From 147cdbe4b9f0fca87a99be7c722fca5e20e28614 Mon Sep 17 00:00:00 2001
From: atr_ljf <641572213@qq.com>
Date: 星期二, 28 八月 2018 18:16:38 +0800
Subject: [PATCH] 动作提交

---
 Role/B_Cw17/B_Cw17@Attack.FBX         |    0 
 Role/B_Cw18/B_Cw18.FBX                |    0 
 Role/B_Cw17/Materials.meta            |    4 
 Role/B_Cw17/B_Cw17@Idle.FBX           |    0 
 Role/B_Cw17/B_Cw17@Run.FBX.meta       |  255 ++++++
 Role/B_Cw17/Materials/B_Cw17.mat.meta |    4 
 Role/B_Cw18/Materials/B_Cw18.png      |    0 
 Role/B_Cw18/Materials/B_Cw18.mat      |   10 
 Role/B_Cw18/B_Cw18@Hit.FBX.meta       |  137 +++
 Role/B_Cw18/B_Cw18@Hit.FBX            |    0 
 Role/B_Cw18/B_Cw18@Idle.FBX           |    0 
 Role/B_Cw18/B_Cw18@Dead.FBX.meta      |  137 +++
 Role/B_Cw17/B_Cw17@Dead.FBX.meta      |  147 +++
 Role/B_Cw18/B_Cw18@Dead.FBX           |    0 
 Role/B_Cw17/B_Cw17.FBX.meta           |  150 +++
 Role/B_Cw18/B_Cw18@Run.FBX.meta       |  137 +++
 Role/B_Cw17/B_Cw17@Hit.FBX            |    0 
 Role/B_Cw17/B_Cw17@Run.FBX            |    0 
 Role/B_Cw17/B_Cw17@Stun.FBX.meta      |  255 ++++++
 Role/B_Cw17/B_Cw17@Stun.FBX           |    0 
 Role/B_Cw17/B_Cw17.FBX                |    0 
 Role/B_Cw17/B_Cw17@Hit.FBX.meta       |  147 +++
 Role/B_Cw18/B_Cw18@Attack.FBX.meta    |  137 +++
 Role/B_Cw18/B_Cw18.FBX.meta           |  140 +++
 Role/B_Cw18/B_Cw18@Run.FBX            |    0 
 Role/B_Cw17.meta                      |    4 
 Role/B_Cw17/Materials/B_Cw17.mat      |   10 
 Role/B_Cw18/B_Cw18@Idle.FBX.meta      |  233 +++++
 Role/B_Cw17/B_Cw17@Dead.FBX           |    0 
 Role/B_Cw17/B_Cw17@Idle.FBX.meta      |  255 ++++++
 Role/B_Cw18/Materials.meta            |    4 
 /dev/null                             |    0 
 Role/B_Cw17/Materials/B_Cw17.png      |    0 
 Role/B_Cw17/Materials/B_Cw17.png.meta |    4 
 Role/B_Cw18/Materials/B_Cw18.mat.meta |    4 
 Role/B_Cw17/B_Cw17@Attack.FBX.meta    |  147 +++
 Role/B_Cw18/Materials/B_Cw18.png.meta |    4 
 Role/B_Cw18/B_Cw18@Attack.FBX         |    0 
 38 files changed, 2,299 insertions(+), 26 deletions(-)

diff --git a/Role/B_Cw17.meta b/Role/B_Cw17.meta
index 8a547af..2ac5946 100644
--- a/Role/B_Cw17.meta
+++ b/Role/B_Cw17.meta
@@ -1,7 +1,7 @@
 fileFormatVersion: 2
-guid: 44624e108a403b44b8a72e58e8861349
+guid: b331b74f76fa5db43bdd74851d2eed5c
 folderAsset: yes
-timeCreated: 1535438523
+timeCreated: 1535451195
 licenseType: Pro
 DefaultImporter:
   userData: 
diff --git a/Role/B_Cw17/B_Cw17.FBX b/Role/B_Cw17/B_Cw17.FBX
new file mode 100644
index 0000000..150ff09
--- /dev/null
+++ b/Role/B_Cw17/B_Cw17.FBX
Binary files differ
diff --git a/Role/B_Cw17/B_Cw17.FBX.meta b/Role/B_Cw17/B_Cw17.FBX.meta
new file mode 100644
index 0000000..0ec72cd
--- /dev/null
+++ b/Role/B_Cw17/B_Cw17.FBX.meta
@@ -0,0 +1,150 @@
+fileFormatVersion: 2
+guid: 103b228c3a0ef78478fbd5f3f0502efb
+timeCreated: 1535451196
+licenseType: Pro
+ModelImporter:
+  serializedVersion: 19
+  fileIDToRecycleName:
+    100000: //RootNode
+    100002: B_Cw17
+    100004: Bip001
+    100006: Bip001 Head
+    100008: Bip001 L Calf
+    100010: Bip001 L Clavicle
+    100012: Bip001 L Foot
+    100014: Bip001 L Forearm
+    100016: Bip001 L Hand
+    100018: Bip001 L Thigh
+    100020: Bip001 L UpperArm
+    100022: Bip001 Neck
+    100024: Bip001 Pelvis
+    100026: Bip001 R Calf
+    100028: Bip001 R Clavicle
+    100030: Bip001 R Foot
+    100032: Bip001 R Forearm
+    100034: Bip001 R Hand
+    100036: Bip001 R Thigh
+    100038: Bip001 R UpperArm
+    100040: Bip001 Spine
+    100042: Bip001 Spine1
+    100044: Bone001
+    100046: Bone002
+    100048: Bone003
+    100050: Bone004
+    100052: Bone004(mirrored)
+    100054: Bone005
+    100056: Bone005(mirrored)
+    100058: Bone009
+    100060: Bone010
+    100062: Bone015
+    100064: Bone016
+    100066: Dummy001
+    100068: Dummy002
+    400000: //RootNode
+    400002: B_Cw17
+    400004: Bip001
+    400006: Bip001 Head
+    400008: Bip001 L Calf
+    400010: Bip001 L Clavicle
+    400012: Bip001 L Foot
+    400014: Bip001 L Forearm
+    400016: Bip001 L Hand
+    400018: Bip001 L Thigh
+    400020: Bip001 L UpperArm
+    400022: Bip001 Neck
+    400024: Bip001 Pelvis
+    400026: Bip001 R Calf
+    400028: Bip001 R Clavicle
+    400030: Bip001 R Foot
+    400032: Bip001 R Forearm
+    400034: Bip001 R Hand
+    400036: Bip001 R Thigh
+    400038: Bip001 R UpperArm
+    400040: Bip001 Spine
+    400042: Bip001 Spine1
+    400044: Bone001
+    400046: Bone002
+    400048: Bone003
+    400050: Bone004
+    400052: Bone004(mirrored)
+    400054: Bone005
+    400056: Bone005(mirrored)
+    400058: Bone009
+    400060: Bone010
+    400062: Bone015
+    400064: Bone016
+    400066: Dummy001
+    400068: Dummy002
+    4300000: B_Cw17
+    9500000: //RootNode
+    13700000: B_Cw17
+  materials:
+    importMaterials: 1
+    materialName: 0
+    materialSearch: 1
+  animations:
+    legacyGenerateAnimations: 4
+    bakeSimulation: 0
+    resampleCurves: 1
+    optimizeGameObjects: 0
+    motionNodeName: 
+    rigImportErrors: 
+    rigImportWarnings: 
+    animationImportErrors: 
+    animationImportWarnings: 
+    animationRetargetingWarnings: 
+    animationDoRetargetingWarnings: 0
+    animationCompression: 1
+    animationRotationError: 0.5
+    animationPositionError: 0.5
+    animationScaleError: 0.5
+    animationWrapMode: 0
+    extraExposedTransformPaths: []
+    clipAnimations: []
+    isReadable: 1
+  meshes:
+    lODScreenPercentages: []
+    globalScale: 1
+    meshCompression: 0
+    addColliders: 0
+    importBlendShapes: 1
+    swapUVChannels: 0
+    generateSecondaryUV: 0
+    useFileUnits: 1
+    optimizeMeshForGPU: 1
+    keepQuads: 0
+    weldVertices: 1
+    secondaryUVAngleDistortion: 8
+    secondaryUVAreaDistortion: 15.000001
+    secondaryUVHardAngle: 88
+    secondaryUVPackMargin: 4
+    useFileScale: 1
+  tangentSpace:
+    normalSmoothAngle: 60
+    normalImportMode: 0
+    tangentImportMode: 3
+  importAnimation: 1
+  copyAvatar: 0
+  humanDescription:
+    serializedVersion: 2
+    human: []
+    skeleton: []
+    armTwist: 0.5
+    foreArmTwist: 0.5
+    upperLegTwist: 0.5
+    legTwist: 0.5
+    armStretch: 0.05
+    legStretch: 0.05
+    feetSpacing: 0
+    rootMotionBoneName: 
+    rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
+    hasTranslationDoF: 0
+    hasExtraRoot: 0
+    skeletonHasParents: 1
+  lastHumanDescriptionAvatarSource: {instanceID: 0}
+  animationType: 2
+  humanoidOversampling: 1
+  additionalBone: 0
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Role/B_Cw17/B_Cw17@Attack.FBX b/Role/B_Cw17/B_Cw17@Attack.FBX
new file mode 100644
index 0000000..f32ac30
--- /dev/null
+++ b/Role/B_Cw17/B_Cw17@Attack.FBX
Binary files differ
diff --git a/Role/B_Cw17/B_Cw17@Attack.FBX.meta b/Role/B_Cw17/B_Cw17@Attack.FBX.meta
new file mode 100644
index 0000000..fa3b2d4
--- /dev/null
+++ b/Role/B_Cw17/B_Cw17@Attack.FBX.meta
@@ -0,0 +1,147 @@
+fileFormatVersion: 2
+guid: 701e2c234353f7c4aa0e380744fcdc5b
+timeCreated: 1535451196
+licenseType: Pro
+ModelImporter:
+  serializedVersion: 19
+  fileIDToRecycleName:
+    100000: //RootNode
+    100002: Bip001
+    100004: Bip001 Head
+    100006: Bip001 L Calf
+    100008: Bip001 L Clavicle
+    100010: Bip001 L Foot
+    100012: Bip001 L Forearm
+    100014: Bip001 L Hand
+    100016: Bip001 L Thigh
+    100018: Bip001 L UpperArm
+    100020: Bip001 Neck
+    100022: Bip001 Pelvis
+    100024: Bip001 R Calf
+    100026: Bip001 R Clavicle
+    100028: Bip001 R Foot
+    100030: Bip001 R Forearm
+    100032: Bip001 R Hand
+    100034: Bip001 R Thigh
+    100036: Bip001 R UpperArm
+    100038: Bip001 Spine
+    100040: Bip001 Spine1
+    100042: Bone001
+    100044: Bone002
+    100046: Bone003
+    100048: Bone004
+    100050: Bone004(mirrored)
+    100052: Bone005
+    100054: Bone005(mirrored)
+    100056: Bone009
+    100058: Bone010
+    100060: Bone015
+    100062: Bone016
+    100064: Dummy001
+    100066: Dummy002
+    400000: //RootNode
+    400002: Bip001
+    400004: Bip001 Head
+    400006: Bip001 L Calf
+    400008: Bip001 L Clavicle
+    400010: Bip001 L Foot
+    400012: Bip001 L Forearm
+    400014: Bip001 L Hand
+    400016: Bip001 L Thigh
+    400018: Bip001 L UpperArm
+    400020: Bip001 Neck
+    400022: Bip001 Pelvis
+    400024: Bip001 R Calf
+    400026: Bip001 R Clavicle
+    400028: Bip001 R Foot
+    400030: Bip001 R Forearm
+    400032: Bip001 R Hand
+    400034: Bip001 R Thigh
+    400036: Bip001 R UpperArm
+    400038: Bip001 Spine
+    400040: Bip001 Spine1
+    400042: Bone001
+    400044: Bone002
+    400046: Bone003
+    400048: Bone004
+    400050: Bone004(mirrored)
+    400052: Bone005
+    400054: Bone005(mirrored)
+    400056: Bone009
+    400058: Bone010
+    400060: Bone015
+    400062: Bone016
+    400064: Dummy001
+    400066: Dummy002
+    7400000: Take 001
+    9500000: //RootNode
+  materials:
+    importMaterials: 1
+    materialName: 0
+    materialSearch: 1
+  animations:
+    legacyGenerateAnimations: 4
+    bakeSimulation: 0
+    resampleCurves: 1
+    optimizeGameObjects: 0
+    motionNodeName: 
+    rigImportErrors: 
+    rigImportWarnings: 
+    animationImportErrors: 
+    animationImportWarnings: 
+    animationRetargetingWarnings: 
+    animationDoRetargetingWarnings: 0
+    animationCompression: 1
+    animationRotationError: 0.5
+    animationPositionError: 0.5
+    animationScaleError: 0.5
+    animationWrapMode: 0
+    extraExposedTransformPaths: []
+    clipAnimations: []
+    isReadable: 1
+  meshes:
+    lODScreenPercentages: []
+    globalScale: 1
+    meshCompression: 0
+    addColliders: 0
+    importBlendShapes: 1
+    swapUVChannels: 0
+    generateSecondaryUV: 0
+    useFileUnits: 1
+    optimizeMeshForGPU: 1
+    keepQuads: 0
+    weldVertices: 1
+    secondaryUVAngleDistortion: 8
+    secondaryUVAreaDistortion: 15.000001
+    secondaryUVHardAngle: 88
+    secondaryUVPackMargin: 4
+    useFileScale: 1
+  tangentSpace:
