From 2334c75ef35c5ef5432f883c0eb2f4a22209a94a Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 11 六月 2025 17:18:56 +0800 Subject: [PATCH] 10263 【越南】【BT】增加后台执行命令清除本服榜单某个玩家ID数据: ClearBillboardData --- ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py | 164 ++++++++++++++++++++++++++++++++++++++++++++---------- 1 files changed, 134 insertions(+), 30 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py index 294badb..2348d1c 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py @@ -18,35 +18,49 @@ import GameWorld import ShareDefine import PlayerAssist +import PlayerFamily import PlayerControl +import PlayerPackData import PlayerFuncTeam +import NetPackCommon import CrossLuckyCloudBuy import IPY_GameServer +import PlayerViewCache import CrossRealmPlayer import PlayerCompensation import PlayerActBossTrial import PlayerActXianXiaMJ +import PlayerActGubao +import PlayerActHorsePetTrain +import PlayerActLianqi import CrossActionControl import CrossActAllRecharge import CrossFamilyFlagwar import CrossChampionship import CrossBattlefield +import CrossFamilyGCZ import CrossBillboard import CrossYaomoBoss import GameWorldBoss import CrossRealmPK +import GameXiangong import GameWorship import PlayerQuery import PlayerTalk import PyGameData import CrossBoss import ChConfig +import ChPlayer import PlayerFB import GMShell import traceback import cPickle import time + +# 仅输出简短日志的信息类型 +ClientServerMsg_ShortLogTypeList = [ShareDefine.ClientServerMsg_PushPlayerCache, ShareDefine.ClientServerMsg_PlayerPackData] +CrossServerMsg_ShortLogTypeList = [ShareDefine.CrossServerMsg_PushPlayerPackData, ShareDefine.CrossServerMsg_ViewPlayerCacheRet] def SendMsgToCrossServer(msgType, dataMsg): ## 发送信息到跨服服务器上 @@ -61,7 +75,16 @@ if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_GameWorldInitOK): GameWorld.ErrLog("服务器未启动好,不允许向跨服服务器发送数据! %s" % (srcMsg)) return - GameWorld.Log("SendMsgToCrossServer => %s" % (srcMsg)) + if msgType in ClientServerMsg_ShortLogTypeList: + playerID = 0 + if isinstance(dataMsg, dict): + playerID = dataMsg.get("playerID", 0) + if not playerID: + playerID = dataMsg.get("PlayerID", 0) + msgLen = len(str(srcMsg)) + GameWorld.Log("SendMsgToCrossServer => %s, playerID=%s,msgLen=%s" % (msgType, playerID, msgLen)) + else: + GameWorld.Log("SendMsgToCrossServer => %s, %s" % (msgType, srcMsg)) GameWorld.GetGameWorld().SendMergerChildToCenterStringData(sendMsg, len(sendMsg)) return @@ -73,23 +96,26 @@ return msgDict = cPickle.loads(recvMsg) - GameWorld.Log("OnCrossServerReceiveMsg: %s" % msgDict) - msgType = msgDict.get("MsgType", -1) msgData = msgDict.get("Data", "") serverGroupID = msgDict.get("ServerGroupID", 0) + if msgType in ClientServerMsg_ShortLogTypeList: + playerID = 0 + if isinstance(msgData, dict): + playerID = msgData.get("playerID", 0) + if not playerID: + playerID = msgData.get("PlayerID", 0) + msgLen = len(str(msgDict)) + GameWorld.Log("OnCrossServerReceiveMsg: %s, serverGroupID=%s,playerID=%s,msgLen=%s" % (msgType, serverGroupID, playerID, msgLen)) + else: + GameWorld.Log("OnCrossServerReceiveMsg: %s, serverGroupID=%s, %s" % (msgType, serverGroupID, msgDict)) + if msgType == ShareDefine.ClientServerMsg_PKMatch: CrossRealmPK.ClientServerMsg_PKMatch(serverGroupID, msgData, tick) - elif msgType == ShareDefine.ClientServerMsg_PKRobotOver: - CrossRealmPK.ClientServerMsg_PKRobotOver(serverGroupID, msgData, tick) - - elif msgType == ShareDefine.ClientServerMsg_PKCancel: - CrossRealmPK.ClientServerMsg_PKCancel(msgData, tick) - - elif msgType == ShareDefine.ClientServerMsg_PKPrepareOK: - CrossRealmPK.ClientServerMsg_PKPrepareOK(msgData, tick) + elif msgType == ShareDefine.ClientServerMsg_PKOver: + CrossRealmPK.ClientServerMsg_PKOver(serverGroupID, msgData, tick) elif msgType == ShareDefine.ClientServerMsg_PKBillboard: CrossRealmPK.ClientServerMsg_PKBillboard(serverGroupID, msgData) @@ -108,7 +134,10 @@ elif msgType == ShareDefine.ClientServerMsg_ChatCrossWorld: PlayerTalk.ClientServerMsg_ChatCrossWorld(serverGroupID, msgData, tick) - + + elif msgType == ShareDefine.ClientServerMsg_PlayerLoginout: + ChPlayer.ClientServerMsg_PlayerLoginout(serverGroupID, msgData) + elif msgType == ShareDefine.ClientServerMsg_GMCMD: GMShell.ClientServerMsg_GMCMD(msgData, tick) @@ -116,7 +145,16 @@ ClientServerMsg_ServerInitOK(serverGroupID, tick) elif msgType == ShareDefine.ClientServerMsg_ViewPlayerCache: - CrossRealmPlayer.ClientServerMsg_ViewPlayerCache(serverGroupID, msgData) + PlayerViewCache.ClientServerMsg_ViewPlayerCache(serverGroupID, msgData) + + elif msgType == ShareDefine.ClientServerMsg_PushPlayerCache: + PlayerViewCache.ClientServerMsg_PushPlayerCache(serverGroupID, msgData) + + elif msgType == ShareDefine.ClientServerMsg_PullOtherPlayerPackData: + PlayerPackData.ClientServerMsg_PullOtherPlayerPackData(serverGroupID, msgData) + + elif msgType == ShareDefine.ClientServerMsg_PlayerPackData: + PlayerPackData.ClientServerMsg_PlayerPackData(serverGroupID, msgData) elif msgType == ShareDefine.ClientServerMsg_QueryNPCInfo: PlayerQuery.ClientServerMsg_QueryNPCInfo(serverGroupID, msgData) @@ -144,6 +182,9 @@ elif msgType == ShareDefine.ClientServerMsg_BattlefieldCallChange: CrossBattlefield.ClientServerMsg_BattlefieldCallChange(serverGroupID, msgData) + + elif msgType == ShareDefine.ClientServerMsg_ChampionshipPKOver: + CrossChampionship.ClientServerMsg_ChampionshipPKOver(serverGroupID, msgData) elif msgType == ShareDefine.ClientServerMsg_ChampionshipOfficialApply: CrossChampionship.ClientServerMsg_ChampionshipOfficialApply(serverGroupID, msgData) @@ -178,6 +219,24 @@ elif msgType == ShareDefine.ClientServerMsg_XianXiaMJScore: PlayerActXianXiaMJ.ClientServerMsg_XianXiaMJScore(serverGroupID, msgData) + elif msgType == ShareDefine.ClientServerMsg_GubaoScore: + PlayerActGubao.ClientServerMsg_GubaoScore(serverGroupID, msgData) + + elif msgType == ShareDefine.ClientServerMsg_HorsePetTrainScore: + PlayerActHorsePetTrain.ClientServerMsg_HorsePetTrainScore(serverGroupID, msgData) + + elif msgType == ShareDefine.ClientServerMsg_LianqiScore: + PlayerActLianqi.ClientServerMsg_LianqiScore(serverGroupID, msgData) + + elif msgType == ShareDefine.ClientServerMsg_SyncFamilyInfo: + PlayerFamily.ClientServerMsg_SyncFamilyInfo(serverGroupID, msgData) + + elif msgType == ShareDefine.ClientServerMsg_QueryCrossFamily: + PlayerFamily.ClientServerMsg_QueryCrossFamily(serverGroupID, msgData) + + elif msgType == ShareDefine.ClientServerMsg_FamilyGCZ: + CrossFamilyGCZ.ClientServerMsg_FamilyGCZ(serverGroupID, msgData) + elif msgType == ShareDefine.ClientServerMsg_CreateFuncTeam: PlayerFuncTeam.ClientServerMsg_CreateFuncTeam(serverGroupID, msgData) @@ -189,6 +248,9 @@ elif msgType == ShareDefine.ClientServerMsg_QueryFuncTeam: PlayerFuncTeam.ClientServerMsg_QueryFuncTeam(serverGroupID, msgData) + + elif msgType == ShareDefine.ClientServerMsg_QueryXiangong: + GameXiangong.ClientServerMsg_QueryXiangong(serverGroupID, msgData) # 需要发送到地图服务器处理的 elif msgType in [ShareDefine.ClientServerMsg_Reborn, ShareDefine.ClientServerMsg_CollectNPC]: @@ -287,7 +349,16 @@ if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_GameWorldInitOK): GameWorld.ErrLog("跨服服务器未启动好,不允许向子服发送数据! serverGroupIDList=%s, srcMsg=%s" % (serverGroupIDList, srcMsg)) return - GameWorld.Log("SendMsgToClientServer => serverGroupIDList=%s, srcMsg=%s" % (serverGroupIDList, srcMsg)) + if msgType in CrossServerMsg_ShortLogTypeList: + playerID = 0 + if isinstance(dataMsg, dict): + playerID = dataMsg.get("playerID", 0) + if not playerID: + playerID = dataMsg.get("PlayerID", 0) + msgLen = len(str(srcMsg)) + GameWorld.Log("SendMsgToClientServer => %s, %s, playerID=%s,msgLen=%s" % (msgType, serverGroupIDList, playerID, msgLen)) + else: + GameWorld.Log("SendMsgToClientServer => %s, %s, %s" % (msgType, serverGroupIDList, srcMsg)) if not serverGroupIDList: GameWorld.GetGameWorld().SendBroadcastMergeClient(sendMsg, len(sendMsg)) else: @@ -312,7 +383,18 @@ msgType = msgDict.get("MsgType", -1) msgData = msgDict.get("Data", "") crossServerTimeStr = msgDict.get("CrossServerTime", "") - GameWorld.Log("OnClientServerReceiveMsg: %s" % msgDict) + + if msgType in CrossServerMsg_ShortLogTypeList: + playerID = 0 + if isinstance(msgData, dict): + playerID = msgData.get("playerID", 0) + if not playerID: + playerID = msgData.get("PlayerID", 0) + msgLen = len(str(msgDict)) + GameWorld.Log("OnClientServerReceiveMsg: %s, playerID=%s,msgLen=%s" % (msgType, playerID, msgLen)) + else: + GameWorld.Log("OnClientServerReceiveMsg: %s, %s" % (msgType, msgDict)) + if crossServerTimeStr: curServerTime = int(time.time()) crossServerTime = GameWorld.ChangeTimeStrToNum(crossServerTimeStr) @@ -333,32 +415,38 @@ elif msgType == ShareDefine.CrossServerMsg_Notify: PlayerControl.CrossServerMsg_Notify(msgData) + elif msgType == ShareDefine.CrossServerMsg_PlayerLoginout: + ChPlayer.CrossServerMsg_PlayerLoginout(msgData) + + elif msgType == ShareDefine.CrossServerMsg_SendFakePack: + NetPackCommon.CrossServerMsg_SendFakePack(msgData) + elif msgType == ShareDefine.CrossServerMsg_ChatCrossWorld: PlayerTalk.CrossServerMsg_ChatCrossWorld(msgData) elif msgType == ShareDefine.CrossServerMsg_ViewPlayerCacheRet: - CrossRealmPlayer.CrossServerMsg_ViewPlayerCacheRet(msgData, tick) + PlayerViewCache.CrossServerMsg_ViewPlayerCacheRet(msgData, tick) + + elif msgType == ShareDefine.CrossServerMsg_PullPlayerViewCache: + PlayerViewCache.CrossServerMsg_PullPlayerViewCache(msgData) + + elif msgType == ShareDefine.CrossServerMsg_PlayerPackDataState: + PlayerPackData.CrossServerMsg_PlayerPackDataState(msgData) + + elif msgType == ShareDefine.CrossServerMsg_PullPlayerPackData: + PlayerPackData.CrossServerMsg_PullPlayerPackData(msgData) + + elif msgType == ShareDefine.CrossServerMsg_PushPlayerPackData: + PlayerPackData.CrossServerMsg_PushPlayerPackData(msgData) elif msgType == ShareDefine.CrossServerMsg_PKMatchReqRet: CrossRealmPK.CrossServerMsg_PKMatchReqRet(msgData) - - elif msgType == ShareDefine.CrossServerMsg_PKMatchResult: - CrossRealmPK.CrossServerMsg_PKMatchResult(msgData) - - elif msgType == ShareDefine.CrossServerMsg_PKReadyOKRoomList: - CrossRealmPK.CrossServerMsg_PKReadyOKRoomList(msgData) - - elif msgType == ShareDefine.CrossServerMsg_PKTimeoutRoomList: - CrossRealmPK.CrossServerMsg_PKTimeoutRoomList(msgData) elif msgType == ShareDefine.CrossServerMsg_PKOverInfo: CrossRealmPK.CrossServerMsg_PKOverInfo(msgData) elif msgType == ShareDefine.CrossServerMsg_PKSeasonInfo: CrossRealmPK.CrossServerMsg_PKSeasonInfo(msgData) - - elif msgType == ShareDefine.CrossServerMsg_PKSyncBillboard: - CrossRealmPK.CrossServerMsg_PKSyncBillboard(msgData) elif msgType == ShareDefine.CrossServerMsg_LuckyCloudBuyLottery: CrossLuckyCloudBuy.CrossServerMsg_LuckyCloudBuyLottery(msgData) @@ -390,8 +478,17 @@ elif msgType == ShareDefine.CrossServerMsg_FuncTeamList: PlayerFuncTeam.CrossServerMsg_FuncTeamList(msgData) + elif msgType == ShareDefine.CrossServerMsg_FamilyDelRet: + PlayerFamily.CrossServerMsg_FamilyDelRet(msgData) + + elif msgType == ShareDefine.CrossServerMsg_FamilyGCZ: + CrossFamilyGCZ.CrossServerMsg_FamilyGCZ(msgData) + elif msgType == ShareDefine.CrossServerMsg_Worship: GameWorship.CrossServerMsg_Worship(msgData) + + elif msgType == ShareDefine.CrossServerMsg_Xiangong: + GameXiangong.CrossServerMsg_Xiangong(msgData) elif msgType == ShareDefine.CrossServerMsg_ChampionshipState: CrossChampionship.CrossServerMsg_ChampionshipState(msgData) @@ -564,5 +661,12 @@ SendMsgToCrossServer(ShareDefine.ClientServerMsg_ServerInitOK, dataMsg) return - - \ No newline at end of file +def OnCrossServerStateOpen(): + '''子服收到跨服服务器通知 - 跨服服务器状态正常开放中,可能是启动、重连、或者维护后重新开放 + 这里可以处理一些子服与跨服正式建立常规逻辑通讯(注意与socket连接区分,这里指的是逻辑通讯)后的逻辑 + 注:跨服子服socket连接后,并不能正式开始逻辑消息通讯,需要等待双方都启动成功后才可以 + 即子服发送 ClientServerMsg_ServerInitOK 告知启动成功 + 然后跨服回复开启状态后才算正式建立常规逻辑通讯 + ''' + PlayerFamily.Sync_ClientFamilyAllToCrossServer() + return -- Gitblit v1.8.0