From fcff8ad2a25e1265f394c3c93ae871a4bc8890ef Mon Sep 17 00:00:00 2001
From: atr_ljf <641572213@qq.com>
Date: 星期二, 25 六月 2019 17:00:22 +0800
Subject: [PATCH] 动作上传

---
 Role/A_Zs/A_Zs@HorseRun.FBX.meta   |  128 ++
 Role/A_Fs/A_Fs@HorseRun3.FBX.meta  |  164 +++
 Role/A_Fs/A_Fs@AirIdle.FBX.meta    |  164 +++
 Role/A_Fs/A_Fs@HorseIdle.FBX.meta  |  164 +++
 Role/A_Fs/A_Fs@AirRun.FBX.meta     |  164 +++
 Role/A_Zs/A_Zs@HorseIdle3.FBX.meta |  128 ++
 Role/A_Fs/A_Fs@HorseRun2.FBX.meta  |  164 +++
 Role/A_Fs/A_Fs@HorseRun.FBX.meta   |  164 +++
 Role/A_Zs/A_Zs@AirRun.FBX.meta     |  128 ++
 Role/A_Fs/A_Fs@Idle.FBX.meta       |  164 +++
 Role/A_Fs/A_Fs@Run.FBX.meta        |  164 +++
 Role/A_Fs/A_Fs@HorseIdle3.FBX.meta |  164 +++
 Role/A_Zs/A_Zs@AirIdle.FBX.meta    |  128 ++
 Role/A_Zs/A_Zs@HorseIdle2.FBX.meta |  128 ++
 Role/A_Zs/A_Zs@HorseRun3.FBX.meta  |  128 ++
 Role/A_Zs/A_Zs@HorseIdle.FBX.meta  |  128 ++
 Role/A_Fs/A_Fs@HorseIdle2.FBX.meta |  164 +++
 Role/A_Zs/A_Zs@HorseRun2.FBX.meta  |  128 ++
 18 files changed, 2,628 insertions(+), 36 deletions(-)

diff --git a/Role/A_Fs/A_Fs@AirIdle.FBX.meta b/Role/A_Fs/A_Fs@AirIdle.FBX.meta
index 4d15f0c..cc5c3d4 100644
--- a/Role/A_Fs/A_Fs@AirIdle.FBX.meta
+++ b/Role/A_Fs/A_Fs@AirIdle.FBX.meta
@@ -123,7 +123,7 @@
     400112: Bone_Xiong
     400114: Dummy001
     400116: Dummy002
-    7400000: Take 001
+    7400000: AirIdle
     9500000: //RootNode
   materials:
     importMaterials: 1
@@ -147,7 +147,167 @@
     animationScaleError: 0.5
     animationWrapMode: 0
     extraExposedTransformPaths: []
-    clipAnimations: []
+    clipAnimations:
+    - serializedVersion: 16
+      name: AirIdle
+      takeName: Take 001
+      firstFrame: 0
+      lastFrame: 60
+      wrapMode: 0
+      orientationOffsetY: 0
+      level: 0
+      cycleOffset: 0
+      loop: 0
+      hasAdditiveReferencePose: 0
+      loopTime: 1
+      loopBlend: 0
+      loopBlendOrientation: 0
+      loopBlendPositionY: 0
+      loopBlendPositionXZ: 0
+      keepOriginalOrientation: 0
+      keepOriginalPositionY: 1
+      keepOriginalPositionXZ: 0
+      heightFromFeet: 0
+      mirror: 0
+      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+      curves: []
+      events: []
+      transformMask:
+      - path: 
+        weight: 1
+      - path: Bip001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bip001 L Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bone004
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bone004/Bone005
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bone004/Bone005/Bone006
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013/Bone014
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013/Bone014/Bone015
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017/Bone018
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017(mirrored)/Bone018(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020/Bone021
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020/Bone021/Bone022
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024/Bone025
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024/Bone025/Bone026
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)/Bone025(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)/Bone025(mirrored)/Bone026(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bip001 R Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bone001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bone001/Bone002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bone001/Bone002/Bone003
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone_Xiong
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Tail
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Tail/Bip001 Tail1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Tail/Bip001 Tail1/Bip001 Tail2
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007/Bone008
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009/Bone010
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone011
+        weight: 1
+      - path: Bip001/Bip001 Prop1
+        weight: 1
+      - path: Bip001/Bip001 Prop2
+        weight: 1
+      maskType: 3
+      maskSource: {instanceID: 0}
+      additiveReferencePoseFrame: 0
     isReadable: 1
   meshes:
     lODScreenPercentages: []
diff --git a/Role/A_Fs/A_Fs@AirRun.FBX.meta b/Role/A_Fs/A_Fs@AirRun.FBX.meta
index 174574b..6e3303b 100644
--- a/Role/A_Fs/A_Fs@AirRun.FBX.meta
+++ b/Role/A_Fs/A_Fs@AirRun.FBX.meta
@@ -123,7 +123,7 @@
     400112: Bone_Xiong
     400114: Dummy001
     400116: Dummy002
-    7400000: Take 001
+    7400000: AirRun
     9500000: //RootNode
   materials:
     importMaterials: 1
@@ -147,7 +147,167 @@
     animationScaleError: 0.5
     animationWrapMode: 0
     extraExposedTransformPaths: []
-    clipAnimations: []
+    clipAnimations:
+    - serializedVersion: 16
+      name: AirRun
+      takeName: Take 001
+      firstFrame: 0
+      lastFrame: 16
+      wrapMode: 0
+      orientationOffsetY: 0
+      level: 0
+      cycleOffset: 0
+      loop: 0
+      hasAdditiveReferencePose: 0
+      loopTime: 1
+      loopBlend: 0
+      loopBlendOrientation: 0
+      loopBlendPositionY: 0
+      loopBlendPositionXZ: 0
+      keepOriginalOrientation: 0
+      keepOriginalPositionY: 1
+      keepOriginalPositionXZ: 0
+      heightFromFeet: 0
+      mirror: 0
+      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+      curves: []
+      events: []
+      transformMask:
+      - path: 
+        weight: 1
+      - path: Bip001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bip001 L Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bone004
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bone004/Bone005
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bone004/Bone005/Bone006
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013/Bone014
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013/Bone014/Bone015
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017/Bone018
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017(mirrored)/Bone018(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020/Bone021
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020/Bone021/Bone022
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024/Bone025
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024/Bone025/Bone026
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)/Bone025(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)/Bone025(mirrored)/Bone026(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bip001 R Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bone001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bone001/Bone002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bone001/Bone002/Bone003
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone_Xiong
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Tail
