From 388823edfe6308cba6f76ca6dc4f20022c5cb2be Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 30 六月 2025 19:03:50 +0800 Subject: [PATCH] 10431 【英文】看广告获得限时代金券 --- ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py | 445 +++++++++++++++++++++++++++++++++++++++++++++++++++---- 1 files changed, 412 insertions(+), 33 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py index d7b975c..929b436 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py @@ -166,10 +166,9 @@ Def_Notify_WorldKey_VSFamilyInfo = "VSFamilyInfo" # 仙盟联赛对战仙盟信息 Def_Notify_WorldKey_ChampionFamilyID = "ChampionFamilyID" # 仙盟联赛上次冠军仙盟ID -Def_Notify_WorldKey_FamilyBossOpenCount = "FamilyBossOpenCount" # 仙盟boss开启次数 - Def_Notify_WorldKey_FamilyPartyInfo = "FamilyPartyInfo" # 仙盟宴会数据 Def_Notify_WorldKey_FamilyPartyAddFamilyActivity = "FamilyPartyAddFamilyActivity" # 仙盟宴会地图成员增加仙盟活跃令 +Def_Notify_WorldKey_FamilyZhenfaInfo = "FamilyZhenfaInfo" # 仙盟阵法数据 Def_Notify_WorldKey_AddFamilyAuctionItem = "AddFamilyAuctionItem" # 添加仙盟拍品 Def_Notify_WorldKey_AddSystemAuctionItem = "AddSystemAuctionItem" # 添加系统拍品 @@ -183,9 +182,55 @@ Def_Notify_WorldKey_CrossPKSeasonID = "CrossPKSeasonID" # 本服跨服PK当前赛季 Def_Notify_WorldKey_CrossPKSeasonState = "CrossPKSeasonState" # 本服跨服PK赛季状态 0-关闭,1-开启中 +Def_Notify_WorldKey_CrossChampionshipState = "CrossChampionshipState" # 跨服排位赛状态 +Def_Notify_WorldKey_CrossChampionshipStateError = "CrossChampionshipStateError" # 跨服排位赛状态是否已经异常 + Def_Notify_WorldKey_LuckyCloudBuyInfo = "LuckyCloudBuyInfo" # 本服幸运云购最新一期信息 Def_Notify_WorldKey_CrossBattlefieldCallTeamInfo = "CrossBattlefieldCallTeamInfo" # 跨服战场召集队伍信息 +Def_Notify_WorldKey_CrossBattlefieldSysCallBuyInfo = "CrossBattlefieldSysCallBuyInfo" # 跨服战场系统场次购买召集信息 + +Def_Notify_WorldKey_FuncTeamMemIDInfo = "FuncTeamMemIDInfo" # 功能队伍成员ID信息 + +CrossChampionshipState_Guess8 = 80 #8强竞猜 +CrossChampionshipState_Group64 = 641 #64强分组 +CrossChampionshipState_Enter64 = 642 #64强进场 +CrossChampionshipState_Fight64 = 643 #64强战斗 +CrossChampionshipState_Group32 = 321 #32强分组 +CrossChampionshipState_Enter32 = 322 #32强进场 +CrossChampionshipState_Fight32 = 323 #32强战斗 +CrossChampionshipState_Group16 = 161 #16强分组 +CrossChampionshipState_Enter16 = 162 #16强进场 +CrossChampionshipState_Fight16 = 163 #16强战斗 +CrossChampionshipState_Guess4 = 40 #4强竞猜 +CrossChampionshipState_Group8 = 81 #8强分组 +CrossChampionshipState_Enter8 = 82 #8强进场 +CrossChampionshipState_Fight8 = 83 #8强战斗 +CrossChampionshipState_GroupSemi = 41 #半决赛分组 +CrossChampionshipState_EnterSemi = 42 #半决赛进场 +CrossChampionshipState_FightSemi = 43 #半决赛战斗 +CrossChampionshipState_GroupFinal = 21 #决赛分组 +CrossChampionshipState_EnterFinal = 22 #决赛进场 +CrossChampionshipState_FightFinal = 23 #决赛战斗 +#跨服排位争霸赛状态流程列表,必须按顺序,中间不可跳过步骤 +CrossChampionshipStateList = [CrossChampionshipState_Guess8, + CrossChampionshipState_Group64, CrossChampionshipState_Enter64, CrossChampionshipState_Fight64, + CrossChampionshipState_Group32, CrossChampionshipState_Enter32, CrossChampionshipState_Fight32, + CrossChampionshipState_Group16, CrossChampionshipState_Enter16, CrossChampionshipState_Fight16, + CrossChampionshipState_Guess4, + CrossChampionshipState_Group8, CrossChampionshipState_Enter8, CrossChampionshipState_Fight8, + CrossChampionshipState_GroupSemi, CrossChampionshipState_EnterSemi, CrossChampionshipState_FightSemi, + CrossChampionshipState_GroupFinal, CrossChampionshipState_EnterFinal, CrossChampionshipState_FightFinal + ] + +#跨服排位可进入战斗的状态信息 {状态:对应分组标识, ...