From 48197c03b6c0b3489c2839cc131be9513e6f2c82 Mon Sep 17 00:00:00 2001
From: client_linchunjie <461730578@qq.com>
Date: 星期四, 14 二月 2019 15:28:38 +0800
Subject: [PATCH] 3335 添加守护状态机资源生成

---
 Assets/Editor/Actor/NpcResourcesBuilder.cs |    6 +++++-
 Assets/Editor/Actor/ActorEditor.cs         |    3 ++-
 2 files changed, 7 insertions(+), 2 deletions(-)

diff --git a/Assets/Editor/Actor/ActorEditor.cs b/Assets/Editor/Actor/ActorEditor.cs
index 7e9019d..8916cb4 100644
--- a/Assets/Editor/Actor/ActorEditor.cs
+++ b/Assets/Editor/Actor/ActorEditor.cs
@@ -52,7 +52,8 @@
     {
         Npc,
         Pet,
-        Horse
+        Horse,
+        Guard,
     }
 
     private BuildNpcType m_NpcType;
diff --git a/Assets/Editor/Actor/NpcResourcesBuilder.cs b/Assets/Editor/Actor/NpcResourcesBuilder.cs
index ec03769..f5f04e6 100644
--- a/Assets/Editor/Actor/NpcResourcesBuilder.cs
+++ b/Assets/Editor/Actor/NpcResourcesBuilder.cs
@@ -97,8 +97,12 @@
         {
             BuildAnimatorController(modelName, "Temple_AnimatorController_Horse", "animatorBuildConfig", outName);
         }
+        else if (type == 3)
+        {
+            BuildAnimatorController(modelName, "Temple_AnimatorController_Guard", "animatorBuildConfig", outName);
+        }
 
-        if(ResourcesBuilder.IsBuildAnimatorUIController)
+        if (ResourcesBuilder.IsBuildAnimatorUIController)
         {
             BuildAnimatorController(modelName, "Temple_AnimatorController_UI", "animatorBuildConfig", outName);
         }

--
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