From 1cee93d63f19fd4e961b47f23cfa7621833e7d7f Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期一, 05 十一月 2018 13:49:26 +0800
Subject: [PATCH] Merge branch 'master' into leonard
---
Assets/XLua/Gen/UnityEngineObjectWrap.cs | 647 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
1 files changed, 647 insertions(+), 0 deletions(-)
diff --git a/Assets/XLua/Gen/UnityEngineObjectWrap.cs b/Assets/XLua/Gen/UnityEngineObjectWrap.cs
new file mode 100644
index 0000000..c0bcef9
--- /dev/null
+++ b/Assets/XLua/Gen/UnityEngineObjectWrap.cs
@@ -0,0 +1,647 @@
+锘�#if USE_UNI_LUA
+using LuaAPI = UniLua.Lua;
+using RealStatePtr = UniLua.ILuaState;
+using LuaCSFunction = UniLua.CSharpFunctionDelegate;
+#else
+using LuaAPI = XLua.LuaDLL.Lua;
+using RealStatePtr = System.IntPtr;
+using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
+#endif
+
+using XLua;
+using System.Collections.Generic;
+
+
+namespace XLua.CSObjectWrap
+{
+ using Utils = XLua.Utils;
+ public class UnityEngineObjectWrap
+ {
+ public static void __Register(RealStatePtr L)
+ {
+ ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+ System.Type type = typeof(UnityEngine.Object);
+ Utils.BeginObjectRegister(type, L, translator, 1, 4, 2, 2);
+ Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__eq", __EqMeta);
+
+ Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString);
+ Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetInstanceID", _m_GetInstanceID);
+ Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHashCode", _m_GetHashCode);
+ Utils.RegisterFunc(L, Utils.METHOD_IDX, "Equals", _m_Equals);
+
+
+ Utils.RegisterFunc(L, Utils.GETTER_IDX, "name", _g_get_name);
+ Utils.RegisterFunc(L, Utils.GETTER_IDX, "hideFlags", _g_get_hideFlags);
+
+ Utils.RegisterFunc(L, Utils.SETTER_IDX, "name", _s_set_name);
+ Utils.RegisterFunc(L, Utils.SETTER_IDX, "hideFlags", _s_set_hideFlags);
+
+
+ Utils.EndObjectRegister(type, L, translator, null, null,
+ null, null, null);
+
+ Utils.BeginClassRegister(type, L, __CreateInstance, 8, 0, 0);
+ Utils.RegisterFunc(L, Utils.CLS_IDX, "Destroy", _m_Destroy_xlua_st_);
+ Utils.RegisterFunc(L, Utils.CLS_IDX, "DestroyImmediate", _m_DestroyImmediate_xlua_st_);
+ Utils.RegisterFunc(L, Utils.CLS_IDX, "FindObjectsOfType", _m_FindObjectsOfType_xlua_st_);
+ Utils.RegisterFunc(L, Utils.CLS_IDX, "DontDestroyOnLoad", _m_DontDestroyOnLoad_xlua_st_);
+ Utils.RegisterFunc(L, Utils.CLS_IDX, "DestroyObject", _m_DestroyObject_xlua_st_);
+ Utils.RegisterFunc(L, Utils.CLS_IDX, "Instantiate", _m_Instantiate_xlua_st_);
+ Utils.RegisterFunc(L, Utils.CLS_IDX, "FindObjectOfType", _m_FindObjectOfType_xlua_st_);
+
+
+
+
+
+
+ Utils.EndClassRegister(type, L, translator);
+ }
+
+ [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+ static int __CreateInstance(RealStatePtr L)
+ {
+
+ try {
+ ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+ if(LuaAPI.lua_gettop(L) == 1)
+ {
+
+ UnityEngine.Object gen_ret = new UnityEngine.Object();
+ translator.Push(L, gen_ret);
+
+ return 1;
+ }
+
+ }
+ catch(System.Exception gen_e) {
+ return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+ }
+ return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Object constructor!");
+
+ }
+
+
+
+
+
+
+ [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+ static int __EqMeta(RealStatePtr L)
+ {
+
+ try {
+ ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+
+
+ if (translator.Assignable<UnityEngine.Object>(L, 1) && translator.Assignable<UnityEngine.Object>(L, 2))
+ {
+ UnityEngine.Object leftside = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+ UnityEngine.Object rightside = (UnityEngine.Object)translator.GetObject(L, 2, typeof(UnityEngine.Object));
+
+ LuaAPI.lua_pushboolean(L, leftside == rightside);
+
+ return 1;
+ }
+
+ }
+ catch(System.Exception gen_e) {
+ return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+ }
+ return LuaAPI.luaL_error(L, "invalid arguments to right hand of == operator, need UnityEngine.Object!");
+
+ }
+
+
+
+ [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+ static int _m_Destroy_xlua_st_(RealStatePtr L)
+ {
+ try {
+
+ ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+
+
+
+ int gen_param_count = LuaAPI.lua_gettop(L);
+
+ if(gen_param_count == 1&& translator.Assignable<UnityEngine.Object>(L, 1))
+ {