+    normalSmoothAngle: 60
+    normalImportMode: 0
+    tangentImportMode: 3
+  importAnimation: 1
+  copyAvatar: 0
+  humanDescription:
+    serializedVersion: 2
+    human: []
+    skeleton: []
+    armTwist: 0.5
+    foreArmTwist: 0.5
+    upperLegTwist: 0.5
+    legTwist: 0.5
+    armStretch: 0.05
+    legStretch: 0.05
+    feetSpacing: 0
+    rootMotionBoneName: 
+    rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
+    hasTranslationDoF: 0
+    hasExtraRoot: 0
+    skeletonHasParents: 1
+  lastHumanDescriptionAvatarSource: {instanceID: 0}
+  animationType: 2
+  humanoidOversampling: 1
+  additionalBone: 0
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Role/B_Cw17/B_Cw17@Dead.FBX b/Role/B_Cw17/B_Cw17@Dead.FBX
new file mode 100644
index 0000000..60841eb
--- /dev/null
+++ b/Role/B_Cw17/B_Cw17@Dead.FBX
Binary files differ
diff --git a/Role/B_Cw17/B_Cw17@Dead.FBX.meta b/Role/B_Cw17/B_Cw17@Dead.FBX.meta
new file mode 100644
index 0000000..12bddef
--- /dev/null
+++ b/Role/B_Cw17/B_Cw17@Dead.FBX.meta
@@ -0,0 +1,147 @@
+fileFormatVersion: 2
+guid: 7cdbdae8caf36fc49a80790f4d2ddce1
+timeCreated: 1535451196
+licenseType: Pro
+ModelImporter:
+  serializedVersion: 19
+  fileIDToRecycleName:
+    100000: //RootNode
+    100002: Bip001
+    100004: Bip001 Head
+    100006: Bip001 L Calf
+    100008: Bip001 L Clavicle
+    100010: Bip001 L Foot
+    100012: Bip001 L Forearm
+    100014: Bip001 L Hand
+    100016: Bip001 L Thigh
+    100018: Bip001 L UpperArm
+    100020: Bip001 Neck
+    100022: Bip001 Pelvis
+    100024: Bip001 R Calf
+    100026: Bip001 R Clavicle
+    100028: Bip001 R Foot
+    100030: Bip001 R Forearm
+    100032: Bip001 R Hand
+    100034: Bip001 R Thigh
+    100036: Bip001 R UpperArm
+    100038: Bip001 Spine
+    100040: Bip001 Spine1
+    100042: Bone001
+    100044: Bone002
+    100046: Bone003
+    100048: Bone004
+    100050: Bone004(mirrored)
+    100052: Bone005
+    100054: Bone005(mirrored)
+    100056: Bone009
+    100058: Bone010
+    100060: Bone015
+    100062: Bone016
+    100064: Dummy001
+    100066: Dummy002
+    400000: //RootNode
+    400002: Bip001
+    400004: Bip001 Head
+    400006: Bip001 L Calf
+    400008: Bip001 L Clavicle
+    400010: Bip001 L Foot
+    400012: Bip001 L Forearm
+    400014: Bip001 L Hand
+    400016: Bip001 L Thigh
+    400018: Bip001 L UpperArm
+    400020: Bip001 Neck
+    400022: Bip001 Pelvis
+    400024: Bip001 R Calf
+    400026: Bip001 R Clavicle
+    400028: Bip001 R Foot
+    400030: Bip001 R Forearm
+    400032: Bip001 R Hand
+    400034: Bip001 R Thigh
+    400036: Bip001 R UpperArm
+    400038: Bip001 Spine
+    400040: Bip001 Spine1
+    400042: Bone001
+    400044: Bone002
+    400046: Bone003
+    400048: Bone004
+    400050: Bone004(mirrored)
+    400052: Bone005
+    400054: Bone005(mirrored)
+    400056: Bone009
+    400058: Bone010
+    400060: Bone015
+    400062: Bone016
+    400064: Dummy001
+    400066: Dummy002
+    7400000: Take 001
+    9500000: //RootNode
+  materials:
+    importMaterials: 1
+    materialName: 0
+    materialSearch: 1
+  animations:
+    legacyGenerateAnimations: 4
+    bakeSimulation: 0
+    resampleCurves: 1
+    optimizeGameObjects: 0
+    motionNodeName: 
+    rigImportErrors: 
+    rigImportWarnings: 
+    animationImportErrors: 
+    animationImportWarnings: 
+    animationRetargetingWarnings: 
+    animationDoRetargetingWarnings: 0
+    animationCompression: 1
+    animationRotationError: 0.5
+    animationPositionError: 0.5
+    animationScaleError: 0.5
+    animationWrapMode: 0
+    extraExposedTransformPaths: []
+    clipAnimations: []
+    isReadable: 1
+  meshes:
+    lODScreenPercentages: []
+    globalScale: 1
+    meshCompression: 0
+    addColliders: 0
+    importBlendShapes: 1
+    swapUVChannels: 0
+    generateSecondaryUV: 0
+    useFileUnits: 1
+    optimizeMeshForGPU: 1
+    keepQuads: 0
+    weldVertices: 1
+    secondaryUVAngleDistortion: 8
+    secondaryUVAreaDistortion: 15.000001
+    secondaryUVHardAngle: 88
+    secondaryUVPackMargin: 4
+    useFileScale: 1
+  tangentSpace:
+    normalSmoothAngle: 60
+    normalImportMode: 0
+    tangentImportMode: 3
+  importAnimation: 1
+  copyAvatar: 0
+  humanDescription:
+    serializedVersion: 2
+    human: []
+    skeleton: []
+    armTwist: 0.5
+    foreArmTwist: 0.5
+    upperLegTwist: 0.5
+    legTwist: 0.5
+    armStretch: 0.05
+    legStretch: 0.05
+    feetSpacing: 0
+    rootMotionBoneName: 
+    rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
+    hasTranslationDoF: 0
+    hasExtraRoot: 0
+    skeletonHasParents: 1
+  lastHumanDescriptionAvatarSource: {instanceID: 0}
+  animationType: 2
+  humanoidOversampling: 1
+  additionalBone: 0
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Role/B_Cw17/B_Cw17@Hit.FBX b/Role/B_Cw17/B_Cw17@Hit.FBX
new file mode 100644
index 0000000..5a2b2d7
--- /dev/null
+++ b/Role/B_Cw17/B_Cw17@Hit.FBX
Binary files differ
diff --git a/Role/B_Cw17/B_Cw17@Hit.FBX.meta b/Role/B_Cw17/B_Cw17@Hit.FBX.meta
new file mode 100644
index 0000000..39cfeba
--- /dev/null
+++ b/Role/B_Cw17/B_Cw17@Hit.FBX.meta
@@ -0,0 +1,147 @@
+fileFormatVersion: 2
+guid: 3d36a1eb10ff0fd4da0dfa1db5aba21e
+timeCreated: 1535451196
+licenseType: Pro
+ModelImporter:
+  serializedVersion: 19
+  fileIDToRecycleName:
+    100000: //RootNode
+    100002: Bip001
+    100004: Bip001 Head
+    100006: Bip001 L Calf
+    100008: Bip001 L Clavicle
+    100010: Bip001 L Foot
+    100012: Bip001 L Forearm
+    100014: Bip001 L Hand
+    100016: Bip001 L Thigh
+    100018: Bip001 L UpperArm
+    100020: Bip001 Neck
+    100022: Bip001 Pelvis
+    100024: Bip001 R Calf
+    100026: Bip001 R Clavicle
+    100028: Bip001 R Foot
+    100030: Bip001 R Forearm
+    100032: Bip001 R Hand
+    100034: Bip001 R Thigh
+    100036: Bip001 R UpperArm
+    100038: Bip001 Spine
+    100040: Bip001 Spine1
+    100042: Bone001
+    100044: Bone002
+    100046: Bone003
+    100048: Bone004
+    100050: Bone004(mirrored)
+    100052: Bone005
+    100054: Bone005(mirrored)
+    100056: Bone009
+    100058: Bone010
+    100060: Bone015
+    100062: Bone016
+    100064: Dummy001
+    100066: Dummy002
+    400000: //RootNode
+    400002: Bip001
+    400004: Bip001 Head
+    400006: Bip001 L Calf
+    400008: Bip001 L Clavicle
+    400010: Bip001 L Foot
+    400012: Bip001 L Forearm
+    400014: Bip001 L Hand
+    400016: Bip001 L Thigh
+    400018: Bip001 L UpperArm
+    400020: Bip001 Neck
+    400022: Bip001 Pelvis
+    400024: Bip001 R Calf
+    400026: Bip001 R Clavicle
+    400028: Bip001 R Foot
+    400030: Bip001 R Forearm
+    400032: Bip001 R Hand
+    400034: Bip001 R Thigh
+    400036: Bip001 R UpperArm
+    400038: Bip001 Spine
+    400040: Bip001 Spine1
+    400042: Bone001
+    400044: Bone002
+    400046: Bone003
+    400048: Bone004
+    400050: Bone004(mirrored)
+    400052: Bone005
+    400054: Bone005(mirrored)
+    400056: Bone009
+    400058: Bone010
+    400060: Bone015
+    400062: Bone016
+    400064: Dummy001
+    400066: Dummy002
+    7400000: Take 001
+    9500000: //RootNode
+  materials:
+    importMaterials: 1
+    materialName: 0
+    materialSearch: 1
+  animations:
+    legacyGenerateAnimations: 4
+    bakeSimulation: 0
+    resampleCurves: 1
+    optimizeGameObjects: 0
+    motionNodeName: 
+    rigImportErrors: 
+    rigImportWarnings: 
+    animationImportErrors: 
+    animationImportWarnings: 
+    animationRetargetingWarnings: 
+    animationDoRetargetingWarnings: 0
+    animationCompression: 1
+    animationRotationError: 0.5
+    animationPositionError: 0.5
+    animationScaleError: 0.5
+    animationWrapMode: 0
+    extraExposedTransformPaths: []
+    clipAnimations: []
+    isReadable: 1
+  meshes:
+    lODScreenPercentages: []
+    globalScale: 1
+    meshCompression: 0
+    addColliders: 0
+    importBlendShapes: 1
+    swapUVChannels: 0
+    generateSecondaryUV: 0
+    useFileUnits: 1
+    optimizeMeshForGPU: 1
+    keepQuads: 0
+    weldVertices: 1
+    secondaryUVAngleDistortion: 8
+    secondaryUVAreaDistortion: 15.000001
+    secondaryUVHardAngle: 88
+    secondaryUVPackMargin: 4
+    useFileScale: 1
+  tangentSpace:
+    normalSmoothAngle: 60
+    normalImportMode: 0
+    tangentImportMode: 3
+  importAnimation: 1
+  copyAvatar: 0
+  humanDescription:
+    serializedVersion: 2
+    human: []
+    skeleton: []
+    armTwist: 0.5
+    foreArmTwist: 0.5
+    upperLegTwist: 0.5
+    legTwist: 0.5
+    armStretch: 0.05
+    legStretch: 0.05
+    feetSpacing: 0
+    rootMotionBoneName: 
+    rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
+    hasTranslationDoF: 0
+    hasExtraRoot: 0
+    skeletonHasParents: 1
+  lastHumanDescriptionAvatarSource: {instanceID: 0}
+  animationType: 2
+  humanoidOversampling: 1
+  additionalBone: 0
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Role/B_Cw17/B_Cw17@Idle.FBX b/Role/B_Cw17/B_Cw17@Idle.FBX
new file mode 100644
index 0000000..43694cd
--- /dev/null
+++ b/Role/B_Cw17/B_Cw17@Idle.FBX
Binary files differ
diff --git a/Role/B_Cw17/B_Cw17@Idle.FBX.meta b/Role/B_Cw17/B_Cw17@Idle.FBX.meta
new file mode 100644
index 0000000..477bd34
--- /dev/null
+++ b/Role/B_Cw17/B_Cw17@Idle.FBX.meta
@@ -0,0 +1,255 @@
+fileFormatVersion: 2
+guid: 3c7b5d85f6dc4714db7d8d6c80eb4957
+timeCreated: 1535451195
+licenseType: Pro
+ModelImporter:
+  serializedVersion: 19
+  fileIDToRecycleName:
+    100000: //RootNode
+    100002: Bip001
+    100004: Bip001 Head
+    100006: Bip001 L Calf
+    100008: Bip001 L Clavicle
+    100010: Bip001 L Foot
+    100012: Bip001 L Forearm
+    100014: Bip001 L Hand
+    100016: Bip001 L Thigh
+    100018: Bip001 L UpperArm
+    100020: Bip001 Neck
+    100022: Bip001 Pelvis
+    100024: Bip001 R Calf
+    100026: Bip001 R Clavicle
+    100028: Bip001 R Foot
+    100030: Bip001 R Forearm
+    100032: Bip001 R Hand
+    100034: Bip001 R Thigh
+    100036: Bip001 R UpperArm
+    100038: Bip001 Spine
+    100040: Bip001 Spine1
+    100042: Bone001