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Tail/Bip001 Tail1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Tail/Bip001 Tail1/Bip001 Tail2
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007/Bone008
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009/Bone010
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone011
+        weight: 1
+      - path: Bip001/Bip001 Prop1
+        weight: 1
+      - path: Bip001/Bip001 Prop2
+        weight: 1
+      maskType: 3
+      maskSource: {instanceID: 0}
+      additiveReferencePoseFrame: 0
     isReadable: 1
   meshes:
     lODScreenPercentages: []
diff --git a/Role/A_Fs/A_Fs@HorseIdle.FBX.meta b/Role/A_Fs/A_Fs@HorseIdle.FBX.meta
index aa51b9c..dad7de2 100644
--- a/Role/A_Fs/A_Fs@HorseIdle.FBX.meta
+++ b/Role/A_Fs/A_Fs@HorseIdle.FBX.meta
@@ -123,7 +123,7 @@
     400112: Bone_Xiong
     400114: Dummy001
     400116: Dummy002
-    7400000: Take 001
+    7400000: HorseIdle
     9500000: //RootNode
   materials:
     importMaterials: 1
@@ -147,7 +147,167 @@
     animationScaleError: 0.5
     animationWrapMode: 0
     extraExposedTransformPaths: []
-    clipAnimations: []
+    clipAnimations:
+    - serializedVersion: 16
+      name: HorseIdle
+      takeName: Take 001
+      firstFrame: 0
+      lastFrame: 60
+      wrapMode: 0
+      orientationOffsetY: 0
+      level: 0
+      cycleOffset: 0
+      loop: 0
+      hasAdditiveReferencePose: 0
+      loopTime: 1
+      loopBlend: 0
+      loopBlendOrientation: 0
+      loopBlendPositionY: 0
+      loopBlendPositionXZ: 0
+      keepOriginalOrientation: 0
+      keepOriginalPositionY: 1
+      keepOriginalPositionXZ: 0
+      heightFromFeet: 0
+      mirror: 0
+      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+      curves: []
+      events: []
+      transformMask:
+      - path: 
+        weight: 1
+      - path: Bip001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bip001 L Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bone004
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bone004/Bone005
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bone004/Bone005/Bone006
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013/Bone014
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013/Bone014/Bone015
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017/Bone018
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017(mirrored)/Bone018(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020/Bone021
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020/Bone021/Bone022
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024/Bone025
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024/Bone025/Bone026
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)/Bone025(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)/Bone025(mirrored)/Bone026(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bip001 R Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bone001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bone001/Bone002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bone001/Bone002/Bone003
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone_Xiong
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Tail
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Tail/Bip001 Tail1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Tail/Bip001 Tail1/Bip001 Tail2
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007/Bone008
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009/Bone010
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone011
+        weight: 1
+      - path: Bip001/Bip001 Prop1
+        weight: 1
+      - path: Bip001/Bip001 Prop2
+        weight: 1
+      maskType: 3
+      maskSource: {instanceID: 0}
+      additiveReferencePoseFrame: 0
     isReadable: 1
   meshes:
     lODScreenPercentages: []
diff --git a/Role/A_Fs/A_Fs@HorseIdle2.FBX.meta b/Role/A_Fs/A_Fs@HorseIdle2.FBX.meta
index 14234f0..5fb480d 100644
--- a/Role/A_Fs/A_Fs@HorseIdle2.FBX.meta
+++ b/Role/A_Fs/A_Fs@HorseIdle2.FBX.meta
@@ -123,7 +123,7 @@
     400112: Bone_Xiong
     400114: Dummy001
     400116: Dummy002
-    7400000: Take 001
+    7400000: HorseIdle2
     9500000: //RootNode
   materials:
     importMaterials: 1
@@ -147,7 +147,167 @@
     animationScaleError: 0.5
     animationWrapMode: 0
     extraExposedTransformPaths: []
-    clipAnimations: []
+    clipAnimations:
+    - serializedVersion: 16
+      name: HorseIdle2
+      takeName: Take 001
+      firstFrame: 0
+      lastFrame: 60
+      wrapMode: 0
+      orientationOffsetY: 0
+      level: 0
+      cycleOffset: 0
+      loop: 0
+      hasAdditiveReferencePose: 0
+      loopTime: 1
+      loopBlend: 0
+      loopBlendOrientation: 0
+      loopBlendPositionY: 0
+      loopBlendPositionXZ: 0
+      keepOriginalOrientation: 0
+      keepOriginalPositionY: 1
+      keepOriginalPositionXZ: 0
+      heightFromFeet: 0
+      mirror: 0
+      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+      curves: []
+      events: []
+      transformMask:
+      - path: 
+        weight: 1
+      - path: Bip001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bip001 L Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bone004
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bone004/Bone005
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bone004/Bone005/Bone006
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013/Bone014
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013/Bone014/Bone015
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017/Bone018
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017(mirrored)/Bone018(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020/Bone021
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020/Bone021/Bone022
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024/Bone025
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024/Bone025/Bone026
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)/Bone025(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)/Bone025(mirrored)/Bone026(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bip001 R Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bone001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bone001/Bone002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bone001/Bone002/Bone003
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone_Xiong
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Tail
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Tail/Bip001 Tail1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Tail/Bip001 Tail1/Bip001 Tail2
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007/Bone008
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009/Bone010
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone011
+        weight: 1
+      - path: Bip001/Bip001 Prop1