} +CrossChampionshipEnterStateInfo = {CrossChampionshipState_Enter64:64, + CrossChampionshipState_Enter32:32, + CrossChampionshipState_Enter16:16, + CrossChampionshipState_Enter8:8, + CrossChampionshipState_EnterSemi:4, + CrossChampionshipState_EnterFinal:2, + } Def_Notify_WorldKey_GameWorldBossRebornCross = 'BossRebornCross_%s_%s' # 跨服世界boss重生, 参数为(zoneID, bossID) Def_Notify_WorldKey_GameWorldBossReborn = 'BossReborn_%s' # 世界boss重生, 参数为(bossID) @@ -245,6 +290,17 @@ OperationActionName_HorsePetFeast = "ActHorsePetFeast" # 骑宠盛宴活动 OperationActionName_GarbageSorting = "ActGarbageSorting" # 垃圾分类活动 OperationActionName_XianXiaMJ = "ActXianXiaMJ" # 仙匣秘境活动 +OperationActionName_GodGift = "ActGodGift" # 天帝礼包活动 +OperationActionName_BuyOne = "ActBuyOne" # 买一送多活动 +OperationActionName_BossTrial = "ActBossTrial" # Boss历练 +OperationActionName_ActLoginNew = "ActLoginNew" # 登录活动-新 +OperationActionName_ActTask = "ActTask" # 活动任务 +OperationActionName_BuyCountGift = "ActBuyCountGift" # 购买次数礼包活动 +OperationActionName_FamilyCTGAssist = "ActFamilyCTGAssist" # 仙盟充值协助 +OperationActionName_Gubao = "ActGubao" # 古宝养成活动 +OperationActionName_HorsePetTrain = "ActHorsePetTrain" # 骑宠养成活动 +OperationActionName_Yunshi = "ActYunshi" # 运势活动 +OperationActionName_Lunhuidian = "ActLunhuidian" # 轮回殿活动 #节日活动类型列表 - 该类型无视开服天,日期到了就开启 FeastOperationActionNameList = [OperationActionName_FeastWeekParty, OperationActionName_FeastRedPacket, OperationActionName_RechargeRebateGold, OperationActionName_GrowupBuy, @@ -263,7 +319,12 @@ OperationActionName_DailyGiftbag, OperationActionName_SingleRecharge, OperationActionName_CollectWords, OperationActionName_ManyDayRecharge, OperationActionName_Turntable, OperationActionName_HorsePetFeast, OperationActionName_GarbageSorting, - OperationActionName_XianXiaMJ, + OperationActionName_XianXiaMJ, OperationActionName_GodGift, + OperationActionName_BuyOne, OperationActionName_BossTrial, + OperationActionName_ActLoginNew, OperationActionName_ActTask, + OperationActionName_BuyCountGift, OperationActionName_FamilyCTGAssist, + OperationActionName_Gubao, OperationActionName_HorsePetTrain, OperationActionName_Yunshi, + OperationActionName_Lunhuidian, ] + FeastOperationActionNameList #需要记录开启活动时的世界等级的运营活动 NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell, @@ -277,6 +338,7 @@ OperationActionName_FeastLogin, OperationActionName_XianXiaMJ, OperationActionName_FeastWish, OperationActionName_FeastTravel, OperationActionName_ManyDayRecharge, OperationActionName_SingleRecharge, + OperationActionName_GodGift, ] #支持多活动分组编号的活动名 @@ -285,31 +347,54 @@ OperationActionName_SpringSale, OperationActionName_FlashSale, OperationActionName_ManyDayRecharge, OperationActionName_SingleRecharge, OperationActionName_Turntable, OperationActionName_HorsePetFeast, OperationActionName_GarbageSorting, - OperationActionName_XianXiaMJ, + OperationActionName_XianXiaMJ, OperationActionName_GodGift, + OperationActionName_BuyOne, OperationActionName_BossTrial, + OperationActionName_ActLoginNew, OperationActionName_ActTask, + OperationActionName_BuyCountGift, OperationActionName_FamilyCTGAssist, + OperationActionName_Gubao, OperationActionName_HorsePetTrain, OperationActionName_Yunshi, + OperationActionName_Lunhuidian, ] #跨服运营活动表名定义 CrossActName_CTGBillboard = "CrossActCTGBillboard" # 充值排行榜 +CrossActName_AllRecharge = "CrossActAllRecharge" # 全民充值 CrossActName_LuckyCloudBuy = "CrossActLuckyCloudBuy" # 幸运云购 +CrossActName_BossTrial = "CrossActBossTrial" # Boss历练 - 跨服 +CrossActName_XianXiaMJ = "CrossActXianXiaMJ" # 仙匣秘境 - 跨服 +CrossActName_Gubao = "CrossActGubao" # 古宝养成 - 跨服 +CrossActName_HorsePetTrain = "CrossActHorsePetTrain" # 骑宠养成 - 跨服 +CrossActName_Lianqi = "CrossActLianqi" # 炼器 - 跨服 +CrossActName_FamilyGCZ = "CrossActFamilyGCZ" # 仙盟攻城战 #跨服运营活动列表 -CrossActNameList = [CrossActName_CTGBillboard, CrossActName_LuckyCloudBuy] +CrossActNameList = [CrossActName_CTGBillboard, CrossActName_AllRecharge, CrossActName_LuckyCloudBuy, CrossActName_BossTrial, + CrossActName_XianXiaMJ, CrossActName_Gubao, CrossActName_HorsePetTrain, CrossActName_Lianqi, CrossActName_FamilyGCZ] #需要锁定活动分区分配直到活动结束的跨服运营活动,即使热更分区配置,也不会改变正在活动中的分区设定,直到活动结束 -CrossActLockServerGroupIDList = [CrossActName_CTGBillboard] +CrossActLockServerGroupIDList = [CrossActName_CTGBillboard, CrossActName_AllRecharge] #活动信息字典key定义 ActKey_ID = "ID" # 活动ID,唯一标识的ID,一般是活动开启的time值 ActKey_State = "State" # 活动状态 0-未开启, >0开启中,也代表当日的第几个时间段 +ActKey_StateJoin = "StateJoin" # 活动某些功能可参与状态 0-还不可参与, >0可参与,一般可参与时该状态等于state +ActKey_StateError = "StateError" # 按流程走的活动状态是否已异常 ActKey_CfgID = "CfgID" # 活动表配置ID ActKey_ActNum = "ActNum" # 活动分组编号 ActKey_DayIndex = "DayIndex" # 当前活动天索引,0开始,代表第1天 ActKey_TemplateID = "TemplateID" # 当前活动模板ID ActKey_WorldLV = "WorldLV" # 活动开启时世界等级 ActKey_WorldLVList = "WorldLVList" # 活动每天的世界等级列表 +ActKey_StartDateSync = "StartDateSync" # 特殊指定同步前端的开始日期 ActKey_ServerIDRangeList = "ServerIDRangeList" # 活动服务器ID范围信息 ActKey_IpyDataInfo = "IpyDataInfo" # 活动对应 IpyData 信息 ActKey_DBInfo = "DBInfo" # 保存db的历史活动信息 + +#活动参与状态 +( +ActStateJoin_None, # 参与前或未开启 0 +ActStateJoin_Start, # 开启参与中 1 +ActStateJoin_End, # 参与结束,仅有配置参与时间段的活动有该状态 2 +) = range(3) #答题类型枚举 Def_Game_ExamTypeList = range(1, 4 + 1) @@ -350,7 +435,9 @@ Def_ViewExpType_SysEx, #系统给经验-不需要展示倍率 用来区别于类型0 7 Def_ViewExpType_LYZS, #烈焰战神 特殊特效 8 Def_ViewExpType_Activity, #活跃吸纳 9 -) = range(0, 10) + Def_ViewExpType_Chuangong, #传功经验10 + Def_ViewExpType_Guaji, #挂机收益11 +) = range(0, 12) #物品相关操作类型 @@ -638,6 +725,50 @@ Def_Effect_WingTrainAttrPer = 157 # 翅膀培养属性加成(攻防血) Def_Effect_PeerlessWeaponTrainAttrPer = 158 # 灭世培养属性加成(攻防血) Def_Effect_PeerlessWeapon2TrainAttrPer = 159 # 弑神培养属性加成(攻防血) +Def_Effect_LianTiAttrPer = 160 # 炼体属性百分比(攻防血) + +Def_Effect_AffairSpeedPer = 161 # 仙盟事务速度加成 +Def_Effect_FamilyBossHurtPer = 162 # 仙盟BOSS伤害加成 +Def_Effect_FamilyWarHPPer = 163 # 仙盟联赛生命加成 +Def_Effect_FamilyWarAtkPer = 164 # 仙盟联赛攻击加成 +Def_Effect_FamilySitExpPer = 165 # 仙盟打坐经验加成 + +Def_Effect_BossFinalHurtPer = 166 # Boss最终伤害万分率 + +#法器生命百分比 +Def_Effect_FaQiMaxHPPer = 167 +#法器攻击百分比 +Def_Effect_FaQiAtkPer = 168 +#法器防御百分比 +Def_Effect_FaQiDefPer = 169 + +#坐骑幻化生命加成 +Def_Effect_HorseSkinMaxHPPer = 170 # 坐骑幻化生命加成 +#坐骑幻化攻击加成 +Def_Effect_HorseSkinAtkPer = 171 # 坐骑幻化攻击加成 +#坐骑幻化防御加成 +Def_Effect_HorseSkinDefPer = 172 # 坐骑幻化防御加成 + +#称号生命加成 +Def_Effect_TitleMaxHPPer = 173 # 称号生命加成 +#称号攻击加成 +Def_Effect_TitleAtkPer = 174 # 称号攻击加成 +#称号防御加成 +Def_Effect_TitleDefPer = 175 # 称号防御加成 + +#头像生命加成 +Def_Effect_FaceMaxHPPer = 176 # 头像生命加成 +#头像攻击加成 +Def_Effect_FaceAtkPer = 177 # 头像攻击加成 +#头像防御加成 +Def_Effect_FaceDefPer = 178 # 头像防御加成 + +#头像框生命加成 +Def_Effect_FacePicMaxHPPer = 179 # 头像框生命加成 +#头像框攻击加成 +Def_Effect_FacePicAtkPer = 180 # 头像框攻击加成 +#头像框防御加成 +Def_Effect_FacePicDefPer = 181 # 头像框防御加成 #增加%d物理伤害值,其中a值为伤害值 Def_Effect_AddAtk = 1005 @@ -740,11 +871,19 @@ Def_BT_CharmTotal, #魅力总榜 30 Def_BT_CharmWeek, #魅力周榜 Def_BT_CharmDay, #魅力日榜 + Def_BT_BossTrialSubmit, #提交boss凭证榜 (boss历练活动) + Def_BT_AlineInvade, #异兽入侵 + Def_BT_BossTrialSubmitBak, #提交boss凭证榜 (boss历练活动 - 上一期) 35 + Def_BT_BossTrialSubmitFamily, #提交boss凭证仙盟榜 (boss历练活动) + Def_BT_BossTrialSubmitFamilyBak, #提交boss凭证仙盟榜 (boss历练活动 - 上一期) + Def_BT_XianXiaMJScore, #仙匣秘境积分榜 (仙匣秘境活动) + Def_BT_GubaoScore, #古宝养成积分榜 (古宝养成活动) + Def_BT_HorsePetTrainScore, #骑宠养成积分榜 (骑宠养成活动) 40 Def_BT_Max, #排行榜最大类型 -) = range(0, 32 + 2) +) = range(0, 40 + 2) -''' 跨服排行榜类型, 从 150 开始 +''' 跨服排行榜类型, 从 150 开始,最大条数在功能配置表 CrossBillboardSet 配置,没配默认100 与本服榜单存储的是不一样的数据库表格,理论上类型可以和本服榜单类型重复,为了做下区分防误导,跨服榜单从 150 开始 跨服榜单表(tagDBCrossBillboard) 本服榜单表(tagDBBillboard) @@ -754,7 +893,23 @@ Def_CBT_BattlefieldWJoin, # 跨服战场每周参与榜 151 Def_CBT_BattlefieldWCall, # 跨服战场每周召集榜 152 Def_CBT_BattlefieldWScore, # 跨服战场每周积分榜 153 -) = range(150, 153 + 1) +Def_CBT_BattlefieldWScoreLastWeek, # 跨服战场上周积分榜 154 +Def_CBT_YaomoBossHurt, # 跨服妖魔boss最新一次伤血排名 155 +Def_CBT_FamilyFlagwar, # 