From fcff8ad2a25e1265f394c3c93ae871a4bc8890ef Mon Sep 17 00:00:00 2001 From: atr_ljf <641572213@qq.com> Date: 星期二, 25 六月 2019 17:00:22 +0800 Subject: [PATCH] 动作上传 --- Role/A_Zs/A_Zs@HorseRun.FBX.meta | 128 ++ Role/A_Fs/A_Fs@HorseRun3.FBX.meta | 164 +++ Role/A_Fs/A_Fs@AirIdle.FBX.meta | 164 +++ Role/A_Fs/A_Fs@HorseIdle.FBX.meta | 164 +++ Role/A_Fs/A_Fs@AirRun.FBX.meta | 164 +++ Role/A_Zs/A_Zs@HorseIdle3.FBX.meta | 128 ++ Role/A_Fs/A_Fs@HorseRun2.FBX.meta | 164 +++ Role/A_Fs/A_Fs@HorseRun.FBX.meta | 164 +++ Role/A_Zs/A_Zs@AirRun.FBX.meta | 128 ++ Role/A_Fs/A_Fs@Idle.FBX.meta | 164 +++ Role/A_Fs/A_Fs@Run.FBX.meta | 164 +++ Role/A_Fs/A_Fs@HorseIdle3.FBX.meta | 164 +++ Role/A_Zs/A_Zs@AirIdle.FBX.meta | 128 ++ Role/A_Zs/A_Zs@HorseIdle2.FBX.meta | 128 ++ Role/A_Zs/A_Zs@HorseRun3.FBX.meta | 128 ++ Role/A_Zs/A_Zs@HorseIdle.FBX.meta | 128 ++ Role/A_Fs/A_Fs@HorseIdle2.FBX.meta | 164 +++ Role/A_Zs/A_Zs@HorseRun2.FBX.meta | 128 ++ 18 files changed, 2,628 insertions(+), 36 deletions(-) diff --git a/Role/A_Fs/A_Fs@AirIdle.FBX.meta b/Role/A_Fs/A_Fs@AirIdle.FBX.meta index 4d15f0c..cc5c3d4 100644 --- a/Role/A_Fs/A_Fs@AirIdle.FBX.meta +++ b/Role/A_Fs/A_Fs@AirIdle.FBX.meta @@ -123,7 +123,7 @@ 400112: Bone_Xiong 400114: Dummy001 400116: Dummy002 - 7400000: Take 001 + 7400000: AirIdle 9500000: //RootNode materials: importMaterials: 1 @@ -147,7 +147,167 @@ animationScaleError: 0.5 animationWrapMode: 0 extraExposedTransformPaths: [] - clipAnimations: [] + clipAnimations: + - serializedVersion: 16 + name: AirIdle + takeName: Take 001 + firstFrame: 0 + lastFrame: 60 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 1 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Bip001 + weight: 1 + - path: Bip001/Bip001 Pelvis + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 L Thigh + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 R Thigh + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001 + L UpperArm + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001 + L UpperArm/Bip001 L Forearm + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001 + L UpperArm/Bip001 L Forearm/Bip001 L Hand + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001 + L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001 + L UpperArm/Bip001 L Forearm/Bone004 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001 + L UpperArm/Bip001 L Forearm/Bone004/Bone005 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001 + L UpperArm/Bip001 L Forearm/Bone004/Bone005/Bone006 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013/Bone014 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013/Bone014/Bone015 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017/Bone018 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017(mirrored) + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017(mirrored)/Bone018(mirrored) + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020/Bone021 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020/Bone021/Bone022 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024/Bone025 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024/Bone025/Bone026 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored) + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)/Bone025(mirrored) + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)/Bone025(mirrored)/Bone026(mirrored) + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy001 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy002 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001 + R UpperArm + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001 + R UpperArm/Bip001 R Forearm + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001 + R UpperArm/Bip001 R Forearm/Bip001 R Hand + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001 + R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001 + R UpperArm/Bip001 R Forearm/Bone001 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001 + R UpperArm/Bip001 R Forearm/Bone001/Bone002 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001 + R UpperArm/Bip001 R Forearm/Bone001/Bone002/Bone003 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone_Xiong + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Tail + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Tail/Bip001 Tail1 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Tail/Bip001 Tail1/Bip001 Tail2 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bone007 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bone007/Bone008 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bone009 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bone009/Bone010 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bone011 + weight: 1 + - path: Bip001/Bip001 Prop1 + weight: 1 + - path: Bip001/Bip001 Prop2 + weight: 1 + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 isReadable: 1 meshes: lODScreenPercentages: [] diff --git a/Role/A_Fs/A_Fs@AirRun.FBX.meta b/Role/A_Fs/A_Fs@AirRun.FBX.meta index 174574b..6e3303b 100644 --- a/Role/A_Fs/A_Fs@AirRun.FBX.meta +++ b/Role/A_Fs/A_Fs@AirRun.FBX.meta @@ -123,7 +123,7 @@ 400112: Bone_Xiong 400114: Dummy001 400116: Dummy002 - 7400000: Take 001 + 7400000: AirRun 9500000: //RootNode materials: importMaterials: 1 @@ -147,7 +147,167 @@ animationScaleError: 0.5 animationWrapMode: 0 extraExposedTransformPaths: [] - clipAnimations: [] + clipAnimations: + - serializedVersion: 16 + name: AirRun + takeName: Take 001 + firstFrame: 0 + lastFrame: 16 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 1 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Bip001 + weight: 1 + - path: Bip001/Bip001 Pelvis + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 L Thigh + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 R Thigh + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001 + L UpperArm + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001 + L UpperArm/Bip001 L Forearm + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001 + L UpperArm/Bip001 L Forearm/Bip001 L Hand + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001 + L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001 + L UpperArm/Bip001 L Forearm/Bone004 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001 + L UpperArm/Bip001 L Forearm/Bone004/Bone005 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001 + L UpperArm/Bip001 L Forearm/Bone004/Bone005/Bone006 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013/Bone014 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013/Bone014/Bone015 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017/Bone018 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017(mirrored) + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017(mirrored)/Bone018(mirrored) + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020/Bone021 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020/Bone021/Bone022 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024/Bone025 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024/Bone025/Bone026 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored) + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)/Bone025(mirrored) + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)/Bone025(mirrored)/Bone026(mirrored) + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy001 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy002 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001 + R UpperArm + weight: 1 + - 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7400000: Take 001 + 7400000: HorseRun2 9500000: //RootNode materials: importMaterials: 1 @@ -147,7 +147,167 @@ animationScaleError: 0.5 animationWrapMode: 0 extraExposedTransformPaths: [] - clipAnimations: [] + clipAnimations: + - serializedVersion: 16 + name: HorseRun2 + takeName: Take 001 + firstFrame: 0 + lastFrame: 20 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 1 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Bip001 + weight: 1 + - path: Bip001/Bip001 Pelvis + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 L Thigh + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 R Thigh + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001 + L UpperArm + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001 + L UpperArm/Bip001 L Forearm + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001 + L UpperArm/Bip001 L Forearm/Bip001 L Hand + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001 + L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0 + weight: 1 + - 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path: Bip001/Bip001 Pelvis/Bone011 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bone011/Bone012 + weight: 1 + - path: Bip001/Bip001 Prop1 + weight: 1 + - path: Bip001/Bone004 + weight: 1 + - path: Bip001/Bone004/Bone005 + weight: 1 + - path: Bip001/Bone004/Bone005/Bone006 + weight: 1 + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 isReadable: 1 meshes: lODScreenPercentages: [] diff --git a/Role/A_Zs/A_Zs@HorseRun3.FBX.meta b/Role/A_Zs/A_Zs@HorseRun3.FBX.meta index 973d929..10deb49 100644 --- a/Role/A_Zs/A_Zs@HorseRun3.FBX.meta +++ b/Role/A_Zs/A_Zs@HorseRun3.FBX.meta @@ -91,7 +91,7 @@ 400080: Bone017 400082: Dummy001 400084: Dummy002 - 7400000: Take 001 + 7400000: HorseRun3 9500000: //RootNode materials: importMaterials: 1 @@ -115,7 +115,131 @@ animationScaleError: 0.5 animationWrapMode: 0 extraExposedTransformPaths: [] - clipAnimations: [] + clipAnimations: + - serializedVersion: 16 + name: HorseRun3 + takeName: Take 001 + firstFrame: 0 + lastFrame: 30 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 1 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: Bip001 + weight: 1 + - path: Bip001/Bip001 Pelvis + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 L Thigh + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001 + L Toe0 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 R Thigh + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001 + R Toe0 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001 + L UpperArm + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001 + L UpperArm/Bip001 L Forearm + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001 + L UpperArm/Bip001 L Forearm/Bip001 L Hand + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001 + L UpperArm/Bone014 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone015 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone015/Bone016 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone015/Bone016/Bone017 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy001 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy002 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001 + R UpperArm + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001 + R UpperArm/Bip001 R Forearm + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001 + R UpperArm/Bip001 R Forearm/Bip001 R Hand + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001 + R UpperArm/Bone013 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone001 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone001/Bone002 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone001/Bone002/Bone003 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bone007 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bone007/Bone008 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bone009 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bone009/Bone010 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bone011 + weight: 1 + - path: Bip001/Bip001 Pelvis/Bone011/Bone012 + weight: 1 + - path: Bip001/Bip001 Prop1 + weight: 1 + - path: Bip001/Bone004 + weight: 1 + - path: Bip001/Bone004/Bone005 + weight: 1 + - path: Bip001/Bone004/Bone005/Bone006 + weight: 1 + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 isReadable: 1 meshes: lODScreenPercentages: [] -- Gitblit v1.8.0