+        weight: 1
+      - path: Bip001/Bip001 Prop2
+        weight: 1
+      maskType: 3
+      maskSource: {instanceID: 0}
+      additiveReferencePoseFrame: 0
     isReadable: 1
   meshes:
     lODScreenPercentages: []
diff --git a/Role/A_Fs/A_Fs@HorseIdle3.FBX.meta b/Role/A_Fs/A_Fs@HorseIdle3.FBX.meta
index 524ca9a..7b119d8 100644
--- a/Role/A_Fs/A_Fs@HorseIdle3.FBX.meta
+++ b/Role/A_Fs/A_Fs@HorseIdle3.FBX.meta
@@ -123,7 +123,7 @@
     400112: Bone_Xiong
     400114: Dummy001
     400116: Dummy002
-    7400000: Take 001
+    7400000: HorseIdle3
     9500000: //RootNode
   materials:
     importMaterials: 1
@@ -147,7 +147,167 @@
     animationScaleError: 0.5
     animationWrapMode: 0
     extraExposedTransformPaths: []
-    clipAnimations: []
+    clipAnimations:
+    - serializedVersion: 16
+      name: HorseIdle3
+      takeName: Take 001
+      firstFrame: 0
+      lastFrame: 60
+      wrapMode: 0
+      orientationOffsetY: 0
+      level: 0
+      cycleOffset: 0
+      loop: 0
+      hasAdditiveReferencePose: 0
+      loopTime: 1
+      loopBlend: 0
+      loopBlendOrientation: 0
+      loopBlendPositionY: 0
+      loopBlendPositionXZ: 0
+      keepOriginalOrientation: 0
+      keepOriginalPositionY: 1
+      keepOriginalPositionXZ: 0
+      heightFromFeet: 0
+      mirror: 0
+      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+      curves: []
+      events: []
+      transformMask:
+      - path: 
+        weight: 1
+      - path: Bip001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bip001 L Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bone004
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bone004/Bone005
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bone004/Bone005/Bone006
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013/Bone014
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013/Bone014/Bone015
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017/Bone018
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017(mirrored)/Bone018(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020/Bone021
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020/Bone021/Bone022
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024/Bone025
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024/Bone025/Bone026
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)/Bone025(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)/Bone025(mirrored)/Bone026(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bip001 R Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bone001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bone001/Bone002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bone001/Bone002/Bone003
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone_Xiong
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Tail
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Tail/Bip001 Tail1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Tail/Bip001 Tail1/Bip001 Tail2
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007/Bone008
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009/Bone010
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone011
+        weight: 1
+      - path: Bip001/Bip001 Prop1
+        weight: 1
+      - path: Bip001/Bip001 Prop2
+        weight: 1
+      maskType: 3
+      maskSource: {instanceID: 0}
+      additiveReferencePoseFrame: 0
     isReadable: 1
   meshes:
     lODScreenPercentages: []
diff --git a/Role/A_Fs/A_Fs@HorseRun.FBX.meta b/Role/A_Fs/A_Fs@HorseRun.FBX.meta
index 2ee2019..48c58d2 100644
--- a/Role/A_Fs/A_Fs@HorseRun.FBX.meta
+++ b/Role/A_Fs/A_Fs@HorseRun.FBX.meta
@@ -123,7 +123,7 @@
     400112: Bone_Xiong
     400114: Dummy001
     400116: Dummy002
-    7400000: Take 001
+    7400000: HorseRun
     9500000: //RootNode
   materials:
     importMaterials: 1
@@ -147,7 +147,167 @@
     animationScaleError: 0.5
     animationWrapMode: 0
     extraExposedTransformPaths: []
-    clipAnimations: []
+    clipAnimations:
+    - serializedVersion: 16
+      name: HorseRun
+      takeName: Take 001
+      firstFrame: 0
+      lastFrame: 20
+      wrapMode: 0
+      orientationOffsetY: 0
+      level: 0
+      cycleOffset: 0
+      loop: 0
+      hasAdditiveReferencePose: 0
+      loopTime: 1
+      loopBlend: 0
+      loopBlendOrientation: 0
+      loopBlendPositionY: 0
+      loopBlendPositionXZ: 0
+      keepOriginalOrientation: 0
+      keepOriginalPositionY: 1
+      keepOriginalPositionXZ: 0
+      heightFromFeet: 0
+      mirror: 0
+      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+      curves: []
+      events: []
+      transformMask:
+      - path: 
+        weight: 1
+      - path: Bip001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bip001 L Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bone004
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bone004/Bone005
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bone004/Bone005/Bone006
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013/Bone014
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013/Bone014/Bone015
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017/Bone018
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017(mirrored)/Bone018(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020/Bone021
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020/Bone021/Bone022
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024/Bone025
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024/Bone025/Bone026
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)/Bone025(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)/Bone025(mirrored)/Bone026(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bip001 R Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bone001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bone001/Bone002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bone001/Bone002/Bone003
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone_Xiong
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Tail
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Tail/Bip001 Tail1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Tail/Bip001 Tail1/Bip001 Tail2
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007/Bone008
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009/Bone010
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone011
+        weight: 1
+      - path: Bip001/Bip001 Prop1
+        weight: 1
+      - path: Bip001/Bip001 Prop2
+        weight: 1
+      maskType: 3
+      maskSource: {instanceID: 0}
+      additiveReferencePoseFrame: 0
     isReadable: 1
   meshes:
     lODScreenPercentages: []
diff --git a/Role/A_Fs/A_Fs@HorseRun2.FBX.meta b/Role/A_Fs/A_Fs@HorseRun2.FBX.meta
index 129bfc9..f0d0014 100644
--- a/Role/A_Fs/A_Fs@HorseRun2.FBX.meta
+++ b/Role/A_Fs/A_Fs@HorseRun2.FBX.meta
