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buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Role/A_Zs_Fwq/Materials/A_Zs_Sz02_Fwq.mat b/Role/A_Zs_Fwq/Materials/A_Zs_Sz02_Fwq.mat index 6151132..b755743 100644 --- a/Role/A_Zs_Fwq/Materials/A_Zs_Sz02_Fwq.mat +++ b/Role/A_Zs_Fwq/Materials/A_Zs_Sz02_Fwq.mat @@ -7,7 +7,7 @@ m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: A_Zs_Sz02_Fwq - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: da712e067f14b60449781c1a44226527, type: 3} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 @@ -19,6 +19,10 @@ serializedVersion: 3 m_TexEnvs: - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ChanTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} @@ -59,13 +63,20 @@ - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _FlowDirectionH: 0 + - _FlowDirectionV: 0 + - _FlowIntensity: 0 + - _FlowSpeed: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 + - _Hit: 0 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 + - _SelfLuminousIntensity: 0 + - _SelfLuminousSpeed: 0 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 @@ -74,3 +85,5 @@ m_Colors: - _Color: {r: 0.588, g: 0.588, b: 0.588, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _FlowColor: {r: 1, g: 1, b: 1, a: 1} + - _SelfLuminousColor: {r: 1, g: 1, b: 1, a: 1} diff --git a/Role/A_Zs_Wq/Materials/A_Zs_Sz01_Wq.mat b/Role/A_Zs_Wq/Materials/A_Zs_Sz01_Wq.mat index ea7810c..8068de5 100644 --- a/Role/A_Zs_Wq/Materials/A_Zs_Sz01_Wq.mat +++ b/Role/A_Zs_Wq/Materials/A_Zs_Sz01_Wq.mat @@ -23,7 +23,7 @@ m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - 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buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Role/A_Zs_Wq/Materials/A_Zs_Sz02_Wq.mat b/Role/A_Zs_Wq/Materials/A_Zs_Sz02_Wq.mat index 7fbf123..851dd3b 100644 --- a/Role/A_Zs_Wq/Materials/A_Zs_Sz02_Wq.mat +++ b/Role/A_Zs_Wq/Materials/A_Zs_Sz02_Wq.mat @@ -7,7 +7,7 @@ m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: A_Zs_Sz02_Wq - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 4800000, guid: da712e067f14b60449781c1a44226527, type: 3} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 @@ -19,6 +19,14 @@ serializedVersion: 3 m_TexEnvs: - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - 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