From d96addbbe88584db54bd83d590eb019877908f16 Mon Sep 17 00:00:00 2001
From: lwb <q3213421wrwqr>
Date: 星期四, 21 一月 2021 15:14:05 +0800
Subject: [PATCH] 9527 增加权限请求

---
 SdkProject/library/src/main/java/com/secondworld/sdk/command/CmdInit.java |    9 +++------
 1 files changed, 3 insertions(+), 6 deletions(-)

diff --git a/SdkProject/library/src/main/java/com/secondworld/sdk/command/CmdInit.java b/SdkProject/library/src/main/java/com/secondworld/sdk/command/CmdInit.java
index 0dcfecb..1e54fda 100644
--- a/SdkProject/library/src/main/java/com/secondworld/sdk/command/CmdInit.java
+++ b/SdkProject/library/src/main/java/com/secondworld/sdk/command/CmdInit.java
@@ -3,7 +3,6 @@
 
 import android.app.AlertDialog;
 
-import com.secondworld.sdk.GTGameApp;
 import com.secondworld.sdk.GameApp;
 import com.secondworld.sdk.PlatformDiff;
 import com.secondworld.sdk.UnityMsgHandler;
@@ -32,7 +31,7 @@
 
     @Override
     public void process(JSONObject json) throws JSONException {
-        GTGameApp.I.appId = json.getString("appID");
+        GameApp.I.appId = json.getString("appID");
 
         long size = DeviceUtil.getTotalRAMSize() / 1024 / 1024;
         LogUtil.debug("CmdInit", "鍐呭瓨锛�" + size + " mb");
@@ -50,19 +49,17 @@
         }
         //鍙戦�佽澶囦俊鎭�
         Map<String, Object> _msgStruct = new HashMap<>();
-        _msgStruct.put("code", CodeA2U.DeviceInfo);
         _msgStruct.put("userAgent", System.getProperty("http.agent"));
         _msgStruct.put("mac", DeviceUtil.getLocalMac());
         _msgStruct.put("imei", "");
         _msgStruct.put("android_id", DeviceUtil.getAndroidId());
         _msgStruct.put("unique_id", DeviceUtil.getUniqueID());
         _msgStruct.put("memoryTotal", size);
-        UnityMsgHandler.sendMessageToUnity(_msgStruct);
+        UnityMsgHandler.sendMessageToUnity(CodeA2U.DeviceInfo,_msgStruct);
         //閫氱煡sdk鍒濆鍖栧畬鎴�
         _msgStruct.clear();
-        _msgStruct.put("code", CodeA2U.SdkInitComplete);
         _msgStruct.put("channelPlatform", PlatformDiff.I.platformName());
-        UnityMsgHandler.sendMessageToUnity(_msgStruct);
+        UnityMsgHandler.sendMessageToUnity(CodeA2U.SdkInitComplete,_msgStruct);
         LogUtil.debug("CmdInit", "Sdk鍒濆鍖栧畬鎴�");
     }
 }

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