+    100044: Bone002
+    100046: Bone003
+    100048: Bone004
+    100050: Bone004(mirrored)
+    100052: Bone005
+    100054: Bone005(mirrored)
+    100056: Bone009
+    100058: Bone010
+    100060: Bone015
+    100062: Bone016
+    100064: Dummy001
+    100066: Dummy002
+    400000: //RootNode
+    400002: Bip001
+    400004: Bip001 Head
+    400006: Bip001 L Calf
+    400008: Bip001 L Clavicle
+    400010: Bip001 L Foot
+    400012: Bip001 L Forearm
+    400014: Bip001 L Hand
+    400016: Bip001 L Thigh
+    400018: Bip001 L UpperArm
+    400020: Bip001 Neck
+    400022: Bip001 Pelvis
+    400024: Bip001 R Calf
+    400026: Bip001 R Clavicle
+    400028: Bip001 R Foot
+    400030: Bip001 R Forearm
+    400032: Bip001 R Hand
+    400034: Bip001 R Thigh
+    400036: Bip001 R UpperArm
+    400038: Bip001 Spine
+    400040: Bip001 Spine1
+    400042: Bone001
+    400044: Bone002
+    400046: Bone003
+    400048: Bone004
+    400050: Bone004(mirrored)
+    400052: Bone005
+    400054: Bone005(mirrored)
+    400056: Bone009
+    400058: Bone010
+    400060: Bone015
+    400062: Bone016
+    400064: Dummy001
+    400066: Dummy002
+    7400000: Idle
+    9500000: //RootNode
+  materials:
+    importMaterials: 1
+    materialName: 0
+    materialSearch: 1
+  animations:
+    legacyGenerateAnimations: 4
+    bakeSimulation: 0
+    resampleCurves: 1
+    optimizeGameObjects: 0
+    motionNodeName: 
+    rigImportErrors: 
+    rigImportWarnings: 
+    animationImportErrors: 
+    animationImportWarnings: 
+    animationRetargetingWarnings: 
+    animationDoRetargetingWarnings: 0
+    animationCompression: 1
+    animationRotationError: 0.5
+    animationPositionError: 0.5
+    animationScaleError: 0.5
+    animationWrapMode: 0
+    extraExposedTransformPaths: []
+    clipAnimations:
+    - serializedVersion: 16
+      name: Idle
+      takeName: Take 001
+      firstFrame: 0
+      lastFrame: 40
+      wrapMode: 0
+      orientationOffsetY: 0
+      level: 0
+      cycleOffset: 0
+      loop: 0
+      hasAdditiveReferencePose: 0
+      loopTime: 1
+      loopBlend: 0
+      loopBlendOrientation: 0
+      loopBlendPositionY: 0
+      loopBlendPositionXZ: 0
+      keepOriginalOrientation: 0
+      keepOriginalPositionY: 1
+      keepOriginalPositionXZ: 0
+      heightFromFeet: 0
+      mirror: 0
+      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+      curves: []
+      events: []
+      transformMask:
+      - path: 
+        weight: 1
+      - path: Bip001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001
+          L Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001
+          R Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L
+          Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L
+          Clavicle/Bip001 L UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L
+          Clavicle/Bip001 L UpperArm/Bip001 L Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L
+          Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L
+          Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Dummy002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R
+          Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R
+          Clavicle/Bip001 R UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R
+          Clavicle/Bip001 R UpperArm/Bip001 R Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R
+          Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R
+          Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Dummy001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone004
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone004/Bone005
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone004(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone004(mirrored)/Bone005(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone015
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone015/Bone016
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone001/Bone002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone001/Bone002/Bone003
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009/Bone010
+        weight: 1
+      maskType: 3
+      maskSource: {instanceID: 0}
+      additiveReferencePoseFrame: 0
+    isReadable: 1
+  meshes:
+    lODScreenPercentages: []
+    globalScale: 1
+    meshCompression: 0
+    addColliders: 0
+    importBlendShapes: 1
+    swapUVChannels: 0
+    generateSecondaryUV: 0
+    useFileUnits: 1
+    optimizeMeshForGPU: 1
+    keepQuads: 0
+    weldVertices: 1
+    secondaryUVAngleDistortion: 8
+    secondaryUVAreaDistortion: 15.000001
+    secondaryUVHardAngle: 88
+    secondaryUVPackMargin: 4
+    useFileScale: 1
+  tangentSpace:
+    normalSmoothAngle: 60
+    normalImportMode: 0
+    tangentImportMode: 3
+  importAnimation: 1
+  copyAvatar: 0
+  humanDescription:
+    serializedVersion: 2
+    human: []
+    skeleton: []
+    armTwist: 0.5
+    foreArmTwist: 0.5
+    upperLegTwist: 0.5
+    legTwist: 0.5
+    armStretch: 0.05
+    legStretch: 0.05
+    feetSpacing: 0
+    rootMotionBoneName: 
+    rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
+    hasTranslationDoF: 0
+    hasExtraRoot: 0
+    skeletonHasParents: 1
+  lastHumanDescriptionAvatarSource: {instanceID: 0}
+  animationType: 2
+  humanoidOversampling: 1
+  additionalBone: 0
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Role/B_Cw17/B_Cw17@Run.FBX b/Role/B_Cw17/B_Cw17@Run.FBX
new file mode 100644
index 0000000..b659e92
--- /dev/null
+++ b/Role/B_Cw17/B_Cw17@Run.FBX
Binary files differ
diff --git a/Role/B_Cw17/B_Cw17@Run.FBX.meta b/Role/B_Cw17/B_Cw17@Run.FBX.meta
new file mode 100644
index 0000000..e6cfa9a
--- /dev/null
+++ b/Role/B_Cw17/B_Cw17@Run.FBX.meta
@@ -0,0 +1,255 @@
+fileFormatVersion: 2
+guid: 5b679a68340789041bb3179b0d01be86
+timeCreated: 1535451196
+licenseType: Pro
+ModelImporter:
+  serializedVersion: 19
+  fileIDToRecycleName:
+    100000: //RootNode
+    100002: Bip001
+    100004: Bip001 Head
+    100006: Bip001 L Calf
+    100008: Bip001 L Clavicle
+    100010: Bip001 L Foot
+    100012: Bip001 L Forearm
+    100014: Bip001 L Hand
+    100016: Bip001 L Thigh
+    100018: Bip001 L UpperArm
+    100020: Bip001 Neck
+    100022: Bip001 Pelvis
+    100024: Bip001 R Calf
+    100026: Bip001 R Clavicle
+    100028: Bip001 R Foot
+    100030: Bip001 R Forearm
+    100032: Bip001 R Hand
+    100034: Bip001 R Thigh
+    100036: Bip001 R UpperArm
+    100038: Bip001 Spine
+    100040: Bip001 Spine1
+    100042: Bone001
+    100044: Bone002
+    100046: Bone003
+    100048: Bone004
+    100050: Bone004(mirrored)
+    100052: Bone005
+    100054: Bone005(mirrored)
+    100056: Bone009
+    100058: Bone010
+    100060: Bone015
+    100062: Bone016
+    100064: Dummy001
+    100066: Dummy002
+    400000: //RootNode
+    400002: Bip001
+    400004: Bip001 Head
+    400006: Bip001 L Calf
+    400008: Bip001 L Clavicle
+    400010: Bip001 L Foot
+    400012: Bip001 L Forearm
+    400014: Bip001 L Hand
+    400016: Bip001 L Thigh
+    400018: Bip001 L UpperArm
+    400020: Bip001 Neck
+    400022: Bip001 Pelvis
+    400024: Bip001 R Calf
+    400026: Bip001 R Clavicle
+    400028: Bip001 R Foot
+    400030: Bip001 R Forearm
+    400032: Bip001 R Hand
+    400034: Bip001 R Thigh
+    400036: Bip001 R UpperArm
+    400038: Bip001 Spine
+    400040: Bip001 Spine1
+    400042: Bone001
+    400044: Bone002
+    400046: Bone003
+    400048: Bone004
+    400050: Bone004(mirrored)
+    400052: Bone005
+    400054: Bone005(mirrored)
+    400056: Bone009
+    400058: Bone010
+    400060: Bone015
+    400062: Bone016
+    400064: Dummy001
+    400066: Dummy002
+    7400000: Run
+    9500000: //RootNode
+  materials:
+    importMaterials: 1
+    materialName: 0
+    materialSearch: 1
+  animations:
+    legacyGenerateAnimations: 4
+    bakeSimulation: 0
+    resampleCurves: 1
+    optimizeGameObjects: 0
+    motionNodeName: 
+    rigImportErrors: 
+    rigImportWarnings: 
+    animationImportErrors: 
+    animationImportWarnings: 
+    animationRetargetingWarnings: 
+    animationDoRetargetingWarnings: 0
+    animationCompression: 1
+    animationRotationError: 0.5
+    animationPositionError: 0.5
+    animationScaleError: 0.5
+    animationWrapMode: 0
+    extraExposedTransformPaths: []
+    clipAnimations:
+    - serializedVersion: 16
+      name: Run
+      takeName: Take 001
+      firstFrame: 0
+      lastFrame: 18
+      wrapMode: 0
+      orientationOffsetY: 0
+      level: 0
+      cycleOffset: 0
+      loop: 0
+      hasAdditiveReferencePose: 0
+      loopTime: 1
+      loopBlend: 0
+      loopBlendOrientation: 0
+      loopBlendPositionY: 0
+      loopBlendPositionXZ: 0
+      keepOriginalOrientation: 0
+      keepOriginalPositionY: 1
+      keepOriginalPositionXZ: 0
+      heightFromFeet: 0
+      mirror: 0
+      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+      curves: []
+      events: []
+      transformMask:
+      - path: 
+        weight: 1
+      - path: Bip001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001
+          L Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001
+          R Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L
+          Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L
+          Clavicle/Bip001 L UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L
+          Clavicle/Bip001 L UpperArm/Bip001 L Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L
+          Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L
+          Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Dummy002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R
+          Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R
+          Clavicle/Bip001 R UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R
+          Clavicle/Bip001 R UpperArm/Bip001 R Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R
+          Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R
