From 388823edfe6308cba6f76ca6dc4f20022c5cb2be Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 30 六月 2025 19:03:50 +0800
Subject: [PATCH] 10431 【英文】看广告获得限时代金券

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBillboard.py |  185 +++++++++++++++++++++++++++++++++-------------
 1 files changed, 132 insertions(+), 53 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBillboard.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBillboard.py
index 6d5ea6f..9fac72d 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBillboard.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBillboard.py
@@ -17,16 +17,20 @@
 
 import CommFunc
 import ShareDefine
+import IpyGameDataPY
 import CrossRealmMsg
+import PlayerViewCache
 import PyGameDataStruct
 import ChPyNetSendPack
 import DataRecordPack
 import NetPackCommon
 import PyDataManager
+import CrossRealmPK
 import GameWorld
 
 import operator
 import time
+import json
 
 class CrossBillboardManager(object):
     ## 跨服排行榜管理,注意该类只处理数据逻辑,功能相关逻辑不要写在该类,不然重读脚本不会生效
@@ -64,6 +68,27 @@
         for key in self.__billboardDict.keys():
             if key[0] == billboardType:
                 self.__billboardDict.pop(key)
+        return
+    
+    def ClearBillboard(self, billboardType, groupValue1=None, groupValue2=None):
+        '''清除某个类型的榜单所有数据,可指定过滤groupValue,有流向记录
+        @param groupValue1: 不为None时验证 groupValue1 是否相同
+        @param groupValue2: 不为None时验证 groupValue2 是否相同
+        如果groupValue1 groupValue2 都传入None,相当于清空 billboardType 类型的所有榜单数据
+        '''
+        clearList = []
+        for bType, gValue1, gValue2 in self.__billboardDict.keys():
+            if bType != billboardType:
+                continue
+            if groupValue1 != None and groupValue1 != gValue1:
+                continue
+            if groupValue2 != None and groupValue2 != gValue2:
+                continue
+            key = (bType, gValue1, gValue2)
+            clearList.append(key)
+            
+        for bType, gValue1, gValue2 in clearList:
+            self.GetCrossBillboard(bType, gValue1, gValue2).ClearData()
         return
     
     # 保存数据 存数据库和realtimebackup
@@ -110,10 +135,10 @@
         self.__billboardType = billboardType
         self.__groupValue1 = groupValue1
         self.__groupValue2 = groupValue2
-        self.__maxCount = ShareDefine.CrossBillboard_MaxDataCount.get(billboardType, 100)
         self.__crossServerDataVer = 0 # 主服榜单数据版本
         self.__clientServerDataVer = 0 # 子服榜单数据版本
         self.__billboardList = [] # [tagDBCrossBillboard, ...] 
+        self.__idIndexDict = {} # {id:index, ...}
         self.__idOrderDict = {} # {id:名次, ...}
         self.__orderRuleList = None
         self.__sortDelay = False # 是否需要延迟排序
@@ -130,6 +155,7 @@
             self.SaveDRData("Clear")
         self.__billboardList = [] # [tagDBCrossBillboard, ...] 
         self.__idOrderDict = {} # {id:名次, ...}
+        self.__idIndexDict = {}
         
         self.UpdCrossServerDataVer(0)
         return
@@ -139,6 +165,7 @@
                       % (self.__billboardType, self.__groupValue1, self.__groupValue2, len(self.__billboardList)))
         self.__billboardList.sort(key=operator.attrgetter("CmpValue", "CmpValue2", "CmpValue3"), reverse=True)
         self.__idOrderDict = {} # 排序后重置,下次查询时更新并缓存
+        self.__idIndexDict = {}
         self.__sortDelay = False
         self.UpdCrossServerDataVer()
         return
@@ -172,22 +199,24 @@
         @param findID: 查找的ID
         @return: None or PyGameDataStruct.tagDBCrossBillboard()
         '''
-        idOrderDict = self.GetIDOrderDict()
-        if findID not in idOrderDict:
+        self.GetIDOrderDict()
+        if findID not in self.__idIndexDict:
             return None
-        order = idOrderDict[findID]
-        return self.__billboardList[order - 1]
+        idIndex = self.__idIndexDict[findID]
+        if idIndex >= len(self.__billboardList):
+            return None
+        return self.__billboardList[idIndex]
     
