From 31c2cebbccba45a00a755981dd6d0cdd0a0459e9 Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期二, 14 八月 2018 17:28:38 +0800
Subject: [PATCH] Merge branch 'master' into leonard
---
Assets/Editor/Tool/UpdateSpritePackingSetting.cs | 290 +++++++++++++++++++++++++++++-----------------------------
1 files changed, 145 insertions(+), 145 deletions(-)
diff --git a/Assets/Editor/Tool/UpdateSpritePackingSetting.cs b/Assets/Editor/Tool/UpdateSpritePackingSetting.cs
index 7d5d105..a7d5430 100644
--- a/Assets/Editor/Tool/UpdateSpritePackingSetting.cs
+++ b/Assets/Editor/Tool/UpdateSpritePackingSetting.cs
@@ -5,151 +5,151 @@
using System.IO;
using System;
-public class UpdateSpritePackingSetting
+public class UpdateSpritePackingSetting
{
static string rootPath = Application.dataPath + "/ResourcesOut/UI/Sprite";
- static string spriteRelativePath = "Assets/ResourcesOut/UI/Sprite";
-
+ static string spriteRelativePath = "Assets/ResourcesOut/UI/Sprite";
+
[MenuItem("绋嬪簭/Sprite/鏍囧噯鍖朣prite璁剧疆")]
- public static void UpdateAllSpritePackingSetting()
- {
- var path = "Assets/Editor/SpritePacking/SpriteSettings.asset";
- var so = AssetDatabase.LoadAssetAtPath<SpriteSettingConfig>(path);
-
- if (so == null)
- {
- return;
- }
-
- foreach (var setting in so.spriteSettings)
- {
- var directoryPath = StringUtility.Contact(rootPath, Path.DirectorySeparatorChar, setting.folderName);
-
- if (!Directory.Exists(directoryPath))
- {
- return;
- }
-
- var files = new DirectoryInfo(directoryPath).GetFiles("*.png", SearchOption.TopDirectoryOnly);
-
- var total = files.Length;
- var count = 0;
-
- var textureImporterPlatformSettings = new TextureImporterPlatformSettings[3];
- var index = 0;
- foreach (var platform in setting.platformSettings)
- {
- var platformSetting = textureImporterPlatformSettings[index] = new TextureImporterPlatformSettings();
- platformSetting.allowsAlphaSplitting = false;
- platformSetting.name = platform.name;
- platformSetting.allowsAlphaSplitting = false;
- platformSetting.overridden = true;
- platformSetting.maxTextureSize = platform.maxTextureSize;
- platformSetting.format = platform.textureFormat;
- platformSetting.compressionQuality = platform.compressionQuality;
-
- index++;
- }
-
- foreach (var file in files)
- {
- try
- {
- var folderName = setting.folderName;
- var importerPath = spriteRelativePath + "/" + folderName + "/" + file.Name;
- var importer = AssetImporter.GetAtPath(importerPath);
-
- if (importer == null)
- {
- continue;
- }
-
- var textureImporter = importer as TextureImporter;
- if (textureImporter == null)
- {
- continue;
- }
-
- if (!setting.Equal(textureImporter))
- {
- textureImporter.textureType = TextureImporterType.Sprite;
- textureImporter.spriteImportMode = SpriteImportMode.Single;
- textureImporter.assetBundleName = StringUtility.Contact("ui/sprite/", setting.folderName.ToLower());
- textureImporter.mipmapEnabled = false;
- textureImporter.alphaSource = setting.alphaSource;
- textureImporter.alphaIsTransparency = true;
- textureImporter.spritePackingTag = folderName;
- textureImporter.wrapMode = TextureWrapMode.Clamp;
- textureImporter.filterMode = FilterMode.Bilinear;
-
- foreach (var platformSetting in textureImporterPlatformSettings)