+          Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Dummy001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone004
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone004/Bone005
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone004(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone004(mirrored)/Bone005(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone015
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone015/Bone016
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone001/Bone002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone001/Bone002/Bone003
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009/Bone010
+        weight: 1
+      maskType: 3
+      maskSource: {instanceID: 0}
+      additiveReferencePoseFrame: 0
+    isReadable: 1
+  meshes:
+    lODScreenPercentages: []
+    globalScale: 1
+    meshCompression: 0
+    addColliders: 0
+    importBlendShapes: 1
+    swapUVChannels: 0
+    generateSecondaryUV: 0
+    useFileUnits: 1
+    optimizeMeshForGPU: 1
+    keepQuads: 0
+    weldVertices: 1
+    secondaryUVAngleDistortion: 8
+    secondaryUVAreaDistortion: 15.000001
+    secondaryUVHardAngle: 88
+    secondaryUVPackMargin: 4
+    useFileScale: 1
+  tangentSpace:
+    normalSmoothAngle: 60
+    normalImportMode: 0
+    tangentImportMode: 3
+  importAnimation: 1
+  copyAvatar: 0
+  humanDescription:
+    serializedVersion: 2
+    human: []
+    skeleton: []
+    armTwist: 0.5
+    foreArmTwist: 0.5
+    upperLegTwist: 0.5
+    legTwist: 0.5
+    armStretch: 0.05
+    legStretch: 0.05
+    feetSpacing: 0
+    rootMotionBoneName: 
+    rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
+    hasTranslationDoF: 0
+    hasExtraRoot: 0
+    skeletonHasParents: 1
+  lastHumanDescriptionAvatarSource: {instanceID: 0}
+  animationType: 2
+  humanoidOversampling: 1
+  additionalBone: 0
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Role/B_Cw17/B_Cw17@Stun.FBX b/Role/B_Cw17/B_Cw17@Stun.FBX
new file mode 100644
index 0000000..13d53c3
--- /dev/null
+++ b/Role/B_Cw17/B_Cw17@Stun.FBX
Binary files differ
diff --git a/Role/B_Cw17/B_Cw17@Stun.FBX.meta b/Role/B_Cw17/B_Cw17@Stun.FBX.meta
new file mode 100644
index 0000000..09db20a
--- /dev/null
+++ b/Role/B_Cw17/B_Cw17@Stun.FBX.meta
@@ -0,0 +1,255 @@
+fileFormatVersion: 2
+guid: 263d13b2ecd232f43bd57508dca9bbef
+timeCreated: 1535451195
+licenseType: Pro
+ModelImporter:
+  serializedVersion: 19
+  fileIDToRecycleName:
+    100000: //RootNode
+    100002: Bip001
+    100004: Bip001 Head
+    100006: Bip001 L Calf
+    100008: Bip001 L Clavicle
+    100010: Bip001 L Foot
+    100012: Bip001 L Forearm
+    100014: Bip001 L Hand
+    100016: Bip001 L Thigh
+    100018: Bip001 L UpperArm
+    100020: Bip001 Neck
+    100022: Bip001 Pelvis
+    100024: Bip001 R Calf
+    100026: Bip001 R Clavicle
+    100028: Bip001 R Foot
+    100030: Bip001 R Forearm
+    100032: Bip001 R Hand
+    100034: Bip001 R Thigh
+    100036: Bip001 R UpperArm
+    100038: Bip001 Spine
+    100040: Bip001 Spine1
+    100042: Bone001
+    100044: Bone002
+    100046: Bone003
+    100048: Bone004
+    100050: Bone004(mirrored)
+    100052: Bone005
+    100054: Bone005(mirrored)
+    100056: Bone009
+    100058: Bone010
+    100060: Bone015
+    100062: Bone016
+    100064: Dummy001
+    100066: Dummy002
+    400000: //RootNode
+    400002: Bip001
+    400004: Bip001 Head
+    400006: Bip001 L Calf
+    400008: Bip001 L Clavicle
+    400010: Bip001 L Foot
+    400012: Bip001 L Forearm
+    400014: Bip001 L Hand
+    400016: Bip001 L Thigh
+    400018: Bip001 L UpperArm
+    400020: Bip001 Neck
+    400022: Bip001 Pelvis
+    400024: Bip001 R Calf
+    400026: Bip001 R Clavicle
+    400028: Bip001 R Foot
+    400030: Bip001 R Forearm
+    400032: Bip001 R Hand
+    400034: Bip001 R Thigh
+    400036: Bip001 R UpperArm
+    400038: Bip001 Spine
+    400040: Bip001 Spine1
+    400042: Bone001
+    400044: Bone002
+    400046: Bone003
+    400048: Bone004
+    400050: Bone004(mirrored)
+    400052: Bone005
+    400054: Bone005(mirrored)
+    400056: Bone009
+    400058: Bone010
+    400060: Bone015
+    400062: Bone016
+    400064: Dummy001
+    400066: Dummy002
+    7400000: Stun
+    9500000: //RootNode
+  materials:
+    importMaterials: 1
+    materialName: 0
+    materialSearch: 1
+  animations:
+    legacyGenerateAnimations: 4
+    bakeSimulation: 0
+    resampleCurves: 1
+    optimizeGameObjects: 0
+    motionNodeName: 
+    rigImportErrors: 
+    rigImportWarnings: 
+    animationImportErrors: 
+    animationImportWarnings: 
+    animationRetargetingWarnings: 
+    animationDoRetargetingWarnings: 0
+    animationCompression: 1
+    animationRotationError: 0.5
+    animationPositionError: 0.5
+    animationScaleError: 0.5
+    animationWrapMode: 0
+    extraExposedTransformPaths: []
+    clipAnimations:
+    - serializedVersion: 16
+      name: Stun
+      takeName: Take 001
+      firstFrame: 0
+      lastFrame: 52
+      wrapMode: 0
+      orientationOffsetY: 0
+      level: 0
+      cycleOffset: 0
+      loop: 0
+      hasAdditiveReferencePose: 0
+      loopTime: 1
+      loopBlend: 0
+      loopBlendOrientation: 0
+      loopBlendPositionY: 0
+      loopBlendPositionXZ: 0
+      keepOriginalOrientation: 0
+      keepOriginalPositionY: 1
+      keepOriginalPositionXZ: 0
+      heightFromFeet: 0
+      mirror: 0
+      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+      curves: []
+      events: []
+      transformMask:
+      - path: 
+        weight: 1
+      - path: Bip001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 L Thigh/Bip001 L Calf/Bip001
+          L Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 R Thigh/Bip001 R Calf/Bip001
+          R Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L
+          Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L
+          Clavicle/Bip001 L UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L
+          Clavicle/Bip001 L UpperArm/Bip001 L Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L
+          Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L
+          Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Dummy002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R
+          Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R
+          Clavicle/Bip001 R UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R
+          Clavicle/Bip001 R UpperArm/Bip001 R Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R
+          Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R
+          Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Dummy001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone004
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone004/Bone005
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone004(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone004(mirrored)/Bone005(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone015
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone015/Bone016
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone001/Bone002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone001/Bone002/Bone003
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009/Bone010
+        weight: 1
+      maskType: 3
+      maskSource: {instanceID: 0}
+      additiveReferencePoseFrame: 0
+    isReadable: 1
+  meshes:
+    lODScreenPercentages: []
+    globalScale: 1
+    meshCompression: 0
+    addColliders: 0
+    importBlendShapes: 1
+    swapUVChannels: 0
+    generateSecondaryUV: 0
+    useFileUnits: 1
+    optimizeMeshForGPU: 1
+    keepQuads: 0
+    weldVertices: 1
+    secondaryUVAngleDistortion: 8
+    secondaryUVAreaDistortion: 15.000001
+    secondaryUVHardAngle: 88
+    secondaryUVPackMargin: 4
+    useFileScale: 1
+  tangentSpace:
+    normalSmoothAngle: 60
+    normalImportMode: 0
+    tangentImportMode: 3
+  importAnimation: 1
+  copyAvatar: 0
+  humanDescription:
+    serializedVersion: 2
+    human: []
+    skeleton: []
+    armTwist: 0.5
+    foreArmTwist: 0.5
+    upperLegTwist: 0.5
+    legTwist: 0.5
+    armStretch: 0.05
+    legStretch: 0.05
+    feetSpacing: 0
+    rootMotionBoneName: 
+    rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
+    hasTranslationDoF: 0
+    hasExtraRoot: 0
+    skeletonHasParents: 1
+  lastHumanDescriptionAvatarSource: {instanceID: 0}
+  animationType: 2
+  humanoidOversampling: 1
+  additionalBone: 0
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Role/B_Cw18/Animation.meta b/Role/B_Cw17/Materials.meta
similarity index 66%
copy from Role/B_Cw18/Animation.meta
copy to Role/B_Cw17/Materials.meta
index 0cb475d..f2dab40 100644
--- a/Role/B_Cw18/Animation.meta
+++ b/Role/B_Cw17/Materials.meta
@@ -1,7 +1,7 @@
 fileFormatVersion: 2
-guid: 07abebd68f7ec3342b9cca8a5d89bcf6
+guid: 67592aa13ed38d846b2f961c6984c801
 folderAsset: yes
-timeCreated: 1535436636
+timeCreated: 1535451196
 licenseType: Pro
 DefaultImporter:
   userData: 
diff --git a/Role/B_Cw18/Texture/Materials/glow_00118.mat b/Role/B_Cw17/Materials/B_Cw17.mat
similarity index 85%
copy from Role/B_Cw18/Texture/Materials/glow_00118.mat
copy to Role/B_Cw17/Materials/B_Cw17.mat
index 0caaa90..0f7481f 100644
--- a/Role/B_Cw18/Texture/Materials/glow_00118.mat
+++ b/Role/B_Cw17/Materials/B_Cw17.mat
@@ -6,8 +6,8 @@
   m_ObjectHideFlags: 0
   m_PrefabParentObject: {fileID: 0}
   m_PrefabInternal: {fileID: 0}
-  m_Name: glow_00118
-  m_Shader: {fileID: 200, guid: 0000000000000000f000000000000000, type: 0}
+  m_Name: B_Cw17
+  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
   m_ShaderKeywords: 
   m_LightmapFlags: 4
   m_EnableInstancingVariants: 0
@@ -39,7 +39,7 @@
         m_Scale: {x: 1, y: 1}
         m_Offset: {x: 0, y: 0}
     - _MainTex:
-        m_Texture: {fileID: 2800000, guid: fcf392afc5d0c2e408201b30a907dd9a, type: 3}
+        m_Texture: {fileID: 2800000, guid: bafc20470c69a0e4f8c4d3decfdf0ba8, type: 3}
         m_Scale: {x: 1, y: 1}