+ UnityEngine.Object _obj = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+
+ UnityEngine.Object.Destroy( _obj );
+
+
+
+ return 0;
+ }
+ if(gen_param_count == 2&& translator.Assignable<UnityEngine.Object>(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
+ {
+ UnityEngine.Object _obj = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+ float _t = (float)LuaAPI.lua_tonumber(L, 2);
+
+ UnityEngine.Object.Destroy( _obj, _t );
+
+
+
+ return 0;
+ }
+
+ } catch(System.Exception gen_e) {
+ return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+ }
+
+ return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Object.Destroy!");
+
+ }
+
+ [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+ static int _m_DestroyImmediate_xlua_st_(RealStatePtr L)
+ {
+ try {
+
+ ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+
+
+
+ int gen_param_count = LuaAPI.lua_gettop(L);
+
+ if(gen_param_count == 1&& translator.Assignable<UnityEngine.Object>(L, 1))
+ {
+ UnityEngine.Object _obj = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+
+ UnityEngine.Object.DestroyImmediate( _obj );
+
+
+
+ return 0;
+ }
+ if(gen_param_count == 2&& translator.Assignable<UnityEngine.Object>(L, 1)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2))
+ {
+ UnityEngine.Object _obj = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+ bool _allowDestroyingAssets = LuaAPI.lua_toboolean(L, 2);
+
+ UnityEngine.Object.DestroyImmediate( _obj, _allowDestroyingAssets );
+
+
+
+ return 0;
+ }
+
+ } catch(System.Exception gen_e) {
+ return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+ }
+
+ return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Object.DestroyImmediate!");
+
+ }
+
+ [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+ static int _m_FindObjectsOfType_xlua_st_(RealStatePtr L)
+ {
+ try {
+
+ ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+
+
+
+
+ {
+ System.Type _type = (System.Type)translator.GetObject(L, 1, typeof(System.Type));
+
+ UnityEngine.Object[] gen_ret = UnityEngine.Object.FindObjectsOfType( _type );
+ translator.Push(L, gen_ret);
+
+
+
+ return 1;
+ }
+
+ } catch(System.Exception gen_e) {
+ return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+ }
+
+ }
+
+ [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+ static int _m_DontDestroyOnLoad_xlua_st_(RealStatePtr L)
+ {
+ try {
+
+ ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+
+
+
+
+ {
+ UnityEngine.Object _target = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+
+ UnityEngine.Object.DontDestroyOnLoad( _target );
+
+
+
+ return 0;
+ }
+
+ } catch(System.Exception gen_e) {
+ return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+ }
+
+ }
+
+ [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+ static int _m_DestroyObject_xlua_st_(RealStatePtr L)
+ {
+ try {
+
+ ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+
+
+
+ int gen_param_count = LuaAPI.lua_gettop(L);
+
+ if(gen_param_count == 1&& translator.Assignable<UnityEngine.Object>(L, 1))
+ {
+ UnityEngine.Object _obj = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+
+ UnityEngine.Object.DestroyObject( _obj );
+
+
+
+ return 0;
+ }
+ if(gen_param_count == 2&& translator.Assignable<UnityEngine.Object>(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
+ {
+ UnityEngine.Object _obj = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+ float _t = (float)LuaAPI.lua_tonumber(L, 2);
+
+ UnityEngine.Object.DestroyObject( _obj, _t );
+
+
+
+ return 0;
+ }
+
+ } catch(System.Exception gen_e) {
+ return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+ }
+
+ return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Object.DestroyObject!");
+
+ }
+
+ [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+ static int _m_ToString(RealStatePtr L)
+ {
+ try {
+
+ ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+
+
+ UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1);
+
+
+
+ {
+
+ string gen_ret = gen_to_be_invoked.ToString( );
+ LuaAPI.lua_pushstring(L, gen_ret);
+
+
+
+ return 1;
+ }
+
+ } catch(System.Exception gen_e) {
+ return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+ }
+
+ }
+
+ [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+ static int _m_GetInstanceID(RealStatePtr L)
+ {
+ try {
+
+ ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+