@@ -123,7 +123,7 @@
     400112: Bone_Xiong
     400114: Dummy001
     400116: Dummy002
-    7400000: Take 001
+    7400000: HorseRun2
     9500000: //RootNode
   materials:
     importMaterials: 1
@@ -147,7 +147,167 @@
     animationScaleError: 0.5
     animationWrapMode: 0
     extraExposedTransformPaths: []
-    clipAnimations: []
+    clipAnimations:
+    - serializedVersion: 16
+      name: HorseRun2
+      takeName: Take 001
+      firstFrame: 0
+      lastFrame: 20
+      wrapMode: 0
+      orientationOffsetY: 0
+      level: 0
+      cycleOffset: 0
+      loop: 0
+      hasAdditiveReferencePose: 0
+      loopTime: 1
+      loopBlend: 0
+      loopBlendOrientation: 0
+      loopBlendPositionY: 0
+      loopBlendPositionXZ: 0
+      keepOriginalOrientation: 0
+      keepOriginalPositionY: 1
+      keepOriginalPositionXZ: 0
+      heightFromFeet: 0
+      mirror: 0
+      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+      curves: []
+      events: []
+      transformMask:
+      - path: 
+        weight: 1
+      - path: Bip001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bip001 L Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bone004
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bone004/Bone005
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bone004/Bone005/Bone006
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013/Bone014
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013/Bone014/Bone015
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017/Bone018
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017(mirrored)/Bone018(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020/Bone021
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020/Bone021/Bone022
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024/Bone025
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024/Bone025/Bone026
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)/Bone025(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)/Bone025(mirrored)/Bone026(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bip001 R Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bone001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bone001/Bone002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bone001/Bone002/Bone003
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone_Xiong
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Tail
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Tail/Bip001 Tail1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Tail/Bip001 Tail1/Bip001 Tail2
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007/Bone008
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009/Bone010
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone011
+        weight: 1
+      - path: Bip001/Bip001 Prop1
+        weight: 1
+      - path: Bip001/Bip001 Prop2
+        weight: 1
+      maskType: 3
+      maskSource: {instanceID: 0}
+      additiveReferencePoseFrame: 0
     isReadable: 1
   meshes:
     lODScreenPercentages: []
diff --git a/Role/A_Fs/A_Fs@HorseRun3.FBX.meta b/Role/A_Fs/A_Fs@HorseRun3.FBX.meta
index ebeb2b7..94007b8 100644
--- a/Role/A_Fs/A_Fs@HorseRun3.FBX.meta
+++ b/Role/A_Fs/A_Fs@HorseRun3.FBX.meta
@@ -123,7 +123,7 @@
     400112: Bone_Xiong
     400114: Dummy001
     400116: Dummy002
-    7400000: Take 001
+    7400000: HorseRun3
     9500000: //RootNode
   materials:
     importMaterials: 1
@@ -147,7 +147,167 @@
     animationScaleError: 0.5
     animationWrapMode: 0
     extraExposedTransformPaths: []
-    clipAnimations: []
+    clipAnimations:
+    - serializedVersion: 16
+      name: HorseRun3
+      takeName: Take 001
+      firstFrame: 0
+      lastFrame: 30
+      wrapMode: 0
+      orientationOffsetY: 0
+      level: 0
+      cycleOffset: 0
+      loop: 0
+      hasAdditiveReferencePose: 0
+      loopTime: 1
+      loopBlend: 0
+      loopBlendOrientation: 0
+      loopBlendPositionY: 0
+      loopBlendPositionXZ: 0
+      keepOriginalOrientation: 0
+      keepOriginalPositionY: 1
+      keepOriginalPositionXZ: 0
+      heightFromFeet: 0
+      mirror: 0
+      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+      curves: []
+      events: []
+      transformMask:
+      - path: 
+        weight: 1
+      - path: Bip001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bip001 L Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bone004
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bone004/Bone005
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bone004/Bone005/Bone006
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013/Bone014
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013/Bone014/Bone015
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017/Bone018
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017(mirrored)/Bone018(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020/Bone021
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020/Bone021/Bone022
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024/Bone025
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024/Bone025/Bone026
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)/Bone025(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)/Bone025(mirrored)/Bone026(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bip001 R Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bone001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bone001/Bone002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bone001/Bone002/Bone003
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone_Xiong
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Tail
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Tail/Bip001 Tail1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Tail/Bip001 Tail1/Bip001 Tail2
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007/Bone008
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009/Bone010
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone011
+        weight: 1
+      - path: Bip001/Bip001 Prop1
+        weight: 1
+      - path: Bip001/Bip001 Prop2
+        weight: 1
+      maskType: 3
+      maskSource: {instanceID: 0}
+      additiveReferencePoseFrame: 0
     isReadable: 1
   meshes:
     lODScreenPercentages: []
diff --git a/Role/A_Fs/A_Fs@Idle.FBX.meta b/Role/A_Fs/A_Fs@Idle.FBX.meta
index d12b44f..b6e9b1a 100644
--- a/Role/A_Fs/A_Fs@Idle.FBX.meta
+++ b/Role/A_Fs/A_Fs@Idle.FBX.meta
@@ -123,7 +123,7 @@
     400112: Bone_Xiong
     400114: Dummy001
     400116: Dummy002
-    7400000: Take 001
+    7400000: Idle
     9500000: //RootNode
   materials:
     importMaterials: 1
@@ -147,7 +147,167 @@
     animationScaleError: 0.5
     animationWrapMode: 0
     extraExposedTransformPaths: []
-    clipAnimations: []
+    clipAnimations:
+    - serializedVersion: 16
+      name: Idle
+      takeName: Take 001