         m_Offset: {x: 0, y: 0}
     - _MetallicGlossMap:
@@ -62,7 +62,6 @@
     - _GlossMapScale: 1
     - _Glossiness: 0.5
     - _GlossyReflections: 1
-    - _InvFade: 1
     - _Metallic: 0
     - _Mode: 0
     - _OcclusionStrength: 1
@@ -73,6 +72,5 @@
     - _UVSec: 0
     - _ZWrite: 1
     m_Colors:
-    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _Color: {r: 0.588, g: 0.588, b: 0.588, a: 1}
     - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
-    - _TintColor: {r: 0.13235295, g: 0.89229214, b: 1, a: 0.503}
diff --git a/Role/B_Cw18/Texture/Materials/B_Cw05_06.mat.meta b/Role/B_Cw17/Materials/B_Cw17.mat.meta
similarity index 69%
rename from Role/B_Cw18/Texture/Materials/B_Cw05_06.mat.meta
rename to Role/B_Cw17/Materials/B_Cw17.mat.meta
index f6c0fe9..5a7d6e0 100644
--- a/Role/B_Cw18/Texture/Materials/B_Cw05_06.mat.meta
+++ b/Role/B_Cw17/Materials/B_Cw17.mat.meta
@@ -1,6 +1,6 @@
 fileFormatVersion: 2
-guid: 25f2bab659a35a548b19554e33945e7e
-timeCreated: 1535437590
+guid: 2aa5a3993fea32c4190c375da7d2e9f2
+timeCreated: 1535451196
 licenseType: Pro
 NativeFormatImporter:
   mainObjectFileID: 2100000
diff --git a/Role/B_Cw17/Materials/B_Cw17.png b/Role/B_Cw17/Materials/B_Cw17.png
new file mode 100644
index 0000000..1ab810e
--- /dev/null
+++ b/Role/B_Cw17/Materials/B_Cw17.png
Binary files differ
diff --git a/Role/B_Cw18/Texture/glow_00118.png.meta b/Role/B_Cw17/Materials/B_Cw17.png.meta
similarity index 95%
rename from Role/B_Cw18/Texture/glow_00118.png.meta
rename to Role/B_Cw17/Materials/B_Cw17.png.meta
index e6c0ec1..84e528a 100644
--- a/Role/B_Cw18/Texture/glow_00118.png.meta
+++ b/Role/B_Cw17/Materials/B_Cw17.png.meta
@@ -1,6 +1,6 @@
 fileFormatVersion: 2
-guid: fcf392afc5d0c2e408201b30a907dd9a
-timeCreated: 1535436931
+guid: bafc20470c69a0e4f8c4d3decfdf0ba8
+timeCreated: 1535451195
 licenseType: Pro
 TextureImporter:
   fileIDToRecycleName: {}
diff --git a/Role/B_Cw18/B_Cw18.FBX b/Role/B_Cw18/B_Cw18.FBX
new file mode 100644
index 0000000..548dcea
--- /dev/null
+++ b/Role/B_Cw18/B_Cw18.FBX
Binary files differ
diff --git a/Role/B_Cw18/B_Cw18.FBX.meta b/Role/B_Cw18/B_Cw18.FBX.meta
new file mode 100644
index 0000000..adc82b3
--- /dev/null
+++ b/Role/B_Cw18/B_Cw18.FBX.meta
@@ -0,0 +1,140 @@
+fileFormatVersion: 2
+guid: 64643cc95582d48449a124ad8bba8c57
+timeCreated: 1535451339
+licenseType: Pro
+ModelImporter:
+  serializedVersion: 19
+  fileIDToRecycleName:
+    100000: B_Cw18
+    100002: //RootNode
+    100004: Bip001
+    100006: Bip001 Head
+    100008: Bip001 L Clavicle
+    100010: Bip001 L Finger0
+    100012: Bip001 L Forearm
+    100014: Bip001 L Hand
+    100016: Bip001 L UpperArm
+    100018: Bip001 Neck
+    100020: Bip001 Pelvis
+    100022: Bip001 Prop1
+    100024: Bip001 R Clavicle
+    100026: Bip001 R Finger0
+    100028: Bip001 R Forearm
+    100030: Bip001 R Hand
+    100032: Bip001 R UpperArm
+    100034: Bip001 Spine
+    100036: Bip001 Spine1
+    100038: Bone001
+    100040: Bone002
+    100042: Bone003
+    100044: Bone004
+    100046: Dummy001
+    100048: Dummy002
+    100050: Dummy003
+    100052: Dummy004
+    100054: Dummy005
+    100056: Dummy006
+    100058: Dummy007
+    400000: //RootNode
+    400002: B_Cw18
+    400004: Bip001
+    400006: Bip001 Head
+    400008: Bip001 L Clavicle
+    400010: Bip001 L Finger0
+    400012: Bip001 L Forearm
+    400014: Bip001 L Hand
+    400016: Bip001 L UpperArm
+    400018: Bip001 Neck
+    400020: Bip001 Pelvis
+    400022: Bip001 Prop1
+    400024: Bip001 R Clavicle
+    400026: Bip001 R Finger0
+    400028: Bip001 R Forearm
+    400030: Bip001 R Hand
+    400032: Bip001 R UpperArm
+    400034: Bip001 Spine
+    400036: Bip001 Spine1
+    400038: Bone001
+    400040: Bone002
+    400042: Bone003
+    400044: Bone004
+    400046: Dummy001
+    400048: Dummy002
+    400050: Dummy003
+    400052: Dummy004
+    400054: Dummy005
+    400056: Dummy006
+    400058: Dummy007
+    4300000: B_Cw18
+    9500000: //RootNode
+    13700000: B_Cw18
+  materials:
+    importMaterials: 1
+    materialName: 0
+    materialSearch: 1
+  animations:
+    legacyGenerateAnimations: 4
+    bakeSimulation: 0
+    resampleCurves: 1
+    optimizeGameObjects: 0
+    motionNodeName: 
+    rigImportErrors: 
+    rigImportWarnings: 
+    animationImportErrors: 
+    animationImportWarnings: 
+    animationRetargetingWarnings: 
+    animationDoRetargetingWarnings: 0
+    animationCompression: 1
+    animationRotationError: 0.5
+    animationPositionError: 0.5
+    animationScaleError: 0.5
+    animationWrapMode: 0
+    extraExposedTransformPaths: []
+    clipAnimations: []
+    isReadable: 1
+  meshes:
+    lODScreenPercentages: []
+    globalScale: 1
+    meshCompression: 0
+    addColliders: 0
+    importBlendShapes: 1
+    swapUVChannels: 0
+    generateSecondaryUV: 0
+    useFileUnits: 1
+    optimizeMeshForGPU: 1
+    keepQuads: 0
+    weldVertices: 1
+    secondaryUVAngleDistortion: 8
+    secondaryUVAreaDistortion: 15.000001
+    secondaryUVHardAngle: 88
+    secondaryUVPackMargin: 4
+    useFileScale: 1
+  tangentSpace:
+    normalSmoothAngle: 60
+    normalImportMode: 0
+    tangentImportMode: 3
+  importAnimation: 1
+  copyAvatar: 0
+  humanDescription:
+    serializedVersion: 2
+    human: []
+    skeleton: []
+    armTwist: 0.5
+    foreArmTwist: 0.5
+    upperLegTwist: 0.5
+    legTwist: 0.5
+    armStretch: 0.05
+    legStretch: 0.05
+    feetSpacing: 0
+    rootMotionBoneName: 
+    rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
+    hasTranslationDoF: 0
+    hasExtraRoot: 0
+    skeletonHasParents: 1
+  lastHumanDescriptionAvatarSource: {instanceID: 0}
+  animationType: 2
+  humanoidOversampling: 1
+  additionalBone: 0
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Role/B_Cw18/B_Cw18@Attack.FBX b/Role/B_Cw18/B_Cw18@Attack.FBX
new file mode 100644
index 0000000..53707ac
--- /dev/null
+++ b/Role/B_Cw18/B_Cw18@Attack.FBX
Binary files differ
diff --git a/Role/B_Cw18/B_Cw18@Attack.FBX.meta b/Role/B_Cw18/B_Cw18@Attack.FBX.meta
new file mode 100644
index 0000000..081363a
--- /dev/null
+++ b/Role/B_Cw18/B_Cw18@Attack.FBX.meta
@@ -0,0 +1,137 @@
+fileFormatVersion: 2
+guid: bc6ee67a97c59a1419e718095741ce62
+timeCreated: 1535451338
+licenseType: Pro
+ModelImporter:
+  serializedVersion: 19
+  fileIDToRecycleName:
+    100000: //RootNode
+    100002: Bip001
+    100004: Bip001 Head
+    100006: Bip001 L Clavicle
+    100008: Bip001 L Finger0
+    100010: Bip001 L Forearm
+    100012: Bip001 L Hand
+    100014: Bip001 L UpperArm
+    100016: Bip001 Neck
+    100018: Bip001 Pelvis
+    100020: Bip001 Prop1
+    100022: Bip001 R Clavicle
+    100024: Bip001 R Finger0
+    100026: Bip001 R Forearm
+    100028: Bip001 R Hand
+    100030: Bip001 R UpperArm
+    100032: Bip001 Spine
+    100034: Bip001 Spine1
+    100036: Bone001
+    100038: Bone002
+    100040: Bone003
+    100042: Bone004
+    100044: Dummy001
+    100046: Dummy002
+    100048: Dummy003
+    100050: Dummy004
+    100052: Dummy005
+    100054: Dummy006
+    100056: Dummy007
+    400000: //RootNode
+    400002: Bip001
+    400004: Bip001 Head
+    400006: Bip001 L Clavicle
+    400008: Bip001 L Finger0
+    400010: Bip001 L Forearm
+    400012: Bip001 L Hand
+    400014: Bip001 L UpperArm
+    400016: Bip001 Neck
+    400018: Bip001 Pelvis
+    400020: Bip001 Prop1
+    400022: Bip001 R Clavicle
+    400024: Bip001 R Finger0
+    400026: Bip001 R Forearm
+    400028: Bip001 R Hand
+    400030: Bip001 R UpperArm
+    400032: Bip001 Spine
+    400034: Bip001 Spine1
+    400036: Bone001
+    400038: Bone002
+    400040: Bone003
+    400042: Bone004
+    400044: Dummy001
+    400046: Dummy002
+    400048: Dummy003
+    400050: Dummy004
+    400052: Dummy005
+    400054: Dummy006
+    400056: Dummy007
+    7400000: M102@Attack
+    9500000: //RootNode
+  materials:
+    importMaterials: 1
+    materialName: 0
+    materialSearch: 1
+  animations:
+    legacyGenerateAnimations: 4
+    bakeSimulation: 0
+    resampleCurves: 1
+    optimizeGameObjects: 0
+    motionNodeName: 
+    rigImportErrors: 
+    rigImportWarnings: 
+    animationImportErrors: 
+    animationImportWarnings: 
+    animationRetargetingWarnings: 
+    animationDoRetargetingWarnings: 0
+    animationCompression: 1
+    animationRotationError: 0.5
+    animationPositionError: 0.5
+    animationScaleError: 0.5
+    animationWrapMode: 0
+    extraExposedTransformPaths: []
+    clipAnimations: []
+    isReadable: 1
+  meshes:
+    lODScreenPercentages: []
+    globalScale: 1
+    meshCompression: 0
+    addColliders: 0
+    importBlendShapes: 1
+    swapUVChannels: 0
+    generateSecondaryUV: 0
+    useFileUnits: 1
+    optimizeMeshForGPU: 1
+    keepQuads: 0
+    weldVertices: 1
+    secondaryUVAngleDistortion: 8
+    secondaryUVAreaDistortion: 15.000001
+    secondaryUVHardAngle: 88
+    secondaryUVPackMargin: 4
+    useFileScale: 1
+  tangentSpace:
+    normalSmoothAngle: 60
+    normalImportMode: 0
+    tangentImportMode: 3
+  importAnimation: 1
+  copyAvatar: 0
+  humanDescription:
+    serializedVersion: 2
+    human: []
+    skeleton: []
+    armTwist: 0.5
+    foreArmTwist: 0.5
+    upperLegTwist: 0.5
+    legTwist: 0.5
+    armStretch: 0.05
+    legStretch: 0.05
+    feetSpacing: 0
+    rootMotionBoneName: 
+    rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
+    hasTranslationDoF: 0
+    hasExtraRoot: 0
+    skeletonHasParents: 1
+  lastHumanDescriptionAvatarSource: {instanceID: 0}
+  animationType: 2
+  humanoidOversampling: 1
+  additionalBone: 0
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Role/B_Cw18/B_Cw18@Dead.FBX b/Role/B_Cw18/B_Cw18@Dead.FBX
new file mode 100644
index 0000000..4176484
--- /dev/null
+++ b/Role/B_Cw18/B_Cw18@Dead.FBX
Binary files differ
diff --git a/Role/B_Cw18/B_Cw18@Dead.FBX.meta b/Role/B_Cw18/B_Cw18@Dead.FBX.meta
new file mode 100644
index 0000000..4411741
--- /dev/null
+++ b/Role/B_Cw18/B_Cw18@Dead.FBX.meta
@@ -0,0 +1,137 @@
+fileFormatVersion: 2