逐鹿万界 - 单场榜 156 +Def_CBT_FamilyFlagwarWeek, # 逐鹿万界 - 周总榜 157 +Def_CBT_BossTrialSubmit, # boss凭证 - 个人榜 158 +Def_CBT_BossTrialSubmitBak, # boss凭证 - 个人榜 上一期 159 +Def_CBT_BossTrialSubmitFamily, # boss凭证 - 仙盟榜 160 +Def_CBT_BossTrialSubmitFamilyBak, # boss凭证 - 仙盟榜 上一期 161 +Def_CBT_XianXiaMJScore, # 仙匣秘境积分 - 个人榜 162 +Def_CBT_GubaoScore, # 古宝养成积分 - 个人榜 163 +Def_CBT_HorsePetTrainScore, # 骑宠养成积分 - 个人榜 164 +Def_CBT_CrossRealmPK, # 跨服PK竞技场 165 +Def_CBT_LianqiScore, # 炼器积分 - 个人榜 166 +Def_CBT_FamilyGCZScore, # 仙盟攻城战 - 仙盟积分总榜 167 (zoneID, 0) +Def_CBT_FamilyGCZPlayerHurt, # 仙盟攻城战 - 玩家伤害总榜 168 (zoneID, 0) +Def_CBT_FamilyGCZRoundHurt, # 仙盟攻城战 - 本轮分组仙盟伤害榜 169 (zoneID, batType*100+groupNum) +) = range(150, 169 + 1) #职业对应战力排行榜类型 JobFightPowerBillboardDict = { @@ -768,6 +923,9 @@ Def_BT_LV, Def_BT_FightPower_Horse, Def_BT_FightPower_Pet, Def_BT_TrialTower, Def_BT_OffLineEfficient, Def_BT_SkyTower, Def_BT_CharmTotal, Def_BT_CharmWeek, Def_BT_CharmDay ] + +#仙盟榜单类型 +FamilyBillboardList = [Def_BT_BossTrialSubmitFamily, Def_BT_BossTrialSubmitFamilyBak] ##---比率--- #百分率 @@ -994,7 +1152,39 @@ CDBPlayerRefresh_ExAttr18, # ExAttr18 CDBPlayerRefresh_ExAttr19, # ExAttr19 CDBPlayerRefresh_CharmLV, # 魅力等级 239 -) = range(146, 240) +CDBPlayerRefresh_BTGMPoint, # BT版GM令 240 +CDBPlayerRefresh_GuShenMoney, # 古神币 241 +CDBPlayerRefresh_GongdePoint, # 功德点 242 +CDBPlayerRefresh_CashPoint, # 现金点 243 +CDBPlayerRefresh_ExAttr20, # ExAttr20 244 +CDBPlayerRefresh_JiYuan, # 机缘币 245 +CDBPlayerRefresh_BTGMYuE, # BTGM余额 246 +CDBPlayerRefresh_SuccessScore, # 成就积分 247 +CDBPlayerRefresh_FamilyFlagWarPoint, # 成就积分 248 +CDBPlayerRefresh_ComboDefRate, # 抗连击概率 249 +CDBPlayerRefresh_AtkBackRate, # 反击概率 250 +CDBPlayerRefresh_AtkBackDefRate, # 抗反击概率 251 +CDBPlayerRefresh_SuckHPPer, # 吸血比率 252 +CDBPlayerRefresh_SuckHPDefPer, # 抗吸血比率 253 +CDBPlayerRefresh_Xiantao, # 仙桃 254 +CDBPlayerRefresh_CurePer, # 强化治疗 255 +CDBPlayerRefresh_CureDefPer, # 弱化治疗 256 +CDBPlayerRefresh_PetStrengthenPer, # 强化灵兽 257 +CDBPlayerRefresh_PetWeakenPer, # 弱化灵兽 258 +CDBPlayerRefresh_SuperHitHurtPer, # 强化暴伤 259 +CDBPlayerRefresh_SuperHitHurtDefPer, # 弱化暴伤 260 +CDBPlayerRefresh_Lingyu, # 灵玉 261 +CDBPlayerRefresh_BossTrial, # 凭证积分 262 +CDBPlayerRefresh_GatherSoul, # 聚魂精华 263 +CDBPlayerRefresh_BossFinalHurtPer, # Boss最终输出伤害百分比 264 +CDBPlayerRefresh_HorsePetTrainScore, # 骑宠养成积分 265 +CDBPlayerRefresh_GubaoTrainScore, # 古宝养成积分 266 +CDBPlayerRefresh_TiandaoFruit, # 天道果 267 +CDBPlayerRefresh_Tuijinbi, # 推金币次数 268 +CDBPlayerRefresh_PayCoinDay, # 代币时效 269 +CDBPlayerRefresh_XianyuanScore, # 仙缘积分 270 +CDBPlayerRefresh_HuanjinggeScore, # 幻境阁积分 271 +) = range(146, 272) TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子) TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来) @@ -1015,6 +1205,39 @@ TYPE_Price_SoulCore = 30 # 核心环 TYPE_Price_FuncSysPrivilege = 31 # 功能系统特权令 TYPE_Price_Environment = 32 # 环保值 +TYPE_Price_BTGMPoint = 33 # BT版GM令 +TYPE_Price_GuShenMoney = 34 # 古神币 +TYPE_Price_GongdePoint = 35 # 功德点 +TYPE_Price_CashPoint = 36 # 现金点 +TYPE_Price_JiYuan = 37 # 机缘币 +TYPE_Price_BTGMYuE = 38 # GM余额 +TYPE_Price_SuccessSocre = 39 # 成就积分 +TYPE_Price_FamilyFlagWarPoint = 40 # 万界积分 +TYPE_Price_Xiantao = 41 # 仙桃 +TYPE_Price_Lingyu = 42 # 灵玉 +TYPE_Price_BossTrial = 43 # boss历练凭证积分 +TYPE_Price_GatherSoul = 44 # 聚魂精华 +TYPE_Price_HorsePetTrainScore = 45 # 骑宠养成积分 +TYPE_Price_GubaoTrainScore = 46 # 古宝养成积分 +TYPE_Price_TiandaoFruit = 47 # 天道果 +TYPE_Price_Tuijinbi = 48 # 推金币次数 +TYPE_Price_XianyuanScore = 49 # 仙缘积分 +TYPE_Price_HuanjinggeScore = 50 # 幻境阁积分 +TYPE_Price_PayCoinDay = 98 # 代币时效,每日过天重置 +TYPE_Price_PayCoin = 99 # 代币 + +#key可用于遍历所有货币,value仅GM相关会用到 +MoneyNameDict = { + 1:"仙玉", 2:"绑玉", 3:"铜钱", 6:"战盟贡献度", 10:"战盟仓库积分", 13:"境界修行点", 14:"符印融合石", 15:"仙盟活跃令", + 16:"助战积分", 18:"荣誉", 