+      firstFrame: 0
+      lastFrame: 60
+      wrapMode: 0
+      orientationOffsetY: 0
+      level: 0
+      cycleOffset: 0
+      loop: 0
+      hasAdditiveReferencePose: 0
+      loopTime: 1
+      loopBlend: 0
+      loopBlendOrientation: 0
+      loopBlendPositionY: 0
+      loopBlendPositionXZ: 0
+      keepOriginalOrientation: 0
+      keepOriginalPositionY: 1
+      keepOriginalPositionXZ: 0
+      heightFromFeet: 0
+      mirror: 0
+      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+      curves: []
+      events: []
+      transformMask:
+      - path: 
+        weight: 1
+      - path: Bip001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bip001 L Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bone004
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bone004/Bone005
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bone004/Bone005/Bone006
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013/Bone014
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013/Bone014/Bone015
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017/Bone018
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017(mirrored)/Bone018(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020/Bone021
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020/Bone021/Bone022
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024/Bone025
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024/Bone025/Bone026
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)/Bone025(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)/Bone025(mirrored)/Bone026(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bip001 R Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bone001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bone001/Bone002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bone001/Bone002/Bone003
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone_Xiong
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Tail
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Tail/Bip001 Tail1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Tail/Bip001 Tail1/Bip001 Tail2
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007/Bone008
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009/Bone010
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone011
+        weight: 1
+      - path: Bip001/Bip001 Prop1
+        weight: 1
+      - path: Bip001/Bip001 Prop2
+        weight: 1
+      maskType: 3
+      maskSource: {instanceID: 0}
+      additiveReferencePoseFrame: 0
     isReadable: 1
   meshes:
     lODScreenPercentages: []
diff --git a/Role/A_Fs/A_Fs@Run.FBX.meta b/Role/A_Fs/A_Fs@Run.FBX.meta
index b4d139d..bc23c91 100644
--- a/Role/A_Fs/A_Fs@Run.FBX.meta
+++ b/Role/A_Fs/A_Fs@Run.FBX.meta
@@ -123,7 +123,7 @@
     400112: Bone_Xiong
     400114: Dummy001
     400116: Dummy002
-    7400000: Take 001
+    7400000: Run
     9500000: //RootNode
   materials:
     importMaterials: 1
@@ -147,7 +147,167 @@
     animationScaleError: 0.5
     animationWrapMode: 0
     extraExposedTransformPaths: []
-    clipAnimations: []
+    clipAnimations:
+    - serializedVersion: 16
+      name: Run
+      takeName: Take 001
+      firstFrame: 0
+      lastFrame: 20
+      wrapMode: 0
+      orientationOffsetY: 0
+      level: 0
+      cycleOffset: 0
+      loop: 0
+      hasAdditiveReferencePose: 0
+      loopTime: 1
+      loopBlend: 0
+      loopBlendOrientation: 0
+      loopBlendPositionY: 0
+      loopBlendPositionXZ: 0
+      keepOriginalOrientation: 0
+      keepOriginalPositionY: 1
+      keepOriginalPositionXZ: 0
+      heightFromFeet: 0
+      mirror: 0
+      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+      curves: []
+      events: []
+      transformMask:
+      - path: 
+        weight: 1
+      - path: Bip001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bip001 L Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bip001 L Hand/Bip001 L Finger0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bone004
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bone004/Bone005
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bone004/Bone005/Bone006
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013/Bone014
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone012/Bone013/Bone014/Bone015
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017/Bone018
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone017(mirrored)/Bone018(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020/Bone021
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone020/Bone021/Bone022
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024/Bone025
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024/Bone025/Bone026
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)/Bone025(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone024(mirrored)/Bone025(mirrored)/Bone026(mirrored)
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bip001 R Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bip001 R Hand/Bip001 R Finger0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bone001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bone001/Bone002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bone001/Bone002/Bone003
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone_Xiong
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Tail
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Tail/Bip001 Tail1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Tail/Bip001 Tail1/Bip001 Tail2
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007/Bone008
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009/Bone010
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone011
+        weight: 1
+      - path: Bip001/Bip001 Prop1
+        weight: 1
+      - path: Bip001/Bip001 Prop2
+        weight: 1
+      maskType: 3
+      maskSource: {instanceID: 0}
+      additiveReferencePoseFrame: 0
     isReadable: 1
   meshes:
     lODScreenPercentages: []
diff --git a/Role/A_Zs/A_Zs@AirIdle.FBX.meta b/Role/A_Zs/A_Zs@AirIdle.FBX.meta
index 56d91ea..5e83da5 100644
--- a/Role/A_Zs/A_Zs@AirIdle.FBX.meta
+++ b/Role/A_Zs/A_Zs@AirIdle.FBX.meta
@@ -91,7 +91,7 @@
     400080: Bone017
     400082: Dummy001
     400084: Dummy002
-    7400000: Take 001
+    7400000: AirIdle
     9500000: //RootNode
   materials:
     importMaterials: 1
@@ -115,7 +115,131 @@
     animationScaleError: 0.5
     animationWrapMode: 0
     extraExposedTransformPaths: []
-    clipAnimations: []
+    clipAnimations:
+    - serializedVersion: 16
+      name: AirIdle
+      takeName: Take 001
+      firstFrame: 0
+      lastFrame: 60
+      wrapMode: 0
+      orientationOffsetY: 0
+      level: 0
+      cycleOffset: 0
+      loop: 0
+      hasAdditiveReferencePose: 0
+      loopTime: 1
+      loopBlend: 0
+      loopBlendOrientation: 0