+
+ UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1);
+
+
+
+ {
+
+ int gen_ret = gen_to_be_invoked.GetInstanceID( );
+ LuaAPI.xlua_pushinteger(L, gen_ret);
+
+
+
+ return 1;
+ }
+
+ } catch(System.Exception gen_e) {
+ return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+ }
+
+ }
+
+ [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+ static int _m_GetHashCode(RealStatePtr L)
+ {
+ try {
+
+ ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+
+
+ UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1);
+
+
+
+ {
+
+ int gen_ret = gen_to_be_invoked.GetHashCode( );
+ LuaAPI.xlua_pushinteger(L, gen_ret);
+
+
+
+ return 1;
+ }
+
+ } catch(System.Exception gen_e) {
+ return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+ }
+
+ }
+
+ [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+ static int _m_Equals(RealStatePtr L)
+ {
+ try {
+
+ ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+
+
+ UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1);
+
+
+
+ {
+ object _other = translator.GetObject(L, 2, typeof(object));
+
+ bool gen_ret = gen_to_be_invoked.Equals( _other );
+ LuaAPI.lua_pushboolean(L, gen_ret);
+
+
+
+ return 1;
+ }
+
+ } catch(System.Exception gen_e) {
+ return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+ }
+
+ }
+
+ [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+ static int _m_Instantiate_xlua_st_(RealStatePtr L)
+ {
+ try {
+
+ ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+
+
+
+ int gen_param_count = LuaAPI.lua_gettop(L);
+
+ if(gen_param_count == 1&& translator.Assignable<UnityEngine.Object>(L, 1))
+ {
+ UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+
+ UnityEngine.Object gen_ret = UnityEngine.Object.Instantiate( _original );
+ translator.Push(L, gen_ret);
+
+
+
+ return 1;
+ }
+ if(gen_param_count == 1&& translator.Assignable<UnityEngine.Object>(L, 1))
+ {
+ UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+
+ UnityEngine.Object gen_ret = UnityEngine.Object.Instantiate( _original );
+ translator.Push(L, gen_ret);
+
+
+
+ return 1;
+ }
+ if(gen_param_count == 2&& translator.Assignable<UnityEngine.Object>(L, 1)&& translator.Assignable<UnityEngine.Transform>(L, 2))
+ {
+ UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+ UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
+
+ UnityEngine.Object gen_ret = UnityEngine.Object.Instantiate( _original, _parent );
+ translator.Push(L, gen_ret);
+
+
+
+ return 1;
+ }
+ if(gen_param_count == 2&& translator.Assignable<UnityEngine.Object>(L, 1)&& translator.Assignable<UnityEngine.Transform>(L, 2))
+ {
+ UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+ UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
+
+ UnityEngine.Object gen_ret = UnityEngine.Object.Instantiate( _original, _parent );
+ translator.Push(L, gen_ret);
+
+
+
+ return 1;
+ }
+ if(gen_param_count == 3&& translator.Assignable<UnityEngine.Object>(L, 1)&& translator.Assignable<UnityEngine.Transform>(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
+ {
+ UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+ UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
+ bool _instantiateInWorldSpace = LuaAPI.lua_toboolean(L, 3);
+
+ UnityEngine.Object gen_ret = UnityEngine.Object.Instantiate( _original, _parent, _instantiateInWorldSpace );
+ translator.Push(L, gen_ret);
+
+
+
+ return 1;
+ }
+ if(gen_param_count == 3&& translator.Assignable<UnityEngine.Object>(L, 1)&& translator.Assignable<UnityEngine.Transform>(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
+ {
+ UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+ UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
+ bool _worldPositionStays = LuaAPI.lua_toboolean(L, 3);
+
+ UnityEngine.Object gen_ret = UnityEngine.Object.Instantiate( _original, _parent, _worldPositionStays );
+ translator.Push(L, gen_ret);
+
+
+
+ return 1;
+ }
+ if(gen_param_count == 3&& translator.Assignable<UnityEngine.Object>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Quaternion>(L, 3))
+ {
+ UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+ UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
+ UnityEngine.Quaternion _rotation;translator.Get(L, 3, out _rotation);
+
+ UnityEngine.Object gen_ret = UnityEngine.Object.Instantiate( _original, _position, _rotation );