+guid: 8c43e6556234a504597e357deeb0d5a2
+timeCreated: 1535451338
+licenseType: Pro
+ModelImporter:
+  serializedVersion: 19
+  fileIDToRecycleName:
+    100000: //RootNode
+    100002: Bip001
+    100004: Bip001 Head
+    100006: Bip001 L Clavicle
+    100008: Bip001 L Finger0
+    100010: Bip001 L Forearm
+    100012: Bip001 L Hand
+    100014: Bip001 L UpperArm
+    100016: Bip001 Neck
+    100018: Bip001 Pelvis
+    100020: Bip001 Prop1
+    100022: Bip001 R Clavicle
+    100024: Bip001 R Finger0
+    100026: Bip001 R Forearm
+    100028: Bip001 R Hand
+    100030: Bip001 R UpperArm
+    100032: Bip001 Spine
+    100034: Bip001 Spine1
+    100036: Bone001
+    100038: Bone002
+    100040: Bone003
+    100042: Bone004
+    100044: Dummy001
+    100046: Dummy002
+    100048: Dummy003
+    100050: Dummy004
+    100052: Dummy005
+    100054: Dummy006
+    100056: Dummy007
+    400000: //RootNode
+    400002: Bip001
+    400004: Bip001 Head
+    400006: Bip001 L Clavicle
+    400008: Bip001 L Finger0
+    400010: Bip001 L Forearm
+    400012: Bip001 L Hand
+    400014: Bip001 L UpperArm
+    400016: Bip001 Neck
+    400018: Bip001 Pelvis
+    400020: Bip001 Prop1
+    400022: Bip001 R Clavicle
+    400024: Bip001 R Finger0
+    400026: Bip001 R Forearm
+    400028: Bip001 R Hand
+    400030: Bip001 R UpperArm
+    400032: Bip001 Spine
+    400034: Bip001 Spine1
+    400036: Bone001
+    400038: Bone002
+    400040: Bone003
+    400042: Bone004
+    400044: Dummy001
+    400046: Dummy002
+    400048: Dummy003
+    400050: Dummy004
+    400052: Dummy005
+    400054: Dummy006
+    400056: Dummy007
+    7400000: M102@Dead
+    9500000: //RootNode
+  materials:
+    importMaterials: 1
+    materialName: 0
+    materialSearch: 1
+  animations:
+    legacyGenerateAnimations: 4
+    bakeSimulation: 0
+    resampleCurves: 1
+    optimizeGameObjects: 0
+    motionNodeName: 
+    rigImportErrors: 
+    rigImportWarnings: 
+    animationImportErrors: 
+    animationImportWarnings: 
+    animationRetargetingWarnings: 
+    animationDoRetargetingWarnings: 0
+    animationCompression: 1
+    animationRotationError: 0.5
+    animationPositionError: 0.5
+    animationScaleError: 0.5
+    animationWrapMode: 0
+    extraExposedTransformPaths: []
+    clipAnimations: []
+    isReadable: 1
+  meshes:
+    lODScreenPercentages: []
+    globalScale: 1
+    meshCompression: 0
+    addColliders: 0
+    importBlendShapes: 1
+    swapUVChannels: 0
+    generateSecondaryUV: 0
+    useFileUnits: 1
+    optimizeMeshForGPU: 1
+    keepQuads: 0
+    weldVertices: 1
+    secondaryUVAngleDistortion: 8
+    secondaryUVAreaDistortion: 15.000001
+    secondaryUVHardAngle: 88
+    secondaryUVPackMargin: 4
+    useFileScale: 1
+  tangentSpace:
+    normalSmoothAngle: 60
+    normalImportMode: 0
+    tangentImportMode: 3
+  importAnimation: 1
+  copyAvatar: 0
+  humanDescription:
+    serializedVersion: 2
+    human: []
+    skeleton: []
+    armTwist: 0.5
+    foreArmTwist: 0.5
+    upperLegTwist: 0.5
+    legTwist: 0.5
+    armStretch: 0.05
+    legStretch: 0.05
+    feetSpacing: 0
+    rootMotionBoneName: 
+    rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
+    hasTranslationDoF: 0
+    hasExtraRoot: 0
+    skeletonHasParents: 1
+  lastHumanDescriptionAvatarSource: {instanceID: 0}
+  animationType: 2
+  humanoidOversampling: 1
+  additionalBone: 0
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Role/B_Cw18/B_Cw18@Hit.FBX b/Role/B_Cw18/B_Cw18@Hit.FBX
new file mode 100644
index 0000000..701655c
--- /dev/null
+++ b/Role/B_Cw18/B_Cw18@Hit.FBX
Binary files differ
diff --git a/Role/B_Cw18/B_Cw18@Hit.FBX.meta b/Role/B_Cw18/B_Cw18@Hit.FBX.meta
new file mode 100644
index 0000000..86b9e37
--- /dev/null
+++ b/Role/B_Cw18/B_Cw18@Hit.FBX.meta
@@ -0,0 +1,137 @@
+fileFormatVersion: 2
+guid: b804b37f41a6bb843967ff6942bb5552
+timeCreated: 1535451338
+licenseType: Pro
+ModelImporter:
+  serializedVersion: 19
+  fileIDToRecycleName:
+    100000: //RootNode
+    100002: Bip001
+    100004: Bip001 Head
+    100006: Bip001 L Clavicle
+    100008: Bip001 L Finger0
+    100010: Bip001 L Forearm
+    100012: Bip001 L Hand
+    100014: Bip001 L UpperArm
+    100016: Bip001 Neck
+    100018: Bip001 Pelvis
+    100020: Bip001 Prop1
+    100022: Bip001 R Clavicle
+    100024: Bip001 R Finger0
+    100026: Bip001 R Forearm
+    100028: Bip001 R Hand
+    100030: Bip001 R UpperArm
+    100032: Bip001 Spine
+    100034: Bip001 Spine1
+    100036: Bone001
+    100038: Bone002
+    100040: Bone003
+    100042: Bone004
+    100044: Dummy001
+    100046: Dummy002
+    100048: Dummy003
+    100050: Dummy004
+    100052: Dummy005
+    100054: Dummy006
+    100056: Dummy007
+    400000: //RootNode
+    400002: Bip001
+    400004: Bip001 Head
+    400006: Bip001 L Clavicle
+    400008: Bip001 L Finger0
+    400010: Bip001 L Forearm
+    400012: Bip001 L Hand
+    400014: Bip001 L UpperArm
+    400016: Bip001 Neck
+    400018: Bip001 Pelvis
+    400020: Bip001 Prop1
+    400022: Bip001 R Clavicle
+    400024: Bip001 R Finger0
+    400026: Bip001 R Forearm
+    400028: Bip001 R Hand
+    400030: Bip001 R UpperArm
+    400032: Bip001 Spine
+    400034: Bip001 Spine1
+    400036: Bone001
+    400038: Bone002
+    400040: Bone003
+    400042: Bone004
+    400044: Dummy001
+    400046: Dummy002
+    400048: Dummy003
+    400050: Dummy004
+    400052: Dummy005
+    400054: Dummy006
+    400056: Dummy007
+    7400000: Take 001
+    9500000: //RootNode
+  materials:
+    importMaterials: 1
+    materialName: 0
+    materialSearch: 1
+  animations:
+    legacyGenerateAnimations: 4
+    bakeSimulation: 0
+    resampleCurves: 1
+    optimizeGameObjects: 0
+    motionNodeName: 
+    rigImportErrors: 
+    rigImportWarnings: 
+    animationImportErrors: 
+    animationImportWarnings: 
+    animationRetargetingWarnings: 
+    animationDoRetargetingWarnings: 0
+    animationCompression: 1
+    animationRotationError: 0.5
+    animationPositionError: 0.5
+    animationScaleError: 0.5
+    animationWrapMode: 0
+    extraExposedTransformPaths: []
+    clipAnimations: []
+    isReadable: 1
+  meshes:
+    lODScreenPercentages: []
+    globalScale: 1
+    meshCompression: 0
+    addColliders: 0
+    importBlendShapes: 1
+    swapUVChannels: 0
+    generateSecondaryUV: 0
+    useFileUnits: 1
+    optimizeMeshForGPU: 1
+    keepQuads: 0
+    weldVertices: 1
+    secondaryUVAngleDistortion: 8
+    secondaryUVAreaDistortion: 15.000001
+    secondaryUVHardAngle: 88
+    secondaryUVPackMargin: 4
+    useFileScale: 1
+  tangentSpace:
+    normalSmoothAngle: 60
+    normalImportMode: 0
+    tangentImportMode: 3
+  importAnimation: 1
+  copyAvatar: 0
+  humanDescription:
+    serializedVersion: 2
+    human: []
+    skeleton: []
+    armTwist: 0.5
+    foreArmTwist: 0.5
+    upperLegTwist: 0.5
+    legTwist: 0.5
+    armStretch: 0.05
+    legStretch: 0.05
+    feetSpacing: 0
+    rootMotionBoneName: 
+    rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
+    hasTranslationDoF: 0
+    hasExtraRoot: 0
+    skeletonHasParents: 1
+  lastHumanDescriptionAvatarSource: {instanceID: 0}
+  animationType: 2
+  humanoidOversampling: 1
+  additionalBone: 0
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Role/B_Cw18/B_Cw18@Idle.FBX b/Role/B_Cw18/B_Cw18@Idle.FBX
new file mode 100644
index 0000000..c847b00
--- /dev/null
+++ b/Role/B_Cw18/B_Cw18@Idle.FBX
Binary files differ
diff --git a/Role/B_Cw18/B_Cw18@Idle.FBX.meta b/Role/B_Cw18/B_Cw18@Idle.FBX.meta
new file mode 100644
index 0000000..a1252d8
--- /dev/null
+++ b/Role/B_Cw18/B_Cw18@Idle.FBX.meta
@@ -0,0 +1,233 @@
+fileFormatVersion: 2
+guid: 0bb1d661b711ee149ae5b087c7acb8cf
+timeCreated: 1535451338
+licenseType: Pro
+ModelImporter:
+  serializedVersion: 19
+  fileIDToRecycleName:
+    100000: //RootNode
+    100002: Bip001
+    100004: Bip001 Head
+    100006: Bip001 L Clavicle
+    100008: Bip001 L Finger0
+    100010: Bip001 L Forearm
+    100012: Bip001 L Hand
+    100014: Bip001 L UpperArm
+    100016: Bip001 Neck
+    100018: Bip001 Pelvis
+    100020: Bip001 Prop1
+    100022: Bip001 R Clavicle
+    100024: Bip001 R Finger0
+    100026: Bip001 R Forearm
+    100028: Bip001 R Hand
+    100030: Bip001 R UpperArm
+    100032: Bip001 Spine
+    100034: Bip001 Spine1
+    100036: Bone001
+    100038: Bone002
+    100040: Bone003
+    100042: Bone004
+    100044: Dummy001
+    100046: Dummy002
+    100048: Dummy003
+    100050: Dummy004
+    100052: Dummy005
+    100054: Dummy006
+    100056: Dummy007
+    400000: //RootNode
+    400002: Bip001
+    400004: Bip001 Head
+    400006: Bip001 L Clavicle
+    400008: Bip001 L Finger0
+    400010: Bip001 L Forearm
+    400012: Bip001 L Hand
+    400014: Bip001 L UpperArm
+    400016: Bip001 Neck
+    400018: Bip001 Pelvis
+    400020: Bip001 Prop1
+    400022: Bip001 R Clavicle
+    400024: Bip001 R Finger0
+    400026: Bip001 R Forearm
+    400028: Bip001 R Hand
+    400030: Bip001 R UpperArm
+    400032: Bip001 Spine
+    400034: Bip001 Spine1
+    400036: Bone001
+    400038: Bone002
+    400040: Bone003
+    400042: Bone004
+    400044: Dummy001
+    400046: Dummy002
+    400048: Dummy003
+    400050: Dummy004
+    400052: Dummy005
+    400054: Dummy006
+    400056: Dummy007
+    7400000: Idle
+    9500000: //RootNode
+  materials:
+    importMaterials: 1
+    materialName: 0
+    materialSearch: 1
+  animations:
+    legacyGenerateAnimations: 4
+    bakeSimulation: 0
+    resampleCurves: 1
+    optimizeGameObjects: 0
+    motionNodeName: 
+    rigImportErrors: 
+    rigImportWarnings: 
+    animationImportErrors: 
+    animationImportWarnings: 
+    animationRetargetingWarnings: 
+    animationDoRetargetingWarnings: 0
+    animationCompression: 1
+    animationRotationError: 0.5
+    animationPositionError: 0.5
+    animationScaleError: 0.5
+    animationWrapMode: 0
+    extraExposedTransformPaths: []
+    clipAnimations:
+    - serializedVersion: 16
+      name: Idle
+      takeName: Take 001