+      loopBlendPositionY: 0
+      loopBlendPositionXZ: 0
+      keepOriginalOrientation: 0
+      keepOriginalPositionY: 1
+      keepOriginalPositionXZ: 0
+      heightFromFeet: 0
+      mirror: 0
+      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+      curves: []
+      events: []
+      transformMask:
+      - path: 
+        weight: 1
+      - path: Bip001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001
+          L Toe0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001
+          R Toe0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bip001 L Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bone014
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone015
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone015/Bone016
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone015/Bone016/Bone017
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bip001 R Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bone013
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone001/Bone002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone001/Bone002/Bone003
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007/Bone008
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009/Bone010
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone011
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone011/Bone012
+        weight: 1
+      - path: Bip001/Bip001 Prop1
+        weight: 1
+      - path: Bip001/Bone004
+        weight: 1
+      - path: Bip001/Bone004/Bone005
+        weight: 1
+      - path: Bip001/Bone004/Bone005/Bone006
+        weight: 1
+      maskType: 3
+      maskSource: {instanceID: 0}
+      additiveReferencePoseFrame: 0
     isReadable: 1
   meshes:
     lODScreenPercentages: []
diff --git a/Role/A_Zs/A_Zs@AirRun.FBX.meta b/Role/A_Zs/A_Zs@AirRun.FBX.meta
index 3392e83..de8fc59 100644
--- a/Role/A_Zs/A_Zs@AirRun.FBX.meta
+++ b/Role/A_Zs/A_Zs@AirRun.FBX.meta
@@ -91,7 +91,7 @@
     400080: Bone017
     400082: Dummy001
     400084: Dummy002
-    7400000: Take 001
+    7400000: AirRun
     9500000: //RootNode
   materials:
     importMaterials: 1
@@ -115,7 +115,131 @@
     animationScaleError: 0.5
     animationWrapMode: 0
     extraExposedTransformPaths: []
-    clipAnimations: []
+    clipAnimations:
+    - serializedVersion: 16
+      name: AirRun
+      takeName: Take 001
+      firstFrame: 0
+      lastFrame: 16
+      wrapMode: 0
+      orientationOffsetY: 0
+      level: 0
+      cycleOffset: 0
+      loop: 0
+      hasAdditiveReferencePose: 0
+      loopTime: 1
+      loopBlend: 0
+      loopBlendOrientation: 0
+      loopBlendPositionY: 0
+      loopBlendPositionXZ: 0
+      keepOriginalOrientation: 0
+      keepOriginalPositionY: 1
+      keepOriginalPositionXZ: 0
+      heightFromFeet: 0
+      mirror: 0
+      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+      curves: []
+      events: []
+      transformMask:
+      - path: 
+        weight: 1
+      - path: Bip001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001
+          L Toe0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001
+          R Toe0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bip001 L Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bone014
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone015
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone015/Bone016
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone015/Bone016/Bone017
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bip001 R Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bone013
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone001/Bone002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone001/Bone002/Bone003
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007/Bone008
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009/Bone010
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone011
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone011/Bone012
+        weight: 1
+      - path: Bip001/Bip001 Prop1
+        weight: 1
+      - path: Bip001/Bone004
+        weight: 1
+      - path: Bip001/Bone004/Bone005
+        weight: 1
+      - path: Bip001/Bone004/Bone005/Bone006
+        weight: 1
+      maskType: 3
+      maskSource: {instanceID: 0}
+      additiveReferencePoseFrame: 0
     isReadable: 1
   meshes:
     lODScreenPercentages: []
diff --git a/Role/A_Zs/A_Zs@HorseIdle.FBX.meta b/Role/A_Zs/A_Zs@HorseIdle.FBX.meta
index b34b0ca..49afcf9 100644
--- a/Role/A_Zs/A_Zs@HorseIdle.FBX.meta
+++ b/Role/A_Zs/A_Zs@HorseIdle.FBX.meta
@@ -91,7 +91,7 @@
     400080: Bone017
     400082: Dummy001
     400084: Dummy002
-    7400000: Take 001
+    7400000: HorseIdle
     9500000: //RootNode
   materials:
     importMaterials: 1
@@ -115,7 +115,131 @@
     animationScaleError: 0.5
     animationWrapMode: 0
     extraExposedTransformPaths: []
-    clipAnimations: []
+    clipAnimations:
+    - serializedVersion: 16
+      name: HorseIdle
+      takeName: Take 001
+      firstFrame: 0
+      lastFrame: 60
+      wrapMode: 0
+      orientationOffsetY: 0
+      level: 0
+      cycleOffset: 0
+      loop: 0
+      hasAdditiveReferencePose: 0
+      loopTime: 1
+      loopBlend: 0
+      loopBlendOrientation: 0
+      loopBlendPositionY: 0
+      loopBlendPositionXZ: 0
+      keepOriginalOrientation: 0
+      keepOriginalPositionY: 1
+      keepOriginalPositionXZ: 0
+      heightFromFeet: 0
+      mirror: 0
+      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+      curves: []
+      events: []
+      transformMask:
+      - path: 
+        weight: 1
+      - path: Bip001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001
+          L Toe0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001
+          R Toe0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bip001 L Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bone014
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone015
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone015/Bone016
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone015/Bone016/Bone017
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bip001 R Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bone013
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone001/Bone002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone001/Bone002/Bone003
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007/Bone008
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009/Bone010
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone011
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone011/Bone012
+        weight: 1
+      - path: Bip001/Bip001 Prop1
+        weight: 1
+      - path: Bip001/Bone004
+        weight: 1
+      - path: Bip001/Bone004/Bone005
+        weight: 1
+      - path: Bip001/Bone004/Bone005/Bone006
+        weight: 1
