From 48197c03b6c0b3489c2839cc131be9513e6f2c82 Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期四, 14 二月 2019 15:28:38 +0800
Subject: [PATCH] 3335 添加守护状态机资源生成
---
Assets/Editor/Actor/NpcResourcesBuilder.cs | 6 +++++-
Assets/Editor/Actor/ActorEditor.cs | 3 ++-
2 files changed, 7 insertions(+), 2 deletions(-)
diff --git a/Assets/Editor/Actor/ActorEditor.cs b/Assets/Editor/Actor/ActorEditor.cs
index 7e9019d..8916cb4 100644
--- a/Assets/Editor/Actor/ActorEditor.cs
+++ b/Assets/Editor/Actor/ActorEditor.cs
@@ -52,7 +52,8 @@
{
Npc,
Pet,
- Horse
+ Horse,
+ Guard,
}
private BuildNpcType m_NpcType;
diff --git a/Assets/Editor/Actor/NpcResourcesBuilder.cs b/Assets/Editor/Actor/NpcResourcesBuilder.cs
index ec03769..f5f04e6 100644
--- a/Assets/Editor/Actor/NpcResourcesBuilder.cs
+++ b/Assets/Editor/Actor/NpcResourcesBuilder.cs
@@ -97,8 +97,12 @@
{
BuildAnimatorController(modelName, "Temple_AnimatorController_Horse", "animatorBuildConfig", outName);
}
+ else if (type == 3)
+ {
+ BuildAnimatorController(modelName, "Temple_AnimatorController_Guard", "animatorBuildConfig", outName);
+ }
- if(ResourcesBuilder.IsBuildAnimatorUIController)
+ if (ResourcesBuilder.IsBuildAnimatorUIController)
{
BuildAnimatorController(modelName, "Temple_AnimatorController_UI", "animatorBuildConfig", outName);
}
--
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