From 68a4107ae5f6e3d6aae5952753b19df6ca5eef5f Mon Sep 17 00:00:00 2001
From: art_xcl <dsfgsdf@qq.com>
Date: 星期六, 05 一月 2019 14:06:58 +0800
Subject: [PATCH] 古舰战场优化提交

---
 Maps/Prefab/Map131_Gjzc/Gjzc_crystal_02.prefab |   32 ++++++++++++++++----------------
 1 files changed, 16 insertions(+), 16 deletions(-)

diff --git a/Maps/Prefab/Map131_Gjzc/Gjzc_statue_01.prefab b/Maps/Prefab/Map131_Gjzc/Gjzc_crystal_02.prefab
similarity index 72%
copy from Maps/Prefab/Map131_Gjzc/Gjzc_statue_01.prefab
copy to Maps/Prefab/Map131_Gjzc/Gjzc_crystal_02.prefab
index f5e4bf4..4a99e0f 100644
--- a/Maps/Prefab/Map131_Gjzc/Gjzc_statue_01.prefab
+++ b/Maps/Prefab/Map131_Gjzc/Gjzc_crystal_02.prefab
@@ -9,31 +9,31 @@
     m_Modifications: []
     m_RemovedComponents: []
   m_ParentPrefab: {fileID: 0}
-  m_RootGameObject: {fileID: 1661420218222070}
+  m_RootGameObject: {fileID: 1977614287078696}
   m_IsPrefabParent: 1
---- !u!1 &1661420218222070
+--- !u!1 &1977614287078696
 GameObject:
   m_ObjectHideFlags: 0
   m_PrefabParentObject: {fileID: 0}
   m_PrefabInternal: {fileID: 100100000}
   serializedVersion: 5
   m_Component:
-  - component: {fileID: 4244743572748086}
-  - component: {fileID: 33750070246652642}
-  - component: {fileID: 23928656972841132}
+  - component: {fileID: 4488899328291346}
+  - component: {fileID: 33721782207968414}
+  - component: {fileID: 23695615042639910}
   m_Layer: 0
-  m_Name: Gjzc_statue_01
+  m_Name: Gjzc_crystal_02
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 4294967287
   m_IsActive: 1
---- !u!4 &4244743572748086
+--- !u!4 &4488899328291346
 Transform:
   m_ObjectHideFlags: 1
   m_PrefabParentObject: {fileID: 0}
   m_PrefabInternal: {fileID: 100100000}
-  m_GameObject: {fileID: 1661420218222070}
+  m_GameObject: {fileID: 1977614287078696}
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
@@ -41,20 +41,20 @@
   m_Father: {fileID: 0}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!23 &23928656972841132
+--- !u!23 &23695615042639910
 MeshRenderer:
   m_ObjectHideFlags: 1
   m_PrefabParentObject: {fileID: 0}
   m_PrefabInternal: {fileID: 100100000}
-  m_GameObject: {fileID: 1661420218222070}
+  m_GameObject: {fileID: 1977614287078696}
   m_Enabled: 1
-  m_CastShadows: 1
-  m_ReceiveShadows: 1
+  m_CastShadows: 0
+  m_ReceiveShadows: 0
   m_MotionVectors: 1
   m_LightProbeUsage: 0
   m_ReflectionProbeUsage: 0
   m_Materials:
-  - {fileID: 2100000, guid: 085119f71ee9c1543b1c78ed71fc1ef7, type: 2}
+  - {fileID: 2100000, guid: f265c168447468344ab64a6c4b41faeb, type: 2}
   m_StaticBatchInfo:
     firstSubMesh: 0
     subMeshCount: 0
@@ -73,10 +73,10 @@
   m_SortingLayerID: 0
   m_SortingLayer: 0
   m_SortingOrder: 0
---- !u!33 &33750070246652642
+--- !u!33 &33721782207968414
 MeshFilter:
   m_ObjectHideFlags: 1
   m_PrefabParentObject: {fileID: 0}
   m_PrefabInternal: {fileID: 100100000}
-  m_GameObject: {fileID: 1661420218222070}
-  m_Mesh: {fileID: 4300000, guid: 68d868b665684d44f83d233191901111, type: 3}
+  m_GameObject: {fileID: 1977614287078696}
+  m_Mesh: {fileID: 4300000, guid: 0bc04c4c824039e4fb47f0740a1883b5, type: 3}

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