+ translator.Push(L, gen_ret);
+
+
+
+ return 1;
+ }
+ if(gen_param_count == 3&& translator.Assignable<UnityEngine.Object>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Quaternion>(L, 3))
+ {
+ UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+ UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
+ UnityEngine.Quaternion _rotation;translator.Get(L, 3, out _rotation);
+
+ UnityEngine.Object gen_ret = UnityEngine.Object.Instantiate( _original, _position, _rotation );
+ translator.Push(L, gen_ret);
+
+
+
+ return 1;
+ }
+ if(gen_param_count == 4&& translator.Assignable<UnityEngine.Object>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Quaternion>(L, 3)&& translator.Assignable<UnityEngine.Transform>(L, 4))
+ {
+ UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+ UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
+ UnityEngine.Quaternion _rotation;translator.Get(L, 3, out _rotation);
+ UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 4, typeof(UnityEngine.Transform));
+
+ UnityEngine.Object gen_ret = UnityEngine.Object.Instantiate( _original, _position, _rotation, _parent );
+ translator.Push(L, gen_ret);
+
+
+
+ return 1;
+ }
+ if(gen_param_count == 4&& translator.Assignable<UnityEngine.Object>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Quaternion>(L, 3)&& translator.Assignable<UnityEngine.Transform>(L, 4))
+ {
+ UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+ UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
+ UnityEngine.Quaternion _rotation;translator.Get(L, 3, out _rotation);
+ UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 4, typeof(UnityEngine.Transform));
+
+ UnityEngine.Object gen_ret = UnityEngine.Object.Instantiate( _original, _position, _rotation, _parent );
+ translator.Push(L, gen_ret);
+
+
+
+ return 1;
+ }
+
+ } catch(System.Exception gen_e) {
+ return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+ }
+
+ return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Object.Instantiate!");
+
+ }
+
+ [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+ static int _m_FindObjectOfType_xlua_st_(RealStatePtr L)
+ {
+ try {
+
+ ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+
+
+
+
+ {
+ System.Type _type = (System.Type)translator.GetObject(L, 1, typeof(System.Type));
+
+ UnityEngine.Object gen_ret = UnityEngine.Object.FindObjectOfType( _type );
+ translator.Push(L, gen_ret);
+
+
+
+ return 1;
+ }
+
+ } catch(System.Exception gen_e) {
+ return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+ }
+
+ }
+
+
+
+
+ [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+ static int _g_get_name(RealStatePtr L)
+ {
+ try {
+ ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+
+ UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1);
+ LuaAPI.lua_pushstring(L, gen_to_be_invoked.name);
+ } catch(System.Exception gen_e) {
+ return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+ }
+ return 1;
+ }
+
+ [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+ static int _g_get_hideFlags(RealStatePtr L)
+ {
+ try {
+ ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+
+ UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1);
+ translator.Push(L, gen_to_be_invoked.hideFlags);
+ } catch(System.Exception gen_e) {
+ return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+ }
+ return 1;
+ }
+
+
+
+ [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+ static int _s_set_name(RealStatePtr L)
+ {
+ try {
+ ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+
+ UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1);
+ gen_to_be_invoked.name = LuaAPI.lua_tostring(L, 2);
+
+ } catch(System.Exception gen_e) {
+ return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+ }
+ return 0;
+ }
+
+ [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+ static int _s_set_hideFlags(RealStatePtr L)
+ {
+ try {
+ ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+
+ UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1);
+ UnityEngine.HideFlags gen_value;translator.Get(L, 2, out gen_value);
+ gen_to_be_invoked.hideFlags = gen_value;
+
+ } catch(System.Exception gen_e) {
+ return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+ }
+ return 0;
+ }
+
+
+
+
+
+ }
+}
--
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