From c83771eb219fc8e794f6097b6f06a88c8304a10f Mon Sep 17 00:00:00 2001 From: art_dzg <66456565@qq.com> Date: 星期四, 10 一月 2019 16:42:53 +0800 Subject: [PATCH] 跨服竞技场 修改名称和资源优化 --- Maps/Prefab/Map135_Xtmj/Xtmj_building_01.prefab | 30 +++++++++++++++--------------- 1 files changed, 15 insertions(+), 15 deletions(-) diff --git a/Maps/Prefab/Map135_Llxg/Llxg_rock_02.prefab b/Maps/Prefab/Map135_Xtmj/Xtmj_building_01.prefab similarity index 71% copy from Maps/Prefab/Map135_Llxg/Llxg_rock_02.prefab copy to Maps/Prefab/Map135_Xtmj/Xtmj_building_01.prefab index 5784752..f31f093 100644 --- a/Maps/Prefab/Map135_Llxg/Llxg_rock_02.prefab +++ b/Maps/Prefab/Map135_Xtmj/Xtmj_building_01.prefab @@ -9,44 +9,44 @@ m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} - m_RootGameObject: {fileID: 1213940856661852} + m_RootGameObject: {fileID: 1479708125757386} m_IsPrefabParent: 1 ---- !u!1 &1213940856661852 +--- !u!1 &1479708125757386 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - - component: {fileID: 4043355189200584} - - component: {fileID: 33288736005660032} - - component: {fileID: 23998245407090340} + - component: {fileID: 4738357474730632} + - component: {fileID: 33210480461648716} + - component: {fileID: 23330693090928304} m_Layer: 0 - m_Name: Llxg_rock_02 + m_Name: Xtmj_building_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967287 m_IsActive: 1 ---- !u!4 &4043355189200584 +--- !u!4 &4738357474730632 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 1213940856661852} - m_LocalRotation: {x: 0.000000059604645, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 16.871675, y: 3.0087624, z: 12.854242} + m_GameObject: {fileID: 1479708125757386} + m_LocalRotation: {x: 0.00799778, y: 0.3338597, z: -0.022573901, w: 0.9423185} + m_LocalPosition: {x: 21.038645, y: 3.6680384, z: 11.243387} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &23998245407090340 +--- !u!23 &23330693090928304 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 1213940856661852} + m_GameObject: {fileID: 1479708125757386} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -73,10 +73,10 @@ m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 ---- !u!33 &33288736005660032 +--- !u!33 &33210480461648716 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 1213940856661852} - m_Mesh: {fileID: 4300000, guid: 5ab42bfd8a5d34449ad835ca743e04a1, type: 3} + m_GameObject: {fileID: 1479708125757386} + m_Mesh: {fileID: 4300000, guid: b8c9c24a19fcee24e9204f85978ac02c, type: 3} -- Gitblit v1.8.0