 0 + self.StartDate = "" + self.EndtDate = "" + self.ResetType = 0 + self.LimitLV = 0 + self.RoundCount = 0 + self.RoundList = list() + return + + def GetLength(self): + length = 0 + length += self.Head.GetLength() + length += 1 + length += 10 + length += 10 + length += 1 + length += 2 + length += 1 + for i in range(self.RoundCount): + length += self.RoundList[i].GetLength() + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer()) + data = CommFunc.WriteBYTE(data, self.ActNum) + data = CommFunc.WriteString(data, 10, self.StartDate) + data = CommFunc.WriteString(data, 10, self.EndtDate) + data = CommFunc.WriteBYTE(data, self.ResetType) + data = CommFunc.WriteWORD(data, self.LimitLV) + data = CommFunc.WriteBYTE(data, self.RoundCount) + for i in range(self.RoundCount): + data = CommFunc.WriteString(data, self.RoundList[i].GetLength(), self.RoundList[i].GetBuffer()) + return data + + def OutputString(self): + DumpString = ''' + Head:%s, + ActNum:%d, + StartDate:%s, + EndtDate:%s, + ResetType:%d, + LimitLV:%d, + RoundCount:%d, + RoundList:%s + '''\ + %( + self.Head.OutputString(), + self.ActNum, + self.StartDate, + self.EndtDate, + self.ResetType, + self.LimitLV, + self.RoundCount, + "..." + ) + return DumpString + + +m_NAtagMCActLunhuidianInfo=tagMCActLunhuidianInfo() +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActLunhuidianInfo.Head.Cmd,m_NAtagMCActLunhuidianInfo.Head.SubCmd))] = m_NAtagMCActLunhuidianInfo + + +#------------------------------------------------------ +# AA 89 轮回殿活动玩家信息 #tagMCActLunhuidianPlayerInfo + +class tagMCActLunhuidianPlayerInfo(Structure): + _pack_ = 1 + _fields_ = [ + ("Cmd", c_ubyte), + ("SubCmd", c_ubyte), + ("ActNum", c_ubyte), # 活动编号 + ("RoundType", c_ubyte), # 轮回类型 + ("CurRound", c_ubyte), # 当前轮次 + ("CurValue", c_int), # 累计值 + ("AwardRecord", c_int), # 当前轮次奖励领奖记录,按奖励索引二进制位存储是否已领取,所有奖励已领取后自动进入下一轮,且重置该奖励状态 + ] + + def __init__(self): + self.Clear() + self.Cmd = 0xAA + self.SubCmd = 0x89 + return + + def ReadData(self, stringData, _pos=0, _len=0): + self.Clear() + memmove(addressof(self), stringData[_pos:], self.GetLength()) + return _pos + self.GetLength() + + def Clear(self): + self.Cmd = 0xAA + self.SubCmd = 0x89 + self.ActNum = 0 + self.RoundType = 0 + self.CurRound = 0 + self.CurValue = 0 + self.AwardRecord = 0 + return + + def GetLength(self): + return sizeof(tagMCActLunhuidianPlayerInfo) + + def GetBuffer(self): + return string_at(addressof(self), self.GetLength()) + + def OutputString(self): + DumpString = '''// AA 89 轮回殿活动玩家信息 //tagMCActLunhuidianPlayerInfo: + Cmd:%s, + SubCmd:%s, + ActNum:%d, + RoundType:%d, + CurRound:%d, + CurValue:%d, + AwardRecord:%d + '''\ + %( + self.Cmd, + self.SubCmd, + self.ActNum, + self.RoundType, + self.CurRound, + self.CurValue, + self.AwardRecord + ) + return DumpString + + +m_NAtagMCActLunhuidianPlayerInfo=tagMCActLunhuidianPlayerInfo() +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActLunhuidianPlayerInfo.Cmd,m_NAtagMCActLunhuidianPlayerInfo.SubCmd))] = m_NAtagMCActLunhuidianPlayerInfo #------------------------------------------------------ @@ -41069,6 +42388,98 @@ #------------------------------------------------------ +# AA 87 运势活动信息 #tagMCActYunshiInfo + +class tagMCActYunshiInfo(Structure): + Head = tagHead() + ActNum = 0 #(BYTE ActNum)// 活动编号 + StartDate = "" #(char StartDate[10])// 开始日期 y-m-d + EndtDate = "" #(char EndtDate[10])// 结束日期 y-m-d + ResetType = 0 #(BYTE ResetType)// 重置类型,0-0点重置;1-5点重置 + LimitLV = 0 #(WORD LimitLV)// 限制等级 + TreasureType = 0 #(BYTE TreasureType)// 活动寻宝类型 + data = None + + def __init__(self): + self.Clear() + self.Head.Cmd = 0xAA + self.Head.SubCmd = 0x87 + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + _pos = self.Head.ReadData(_lpData, _pos) + self.ActNum,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.StartDate,_pos = CommFunc.ReadString(_lpData, _pos,10) + self.EndtDate,_pos = CommFunc.ReadString(_lpData, _pos,10) + self.ResetType,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.LimitLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.TreasureType,_pos = CommFunc.ReadBYTE(_lpData, _pos) + return _pos + + def Clear(self): + self.Head = tagHead() + self.Head.Clear() + self.Head.Cmd = 0xAA + self.Head.SubCmd = 0x87 + self.ActNum = 0 + self.StartDate = "" + self.EndtDate = "" + self.ResetType = 0 + self.LimitLV = 0 + self.TreasureType = 0 + return + + def GetLength(self): + length = 0 + length += self.Head.GetLength() + length += 1 + length += 10 + length += 10 + length += 1 + length += 2 + length += 1 + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer()) + data = CommFunc.WriteBYTE(data, self.ActNum) + data = CommFunc.WriteString(data, 10, self.StartDate) + data = CommFunc.WriteString(data, 10, self.EndtDate) + data = CommFunc.WriteBYTE(data, self.ResetType) + data = CommFunc.WriteWORD(data, self.LimitLV) + data = CommFunc.WriteBYTE(data, self.TreasureType) + return data + + def OutputString(self): + DumpString = ''' + Head:%s, + ActNum:%d, + StartDate:%s, + EndtDate:%s, + ResetType:%d, + LimitLV:%d, + TreasureType:%d + '''\ + %( + self.Head.OutputString(), + self.ActNum, + self.StartDate, + self.EndtDate, + self.ResetType, + self.LimitLV, + self.TreasureType + ) + return DumpString + + +m_NAtagMCActYunshiInfo=tagMCActYunshiInfo() +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActYunshiInfo.Head.Cmd,m_NAtagMCActYunshiInfo.Head.SubCmd))] = m_NAtagMCActYunshiInfo + + +#------------------------------------------------------ # AA 15 仙界盛典全民来嗨玩家信息 #tagMCAllPeoplePartyInfo class tagMCAllPeoplePartyCount(Structure): @@ -42941,6 +44352,510 @@ m_NAtagMCCrossActHorsePetTrainInfo=tagMCCrossActHorsePetTrainInfo() ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCCrossActHorsePetTrainInfo.Head.Cmd,m_NAtagMCCrossActHorsePetTrainInfo.Head.SubCmd))] = m_NAtagMCCrossActHorsePetTrainInfo + + +#------------------------------------------------------ +# AA 90 炼器跨服活动信息 #tagMCCrossActLianqiInfo + +class tagMCCrossActLianqiItem(Structure): + _pack_ = 1 + _fields_ = [ + ("ItemID", c_int), + ("ItemCount", c_ushort), + ("IsBind", c_ubyte), + ] + + def __init__(self): + self.Clear() + return + + def ReadData(self, stringData, _pos=0, _len=0): + self.Clear() + memmove(addressof(self), stringData[_pos:], self.GetLength()) + return _pos + self.GetLength() + + def Clear(self): + self.ItemID = 0 + self.ItemCount = 0 + self.IsBind = 0 + return + + def GetLength(self): + return sizeof(tagMCCrossActLianqiItem) + + def GetBuffer(self): + return string_at(addressof(self), self.GetLength()) + + def OutputString(self): + DumpString = '''// AA 90 炼器跨服活动信息 //tagMCCrossActLianqiInfo: + ItemID:%d, + ItemCount:%d, + IsBind:%d + '''\ + %( + self.ItemID, + self.ItemCount, + self.IsBind + ) + return DumpString + + +class tagMCCrossActLianqiAwardEx(Structure): + NeedScore = 0 #(DWORD NeedScore)// 额外奖励所需积分 + Count = 0 #(BYTE Count)// 额外奖励物品数 + AwardItemList = list() #(vector<tagMCCrossActLianqiItem> AwardItemList)// 额外奖励物品列表 + data = None + + def __init__(self): + self.Clear() + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + self.NeedScore,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.Count): + temAwardItemList = tagMCCrossActLianqiItem() + _pos = temAwardItemList.ReadData(_lpData, _pos) + self.AwardItemList.append(temAwardItemList) + return _pos + + def Clear(self): + self.NeedScore = 0 + self.Count = 0 + self.AwardItemList = list() + return + + def GetLength(self): + length = 0 + length += 4 + length += 1 + for i in range(self.Count): + length += self.AwardItemList[i].GetLength() + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteDWORD(data, self.NeedScore) + data = CommFunc.WriteBYTE(data, self.Count) + for i in range(self.Count): + data = CommFunc.WriteString(data, self.AwardItemList[i].GetLength(), self.AwardItemList[i].GetBuffer()) + return data + + def OutputString(self): + DumpString = ''' + NeedScore:%d, + Count:%d, + AwardItemList:%s + '''\ + %( + self.NeedScore, + self.Count, + "..." + ) + return DumpString + + +class tagMCCrossActLianqiBillard(Structure): + Rank = 0 #(DWORD Rank)// 名次,1-代表第一名;支持夸段,如1,3 代表第1名,第2~3名 + Count = 0 #(BYTE Count)// 奖励物品数 + AwardItemList = list() #(vector<tagMCCrossActLianqiItem> AwardItemList)// 奖励物品列表 + NeedScore = 0 #(DWORD NeedScore)// 上榜所需积分 + CountEx = 0 #(BYTE CountEx)// 额外奖励数 + AwardItemExList = list() #(vector<tagMCCrossActLianqiAwardEx> AwardItemExList)// 额外奖励列表 + data = None + + def __init__(self): + self.Clear() + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + self.Rank,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.Count): + temAwardItemList = tagMCCrossActLianqiItem() + _pos = temAwardItemList.ReadData(_lpData, _pos) + self.AwardItemList.append(temAwardItemList) + self.NeedScore,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.CountEx,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.CountEx): + temAwardItemExList = tagMCCrossActLianqiAwardEx() + _pos = temAwardItemExList.ReadData(_lpData, _pos) + self.AwardItemExList.append(temAwardItemExList) + return _pos + + def Clear(self): + self.Rank = 0 + self.Count = 0 + self.AwardItemList = list() + self.NeedScore = 0 + self.CountEx = 0 + self.AwardItemExList = list() + return + + def GetLength(self): + length = 0 + length += 4 + length += 1 + for i in range(self.Count): + length += self.AwardItemList[i].GetLength() + length += 4 + length += 1 + for i in range(self.CountEx): + length += self.AwardItemExList[i].GetLength() + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteDWORD(data, self.Rank) + data = CommFunc.WriteBYTE(data, self.Count) + for i in range(self.Count): + data = CommFunc.WriteString(data, self.AwardItemList[i].GetLength(), self.AwardItemList[i].GetBuffer()) + data = CommFunc.WriteDWORD(data, self.NeedScore) + data = CommFunc.WriteBYTE(data, self.CountEx) + for i in range(self.CountEx): + data = CommFunc.WriteString(data, self.AwardItemExList[i].GetLength(), self.AwardItemExList[i].GetBuffer()) + return data + + def OutputString(self): + DumpString = ''' + Rank:%d, + Count:%d, + AwardItemList:%s, + NeedScore:%d, + CountEx:%d, + AwardItemExList:%s + '''\ + %( + self.Rank, + self.Count, + "...", + self.NeedScore, + self.CountEx, + "..." + ) + return DumpString + + +class tagMCCrossActLianqiInfo(Structure): + Head = tagHead() + ServerInfoLen = 0 #(BYTE ServerInfoLen) + ServerIDRangeInfo = "" #(String ServerIDRangeInfo)//开放该活动的服务器ID范围列表,json格式 [[IDA, IDB], ...], [] 为全服 + GroupValue1 = 0 #(BYTE GroupValue1)// 活动榜单分组值1,用于查询对应榜单 + StartDate = "" #(char StartDate[10])// 开始日期 y-m-d + EndtDate = "" #(char EndtDate[10])// 结束日期 y-m-d + JoinStartTime = "" #(char JoinStartTime[5])// 参与开始时间点 mm:ss + JoinEndTime = "" #(char JoinEndTime[5])// 参与结束时间点 mm:ss + LimitLV = 0 #(WORD LimitLV)// 限制等级 + PersonalBillCount = 0 #(BYTE PersonalBillCount) + PersonalBillboardInfoList = list() #(vector<tagMCCrossActLianqiBillard> PersonalBillboardInfoList)// 个人榜单奖励信息列表,如果没有代表本次活动没有该榜奖励 + data = None + + def __init__(self): + self.Clear() + self.Head.Cmd = 0xAA + self.Head.SubCmd = 0x90 + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + _pos = self.Head.ReadData(_lpData, _pos) + self.ServerInfoLen,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.ServerIDRangeInfo,_pos = CommFunc.ReadString(_lpData, _pos,self.ServerInfoLen) + self.GroupValue1,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.StartDate,_pos = CommFunc.ReadString(_lpData, _pos,10) + self.EndtDate,_pos = CommFunc.ReadString(_lpData, _pos,10) + self.JoinStartTime,_pos = CommFunc.ReadString(_lpData, _pos,5) + self.JoinEndTime,_pos = CommFunc.ReadString(_lpData, _pos,5) + self.LimitLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.PersonalBillCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.PersonalBillCount): + temPersonalBillboardInfoList = tagMCCrossActLianqiBillard() + _pos = temPersonalBillboardInfoList.ReadData(_lpData, _pos) + self.PersonalBillboardInfoList.append(temPersonalBillboardInfoList) + return _pos + + def Clear(self): + self.Head = tagHead() + self.Head.Clear() + self.Head.Cmd = 0xAA + self.Head.SubCmd = 0x90 + self.ServerInfoLen = 0 + self.ServerIDRangeInfo = "" + self.GroupValue1 = 0 + self.StartDate = "" + self.EndtDate = "" + self.JoinStartTime = "" + self.JoinEndTime = "" + self.LimitLV = 0 + self.PersonalBillCount = 0 + self.PersonalBillboardInfoList = list() + return + + def GetLength(self): + length = 0 + length += self.Head.GetLength() + length += 1 + length += len(self.ServerIDRangeInfo) + length += 1 + length += 10 + length += 10 + length += 5 + length += 5 + length += 2 + length += 1 + for i in range(self.PersonalBillCount): + length += self.PersonalBillboardInfoList[i].GetLength() + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer()) + data = CommFunc.WriteBYTE(data, self.ServerInfoLen) + data = CommFunc.WriteString(data, self.ServerInfoLen, self.ServerIDRangeInfo) + data = CommFunc.WriteBYTE(data, self.GroupValue1) + data = CommFunc.WriteString(data, 10, self.StartDate) + data = CommFunc.WriteString(data, 10, self.EndtDate) + data = CommFunc.WriteString(data, 5, self.JoinStartTime) + data = CommFunc.WriteString(data, 5, self.JoinEndTime) + data = CommFunc.WriteWORD(data, self.LimitLV) + data = CommFunc.WriteBYTE(data, self.PersonalBillCount) + for i in range(self.PersonalBillCount): + data = CommFunc.WriteString(data, self.PersonalBillboardInfoList[i].GetLength(), self.PersonalBillboardInfoList[i].GetBuffer()) + return data + + def OutputString(self): + DumpString = ''' + Head:%s, + ServerInfoLen:%d, + ServerIDRangeInfo:%s, + GroupValue1:%d, + StartDate:%s, + EndtDate:%s, + JoinStartTime:%s, + JoinEndTime:%s, + LimitLV:%d, + PersonalBillCount:%d, + PersonalBillboardInfoList:%s + '''\ + %( + self.Head.OutputString(), + self.ServerInfoLen, + self.ServerIDRangeInfo, + self.GroupValue1, + self.StartDate, + self.EndtDate, + self.JoinStartTime, + self.JoinEndTime, + self.LimitLV, + self.PersonalBillCount, + "..." + ) + return DumpString + + +m_NAtagMCCrossActLianqiInfo=tagMCCrossActLianqiInfo() +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCCrossActLianqiInfo.Head.Cmd,m_NAtagMCCrossActLianqiInfo.Head.SubCmd))] = m_NAtagMCCrossActLianqiInfo + + +#------------------------------------------------------ +# AA 91 炼器活动玩家信息 #tagMCActLianqiPlayerInfo + +class tagMCActLianqiTileMove(Structure): + _pack_ = 1 + _fields_ = [ + ("Row", c_ubyte), # 行,0为第1行 + ("Col", c_ubyte), # 列,0为第1列 + ("ToRow", c_ubyte), # 移动到目标行 + ("ToCol", c_ubyte), # 移动到目标列 + ] + + def __init__(self): + self.Clear() + return + + def ReadData(self, stringData, _pos=0, _len=0): + self.Clear() + memmove(addressof(self), stringData[_pos:], self.GetLength()) + return _pos + self.GetLength() + + def Clear(self): + self.Row = 0 + self.Col = 0 + self.ToRow = 0 + self.ToCol = 0 + return + + def GetLength(self): + return