+      firstFrame: 0
+      lastFrame: 50
+      wrapMode: 0
+      orientationOffsetY: 0
+      level: 0
+      cycleOffset: 0
+      loop: 0
+      hasAdditiveReferencePose: 0
+      loopTime: 1
+      loopBlend: 0
+      loopBlendOrientation: 0
+      loopBlendPositionY: 0
+      loopBlendPositionXZ: 0
+      keepOriginalOrientation: 0
+      keepOriginalPositionY: 1
+      keepOriginalPositionXZ: 0
+      heightFromFeet: 0
+      mirror: 0
+      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+      curves: []
+      events: []
+      transformMask:
+      - path: 
+        weight: 1
+      - path: Bip001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L
+          Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L
+          Clavicle/Bip001 L UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L
+          Clavicle/Bip001 L UpperArm/Bip001 L Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L
+          Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 L
+          Clavicle/Bip001 L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R
+          Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R
+          Clavicle/Bip001 R UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R
+          Clavicle/Bip001 R UpperArm/Bip001 R Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R
+          Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 R
+          Clavicle/Bip001 R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone003
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone004
+        weight: 1
+      - path: Bip001/Bip001 Prop1
+        weight: 1
+      - path: Bip001/Dummy001
+        weight: 1
+      - path: Bip001/Dummy002
+        weight: 1
+      - path: Bip001/Dummy003
+        weight: 1
+      - path: Bip001/Dummy004
+        weight: 1
+      - path: Bip001/Dummy005
+        weight: 1
+      - path: Bip001/Dummy006
+        weight: 1
+      - path: Bip001/Dummy007
+        weight: 1
+      maskType: 3
+      maskSource: {instanceID: 0}
+      additiveReferencePoseFrame: 0
+    isReadable: 1
+  meshes:
+    lODScreenPercentages: []
+    globalScale: 1
+    meshCompression: 0
+    addColliders: 0
+    importBlendShapes: 1
+    swapUVChannels: 0
+    generateSecondaryUV: 0
+    useFileUnits: 1
+    optimizeMeshForGPU: 1
+    keepQuads: 0
+    weldVertices: 1
+    secondaryUVAngleDistortion: 8
+    secondaryUVAreaDistortion: 15.000001
+    secondaryUVHardAngle: 88
+    secondaryUVPackMargin: 4
+    useFileScale: 1
+  tangentSpace:
+    normalSmoothAngle: 60
+    normalImportMode: 0
+    tangentImportMode: 3
+  importAnimation: 1
+  copyAvatar: 0
+  humanDescription:
+    serializedVersion: 2
+    human: []
+    skeleton: []
+    armTwist: 0.5
+    foreArmTwist: 0.5
+    upperLegTwist: 0.5
+    legTwist: 0.5
+    armStretch: 0.05
+    legStretch: 0.05
+    feetSpacing: 0
+    rootMotionBoneName: 
+    rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
+    hasTranslationDoF: 0
+    hasExtraRoot: 0
+    skeletonHasParents: 1
+  lastHumanDescriptionAvatarSource: {instanceID: 0}
+  animationType: 2
+  humanoidOversampling: 1
+  additionalBone: 0
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Role/B_Cw18/B_Cw18@Run.FBX b/Role/B_Cw18/B_Cw18@Run.FBX
new file mode 100644
index 0000000..28a22ff
--- /dev/null
+++ b/Role/B_Cw18/B_Cw18@Run.FBX
Binary files differ
diff --git a/Role/B_Cw18/B_Cw18@Run.FBX.meta b/Role/B_Cw18/B_Cw18@Run.FBX.meta
new file mode 100644
index 0000000..0b7874f
--- /dev/null
+++ b/Role/B_Cw18/B_Cw18@Run.FBX.meta
@@ -0,0 +1,137 @@
+fileFormatVersion: 2
+guid: 8d826091bc68417429333e06e0cd0a59
+timeCreated: 1535451338
+licenseType: Pro
+ModelImporter:
+  serializedVersion: 19
+  fileIDToRecycleName:
+    100000: //RootNode
+    100002: Bip001
+    100004: Bip001 Head
+    100006: Bip001 L Clavicle
+    100008: Bip001 L Finger0
+    100010: Bip001 L Forearm
+    100012: Bip001 L Hand
+    100014: Bip001 L UpperArm
+    100016: Bip001 Neck
+    100018: Bip001 Pelvis
+    100020: Bip001 Prop1
+    100022: Bip001 R Clavicle
+    100024: Bip001 R Finger0
+    100026: Bip001 R Forearm
+    100028: Bip001 R Hand
+    100030: Bip001 R UpperArm
+    100032: Bip001 Spine
+    100034: Bip001 Spine1
+    100036: Bone001
+    100038: Bone002
+    100040: Bone003
+    100042: Bone004
+    100044: Dummy001
+    100046: Dummy002
+    100048: Dummy003
+    100050: Dummy004
+    100052: Dummy005
+    100054: Dummy006
+    100056: Dummy007
+    400000: //RootNode
+    400002: Bip001
+    400004: Bip001 Head
+    400006: Bip001 L Clavicle
+    400008: Bip001 L Finger0
+    400010: Bip001 L Forearm
+    400012: Bip001 L Hand
+    400014: Bip001 L UpperArm
+    400016: Bip001 Neck
+    400018: Bip001 Pelvis
+    400020: Bip001 Prop1
+    400022: Bip001 R Clavicle
+    400024: Bip001 R Finger0
+    400026: Bip001 R Forearm
+    400028: Bip001 R Hand
+    400030: Bip001 R UpperArm
+    400032: Bip001 Spine
+    400034: Bip001 Spine1
+    400036: Bone001
+    400038: Bone002
+    400040: Bone003
+    400042: Bone004
+    400044: Dummy001
+    400046: Dummy002
+    400048: Dummy003
+    400050: Dummy004
+    400052: Dummy005
+    400054: Dummy006
+    400056: Dummy007
+    7400000: M102@Run
+    9500000: //RootNode
+  materials:
+    importMaterials: 1
+    materialName: 0
+    materialSearch: 1
+  animations:
+    legacyGenerateAnimations: 4
+    bakeSimulation: 0
+    resampleCurves: 1
+    optimizeGameObjects: 0
+    motionNodeName: 
+    rigImportErrors: 
+    rigImportWarnings: 
+    animationImportErrors: 
+    animationImportWarnings: 
+    animationRetargetingWarnings: 
+    animationDoRetargetingWarnings: 0
+    animationCompression: 1
+    animationRotationError: 0.5
+    animationPositionError: 0.5
+    animationScaleError: 0.5
+    animationWrapMode: 0
+    extraExposedTransformPaths: []
+    clipAnimations: []
+    isReadable: 1
+  meshes:
+    lODScreenPercentages: []
+    globalScale: 1
+    meshCompression: 0
+    addColliders: 0
+    importBlendShapes: 1
+    swapUVChannels: 0
+    generateSecondaryUV: 0
+    useFileUnits: 1
+    optimizeMeshForGPU: 1
+    keepQuads: 0
+    weldVertices: 1
+    secondaryUVAngleDistortion: 8
+    secondaryUVAreaDistortion: 15.000001
+    secondaryUVHardAngle: 88
+    secondaryUVPackMargin: 4
+    useFileScale: 1
+  tangentSpace:
+    normalSmoothAngle: 60
+    normalImportMode: 0
+    tangentImportMode: 3
+  importAnimation: 1
+  copyAvatar: 0
+  humanDescription:
+    serializedVersion: 2
+    human: []
+    skeleton: []
+    armTwist: 0.5
+    foreArmTwist: 0.5
+    upperLegTwist: 0.5
+    legTwist: 0.5
+    armStretch: 0.05
+    legStretch: 0.05
+    feetSpacing: 0
+    rootMotionBoneName: 
+    rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
+    hasTranslationDoF: 0
+    hasExtraRoot: 0
+    skeletonHasParents: 1
+  lastHumanDescriptionAvatarSource: {instanceID: 0}
+  animationType: 2
+  humanoidOversampling: 1
+  additionalBone: 0
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Role/B_Cw18/Animation.meta b/Role/B_Cw18/Materials.meta
similarity index 67%
rename from Role/B_Cw18/Animation.meta
rename to Role/B_Cw18/Materials.meta
index 0cb475d..fa23a0c 100644
--- a/Role/B_Cw18/Animation.meta
+++ b/Role/B_Cw18/Materials.meta
@@ -1,7 +1,7 @@
 fileFormatVersion: 2
-guid: 07abebd68f7ec3342b9cca8a5d89bcf6
+guid: 9574b3ddc5985a64b94efd8220cc8bf4
 folderAsset: yes
-timeCreated: 1535436636
+timeCreated: 1535451339
 licenseType: Pro
 DefaultImporter:
   userData: 
diff --git a/Role/B_Cw18/Texture/Materials/glow_00118.mat b/Role/B_Cw18/Materials/B_Cw18.mat
similarity index 85%
rename from Role/B_Cw18/Texture/Materials/glow_00118.mat
rename to Role/B_Cw18/Materials/B_Cw18.mat
index 0caaa90..ef0b3ea 100644
--- a/Role/B_Cw18/Texture/Materials/glow_00118.mat
+++ b/Role/B_Cw18/Materials/B_Cw18.mat
@@ -6,8 +6,8 @@
   m_ObjectHideFlags: 0
   m_PrefabParentObject: {fileID: 0}
   m_PrefabInternal: {fileID: 0}
-  m_Name: glow_00118
-  m_Shader: {fileID: 200, guid: 0000000000000000f000000000000000, type: 0}
+  m_Name: B_Cw18
+  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
   m_ShaderKeywords: 
   m_LightmapFlags: 4
   m_EnableInstancingVariants: 0
@@ -39,7 +39,7 @@
         m_Scale: {x: 1, y: 1}
         m_Offset: {x: 0, y: 0}
     - _MainTex:
-        m_Texture: {fileID: 2800000, guid: fcf392afc5d0c2e408201b30a907dd9a, type: 3}
+        m_Texture: {fileID: 2800000, guid: 66b81d3c4c91a4d44b77264efdcb670e, type: 3}
         m_Scale: {x: 1, y: 1}
         m_Offset: {x: 0, y: 0}
     - _MetallicGlossMap:
@@ -62,7 +62,6 @@
     - _GlossMapScale: 1
     - _Glossiness: 0.5
     - _GlossyReflections: 1
-    - _InvFade: 1
     - _Metallic: 0
     - _Mode: 0
     - _OcclusionStrength: 1
@@ -73,6 +72,5 @@
     - _UVSec: 0
     - _ZWrite: 1
     m_Colors:
-    - _Color: {r: 1, g: 1, b: 1, a: 1}
+    - _Color: {r: 0.588, g: 0.588, b: 0.588, a: 1}
     - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
-    - _TintColor: {r: 0.13235295, g: 0.89229214, b: 1, a: 0.503}
diff --git a/Role/B_Cw18/Texture/Materials/B_Cw05_06.mat.meta b/Role/B_Cw18/Materials/B_Cw18.mat.meta
similarity index 69%
copy from Role/B_Cw18/Texture/Materials/B_Cw05_06.mat.meta
copy to Role/B_Cw18/Materials/B_Cw18.mat.meta
index f6c0fe9..88ffeb4 100644
--- a/Role/B_Cw18/Texture/Materials/B_Cw05_06.mat.meta
+++ b/Role/B_Cw18/Materials/B_Cw18.mat.meta
@@ -1,6 +1,6 @@
 fileFormatVersion: 2
-guid: 25f2bab659a35a548b19554e33945e7e
-timeCreated: 1535437590
+guid: c71ce35dd5aed37448ef2a2ce0688f15
+timeCreated: 1535451339
 licenseType: Pro
 NativeFormatImporter:
   mainObjectFileID: 2100000
diff --git a/Role/B_Cw18/Materials/B_Cw18.png b/Role/B_Cw18/Materials/B_Cw18.png
new file mode 100644
index 0000000..01657b1
--- /dev/null
+++ b/Role/B_Cw18/Materials/B_Cw18.png
Binary files differ
diff --git a/Role/B_Cw18/Texture/glow_00118.png.meta b/Role/B_Cw18/Materials/B_Cw18.png.meta
similarity index 95%
copy from Role/B_Cw18/Texture/glow_00118.png.meta