19:"Boss积分", 23:"符印精华", 24:"符印碎片", 25:"寻宝积分", 26:"集市额度", 27:"丹精", 28:"魂尘", + 29:"聚魂碎片", 30:"核心环", 31:"功能特权令", 32:"环保值", 33:"GM令", 34:"古神币", 35:"功德点", + 39:"成就积分", 40:"万界积分", 43:"凭证积分", 44:"聚魂精华", 45:"骑宠养成积分", 46:"古宝养成积分", 47:"天道果", 48:"推金币次数", + 49:"仙缘积分", 50:"幻境阁积分", + 98:"代币时效", 99:"代币" + } + +#需要记录累计消耗的货币类型 +UseTotalPriceTypeList = [TYPE_Price_TiandaoFruit] #以下是旧的金钱类型 TYPE_Price_Magic_Integral = 101 # 魔方寻宝积分 @@ -1040,6 +1263,20 @@ TYPE_Price_BossActScore:CDBPlayerRefresh_BossActScore, TYPE_Price_FuncSysPrivilege:CDBPlayerRefresh_FuncSysPrivilege, TYPE_Price_Environment:CDBPlayerRefresh_Environment, + TYPE_Price_BTGMPoint:CDBPlayerRefresh_BTGMPoint, + TYPE_Price_GuShenMoney:CDBPlayerRefresh_GuShenMoney, + TYPE_Price_GongdePoint:CDBPlayerRefresh_GongdePoint, + TYPE_Price_SuccessSocre:CDBPlayerRefresh_SuccessScore, + TYPE_Price_FamilyFlagWarPoint:CDBPlayerRefresh_FamilyFlagWarPoint, + TYPE_Price_BossTrial:CDBPlayerRefresh_BossTrial, + TYPE_Price_GatherSoul:CDBPlayerRefresh_GatherSoul, + TYPE_Price_HorsePetTrainScore:CDBPlayerRefresh_HorsePetTrainScore, + TYPE_Price_GubaoTrainScore:CDBPlayerRefresh_GubaoTrainScore, + TYPE_Price_TiandaoFruit:CDBPlayerRefresh_TiandaoFruit, + TYPE_Price_Tuijinbi:CDBPlayerRefresh_Tuijinbi, + TYPE_Price_XianyuanScore:CDBPlayerRefresh_XianyuanScore, + TYPE_Price_HuanjinggeScore:CDBPlayerRefresh_HuanjinggeScore, + TYPE_Price_PayCoinDay:CDBPlayerRefresh_PayCoinDay, } # 支持负值的货币及对应0418刷新类型 @@ -1083,9 +1320,16 @@ GameFuncID_LittleHelper = 146 # 小助手 GameFuncID_TJG = 147 # 脱机挂 GameFuncID_SuperGift = 150 # 超值礼包 +GameFuncID_CrossRealmPK = 157 # 跨服天梯 +GameFuncID_PenglaiBoss = 162 # 蓬莱仙境 GameFuncID_ZhuXianBoss = 163 # 诛仙BOSS GameFuncID_Arena = 195 # 竞技场 GameFuncID_FaQi = 199 # 法器 +GameFuncID_LianTi = 207 # 炼体 +GameFuncID_CrossBattlefield = 208 # 跨服古神战场 +GameFuncID_Championship = 210 # 排位 +GameFuncID_MineArea = 227 # 福地 +GameFuncID_Guaji = 228 # 挂机 # 以下为暂时无用的 GameFuncID_Truck = 33 # 运镖 GameFuncID_RunDaily = 34 # 日常跑环 @@ -1158,7 +1402,46 @@ Def_Weapon_Dual_Hands, # 双持(左右手可互换) ) = range(3) -#玩家通用信息记录类型 +#膜拜类型 +Def_WorshipTypeList = ( + Def_WorshipType_ServerNaming, # 服务器冠名 1 + Def_WorshipType_CrossChampionship, # 跨服排位冠军 2 + Def_WorshipType_CrossBossTrial, # 跨服boss凭证 3 + Def_WorshipType_CrossXianXiaMJ, # 跨服秘境寻宝 4 + Def_WorshipType_CrossHorsePetTrain, # 跨服骑宠养成 5 + Def_WorshipType_CrossGubaoTrain, # 跨服古宝养成 6 + Def_WorshipType_FamilyGCZ, # 仙盟攻城战 7 + ) = range(1, 1 + 7) + +#跨服膜拜类型 +Def_WorshipTypeCross = [Def_WorshipType_CrossChampionship, Def_WorshipType_CrossBossTrial, Def_WorshipType_CrossXianXiaMJ, + Def_WorshipType_CrossHorsePetTrain, Def_WorshipType_CrossGubaoTrain, Def_WorshipType_FamilyGCZ, + ] + +#玩家记录类型 +Def_PlayerRecTypeList = ( + Def_PlayerRecType_WorshipPlayer, # 被膜拜的玩家 1 + Def_PlayerRecType_WorshipDaily, # 玩家每日膜拜记录 2 + Def_PlayerRecType_PayCoin, # 代币记录 3 + Def_PlayerRecType_OfflineUnprocessed, # 离线未处理的逻辑 4 + Def_PlayerRecType_MineAreaRecord, # 福地其他记录信息 5 + ) = range(1, 1 + 5) + +#通用信息记录类型 - 新 从 300 开始,原通用记录类型最大到255 +Def_GameRecTypeList = ( + Def_GameRecType_Xiangong, # 仙宫记录 300 + Def_GameRecType_FamilyDelSyncCross, # 仙盟删除同步跨服状态本服记录, familyID 301 + Def_GameRecType_FamilyGCZMgr, # 仙盟攻城战公共管理信息记录, zoneID 302 + Def_GameRecType_FamilyGCZJoinFamily, # 仙盟攻城战参与仙盟信息, zoneID 303 + Def_GameRecType_FamilyGCZJoinMember, # 仙盟攻城战参与成员信息, zoneID 304 + Def_GameRecType_FamilyGCZCityWall, # 仙盟攻城战城池信息, zoneID 305 + ) = range(300, 1 + 305) +#通用信息记录新 - 字典key配置,如果有配置,则可额外按对应记录Value值存储字典,方便快速取值,可配置Value编号 1~8,配空默认 Value1 +Def_GameRecValueKeyDict = { + Def_GameRecType_Xiangong:[1], + } + +#通用信息记录类型 Def_UniversalGameRecTypeList = ( Def_UniversalGameRecType_XMZZPKInfoRecord, # 仙魔之争信息记录0 Def_UniversalGameRecType_HijackTruck, # 劫镖1 @@ -1192,14 +1475,14 @@ Def_UniversalGameRecType_BossInfo, # boss信息29 