sizeof(tagMCActLianqiTileMove) + + def GetBuffer(self): + return string_at(addressof(self), self.GetLength()) + + def OutputString(self): + DumpString = '''// AA 91 炼器活动玩家信息 //tagMCActLianqiPlayerInfo: + Row:%d, + Col:%d, + ToRow:%d, + ToCol:%d + '''\ + %( + self.Row, + self.Col, + self.ToRow, + self.ToCol + ) + return DumpString + + +class tagMCActLianqiPlayerInfo(Structure): + Head = tagHead() + Score = 0 #(DWORD Score)// 当前活动积分 + ScoreHighest = 0 #(DWORD ScoreHighest)// 当前活动最高积分,即上榜积分 + Energy = 0 #(WORD Energy)// 当前体力 + EnergyTime = 0 #(DWORD EnergyTime)// 上次恢复体力时间戳,为0时不用处理倒计时 + LVAwardMax = 0 #(DWORD LVAwardMax)// 已激活的最大合成奖励等级 + LVAwardState = 0 #(DWORD LVAwardState)// 最大合成等级奖励领取记录,按等级二进制位存储是否已领取 + UseItemLen = 0 #(BYTE UseItemLen) + UseItemCntList = list() #(vector<WORD> UseItemCntList)// 本局已使用辅助道具次数 [辅助道具1使用次数, ...] + GridDataLen = 0 #(BYTE GridDataLen)// 格子数据长度 + GridData = "" #(String GridData)// 格子二维行列数据,一定会同步,直接替换,行从上往下排 [[第1行格子1,格子2, ...], ...] + OPType = 0 #(BYTE OPType)// 0-无(如初始化,GM等后端直接设置);1-移动;2-使用道具;3-重新开始;如果是因为操作引起的格子数据变化,则在相关操作表现完毕后再展示最新行列数据,否则直接变更 + MoveCount = 0 #(BYTE MoveCount) + MoveList = list() #(vector<tagMCActLianqiTileMove> MoveList)// 图块移动列表,可能没有数据,有的话先表现移动 + data = None + + def __init__(self): + self.Clear() + self.Head.Cmd = 0xAA + self.Head.SubCmd = 0x91 + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + _pos = self.Head.ReadData(_lpData, _pos) + self.Score,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.ScoreHighest,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.Energy,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.EnergyTime,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.LVAwardMax,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.LVAwardState,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.UseItemLen,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.UseItemLen): + value,_pos=CommFunc.ReadWORD(_lpData,_pos) + self.UseItemCntList.append(value) + self.GridDataLen,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.GridData,_pos = CommFunc.ReadString(_lpData, _pos,self.GridDataLen) + self.OPType,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.MoveCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.MoveCount): + temMoveList = tagMCActLianqiTileMove() + _pos = temMoveList.ReadData(_lpData, _pos) + self.MoveList.append(temMoveList) + return _pos + + def Clear(self): + self.Head = tagHead() + self.Head.Clear() + self.Head.Cmd = 0xAA + self.Head.SubCmd = 0x91 + self.Score = 0 + self.ScoreHighest = 0 + self.Energy = 0 + self.EnergyTime = 0 + self.LVAwardMax = 0 + self.LVAwardState = 0 + self.UseItemLen = 0 + self.UseItemCntList = list() + self.GridDataLen = 0 + self.GridData = "" + self.OPType = 0 + self.MoveCount = 0 + self.MoveList = list() + return + + def GetLength(self): + length = 0 + length += self.Head.GetLength() + length += 4 + length += 4 + length += 2 + length += 4 + length += 4 + length += 4 + length += 1 + length += 2 * self.UseItemLen + length += 1 + length += len(self.GridData) + length += 1 + length += 1 + for i in range(self.MoveCount): + length += self.MoveList[i].GetLength() + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer()) + data = CommFunc.WriteDWORD(data, self.Score) + data = CommFunc.WriteDWORD(data, self.ScoreHighest) + data = CommFunc.WriteWORD(data, self.Energy) + data = CommFunc.WriteDWORD(data, self.EnergyTime) + data = CommFunc.WriteDWORD(data, self.LVAwardMax) + data = CommFunc.WriteDWORD(data, self.LVAwardState) + data = CommFunc.WriteBYTE(data, self.UseItemLen) + for i in range(self.UseItemLen): + data = CommFunc.WriteWORD(data, self.UseItemCntList[i]) + data = CommFunc.WriteBYTE(data, self.GridDataLen) + data = CommFunc.WriteString(data, self.GridDataLen, self.GridData) + data = CommFunc.WriteBYTE(data, self.OPType) + data = CommFunc.WriteBYTE(data, self.MoveCount) + for i in range(self.MoveCount): + data = CommFunc.WriteString(data, self.MoveList[i].GetLength(), self.MoveList[i].GetBuffer()) + return data + + def OutputString(self): + DumpString = ''' + Head:%s, + Score:%d, + ScoreHighest:%d, + Energy:%d, + EnergyTime:%d, + LVAwardMax:%d, + LVAwardState:%d, + UseItemLen:%d, + UseItemCntList:%s, + GridDataLen:%d, + GridData:%s, + OPType:%d, + MoveCount:%d, + MoveList:%s + '''\ + %( + self.Head.OutputString(), + self.Score, + self.ScoreHighest, + self.Energy, + self.EnergyTime, + self.LVAwardMax, + self.LVAwardState, + self.UseItemLen, + "...", + self.GridDataLen, + self.GridData, + self.OPType, + self.MoveCount, + "..." + ) + return DumpString + + +m_NAtagMCActLianqiPlayerInfo=tagMCActLianqiPlayerInfo() +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCActLianqiPlayerInfo.Head.Cmd,m_NAtagMCActLianqiPlayerInfo.Head.SubCmd))] = m_NAtagMCActLianqiPlayerInfo #------------------------------------------------------ @@ -47451,6 +49366,121 @@ #------------------------------------------------------ +# AA 05 推金币信息 #tagMCTuijinbiInfo + +class tagMCTuijinbiPool(Structure): + _pack_ = 1 + _fields_ = [ + ("PrizeType", c_ubyte), # 台面奖励类型: 1-金币;2-仙玉币 + ("PrizeCount", c_int), # 数量,每次都同步台面的总数量 + ] + + def __init__(self): + self.Clear() + return + + def ReadData(self, stringData, _pos=0, _len=0): + self.Clear() + memmove(addressof(self), stringData[_pos:], self.GetLength()) + return _pos + self.GetLength() + + def Clear(self): + self.PrizeType = 0 + self.PrizeCount = 0 + return + + def GetLength(self): + return sizeof(tagMCTuijinbiPool) + + def GetBuffer(self): + return string_at(addressof(self), self.GetLength()) + + def OutputString(self): + DumpString = '''// AA 05 推金币信息 //tagMCTuijinbiInfo: + PrizeType:%d, + PrizeCount:%d + '''\ + %( + self.PrizeType, + self.PrizeCount + ) + return DumpString + + +class tagMCTuijinbiInfo(Structure): + Head = tagHead() + DrawNum = 0 #(BYTE DrawNum)// 本次抽中位置,为0时表示非抽奖同步 + PoolPrizeCnt = 0 #(BYTE PoolPrizeCnt) + PoolPrizeList = list() #(vector<tagMCTuijinbiPool> PoolPrizeList)// 台面奖池信息列表,每次都完整通知 + data = None + + def __init__(self): + self.Clear() + self.Head.Cmd = 0xAA + self.Head.SubCmd = 0x05 + return + + def ReadData(self, _lpData, _pos=0, _Len=0): + self.Clear() + _pos = self.Head.ReadData(_lpData, _pos) + self.DrawNum,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.PoolPrizeCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.PoolPrizeCnt): + temPoolPrizeList = tagMCTuijinbiPool() + _pos = temPoolPrizeList.ReadData(_lpData, _pos) + self.PoolPrizeList.append(temPoolPrizeList) + return _pos + + def Clear(self): + self.Head = tagHead() + self.Head.Clear() + self.Head.Cmd = 0xAA + self.Head.SubCmd = 0x05 + self.DrawNum = 0 + self.PoolPrizeCnt = 0 + self.PoolPrizeList = list() + return + + def GetLength(self): + length = 0 + length += self.Head.GetLength() + length += 1 + length += 1 + for i in range(self.PoolPrizeCnt): + length += self.PoolPrizeList[i].GetLength() + + return length + + def GetBuffer(self): + data = '' + data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer()) + data = CommFunc.WriteBYTE(data, self.DrawNum) + data = CommFunc.WriteBYTE(data, self.PoolPrizeCnt) + for i in range(self.PoolPrizeCnt): + data = CommFunc.WriteString(data, self.PoolPrizeList[i].GetLength(), self.PoolPrizeList[i].GetBuffer()) + return data + + def OutputString(self): + DumpString = ''' + Head:%s, + DrawNum:%d, + PoolPrizeCnt:%d, + PoolPrizeList:%s + '''\ + %( + self.Head.OutputString(), + self.DrawNum, + self.PoolPrizeCnt, + "..." + ) + return