+      maskType: 3
+      maskSource: {instanceID: 0}
+      additiveReferencePoseFrame: 0
     isReadable: 1
   meshes:
     lODScreenPercentages: []
diff --git a/Role/A_Zs/A_Zs@HorseIdle2.FBX.meta b/Role/A_Zs/A_Zs@HorseIdle2.FBX.meta
index c52f3d6..aebd59d 100644
--- a/Role/A_Zs/A_Zs@HorseIdle2.FBX.meta
+++ b/Role/A_Zs/A_Zs@HorseIdle2.FBX.meta
@@ -91,7 +91,7 @@
     400080: Bone017
     400082: Dummy001
     400084: Dummy002
-    7400000: Take 001
+    7400000: HorseIdle2
     9500000: //RootNode
   materials:
     importMaterials: 1
@@ -115,7 +115,131 @@
     animationScaleError: 0.5
     animationWrapMode: 0
     extraExposedTransformPaths: []
-    clipAnimations: []
+    clipAnimations:
+    - serializedVersion: 16
+      name: HorseIdle2
+      takeName: Take 001
+      firstFrame: 0
+      lastFrame: 60
+      wrapMode: 0
+      orientationOffsetY: 0
+      level: 0
+      cycleOffset: 0
+      loop: 0
+      hasAdditiveReferencePose: 0
+      loopTime: 1
+      loopBlend: 0
+      loopBlendOrientation: 0
+      loopBlendPositionY: 0
+      loopBlendPositionXZ: 0
+      keepOriginalOrientation: 0
+      keepOriginalPositionY: 1
+      keepOriginalPositionXZ: 0
+      heightFromFeet: 0
+      mirror: 0
+      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+      curves: []
+      events: []
+      transformMask:
+      - path: 
+        weight: 1
+      - path: Bip001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001
+          L Toe0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001
+          R Toe0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bip001 L Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bone014
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone015
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone015/Bone016
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone015/Bone016/Bone017
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bip001 R Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bone013
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone001/Bone002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone001/Bone002/Bone003
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007/Bone008
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009/Bone010
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone011
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone011/Bone012
+        weight: 1
+      - path: Bip001/Bip001 Prop1
+        weight: 1
+      - path: Bip001/Bone004
+        weight: 1
+      - path: Bip001/Bone004/Bone005
+        weight: 1
+      - path: Bip001/Bone004/Bone005/Bone006
+        weight: 1
+      maskType: 3
+      maskSource: {instanceID: 0}
+      additiveReferencePoseFrame: 0
     isReadable: 1
   meshes:
     lODScreenPercentages: []
diff --git a/Role/A_Zs/A_Zs@HorseIdle3.FBX.meta b/Role/A_Zs/A_Zs@HorseIdle3.FBX.meta
index 021cebf..10a9c57 100644
--- a/Role/A_Zs/A_Zs@HorseIdle3.FBX.meta
+++ b/Role/A_Zs/A_Zs@HorseIdle3.FBX.meta
@@ -91,7 +91,7 @@
     400080: Bone017
     400082: Dummy001
     400084: Dummy002
-    7400000: Take 001
+    7400000: HorseIdle3
     9500000: //RootNode
   materials:
     importMaterials: 1
@@ -115,7 +115,131 @@
     animationScaleError: 0.5
     animationWrapMode: 0
     extraExposedTransformPaths: []
-    clipAnimations: []
+    clipAnimations:
+    - serializedVersion: 16
+      name: HorseIdle3
+      takeName: Take 001
+      firstFrame: 0
+      lastFrame: 60
+      wrapMode: 0
+      orientationOffsetY: 0
+      level: 0
+      cycleOffset: 0
+      loop: 0
+      hasAdditiveReferencePose: 0
+      loopTime: 1
+      loopBlend: 0
+      loopBlendOrientation: 0
+      loopBlendPositionY: 0
+      loopBlendPositionXZ: 0
+      keepOriginalOrientation: 0
+      keepOriginalPositionY: 1
+      keepOriginalPositionXZ: 0
+      heightFromFeet: 0
+      mirror: 0
+      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+      curves: []
+      events: []
+      transformMask:
+      - path: 
+        weight: 1
+      - path: Bip001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001
+          L Toe0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001
+          R Toe0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bip001 L Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bone014
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone015
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone015/Bone016
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone015/Bone016/Bone017
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bip001 R Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bone013
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone001/Bone002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone001/Bone002/Bone003
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007/Bone008
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009/Bone010
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone011
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone011/Bone012
+        weight: 1
+      - path: Bip001/Bip001 Prop1
+        weight: 1
+      - path: Bip001/Bone004
+        weight: 1
+      - path: Bip001/Bone004/Bone005
+        weight: 1
+      - path: Bip001/Bone004/Bone005/Bone006
+        weight: 1
+      maskType: 3
+      maskSource: {instanceID: 0}
+      additiveReferencePoseFrame: 0
     isReadable: 1
   meshes:
     lODScreenPercentages: []
diff --git a/Role/A_Zs/A_Zs@HorseRun.FBX.meta b/Role/A_Zs/A_Zs@HorseRun.FBX.meta
index cddab74..6f94d37 100644
--- a/Role/A_Zs/A_Zs@HorseRun.FBX.meta
+++ b/Role/A_Zs/A_Zs@HorseRun.FBX.meta
@@ -91,7 +91,7 @@
     400080: Bone017
     400082: Dummy001
     400084: Dummy002
-    7400000: Take 001
+    7400000: HorseRun
     9500000: //RootNode
   materials:
     importMaterials: 1
@@ -115,7 +115,131 @@
     animationScaleError: 0.5
     animationWrapMode: 0
     extraExposedTransformPaths: []
-    clipAnimations: []
+    clipAnimations:
+    - serializedVersion: 16
+      name: HorseRun
+      takeName: Take 001
+      firstFrame: 0
+      lastFrame: 20
+      wrapMode: 0
+      orientationOffsetY: 0
+      level: 0
+      cycleOffset: 0
+      loop: 0
+      hasAdditiveReferencePose: 0
+      loopTime: 1
+      loopBlend: 0
+      loopBlendOrientation: 0
+      loopBlendPositionY: 0
+      loopBlendPositionXZ: 0
+      keepOriginalOrientation: 0
+      keepOriginalPositionY: 1
+      keepOriginalPositionXZ: 0
+      heightFromFeet: 0
+      mirror: 0
+      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+      curves: []
+      events: []
+      transformMask:
+      - path: 
+        weight: 1
+      - path: Bip001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001
+          L Toe0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001