- {
- textureImporter.SetPlatformTextureSettings(platformSetting);
- }
-
- AssetDatabase.ImportAsset(importerPath);
- EditorUtility.SetDirty(textureImporter);
- }
-
- count++;
-
- EditorUtility.DisplayProgressBar(StringUtility.Contact("璁剧疆鍥鹃泦鏍囩:", setting.folderName), file.Name, count / (float)total);
- }
- catch (Exception ex)
- {
- DesignDebug.Log(ex);
- EditorUtility.ClearProgressBar();
- }
- }
-
- }
-
- AssetDatabase.SaveAssets();
- AssetDatabase.Refresh();
-
- EditorUtility.ClearProgressBar();
- }
-
- [MenuItem("绋嬪簭/Sprite/鍒濆鍖朣prite璁剧疆")]
- public static void Init()
- {
- var path = "Assets/Editor/SpritePacking/SpriteSettings.asset";
- var so = ScriptableObject.CreateInstance<SpriteSettingConfig>();
-
- var directorys = Directory.GetDirectories(rootPath);
- so.spriteSettings = new SpriteSettingConfig.SpriteSetting[directorys.Length];
-
- var index = 0;
- foreach (var directory in directorys)
- {
- var spriteSetting = so.spriteSettings[index] = new SpriteSettingConfig.SpriteSetting();
-
- spriteSetting.alphaSource = TextureImporterAlphaSource.FromInput;
- spriteSetting.folderName = Path.GetFileName(directory);
- spriteSetting.meshType = SpriteMeshType.Tight;
-
- spriteSetting.platformSettings = new SpriteSettingConfig.PlatformSetting[3];
-
- spriteSetting.platformSettings[0] = new SpriteSettingConfig.PlatformSetting();
- spriteSetting.platformSettings[1] = new SpriteSettingConfig.PlatformSetting();
- spriteSetting.platformSettings[2] = new SpriteSettingConfig.PlatformSetting();
-
- spriteSetting.platformSettings[0].name = "Standalone";
- spriteSetting.platformSettings[1].name = "Android";
- spriteSetting.platformSettings[2].name = "iPhone";
-
- spriteSetting.platformSettings[0].textureFormat = TextureImporterFormat.RGBA32;
- spriteSetting.platformSettings[1].textureFormat = TextureImporterFormat.ETC2_RGBA8;
- spriteSetting.platformSettings[2].textureFormat = TextureImporterFormat.PVRTC_RGBA4;
-
- index++;
- }
-
- AssetDatabase.DeleteAsset(path);
- AssetDatabase.CreateAsset(so, path);
- AssetDatabase.SaveAssets();
- AssetDatabase.Refresh();
-
- }
-
-}
+ public static void UpdateAllSpritePackingSetting()
+ {
+ var path = "Assets/Editor/SpritePacking/SpriteSettings.asset";
+ var so = AssetDatabase.LoadAssetAtPath<SpriteSettingConfig>(path);
+
+ if (so == null)
+ {
+ return;
+ }
+
+ foreach (var setting in so.spriteSettings)
+ {
+ var directoryPath = StringUtility.Contact(rootPath, Path.DirectorySeparatorChar, setting.folderName);
+
+ if (!Directory.Exists(directoryPath))
+ {
+ return;
+ }
+
+ var files = new DirectoryInfo(directoryPath).GetFiles("*.png", SearchOption.TopDirectoryOnly);
+
+ var total = files.Length;
+ var count = 0;
+
+ var textureImporterPlatformSettings = new TextureImporterPlatformSettings[3];
+ var index = 0;
+ foreach (var platform in setting.platformSettings)
+ {
+ var platformSetting = textureImporterPlatformSettings[index] = new TextureImporterPlatformSettings();
+ platformSetting.allowsAlphaSplitting = false;
+ platformSetting.name = platform.name;
+ platformSetting.allowsAlphaSplitting = false;
+ platformSetting.overridden = true;
+ platformSetting.maxTextureSize = platform.maxTextureSize;
+ platformSetting.format = platform.textureFormat;