     def IndexOfByID(self, findID):
         ''' 根据ID查询所在榜单索引
         @param findID: 查找的ID
         @return: -1 or >=0
         '''
-        idOrderDict = self.GetIDOrderDict()
-        if findID not in idOrderDict:
+        self.GetIDOrderDict()
+        if findID not in self.__idIndexDict:
             return -1
-        order = idOrderDict[findID]
-        return order - 1
+        idIndex = self.__idIndexDict[findID]
+        return idIndex
     
     def SaveDRData(self, eventName="", addDataDict={}):
         ## 记录流向数据
@@ -224,7 +253,9 @@
     def GetIDOrderDict(self):
         ## 获取ID对应名次字典
         # @return: {ID:名次, ...}  名次从1开始
-        if not self.__idOrderDict:
+        if not self.__idOrderDict or not self.__idIndexDict:
+            self.__idOrderDict = {}
+            self.__idIndexDict = {}
             if self.__orderRuleList:
                 billboardDataCount = self.GetCount()
                 rankPre = 0
@@ -242,9 +273,12 @@
                         self.__idOrderDict[billboardData.ID] = orderReal
                         orderCountTotal -= 1
                         billboardIndex += 1
+                for order, billboardData in enumerate(self.__billboardList, 1):
+                    self.__idIndexDict[billboardData.ID] = order - 1
             else:
                 for order, billboardData in enumerate(self.__billboardList, 1):
                     self.__idOrderDict[billboardData.ID] = order
+                    self.__idIndexDict[billboardData.ID] = order - 1
         return self.__idOrderDict
     
     def SetOrderRuleList(self, orderRuleList):
@@ -252,15 +286,23 @@
         # @param orderRuleList: 排名所需值规则列表 [[order, needCmpValue], ...]
         self.__orderRuleList = orderRuleList
         self.__idOrderDict = {} # 设置后需重置,可能配置规则变化了导致实际排名可能变化
+        self.__idIndexDict = {}
         GameWorld.Log("设置排名所需值规则列表: billboardType=%s,groupValue1=%s,groupValue2=%s, %s" 
                       % (self.__billboardType, self.__groupValue1, self.__groupValue2, orderRuleList))
         return
     
     def GetCount(self): return len(self.__billboardList)
-    def GetMaxCount(self): return self.__maxCount
+    def GetMaxCount(self):
+        maxCountDict = IpyGameDataPY.GetFuncEvalCfg("CrossBillboardSet", 1, {})
+        return maxCountDict.get(self.__billboardType, 100)
     
-    def At(self, i): return self.__billboardList[i]
-    def IsFull(self): return len(self.__billboardList) >= self.__maxCount
+    def At(self, i):
+        billData = self.__billboardList[i]
+        if not billData and False:
+            billData = PyGameDataStruct.tagDBCrossBillboard() # 不会执行到,只为了.出代码提示
+        return billData
+    
+    def IsFull(self): return len(self.__billboardList) >= self.GetMaxCount()
     
     def UpdCrossServerDataVer(self, version=None):
         ## 更新跨服榜单数据版本号,用于跨服主服、子服验证数据版本,同步榜单数据用
@@ -291,6 +333,7 @@
         if syncBillboardList != None:
             self.__billboardList = self.__billboardList[:len(syncBillboardList)] # 直接用本服以后的排行数据实例clear后覆盖更新,不足的创建新实例
             self.__idOrderDict = {}
+            self.__idIndexDict = {}
             for i, syncData in enumerate(syncBillboardList):
                 ID, ID2, Name1, Name2, Type2, Value1, Value2, CmpValue, CmpValue2, CmpValue3, Value3, Value4, Value5, Value6, Value7, Value8, UserData = syncData
                 if i < len(self.__billboardList):
@@ -323,6 +366,7 @@
                 billboardData.CmpValue3 = CmpValue3
                 
