From 68a4107ae5f6e3d6aae5952753b19df6ca5eef5f Mon Sep 17 00:00:00 2001 From: art_xcl <dsfgsdf@qq.com> Date: 星期六, 05 一月 2019 14:06:58 +0800 Subject: [PATCH] 古舰战场优化提交 --- Maps/Prefab/Map131_Gjzc/Gjzc_crystal_02.prefab | 32 ++++++++++++++++---------------- 1 files changed, 16 insertions(+), 16 deletions(-) diff --git a/Maps/Prefab/Map131_Gjzc/Gjzc_statue_01.prefab b/Maps/Prefab/Map131_Gjzc/Gjzc_crystal_02.prefab similarity index 72% copy from Maps/Prefab/Map131_Gjzc/Gjzc_statue_01.prefab copy to Maps/Prefab/Map131_Gjzc/Gjzc_crystal_02.prefab index f5e4bf4..4a99e0f 100644 --- a/Maps/Prefab/Map131_Gjzc/Gjzc_statue_01.prefab +++ b/Maps/Prefab/Map131_Gjzc/Gjzc_crystal_02.prefab @@ -9,31 +9,31 @@ m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} - m_RootGameObject: {fileID: 1661420218222070} + m_RootGameObject: {fileID: 1977614287078696} m_IsPrefabParent: 1 ---- !u!1 &1661420218222070 +--- !u!1 &1977614287078696 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - - component: {fileID: 4244743572748086} - - component: {fileID: 33750070246652642} - - component: {fileID: 23928656972841132} + - component: {fileID: 4488899328291346} + - component: {fileID: 33721782207968414} + - component: {fileID: 23695615042639910} m_Layer: 0 - m_Name: Gjzc_statue_01 + m_Name: Gjzc_crystal_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967287 m_IsActive: 1 ---- !u!4 &4244743572748086 +--- !u!4 &4488899328291346 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 1661420218222070} + m_GameObject: {fileID: 1977614287078696} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -41,20 +41,20 @@ m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &23928656972841132 +--- !u!23 &23695615042639910 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 1661420218222070} + m_GameObject: {fileID: 1977614287078696} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_Materials: - - {fileID: 2100000, guid: 085119f71ee9c1543b1c78ed71fc1ef7, type: 2} + - {fileID: 2100000, guid: f265c168447468344ab64a6c4b41faeb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -73,10 +73,10 @@ m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 ---- !u!33 &33750070246652642 +--- !u!33 &33721782207968414 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 1661420218222070} - m_Mesh: {fileID: 4300000, guid: 68d868b665684d44f83d233191901111, type: 3} + m_GameObject: {fileID: 1977614287078696} + m_Mesh: {fileID: 4300000, guid: 0bc04c4c824039e4fb47f0740a1883b5, type: 3} -- Gitblit v1.8.0