From 30f0bad1a72f5606ba5153c5d1d3fa6a1f3f4eb4 Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期四, 15 十一月 2018 11:42:24 +0800
Subject: [PATCH] 4709 【1.3】【前端】魔族法宝副本修改(新增多个小关卡)
---
Assets/Editor/Tool/UpdateAssetBundleName.cs | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/Assets/Editor/Tool/UpdateAssetBundleName.cs b/Assets/Editor/Tool/UpdateAssetBundleName.cs
index 54bfea2..273d94b 100644
--- a/Assets/Editor/Tool/UpdateAssetBundleName.cs
+++ b/Assets/Editor/Tool/UpdateAssetBundleName.cs
@@ -173,7 +173,7 @@
static string rootPath = Application.dataPath + "/ResourcesOut/Refdata/ScriptableObject/";
static string assetPath = "Assets/ResourcesOut/Refdata/ScriptableObject/";
static string[] relativePaths = new string[] { "SoTreasure3D", "SoTreasureMeridian", "SoActor", "SoDeadFly", "SoBodyControl",
- "SoCameraSFX", "SoFlyObject", "SoSkill", "SoSweepHit", "SoGhostShadow", "SoNewBieGuide", "SoMapObjectGenerate" };
+ "SoCameraSFX", "SoFlyObject", "SoSkill", "SoSweepHit", "SoGhostShadow", "SoNewBieGuide", "SoMapObjectGenerate","SoDemonDungeon" };
[MenuItem("绋嬪簭/璁剧疆璧勬簮鍖呭悕/鏇存柊ScriptableObject(All) AssetBundleName")]
public static void SetAllScriptableObjectAssetBundleName()
--
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