Def_UniversalGameRecType_CrossBossInfo, # 跨服boss信息 30 Def_UniversalGameRecType_BossFirstKill, # boss首杀 31 - Def_UniversalGameRecType_32, - Def_UniversalGameRecType_33, - Def_UniversalGameRecType_34, - Def_UniversalGameRecType_35, - Def_UniversalGameRecType_36, - Def_UniversalGameRecType_37, - Def_UniversalGameRecType_38, - Def_UniversalGameRecType_39, + Def_UniversalGameRecType_CrossCollect, # 跨服采集记录信息 32 + Def_UniversalGameRecType_CrossChampionshipGroup, # 跨服排位争霸赛分组信息 33 + Def_UniversalGameRecType_CrossChampionshipGuess, # 跨服排位争霸赛竞猜记录信息 34 + Def_UniversalGameRecType_CrossChampionshipOfficial, # 跨服排位争霸赛最终排名官职信息 35 + Def_UniversalGameRecType_CrossChampionshipOffChallenge, # 跨服排位争霸赛官职挑战信息 36 + Def_UniversalGameRecType_CrossActAllRecharge, # 跨服全服充值活动信息 37 + Def_UniversalGameRecType_CrossBattleChampionGroup, # 跨服战场冠军赛分组信息 38 + Def_UniversalGameRecType_CrossYaomoBossHurtInfo, # 跨服妖魔boss伤血信息 39 Def_UniversalGameRecType_40, Def_UniversalGameRecType_RedPacketRecord, # 红包产出结果记录41 Def_UniversalGameRecType_42, @@ -1254,12 +1537,16 @@ Def_ActionType_LeaderImpeachTime, # 族长下线了多久5 Def_ActionType_FamilyBossFB, #记录家族boss副本信息6 Def_ActionType_FamilyStore, #记录战盟仓库操作记录7 - Def_ActionType_XXX8, #8 + Def_ActionType_FamilyZhenfa, #仙盟阵法8 Def_ActionType_XXX9, #9 Def_ActionType_XXX10, #10 Def_ActionType_OfficerModelEquip, #记录家族有职位的成员模型装备信息11 Def_ActionType_FamilyEvent, #记录家族事件12 - ) = range(0, 13) + Def_ActionType_BossTrialSubmit, #boss凭证提交 13 + Def_ActionType_FamilyCTGAssist, #仙盟充值协助活动 14 + Def_ActionType_FamilyEmblem, #仙盟时效徽章信息 15 + Def_ActionType_Zhenbaoge, #珍宝阁 16 + ) = range(0, 17) # 家族行为事件类型定义; Def_ActionType_FamilyEvent; 存与事件记录Value1 # 通用:time-时间;name-玩家;value1-事件类型 @@ -1351,17 +1638,19 @@ # 跨服服务器发送子服信息定义 CrossServerMsg_CrossServerState = "CrossServerState" # 跨服服务器状态变更 +CrossServerMsg_PlayerLoginout = "PlayerLoginout" # 玩家上下线状态同步 CrossServerMsg_ExitCrossServer = "ExitCrossServer" # 退出跨服服务器 +CrossServerMsg_SendFakePack = "SendFakePack" # 给子服玩家发送封包 CrossServerMsg_Notify = "Notify" # 提示信息 CrossServerMsg_ChatCrossWorld = "ChatCrossWorld" # 跨服世界聊天 CrossServerMsg_ViewPlayerCacheRet = "ViewPlayerCacheRet"# 查看跨服玩家信息结果 +CrossServerMsg_PullPlayerViewCache = "PullPlayerViewCache"# 拉取玩家缓存数据 +CrossServerMsg_PlayerPackDataState = "PlayerPackDataState"# 玩家打包数据同步状态 +CrossServerMsg_PullPlayerPackData = "PullPlayerPackData"# 拉取玩家打包数据 +CrossServerMsg_PushPlayerPackData = "PushPlayerPackData"# 推送玩家打包数据 CrossServerMsg_PKMatchReqRet = "PKMatchReqRet" # 跨服PK匹配请求结果 -CrossServerMsg_PKMatchResult = "PKMatchResult" # 跨服PK匹配结果 -CrossServerMsg_PKReadyOKRoomList = "PKReadyOKRoomList" # 跨服PK已准备好的房间列表 -CrossServerMsg_PKTimeoutRoomList = "PKTimeoutRoomList" # 跨服PK已超时的房间列表 CrossServerMsg_PKOverInfo = "PKOverInfo" # 跨服PK结果 CrossServerMsg_PKSeasonInfo = "PKSeasonInfo" # 跨服PK赛季信息 -CrossServerMsg_PKSyncBillboard = "PKSyncBillboard" # 跨服PK同步排行榜 CrossServerMsg_SyncBillboard = "SyncBillboard" # 跨服同步排行榜 CrossServerMsg_CrossBossInfo = "CrossBossInfo" # 跨服Boss信息 CrossServerMsg_CrossBossState = "CrossBossState" # 跨服Boss状态 @@ -1372,6 +1661,7 @@ CrossServerMsg_NPCInfoRet = "NPCInfoRet" # 跨服地图NPC信息 CrossServerMsg_CollectNPCOK = "CollectNPCOK" # 采集NPC完成 CrossServerMsg_EnterFBRet = "EnterFBRet" # 请求进入跨服副本返回信息 +CrossServerMsg_EnterVSRoomRet = "EnterVSRoomRet" # 请求进入跨服PK房间副本返回信息 CrossServerMsg_FBEnd = "FBEnd" # 完成跨服副本 CrossServerMsg_NPCAttackCount = "NPCAttackCount" # 攻击NPC次数记录 CrossServerMsg_SendMail = "SendMail" # 发送邮件,已知玩家目标服务器,主动发送 @@ -1386,16 +1676,38 @@ CrossServerMsg_BattlefieldState = "BattlefieldState" # 跨服战场状态信息 CrossServerMsg_BattlefieldOver = "BattlefieldOver" # 跨服战场结算信息 CrossServerMsg_DebugAnswer = "DebugAnswer" # DebugAnswer +CrossServerMsg_ActDropSpecItem = "ActDropSpecItem" # 特殊掉落验证返回 +CrossServerMsg_CrossAssist = "CrossAssist" # 跨服协助 +CrossServerMsg_ChampionshipState = "ChampionshipState" # 跨服排位争霸赛状态信息 +CrossServerMsg_ChampionshipPlayer = "ChampionshipPlayer"# 跨服排位争霸赛参赛玩家信息 +CrossServerMsg_ChampionshipGroup = "ChampionshipGroup" # 跨服排位争霸赛分组信息 +CrossServerMsg_ChampionshipGuess = "ChampionshipGuess" # 跨服排位争霸赛竞猜信息 +CrossServerMsg_ChampionshipOfficial = "ChampionshipOfficial" # 跨服排位争霸赛官职信息 +CrossServerMsg_ChampionshipDailyOfficial = "ChampionshipDailyOfficial" # 跨服排位争霸赛每日官职信息 +CrossServerMsg_ActAllRechargeInfo = "ActAllRechargeInfo"# 跨服全民充值信息 +CrossServerMsg_CrossDailyActionState = "CrossDailyActionState" # 跨服日常任务状态信息 +CrossServerMsg_CrossYaomoBossHurtInfo = "CrossYaomoBossHurtInfo" # 跨服妖魔boss玩家伤害信息 +CrossServerMsg_FamilyFlagwarOver = "FamilyFlagwarOver" # 逐鹿万界结算信息 +CrossServerMsg_CrossBossTrialFamilyAward = "CrossBossTrialFamilyAward" # 跨服boss历练仙盟奖励结算 +CrossServerMsg_Worship = "Worship" # 膜拜信息 +CrossServerMsg_Xiangong = "Xiangong" # 仙宫信息 +CrossServerMsg_FuncTeamInfo = "FuncTeamInfo" # 功能队伍信息同步 +CrossServerMsg_FuncTeamDel = "FuncTeamDel" # 功能队伍删除同步 +CrossServerMsg_FuncTeamList = "FuncTeamList" # 功能队伍列表同步 +CrossServerMsg_FamilyDelRet = "FamilyDelRet" # 仙盟删除结果 +CrossServerMsg_FamilyGCZ = "FamilyGCZ" # 仙盟攻城战 # 子服发送跨服信息定义 ClientServerMsg_ServerInitOK = "ServerInitOK" # 子服启动成功 +ClientServerMsg_PlayerLoginout = "PlayerLoginout" # 玩家上下线状态同步 ClientServerMsg_ChatCrossWorld = "ChatCrossWorld" # 跨服世界聊天 ClientServerMsg_GMCMD = "GMCMD" # GM命令 ClientServerMsg_ViewPlayerCache = "ViewPlayerCache" # 查看跨服玩家信息 +ClientServerMsg_PushPlayerCache = "PushPlayerCache" # 推送玩家缓存信息 +ClientServerMsg_PullOtherPlayerPackData = "PullOtherPlayerPackData" # 拉其他服玩家打包数据 +ClientServerMsg_PlayerPackData = "PlayerPackData" # 玩家打包数据同步 ClientServerMsg_PKMatch = "PKMatch" # 跨服PK匹配 -ClientServerMsg_PKRobotOver = "PKRobotOver" # 跨服PK机器人结算 -ClientServerMsg_PKCancel = "PKCancel" # 跨服PK取消匹配 -ClientServerMsg_PKPrepareOK = "PKPrepareOK" # 跨服PK准备完毕 +ClientServerMsg_PKOver = "PKOver" # 跨服PK结算 ClientServerMsg_PKBillboard = "PKBillboard" # 跨服PK排行榜 ClientServerMsg_QueryBillboard = "QueryBillboard" # 跨服排行榜 - 查询、同步等 ClientServerMsg_UpdateBillboard = "UpdateBillboard" # 跨服排行榜 - 更新 @@ -1408,8 +1720,34 @@ ClientServerMsg_AddBuff = "AddBuff" # 添加BUFF ClientServerMsg_LuckyCloudBuy = "LuckyCloudBuy" # 幸运云购 ClientServerMsg_BattlefieldBuyOpen = "BattlefieldBuyOpen" # 跨服战场购买召集 +ClientServerMsg_BattlefieldCallChange = "BattlefieldCallChange" # 跨服战场召集 - 修改 ClientServerMsg_BattlefieldCallJoin = "BattlefieldCallJoin" # 跨服战场召集 - 加入 ClientServerMsg_BattlefieldCallKick = "BattlefieldCallKick" # 跨服战场召集 - 踢出 +ClientServerMsg_ActDropSpecItem = "ActDropSpecItem" # 活动特殊掉落 +ClientServerMsg_CrossAssist = "CrossAssist" # 跨服协助 +ClientServerMsg_ChampionshipPKOver = "ChampionshipPKOver" # 跨服排位PK结束 +ClientServerMsg_ChampionshipOfficialApply = "ChampionshipOfficialApply" # 跨服排位申请官职 +ClientServerMsg_ChampionshipOfficialApplyReply = "ChampionshipOfficialApplyReply" # 跨服排位官职申请回应 +ClientServerMsg_ChampionshipOfficialKick = "ChampionshipOfficialKick" # 跨服排位辞退下级仙官 +ClientServerMsg_ChampionshipOfficialLeave = "ChampionshipOfficialLeave" # 跨服排位主动离任仙官 +ClientServerMsg_ChampionshipOfficialChallenge = "ChampionshipOfficialChallenge" # 跨服排位挑战仙官 +ClientServerMsg_ChampionshipGuess = "ChampionshipGuess" # 跨服排位竞猜 +ClientServerMsg_ChampionshipWorship = "ChampionshipWorship" # 跨服排位膜拜 +ClientServerMsg_ActAllRechargeValue = "ActAllRechargeValue" # 跨服全民充值额度 +ClientServerMsg_CrossYaomoBossHurtAward = "CrossYaomoBossHurtAward" # 跨服妖魔boss玩家伤害领奖 +ClientServerMsg_BossTrialSubmit = "BossTrialSubmit" # boss凭证提交 +ClientServerMsg_XianXiaMJScore = "XianXiaMJScore" # 仙匣秘境积分 +ClientServerMsg_CreateFuncTeam = "CreateFuncTeam" # 创建功能队伍 +ClientServerMsg_ChangeFuncTeam = "ChangeFuncTeam" # 修改功能队伍 +ClientServerMsg_FuncTeamMemOP = "FuncTeamMemOP" # 功能队伍成员操作 +ClientServerMsg_QueryFuncTeam = "QueryFuncTeam" # 查询功能队伍 +ClientServerMsg_GubaoScore = "GubaoScore" # 古宝养成积分 +ClientServerMsg_HorsePetTrainScore = "HorsePetTrainScore" # 骑宠养成积分 +ClientServerMsg_QueryXiangong = "QueryXiangong" # 查看仙宫仙名录 +ClientServerMsg_LianqiScore = "LianqiScore" # 炼器积分 +ClientServerMsg_SyncFamilyInfo = "SyncFamilyInfo" # 仙盟信息同步 +ClientServerMsg_QueryCrossFamily = "QueryCrossFamily" # 查询跨服仙盟 +ClientServerMsg_FamilyGCZ = "FamilyGCZ" # 仙盟攻城战 #跨服广播类型定义 CrossNotify_CrossAct = "CrossAct" @@ -1480,6 +1818,7 @@ Def_IudetPet_State = 204 # 当前状态, 对应 Def_PetStateList Def_IudetPet_QualityLV = 206 # 品质 Def_IudetPet_Exp = 208 # 经验 +Def_IudetPet_Star = 210 # 星级 Def_IudetPet_Skill = 201 # 技能列表 Def_IudetHorsePetSkinIndex = 210 # 骑宠觉醒外观索引 @@ -1514,7 +1853,7 @@ )=range(5) # 战斗力模块类型 -Def_MFPType_Max = 28 +Def_MFPType_Max = 37 ModuleFightPowerTypeList = ( Def_MFPType_Role, # 角色 0 Def_MFPType_Equip, # 装备(装备本身) 1 @@ -1543,6 +1882,15 @@ Def_MFPType_Coat, # 时装 24 Def_MFPType_Love, # 情缘 25 Def_MFPType_Charm, # 魅力 26 +Def_MFPType_LianTi, # 炼体 27 +Def_MFPType_Enchant, # 附魔 28 +Def_MFPType_Gubao, # 古宝 29 +Def_MFPType_Shentong, # 神通 30 +Def_MFPType_FamilyZhenfa, # 阵法 31 +Def_MFPType_GatherTheSoul, # 聚魂新 32 +Def_MFPType_Face, # 头像 33 +Def_MFPType_FacePic, # 头像框 34 +Def_MFPType_ChatBox, # 气泡框 35 Def_MFPType_Other, # 其他 ) = range(Def_MFPType_Max) @@ -1652,8 +2000,14 @@ DailyActionID_Arena, # 竞技场 33 DailyActionID_CrossDemonLand, # 跨服魔化之地Boss 34 DailyActionID_CrossBattlefield, # 跨服战场 35 -) = range(1, 35 + 1) +DailyActionID_FamilySit, # 跨服战场 36 +) = range(1, 36 + 1) +# 跨服每日活动编号定义, 从150开始 +CrossDailyActionIDList = ( +CrossDailyActionID_YaomoBoss, # 妖魔boss 150 +CrossDailyActionID_FamilyWarFlag, # 跨服仙盟夺旗战/逐鹿万界 151 +) = range(150, 150 + 2) # 成就类型定义 SuccessTypeList = ( @@ -1820,7 +2174,27 @@ SuccType_Battlefield_Wall, # 古神战场 - 累计采集积分墙 x次 161 SuccType_Battlefield_BillFirst, # 古神战场 - 任意周榜榜首 x次 162 SuccType_Battlefield_BillIn, # 古神战场 - 结算时累计上榜 x次 163 -) = range(1, 164) +SuccType_ActivityPlace, # 活跃放置x次 164 +SuccType_UseStoveByType, # 使用丹药X枚 165 +SuccType_Arena, # 参与竞技场x次 166 +SuccType_KillCrossPenglaiBoss, # 击杀蓬莱仙境bossx只 167 +SuccType_KillCrossDemonLandBoss, # 击杀魔化之地bossx只 168 +SuccType_EquipPlusClass, # X阶装备强化总等级X级 169 +SuccType_EquipStarClass, # X阶装备升星总等级X星 170 +SuccType_EquipStoneClass, # X阶装备宝石总等级X级 171 +SuccType_EquipWashClass, # X阶装备洗炼总等级X级 172 +SuccType_EquipPlusTotal, # 全身强化总等级X级 173 +SuccType_EquipStarTotal, # 全身升星总星数X星 174 +SuccType_EquipWashTotal, # 全身洗炼总等级X级 175 +SuccType_CrossPK, # 跨服PK x次 176 +SuccType_FamilyZhenfaExp, # 仙盟阵法捐献累计经验 177 +SuccType_PassAdventure, #通关冒险 178 +SuccType_GatherTheSoulColor, #聚魂激活x品质x个 179 +SuccType_GatherTheSoulLV, #聚魂总等级x 180 +SuccType_MineAreaCnt, #采集福地x次数 181 +SuccType_MineAreaSelfCnt, #采集自己福地x次数 182 +SuccType_MineAreaRobCnt, #采集他人福地x次数 183 +) = range(1, 184) # 节日红包成就类型 FeastRedPackSuccessTypeList = range(SuccType_FeastRedPack_TalkWorld, SuccType_FeastRedPack_FBSweep + 1) @@ -1832,7 +2206,7 @@ UnDownCheckSuccessTypeList = [ SuccType_GodWeapon, SuccType_MainTaskNode,SuccType_PassWagicWeapon, - SuccType_KillSpecificNPC, SuccType_UseStoveBylv, + SuccType_KillSpecificNPC, SuccType_UseStoveBylv, SuccType_UseStoveByType, SuccType_Pray,SuccType_PetClassLV, SuccType_QueenRelics,SuccType_XMZZConWin, SuccType_Collect,SuccType_DogzBattle, @@ -1850,6 +2224,11 @@ SuccType_EquipPlus:[0], # 阶不向下适配 SuccType_EquipWash:[0], # 阶不向下适配 SuccType_EquipStar:[0], # 阶不向下适配 + SuccType_EquipPlusClass:[0], # 阶不向下适配 + SuccType_EquipStarClass:[0], # 阶不向下适配 + SuccType_EquipStoneClass:[0], # 阶不向下适配 + SuccType_EquipWashClass:[0], # 阶不向下适配 + SuccType_GatherTheSoulColor:[0], # 品质不向下适配 } #传进来的条件满足配置的条件列表中的一个就行的成就类型 -- Gitblit v1.8.0