DumpString + + +m_NAtagMCTuijinbiInfo=tagMCTuijinbiInfo() +ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCTuijinbiInfo.Head.Cmd,m_NAtagMCTuijinbiInfo.Head.SubCmd))] = m_NAtagMCTuijinbiInfo + + +#------------------------------------------------------ # AA 0A 周狂欢活动信息 #tagMCWeekPartyInfo class tagMCWeekPartyItem(Structure): @@ -49510,11 +51540,13 @@ EnergyUsed = 0 #(WORD EnergyUsed)// 今日已消耗体力 RefreshCount = 0 #(DWORD RefreshCount)// 今日福地刷新物品次数 - 普通刷新 RefreshCountSuper = 0 #(BYTE RefreshCountSuper)// 今日福地刷新物品次数 - 超级刷新 + RefreshCountRob = 0 #(WORD RefreshCountRob)// 今日福地刷新周围玩家次数 TreasureCount = 0 #(BYTE TreasureCount)// 聚宝盆类型个数,对应类型 0~n TreasureState = list() #(vector<BYTE> TreasureState)// 聚宝盆是否已激活列表,[类型0是否已激活, ...] TreasureAward = list() #(vector<BYTE> TreasureAward)// 聚宝盆奖励是否已领取列表,[类型0是否已领取, ...] TreasureProgress = list() #(vector<BYTE> TreasureProgress)// 聚宝盆进度值列表,[类型0进度值, ...],满进度100 HelpAwardCount = 0 #(BYTE HelpAwardCount)// 今日已帮助别人奖励次数 + HousekeeperEndTime = 0 #(DWORD HousekeeperEndTime)// 自动管家到期时间戳,有值同时也代表免费试用已使用 data = None def __init__(self): @@ -49530,6 +51562,7 @@ self.EnergyUsed,_pos = CommFunc.ReadWORD(_lpData, _pos) self.RefreshCount,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.RefreshCountSuper,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.RefreshCountRob,_pos = CommFunc.ReadWORD(_lpData, _pos) self.TreasureCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) for i in range(self.TreasureCount): value,_pos=CommFunc.ReadBYTE(_lpData,_pos) @@ -49541,6 +51574,7 @@ value,_pos=CommFunc.ReadBYTE(_lpData,_pos) self.TreasureProgress.append(value) self.HelpAwardCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.HousekeeperEndTime,_pos = CommFunc.ReadDWORD(_lpData, _pos) return _pos def Clear(self): @@ -49552,11 +51586,13 @@ self.EnergyUsed = 0 self.RefreshCount = 0 self.RefreshCountSuper = 0 + self.RefreshCountRob = 0 self.TreasureCount = 0 self.TreasureState = list() self.TreasureAward = list() self.TreasureProgress = list() self.HelpAwardCount = 0 + self.HousekeeperEndTime = 0 return def GetLength(self): @@ -49566,11 +51602,13 @@ length += 2 length += 4 length += 1 + length += 2 length += 1 length += 1 * self.TreasureCount length += 1 * self.TreasureCount length += 1 * self.TreasureCount length += 1 + length += 4 return length @@ -49581,6 +51619,7 @@ data = CommFunc.WriteWORD(data, self.EnergyUsed) data = CommFunc.WriteDWORD(data, self.RefreshCount) data = CommFunc.WriteBYTE(data, self.RefreshCountSuper) + data = CommFunc.WriteWORD(data, self.RefreshCountRob) data = CommFunc.WriteBYTE(data, self.TreasureCount) for i in range(self.TreasureCount): data = CommFunc.WriteBYTE(data, self.TreasureState[i]) @@ -49589,6 +51628,7 @@ for i in range(self.TreasureCount): data = CommFunc.WriteBYTE(data, self.TreasureProgress[i]) data = CommFunc.WriteBYTE(data, self.HelpAwardCount) + data = CommFunc.WriteDWORD(data, self.HousekeeperEndTime) return data def OutputString(self): @@ -49598,11 +51638,13 @@ EnergyUsed:%d, RefreshCount:%d, RefreshCountSuper:%d, + RefreshCountRob:%d, TreasureCount:%d, TreasureState:%s, TreasureAward:%s, TreasureProgress:%s, - HelpAwardCount:%d + HelpAwardCount:%d, + HousekeeperEndTime:%d '''\ %( self.Head.OutputString(), @@ -49610,11 +51652,13 @@ self.EnergyUsed, self.RefreshCount, self.RefreshCountSuper, + self.RefreshCountRob, self.TreasureCount, "...", "...", "...", - self.HelpAwardCount + self.HelpAwardCount, + self.HousekeeperEndTime ) return DumpString @@ -49808,9 +51852,9 @@ _pack_ = 1 _fields_ = [ ("FaceID", c_int), #头像ID - ("LightTime", c_int), #点亮时间戳 - ("ExpireTime", c_int), #有效时间秒,0为配表固定时间,如果配表时间也为0即代表永久;到期时间=点亮时间+有效时间 - ("Star", c_ubyte), # 星级 + ("State", c_ubyte), #是否已激活 + ("EndTime", c_int), #到期时间戳,0为永久 + ("Star", c_ubyte), #星级 ] def __init__(self): @@ -49824,8 +51868,8 @@ def Clear(self): self.FaceID = 0 - self.LightTime = 0 - self.ExpireTime = 0 + self.State = 0 + self.EndTime = 0 self.Star = 0 return @@ -49838,14 +51882,14 @@ def OutputString(self): DumpString = '''// B1 17 头像信息 //tagMCFaceInfo: FaceID:%d, - LightTime:%d, - ExpireTime:%d, + State:%d, + EndTime:%d, Star:%d '''\ %( self.FaceID, - self.LightTime, - self.ExpireTime, + self.State, + self.EndTime, self.Star ) return DumpString @@ -49924,8 +51968,8 @@ _pack_ = 1 _fields_ = [ ("FacePicID", c_int), #头像框ID - ("LightTime", c_int), #点亮时间戳 - ("ExpireTime", c_int), #有效时间秒,0为配表固定时间,如果配表时间也为0即代表永久;到期时间=点亮时间+有效时间 + ("State", c_ubyte), #是否已激活 + ("EndTime", c_int), #到期时间戳,0为永久 ("Star", c_ubyte), #星级 ] @@ -49940,8 +51984,8 @@ def Clear(self): self.FacePicID = 0 - self.LightTime = 0 - self.ExpireTime = 0 + self.State = 0 + self.EndTime = 0 self.Star = 0 return @@ -49954,14 +51998,14 @@ def OutputString(self): DumpString = '''// B1 18 头像框信息 //tagMCFacePicInfo: FacePicID:%d, - LightTime:%d, - ExpireTime:%d, + State:%d, + EndTime:%d, Star:%d '''\ %( self.FacePicID, - self.LightTime, - self.ExpireTime, + self.State, + self.EndTime, self.Star ) return DumpString @@ -52137,6 +54181,8 @@ LV = 0 #(WORD LV)// 玩家等级 Job = 0 #(BYTE Job)// 玩家职业, 如果是机器人,则职业有值,服务端控制 RealmLV = 0 #(WORD RealmLV)// 玩家境界等级 + Face = 0 #(DWORD Face)//基本脸型 + FacePic = 0 #(DWORD FacePic)//头像框 FightPower = 0 #(DWORD FightPower)// 玩家战力 Relation = 0 #(BYTE Relation)// 关系:0-无,1-好友,2-盟友 IsNeedGold = 0 #(BYTE IsNeedGold)// 是否需要仙玉召唤 @@ -52155,6 +54201,8 @@ self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos) self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.RealmLV,_pos = CommFunc.ReadWORD(_lpData, _pos) + self.Face,_pos = CommFunc.ReadDWORD(_lpData, _pos) + self.FacePic,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.FightPower,_pos = CommFunc.ReadDWORD(_lpData, _pos) self.Relation,_pos = CommFunc.ReadBYTE(_lpData, _pos) self.IsNeedGold,_pos = CommFunc.ReadBYTE(_lpData, _pos) @@ -52168,6 +54216,8 @@ self.LV = 0 self.Job = 0 self.RealmLV = 0 + self.Face = 0 + self.FacePic = 0 self.FightPower = 0 self.Relation = 0 self.IsNeedGold = 0 @@ -52183,6 +54233,8 @@ length += 1 length += 2 length += 4 + length += 4 + length += 4 length += 1 length += 1 @@ -52197,6 +54249,8 @@ data = CommFunc.WriteWORD(data, self.LV) data = CommFunc.WriteBYTE(data, self.Job) data = CommFunc.WriteWORD(data, self.RealmLV) + data = CommFunc.WriteDWORD(data, self.Face) + data = CommFunc.WriteDWORD(data, self.FacePic) data = CommFunc.WriteDWORD(data, self.FightPower) data = CommFunc.WriteBYTE(data, self.Relation) data = CommFunc.WriteBYTE(data, self.IsNeedGold) @@ -52211,6 +54265,8 @@ LV:%d, Job:%d, RealmLV:%d, + Face:%d, + FacePic:%d, FightPower:%d, Relation:%d, IsNeedGold:%d @@ -52223,6 +54279,8 @@ self.LV, self.Job, self.RealmLV, + self.Face, + self.FacePic, self.FightPower, self.Relation, self.IsNeedGold @@ -55162,6 +57220,7 @@ ("DayWinCount", c_ubyte), # 当日已胜利次数 ("DayBuyCount", c_ubyte), # 当日已购买次数 ("DayItemAddCount", c_ubyte), # 当日物品增加次数 + ("DayRefreshCount", c_ushort), # 今日已刷新匹配次数 ] def __init__(self): @@ -55187,6 +57246,7 @@ self.DayWinCount = 0 self.DayBuyCount = 0 self.DayItemAddCount = 0 + self.DayRefreshCount = 0 return def GetLength(self): @@ -55207,7 +57267,8 @@ DayPKCount:%d, DayWinCount:%d, DayBuyCount:%d, - DayItemAddCount:%d + DayItemAddCount:%d, + DayRefreshCount:%d '''\ %( self.Cmd, @@ -55220,7 +57281,8 @@ self.DayPKCount, self.DayWinCount, self.DayBuyCount, - self.DayItemAddCount + self.DayItemAddCount, + self.DayRefreshCount ) return DumpString -- Gitblit v1.8.0