                 self.__idOrderDict[ID] = i + 1
+                self.__idIndexDict[ID] = i
                 
             self.__clientServerDataVer = crossServerDataVer
             
@@ -331,7 +375,7 @@
 def CopyBillboardOnDay():
     billboardMgr = PyDataManager.GetCrossBillboardManager()
     for billboardType in ShareDefine.CrossBillboardTypeList:
-        if billboardType in [ShareDefine.Def_CBT_BossTrialSubmitBak, ShareDefine.Def_CBT_BossTrialSubmitFamilyBak]:
+        if billboardType in [ShareDefine.Def_CBT_BossTrialSubmitBak, ShareDefine.Def_CBT_BossTrialSubmitFamilyBak, ShareDefine.Def_CBT_CrossRealmPK]:
             continue
         groupList = billboardMgr.GetBillboardGroupList(billboardType)
         for billboardType, groupValue1, groupValue2 in groupList:
@@ -429,8 +473,8 @@
 #{
 #    tagHead        Head;
 #    BYTE        Type;        //榜单类型
-#    BYTE        GroupValue1;    // 分组值1
-#    BYTE        GroupValue2;    // 分组值2,与分组值1组合归为同组榜单数据
+#    DWORD        GroupValue1;    // 分组值1
+#    DWORD        GroupValue2;    // 分组值2,与分组值1组合归为同组榜单数据
 #    DWORD        StartIndex;    //查看的起始名次索引, 默认0
 #    BYTE        WatchCnt;    //查看条数,默认20,最大不超过100
 #    DWORD        WatchID;        //查看指定ID名次前后,如玩家ID、家族ID等
@@ -453,8 +497,21 @@
     GameWorld.DebugLog("玩家请求查看跨服排行榜: billboardType=%s,groupValue1=%s,groupValue2=%s" % (billboardType, groupValue1, groupValue2))
     
     # 请求查询跨服服务器
-    dataMsg = {"BillboardType":billboardType, "GroupValue1":groupValue1, "GroupValue2":groupValue2,
-               "QueryData":{"EventName":"View", "PlayerID":playerID, "StartIndex":startIndex, "WatchCnt":watchCnt, "WatchID":watchID}}
+    dataMsg = {"BillboardType":billboardType, "GroupValue1":groupValue1, "GroupValue2":groupValue2, "PlayerID":playerID, 
+               "QueryType":"View", "QueryData":{"StartIndex":startIndex, "WatchCnt":watchCnt, "WatchID":watchID}}
+    CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_QueryBillboard, dataMsg)
+    return
+
+def OnQueryPlayerBillboardRank(playerID, funcName, funcData, billboardType, groupValue1, groupValue2=0, tagPlayerID=0):
+    ## 查询玩家ID排名
+    if GameWorld.IsCrossServer():
+        return
+    if billboardType not in ShareDefine.CrossBillboardTypeList:
+        return
+    if not tagPlayerID:
+        tagPlayerID = playerID # 默认查自己
+    dataMsg = {"BillboardType":billboardType, "GroupValue1":groupValue1, "GroupValue2":groupValue2, "PlayerID":playerID,
+               "QueryType":"Ranking", "QueryData":{"PlayerID":tagPlayerID, "funcName":funcName, "funcData":funcData}}
     CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_QueryBillboard, dataMsg)
     return
 
