From c83771eb219fc8e794f6097b6f06a88c8304a10f Mon Sep 17 00:00:00 2001
From: art_dzg <66456565@qq.com>
Date: 星期四, 10 一月 2019 16:42:53 +0800
Subject: [PATCH] 跨服竞技场 修改名称和资源优化

---
 Maps/Prefab/Map135_Xtmj/Xtmj_rock_01.prefab |   30 +++++++++++++++---------------
 1 files changed, 15 insertions(+), 15 deletions(-)

diff --git a/Maps/Prefab/Map135_Llxg/Llxg_rock_02.prefab b/Maps/Prefab/Map135_Xtmj/Xtmj_rock_01.prefab
similarity index 72%
copy from Maps/Prefab/Map135_Llxg/Llxg_rock_02.prefab
copy to Maps/Prefab/Map135_Xtmj/Xtmj_rock_01.prefab
index 5784752..2d0e585 100644
--- a/Maps/Prefab/Map135_Llxg/Llxg_rock_02.prefab
+++ b/Maps/Prefab/Map135_Xtmj/Xtmj_rock_01.prefab
@@ -9,44 +9,44 @@
     m_Modifications: []
     m_RemovedComponents: []
   m_ParentPrefab: {fileID: 0}
-  m_RootGameObject: {fileID: 1213940856661852}
+  m_RootGameObject: {fileID: 1715128735500862}
   m_IsPrefabParent: 1
---- !u!1 &1213940856661852
+--- !u!1 &1715128735500862
 GameObject:
   m_ObjectHideFlags: 0
   m_PrefabParentObject: {fileID: 0}
   m_PrefabInternal: {fileID: 100100000}
   serializedVersion: 5
   m_Component:
-  - component: {fileID: 4043355189200584}
-  - component: {fileID: 33288736005660032}
-  - component: {fileID: 23998245407090340}
+  - component: {fileID: 4068780091006532}
+  - component: {fileID: 33914143319728774}
+  - component: {fileID: 23830409598041710}
   m_Layer: 0
-  m_Name: Llxg_rock_02
+  m_Name: Xtmj_rock_01
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 4294967287
   m_IsActive: 1
---- !u!4 &4043355189200584
+--- !u!4 &4068780091006532
 Transform:
   m_ObjectHideFlags: 1
   m_PrefabParentObject: {fileID: 0}
   m_PrefabInternal: {fileID: 100100000}
-  m_GameObject: {fileID: 1213940856661852}
-  m_LocalRotation: {x: 0.000000059604645, y: -0, z: -0, w: 1}
-  m_LocalPosition: {x: 16.871675, y: 3.0087624, z: 12.854242}
+  m_GameObject: {fileID: 1715128735500862}
+  m_LocalRotation: {x: 0.000000059604645, y: 0, z: -0, w: 1}
+  m_LocalPosition: {x: 34.97, y: 1.25, z: 19.07}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_Children: []
   m_Father: {fileID: 0}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!23 &23998245407090340
+--- !u!23 &23830409598041710
 MeshRenderer:
   m_ObjectHideFlags: 1
   m_PrefabParentObject: {fileID: 0}
   m_PrefabInternal: {fileID: 100100000}
-  m_GameObject: {fileID: 1213940856661852}
+  m_GameObject: {fileID: 1715128735500862}
   m_Enabled: 1
   m_CastShadows: 1
   m_ReceiveShadows: 1
@@ -73,10 +73,10 @@
   m_SortingLayerID: 0
   m_SortingLayer: 0
   m_SortingOrder: 0
---- !u!33 &33288736005660032
+--- !u!33 &33914143319728774
 MeshFilter:
   m_ObjectHideFlags: 1
   m_PrefabParentObject: {fileID: 0}
   m_PrefabInternal: {fileID: 100100000}
-  m_GameObject: {fileID: 1213940856661852}
-  m_Mesh: {fileID: 4300000, guid: 5ab42bfd8a5d34449ad835ca743e04a1, type: 3}
+  m_GameObject: {fileID: 1715128735500862}
+  m_Mesh: {fileID: 4300000, guid: 0b9a2118b24d2c9409ce6124b62a4571, type: 3}

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