+          R Toe0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bip001 L Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bone014
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone015
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone015/Bone016
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone015/Bone016/Bone017
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bip001 R Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bone013
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone001/Bone002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone001/Bone002/Bone003
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007/Bone008
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009/Bone010
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone011
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone011/Bone012
+        weight: 1
+      - path: Bip001/Bip001 Prop1
+        weight: 1
+      - path: Bip001/Bone004
+        weight: 1
+      - path: Bip001/Bone004/Bone005
+        weight: 1
+      - path: Bip001/Bone004/Bone005/Bone006
+        weight: 1
+      maskType: 3
+      maskSource: {instanceID: 0}
+      additiveReferencePoseFrame: 0
     isReadable: 1
   meshes:
     lODScreenPercentages: []
diff --git a/Role/A_Zs/A_Zs@HorseRun2.FBX.meta b/Role/A_Zs/A_Zs@HorseRun2.FBX.meta
index 10e277a..f8d2d93 100644
--- a/Role/A_Zs/A_Zs@HorseRun2.FBX.meta
+++ b/Role/A_Zs/A_Zs@HorseRun2.FBX.meta
@@ -91,7 +91,7 @@
     400080: Bone017
     400082: Dummy001
     400084: Dummy002
-    7400000: Take 001
+    7400000: HorseRun2
     9500000: //RootNode
   materials:
     importMaterials: 1
@@ -115,7 +115,131 @@
     animationScaleError: 0.5
     animationWrapMode: 0
     extraExposedTransformPaths: []
-    clipAnimations: []
+    clipAnimations:
+    - serializedVersion: 16
+      name: HorseRun2
+      takeName: Take 001
+      firstFrame: 0
+      lastFrame: 20
+      wrapMode: 0
+      orientationOffsetY: 0
+      level: 0
+      cycleOffset: 0
+      loop: 0
+      hasAdditiveReferencePose: 0
+      loopTime: 1
+      loopBlend: 0
+      loopBlendOrientation: 0
+      loopBlendPositionY: 0
+      loopBlendPositionXZ: 0
+      keepOriginalOrientation: 0
+      keepOriginalPositionY: 1
+      keepOriginalPositionXZ: 0
+      heightFromFeet: 0
+      mirror: 0
+      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+      curves: []
+      events: []
+      transformMask:
+      - path: 
+        weight: 1
+      - path: Bip001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001
+          L Toe0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001
+          R Toe0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bip001 L Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bone014
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone015
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone015/Bone016
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone015/Bone016/Bone017
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bip001 R Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bone013
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone001/Bone002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone001/Bone002/Bone003
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007/Bone008
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009/Bone010
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone011
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone011/Bone012
+        weight: 1
+      - path: Bip001/Bip001 Prop1
+        weight: 1
+      - path: Bip001/Bone004
+        weight: 1
+      - path: Bip001/Bone004/Bone005
+        weight: 1
+      - path: Bip001/Bone004/Bone005/Bone006
+        weight: 1
+      maskType: 3
+      maskSource: {instanceID: 0}
+      additiveReferencePoseFrame: 0
     isReadable: 1
   meshes:
     lODScreenPercentages: []
diff --git a/Role/A_Zs/A_Zs@HorseRun3.FBX.meta b/Role/A_Zs/A_Zs@HorseRun3.FBX.meta
index 973d929..10deb49 100644
--- a/Role/A_Zs/A_Zs@HorseRun3.FBX.meta
+++ b/Role/A_Zs/A_Zs@HorseRun3.FBX.meta
@@ -91,7 +91,7 @@
     400080: Bone017
     400082: Dummy001
     400084: Dummy002
-    7400000: Take 001
+    7400000: HorseRun3
     9500000: //RootNode
   materials:
     importMaterials: 1
@@ -115,7 +115,131 @@
     animationScaleError: 0.5
     animationWrapMode: 0
     extraExposedTransformPaths: []
-    clipAnimations: []
+    clipAnimations:
+    - serializedVersion: 16
+      name: HorseRun3
+      takeName: Take 001
+      firstFrame: 0
+      lastFrame: 30
+      wrapMode: 0
+      orientationOffsetY: 0
+      level: 0
+      cycleOffset: 0
+      loop: 0
+      hasAdditiveReferencePose: 0
+      loopTime: 1
+      loopBlend: 0
+      loopBlendOrientation: 0
+      loopBlendPositionY: 0
+      loopBlendPositionXZ: 0
+      keepOriginalOrientation: 0
+      keepOriginalPositionY: 1
+      keepOriginalPositionXZ: 0
+      heightFromFeet: 0
+      mirror: 0
+      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
+      curves: []
+      events: []
+      transformMask:
+      - path: 
+        weight: 1
+      - path: Bip001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 L Thigh/Bip001 L Calf/Bip001 L Foot/Bip001
+          L Toe0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 R Thigh/Bip001 R Calf/Bip001 R Foot/Bip001
+          R Toe0
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bip001 L Forearm/Bip001 L Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 L Clavicle/Bip001
+          L UpperArm/Bone014
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone015
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone015/Bone016
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Bone015/Bone016/Bone017
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/Bip001 Head/Dummy002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bip001 R Forearm/Bip001 R Hand
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 R Clavicle/Bip001
+          R UpperArm/Bone013
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone001
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone001/Bone002
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bone001/Bone002/Bone003
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone007/Bone008
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone009/Bone010
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone011
+        weight: 1
+      - path: Bip001/Bip001 Pelvis/Bone011/Bone012
+        weight: 1
+      - path: Bip001/Bip001 Prop1
+        weight: 1
+      - path: Bip001/Bone004
+        weight: 1
+      - path: Bip001/Bone004/Bone005
+        weight: 1
+      - path: Bip001/Bone004/Bone005/Bone006
+        weight: 1
+      maskType: 3
+      maskSource: {instanceID: 0}
+      additiveReferencePoseFrame: 0
     isReadable: 1
   meshes:
     lODScreenPercentages: []

--
Gitblit v1.8.0