@@ -463,11 +520,13 @@
     billboardType = msgData["BillboardType"]
     groupValue1 = msgData["GroupValue1"]
     groupValue2 = msgData["GroupValue2"]
+    playerID = msgData.get("PlayerID", 0) # 发起的玩家ID
+    queryType = msgData.get("QueryType", "") # 原数据返回子服
     queryData = msgData.get("QueryData", {}) # 原数据返回子服
-    SyncCrossBillboardToClientServer(billboardType, groupValue1, groupValue2, [serverGroupID], queryData)
+    SyncCrossBillboardToClientServer(billboardType, groupValue1, groupValue2, [serverGroupID], playerID, queryType, queryData)
     return
 
-def SyncCrossBillboardToClientServer(billboardType, groupValue1, groupValue2, serverGroupIDList=None, queryData=None):
+def SyncCrossBillboardToClientServer(billboardType, groupValue1, groupValue2, serverGroupIDList=None, playerID=0, queryType="", queryData=None):
     ## 同步跨服榜单到子服
     if not GameWorld.IsCrossServer():
         return
@@ -479,9 +538,17 @@
     billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1, groupValue2)
     billboardObj.DoDelaySort()
     idOrderDict = billboardObj.GetIDOrderDict()
-    crossServerDataVer = billboardObj.GetCrossServerDataVer()
-    msgData = {"BillboardType":billboardType, "GroupValue1":groupValue1, "GroupValue2":groupValue2,
-               "QueryData":queryData, "CrossServerDataVer":crossServerDataVer}
+    msgData = {"BillboardType":billboardType, "GroupValue1":groupValue1, "GroupValue2":groupValue2, "PlayerID":playerID,
+               "QueryType":queryType, "QueryData":queryData}
+    
+    # 查询名次
+    if queryType == "Ranking":
+        tagPlayerID = queryData.get("PlayerID", 0)
+        if not tagPlayerID:
+            return
+        queryData["OrderIndex"] = idOrderDict.get(tagPlayerID, 0) - 1 # -1-未上榜,0-第一名
+        CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_SyncBillboard, msgData, serverGroupIDList)
+        return
     
     # 有查询数据时才同步榜单数据列表,否则只同步数据版本号
     if queryData:
@@ -547,38 +614,30 @@
     billboardType = msgData["BillboardType"]
     groupValue1 = msgData["GroupValue1"]
     groupValue2 = msgData["GroupValue2"]
-    crossServerDataVer = msgData["CrossServerDataVer"]
-    syncBillboardList = msgData.get("BillboardDataList")
-    GameWorld.DebugLog("收到跨服服务器同步的排行榜信息: billboardType=%s,groupValue1=%s,groupValue2=%s,crossServerDataVer=%s" 
-                       % (billboardType, groupValue1, groupValue2, crossServerDataVer))
-    
-    #billboardMgr = PyDataManager.GetCrossBillboardManager()
-    #billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1, groupValue2)
-    #billboardObj.UpdClientServerBillboard(crossServerDataVer, syncBillboardList)
-    
-    queryData = msgData.get("QueryData")
-    if not queryData:
+    playerID = msgData.get("PlayerID", 0) # 发起的玩家ID
+    queryType = msgData.get("QueryType", "")
+    queryData = msgData.get("QueryData", {})
+    GameWorld.DebugLog("收到跨服服务器同步的排行榜信息: billboardType=%s,groupValue1=%s,groupValue2=%s,queryType=%s" 
+                       % (billboardType, groupValue1, groupValue2, queryType), playerID)
+    if not queryType or not queryData:
         return
     