copy to Role/B_Cw18/Materials/B_Cw18.png.meta
index e6c0ec1..90b8fab 100644
--- a/Role/B_Cw18/Texture/glow_00118.png.meta
+++ b/Role/B_Cw18/Materials/B_Cw18.png.meta
@@ -1,6 +1,6 @@
 fileFormatVersion: 2
-guid: fcf392afc5d0c2e408201b30a907dd9a
-timeCreated: 1535436931
+guid: 66b81d3c4c91a4d44b77264efdcb670e
+timeCreated: 1535451338
 licenseType: Pro
 TextureImporter:
   fileIDToRecycleName: {}
diff --git a/Role/B_Cw18/Model.meta b/Role/B_Cw18/Model.meta
deleted file mode 100644
index 5bc63b4..0000000
--- a/Role/B_Cw18/Model.meta
+++ /dev/null
@@ -1,9 +0,0 @@
-fileFormatVersion: 2
-guid: 21f95370af451c24f998bdcb2f45d5c6
-folderAsset: yes
-timeCreated: 1535436636
-licenseType: Pro
-DefaultImporter:
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 
diff --git a/Role/B_Cw18/Texture.meta b/Role/B_Cw18/Texture.meta
deleted file mode 100644
index d7384e1..0000000
--- a/Role/B_Cw18/Texture.meta
+++ /dev/null
@@ -1,9 +0,0 @@
-fileFormatVersion: 2
-guid: 67ccfc3efaef3f2438d0f8f1babc0cc5
-folderAsset: yes
-timeCreated: 1535436636
-licenseType: Pro
-DefaultImporter:
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 
diff --git a/Role/B_Cw18/Texture/B_Cw05_06.png b/Role/B_Cw18/Texture/B_Cw05_06.png
deleted file mode 100644
index 0fc8d1b..0000000
--- a/Role/B_Cw18/Texture/B_Cw05_06.png
+++ /dev/null
Binary files differ
diff --git a/Role/B_Cw18/Texture/B_Cw05_06.png.meta b/Role/B_Cw18/Texture/B_Cw05_06.png.meta
deleted file mode 100644
index 00075c8..0000000
--- a/Role/B_Cw18/Texture/B_Cw05_06.png.meta
+++ /dev/null
@@ -1,68 +0,0 @@
-fileFormatVersion: 2
-guid: 10e43dc7d9c811b4dae726110a30aeb5
-timeCreated: 1526636011
-licenseType: Pro
-TextureImporter:
-  fileIDToRecycleName: {}
-  serializedVersion: 4
-  mipmaps:
-    mipMapMode: 0
-    enableMipMap: 0
-    sRGBTexture: 1
-    linearTexture: 0
-    fadeOut: 0
-    borderMipMap: 0
-    mipMapFadeDistanceStart: 1
-    mipMapFadeDistanceEnd: 3
-  bumpmap:
-    convertToNormalMap: 0
-    externalNormalMap: 0
-    heightScale: 0.25
-    normalMapFilter: 0
-  isReadable: 0
-  grayScaleToAlpha: 0
-  generateCubemap: 6
-  cubemapConvolution: 0
-  seamlessCubemap: 0
-  textureFormat: 1
-  maxTextureSize: 2048
-  textureSettings:
-    filterMode: -1
-    aniso: -1
-    mipBias: -1
-    wrapMode: -1
-  nPOTScale: 1
-  lightmap: 0
-  compressionQuality: 50
-  spriteMode: 0
-  spriteExtrude: 1
-  spriteMeshType: 1
-  alignment: 0
-  spritePivot: {x: 0.5, y: 0.5}
-  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
-  spritePixelsToUnits: 100
-  alphaUsage: 1
-  alphaIsTransparency: 0
-  spriteTessellationDetail: -1
-  textureType: 0
-  textureShape: 1
-  maxTextureSizeSet: 0
-  compressionQualitySet: 0
-  textureFormatSet: 0
-  platformSettings:
-  - buildTarget: DefaultTexturePlatform
-    maxTextureSize: 2048
-    textureFormat: -1
-    textureCompression: 1
-    compressionQuality: 50
-    crunchedCompression: 0
-    allowsAlphaSplitting: 0
-    overridden: 0
-  spriteSheet:
-    serializedVersion: 2
-    sprites: []
-    outline: []
-  spritePackingTag: 
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 
diff --git a/Role/B_Cw18/Texture/B_Cw05_07.png b/Role/B_Cw18/Texture/B_Cw05_07.png
deleted file mode 100644
index 394fa2e..0000000
--- a/Role/B_Cw18/Texture/B_Cw05_07.png
+++ /dev/null
Binary files differ
diff --git a/Role/B_Cw18/Texture/B_Cw05_07.png.meta b/Role/B_Cw18/Texture/B_Cw05_07.png.meta
deleted file mode 100644
index 972b505..0000000
--- a/Role/B_Cw18/Texture/B_Cw05_07.png.meta
+++ /dev/null
@@ -1,68 +0,0 @@
-fileFormatVersion: 2
-guid: 4940d158f41ad8c46875d44cddd062d4
-timeCreated: 1526636011
-licenseType: Pro
-TextureImporter:
-  fileIDToRecycleName: {}
-  serializedVersion: 4
-  mipmaps:
-    mipMapMode: 0
-    enableMipMap: 0
-    sRGBTexture: 1
-    linearTexture: 0
-    fadeOut: 0
-    borderMipMap: 0
-    mipMapFadeDistanceStart: 1
-    mipMapFadeDistanceEnd: 3
-  bumpmap:
-    convertToNormalMap: 0
-    externalNormalMap: 0
-    heightScale: 0.25
-    normalMapFilter: 0
-  isReadable: 0
-  grayScaleToAlpha: 0
-  generateCubemap: 6
-  cubemapConvolution: 0
-  seamlessCubemap: 0
-  textureFormat: 1
-  maxTextureSize: 2048
-  textureSettings:
-    filterMode: -1
-    aniso: -1
-    mipBias: -1
-    wrapMode: -1
-  nPOTScale: 1
-  lightmap: 0
-  compressionQuality: 50
-  spriteMode: 0
-  spriteExtrude: 1
-  spriteMeshType: 1
-  alignment: 0
-  spritePivot: {x: 0.5, y: 0.5}
-  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
-  spritePixelsToUnits: 100
-  alphaUsage: 1
-  alphaIsTransparency: 0
-  spriteTessellationDetail: -1
-  textureType: 0
-  textureShape: 1
-  maxTextureSizeSet: 0
-  compressionQualitySet: 0
-  textureFormatSet: 0
-  platformSettings:
-  - buildTarget: DefaultTexturePlatform
-    maxTextureSize: 2048
-    textureFormat: -1
-    textureCompression: 1
-    compressionQuality: 50
-    crunchedCompression: 0
-    allowsAlphaSplitting: 0
-    overridden: 0
-  spriteSheet:
-    serializedVersion: 2
-    sprites: []
-    outline: []
-  spritePackingTag: 
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 
diff --git a/Role/B_Cw18/Texture/Materials.meta b/Role/B_Cw18/Texture/Materials.meta
deleted file mode 100644
index 66d103a..0000000
--- a/Role/B_Cw18/Texture/Materials.meta
+++ /dev/null
@@ -1,9 +0,0 @@
-fileFormatVersion: 2
-guid: f0266c57ebb884e488965ad7ff5e702d
-folderAsset: yes
-timeCreated: 1535436937
-licenseType: Pro
-DefaultImporter:
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 
diff --git a/Role/B_Cw18/Texture/Materials/B_Cw05_06.mat b/Role/B_Cw18/Texture/Materials/B_Cw05_06.mat
deleted file mode 100644
index 9f93c44..0000000
--- a/Role/B_Cw18/Texture/Materials/B_Cw05_06.mat
+++ /dev/null
@@ -1,84 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!21 &2100000
-Material:
-  serializedVersion: 6
-  m_ObjectHideFlags: 0
-  m_PrefabParentObject: {fileID: 0}
-  m_PrefabInternal: {fileID: 0}
-  m_Name: B_Cw05_06
-  m_Shader: {fileID: 4800000, guid: c734192df587b0d41a5736bbfba6676c, type: 3}
-  m_ShaderKeywords: 
-  m_LightmapFlags: 4
-  m_EnableInstancingVariants: 0
-  m_DoubleSidedGI: 0
-  m_CustomRenderQueue: -1
-  stringTagMap: {}
-  disabledShaderPasses: []
-  m_SavedProperties:
-    serializedVersion: 3
-    m_TexEnvs:
-    - _BumpMap:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _DetailAlbedoMap:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _DetailMask:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _DetailNormalMap:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _EmissionMap:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _MainTex:
-        m_Texture: {fileID: 2800000, guid: 10e43dc7d9c811b4dae726110a30aeb5, type: 3}
-        m_Scale: {x: 2, y: 2}
-        m_Offset: {x: 0, y: 0}
-    - _MetallicGlossMap:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _NoiseTex:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _OcclusionMap:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _ParallaxMap:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    m_Floats:
-    - _BumpScale: 1
-    - _Cutoff: 0.5
-    - _DetailNormalMapScale: 1
-    - _DstBlend: 0
-    - _GlossMapScale: 1
-    - _Glossiness: 0.5
-    - _GlossyReflections: 1
-    - _InvFade: 1
-    - _Metallic: 0
-    - _Mode: 0
-    - _OcclusionStrength: 1
-    - _Parallax: 0.02
-    - _RollTimeX: 0
-    - _RollTimeY: -1
-    - _SmoothnessTextureChannel: 0
-    - _SpecularHighlights: 1
-    - _SrcBlend: 1
-    - _UVSec: 0
-    - _ZWrite: 1
-    m_Colors:
-    - _Color: {r: 1, g: 1, b: 1, a: 1}
-    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
-    - _TintColor: {r: 0.16219723, g: 0.7929545, b: 0.88235295, a: 0.5}
diff --git a/Role/B_Cw18/Texture/Materials/B_Cw05_07.mat b/Role/B_Cw18/Texture/Materials/B_Cw05_07.mat
deleted file mode 100644
index 7c22d32..0000000
--- a/Role/B_Cw18/Texture/Materials/B_Cw05_07.mat
+++ /dev/null
@@ -1,33 +0,0 @@
-%YAML 1.1
-%TAG !u! tag:unity3d.com,2011:
---- !u!21 &2100000
-Material:
-  serializedVersion: 6
-  m_ObjectHideFlags: 0
-  m_PrefabParentObject: {fileID: 0}
-  m_PrefabInternal: {fileID: 0}
-  m_Name: B_Cw05_07
-  m_Shader: {fileID: 4800000, guid: c734192df587b0d41a5736bbfba6676c, type: 3}
-  m_ShaderKeywords: 
-  m_LightmapFlags: 4
-  m_EnableInstancingVariants: 0
-  m_DoubleSidedGI: 0
-  m_CustomRenderQueue: -1
-  stringTagMap: {}
-  disabledShaderPasses: []
-  m_SavedProperties:
-    serializedVersion: 3
-    m_TexEnvs:
-    - _MainTex:
-        m_Texture: {fileID: 2800000, guid: 4940d158f41ad8c46875d44cddd062d4, type: 3}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    - _NoiseTex:
-        m_Texture: {fileID: 0}
-        m_Scale: {x: 1, y: 1}
-        m_Offset: {x: 0, y: 0}
-    m_Floats:
-    - _RollTimeX: 0.2
-    - _RollTimeY: 0
-    m_Colors:
-    - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
diff --git a/Role/B_Cw18/Texture/Materials/B_Cw05_07.mat.meta b/Role/B_Cw18/Texture/Materials/B_Cw05_07.mat.meta
deleted file mode 100644
index 847919d..0000000
--- a/Role/B_Cw18/Texture/Materials/B_Cw05_07.mat.meta
+++ /dev/null
@@ -1,9 +0,0 @@
-fileFormatVersion: 2
-guid: 0f9749d3ce6bada4baed7c7d5ef37ddf
-timeCreated: 1535437763
-licenseType: Pro
-NativeFormatImporter:
-  mainObjectFileID: 2100000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 
diff --git a/Role/B_Cw18/Texture/Materials/glow_00118.mat.meta b/Role/B_Cw18/Texture/Materials/glow_00118.mat.meta
deleted file mode 100644
index 5fa94b1..0000000
--- a/Role/B_Cw18/Texture/Materials/glow_00118.mat.meta
+++ /dev/null
@@ -1,9 +0,0 @@
-fileFormatVersion: 2
-guid: 843715582d5945a44b922539b14dfcf6
-timeCreated: 1535436937
-licenseType: Pro
-NativeFormatImporter:
-  mainObjectFileID: 2100000
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 
diff --git a/Role/B_Cw18/Texture/glow_00118.png b/Role/B_Cw18/Texture/glow_00118.png
deleted file mode 100644
index 9911500..0000000
--- a/Role/B_Cw18/Texture/glow_00118.png
+++ /dev/null
Binary files differ

--
Gitblit v1.8.0