+ platformSetting.compressionQuality = platform.compressionQuality;
+
+ index++;
+ }
+
+ foreach (var file in files)
+ {
+ try
+ {
+ var folderName = setting.folderName;
+ var importerPath = spriteRelativePath + "/" + folderName + "/" + file.Name;
+ var importer = AssetImporter.GetAtPath(importerPath);
+
+ if (importer == null)
+ {
+ continue;
+ }
+
+ var textureImporter = importer as TextureImporter;
+ if (textureImporter == null)
+ {
+ continue;
+ }
+
+ if (!setting.Equal(textureImporter))
+ {
+ textureImporter.textureType = TextureImporterType.Sprite;
+ textureImporter.spriteImportMode = SpriteImportMode.Single;
+ textureImporter.assetBundleName = StringUtility.Contact("ui/sprite/", setting.folderName.ToLower());
+ textureImporter.mipmapEnabled = false;
+ textureImporter.alphaSource = setting.alphaSource;
+ textureImporter.alphaIsTransparency = true;
+ textureImporter.spritePackingTag = folderName;
+ textureImporter.wrapMode = TextureWrapMode.Clamp;
+ textureImporter.filterMode = FilterMode.Bilinear;
+
+ foreach (var platformSetting in textureImporterPlatformSettings)
+ {
+ textureImporter.SetPlatformTextureSettings(platformSetting);
+ }
+
+ AssetDatabase.ImportAsset(importerPath);
+ EditorUtility.SetDirty(textureImporter);
+ }
+
+ count++;
+
+ EditorUtility.DisplayProgressBar(StringUtility.Contact("璁剧疆鍥鹃泦鏍囩:", setting.folderName), file.Name, count / (float)total);
+ }
+ catch (Exception ex)
+ {
+ DebugEx.Log(ex);
+ EditorUtility.ClearProgressBar();
+ }
+ }
+
+ }
+
+ AssetDatabase.SaveAssets();
+ AssetDatabase.Refresh();
+
+ EditorUtility.ClearProgressBar();
+ }
+
+ [MenuItem("绋嬪簭/Sprite/鍒濆鍖朣prite璁剧疆")]
+ public static void Init()
+ {
+ var path = "Assets/Editor/SpritePacking/SpriteSettings.asset";
+ var so = ScriptableObject.CreateInstance<SpriteSettingConfig>();
+
+ var directorys = Directory.GetDirectories(rootPath);
+ so.spriteSettings = new SpriteSettingConfig.SpriteSetting[directorys.Length];
+
+ var index = 0;
+ foreach (var directory in directorys)
+ {
+ var spriteSetting = so.spriteSettings[index] = new SpriteSettingConfig.SpriteSetting();
+
+ spriteSetting.alphaSource = TextureImporterAlphaSource.FromInput;
+ spriteSetting.folderName = Path.GetFileName(directory);
+ spriteSetting.meshType = SpriteMeshType.Tight;
+
+ spriteSetting.platformSettings = new SpriteSettingConfig.PlatformSetting[3];
+
+ spriteSetting.platformSettings[0] = new SpriteSettingConfig.PlatformSetting();
+ spriteSetting.platformSettings[1] = new SpriteSettingConfig.PlatformSetting();
+ spriteSetting.platformSettings[2] = new SpriteSettingConfig.PlatformSetting();
+
+ spriteSetting.platformSettings[0].name = "Standalone";
+ spriteSetting.platformSettings[1].name = "Android";
+ spriteSetting.platformSettings[2].name = "iPhone";
+
+ spriteSetting.platformSettings[0].textureFormat = TextureImporterFormat.RGBA32;
+ spriteSetting.platformSettings[1].textureFormat = TextureImporterFormat.ETC2_RGBA8;
+ spriteSetting.platformSettings[2].textureFormat = TextureImporterFormat.PVRTC_RGBA4;
+
+ index++;
+ }
+
+ AssetDatabase.DeleteAsset(path);
+ AssetDatabase.CreateAsset(so, path);
+ AssetDatabase.SaveAssets();
+ AssetDatabase.Refresh();
+
+ }
+
+}
--
Gitblit v1.8.0