-    eventName = queryData.get("EventName")
-    #eventData = queryData.get("EventData")
-    queryPlayerID = queryData.get("PlayerID", 0)
-    if not eventName or not queryPlayerID:
-        return
-    
-    queryPlayer = GameWorld.GetPlayerManager().FindPlayerByID(queryPlayerID)
-    if not queryPlayer:
-        return
-    
-    if eventName == "View":        
+    if queryType == "View":
+        queryPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
+        if not queryPlayer:
+            return
         watchID = queryData.get("WatchID", 0)
+        syncBillboardList = msgData.get("BillboardDataList")
         SyncCrossBillboardToPlayer(queryPlayer, billboardType, groupValue1, groupValue2, syncBillboardList, watchID)
-    #else:
-    #    idOrderDict = billboardObj.GetIDOrderDict()
-    #    order = idOrderDict.get(queryPlayerID, 0)
-    #    sysMsg = str([billboardType, groupValue1, groupValue2, eventName, eventData, order])
-    #    queryPlayer.MapServer_QueryPlayerResult(0, 0, "CrossBillboardOrder", sysMsg, len(sysMsg))
         
+    elif queryType == "Ranking":
+        funcName = queryData.get("funcName", "")
+        funcData = queryData.get("funcData", {})
+        #tagPlayerID = queryData.get("PlayerID", 0)
+        orderIndex = queryData.get("OrderIndex", 0)
+        if funcName == "QueryCrossPKSeasonOrder":
+            CrossRealmPK.OnQueryCrossPKSeasonOrderRet(playerID, funcData, orderIndex)
+            
     return
 
 def SyncCrossBillboardToPlayer(curPlayer, billboardType, groupValue1, groupValue2, billboardList, watchID):
@@ -735,6 +794,21 @@
                       id2=id2, autoSort=autoSort, value3=value3, value4=value4, value5=value5)
     return
 
+def UpdCrossBillboardPlayer(bType, playerID, groupValue1, cmpValue, cmpValue2=0, value1=0, value2=0, groupValue2=0, autoSort=True, **kwargs):
+    ## 通用的更新跨服玩家榜,GameServer直接调用
+    playerInfo = PlayerViewCache.GetShotCacheDict(playerID, "AccID", "ServerID", "Face", "FacePic")
+    name1 = playerInfo.get("Name", "")
+    name2 = playerInfo.get("AccID", "")
+    type2 = playerInfo.get("Job", 1)
+    if not value1:
+        value1 = playerInfo.get("RealmLV", 1)
+    value3 = playerInfo.get("Face", 0)
+    value4 = playerInfo.get("FacePic", 0)
+    value5 = playerInfo.get("ServerID", 0)
+    UpdCrossBillboard(bType, groupValue1, playerID, name1, name2, type2, value1, value2, cmpValue, cmpValue2, 
+                      autoSort=autoSort, value3=value3, value4=value4, value5=value5)
+    return
+
 def UpdCrossBillboard(billboardType, groupValue1, dataID, name1, name2, type2, value1, value2, cmpValue,
                       cmpValue2=0, cmpValue3=0, groupValue2=0, id2=0, autoSort=True, noSortAndSync=False,
                       **kwargs):
@@ -796,8 +870,8 @@
     billboardData.BillboardType = billboardType
     billboardData.ID = dataID
     billboardData.ID2 = id2
-    billboardData.Name1 = "" if len(name1) > 33 else name1
-    billboardData.Name2 = "" if len(name2) > 33 else name2
+    billboardData.SetName1(name1)
+    billboardData.SetName2(name2)
     billboardData.Type2 = type2
     billboardData.Value1 = value1
     billboardData.Value2 = value2
@@ -807,7 +881,12 @@
     billboardData.Value6 = kwargs.get("value6", 0)
     billboardData.Value7 = kwargs.get("value7", 0)
     billboardData.Value8 = kwargs.get("value8", 0)
-    billboardData.UserData = kwargs.get("userData", "")    
+    userData = kwargs.get("userData", "")
+    if userData and not isinstance(userData, str):
+        if isinstance(userData, dict) or isinstance(userData, list):
+            userData = json.dumps(userData, ensure_ascii=False)
+        userData = userData.replace(" ", "")
+    billboardData.UserData = userData   
     billboardData.DataLen = len(billboardData.UserData)    
     billboardData.CmpValue = cmpValue
     billboardData.CmpValue2 = cmpValue2

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