From 6f8ed2e37f8762fb3501a671d0dca40bcd68edae Mon Sep 17 00:00:00 2001 From: client_Wu Xijin <364452445@qq.com> Date: 星期日, 21 十月 2018 10:26:29 +0800 Subject: [PATCH] Merge branch 'master' into leonard --- Assets/Editor/Tool/UpdateAssetBundleName.cs | 10 +++++++++- 1 files changed, 9 insertions(+), 1 deletions(-) diff --git a/Assets/Editor/Tool/UpdateAssetBundleName.cs b/Assets/Editor/Tool/UpdateAssetBundleName.cs index 5f00f1c..4b17a6e 100644 --- a/Assets/Editor/Tool/UpdateAssetBundleName.cs +++ b/Assets/Editor/Tool/UpdateAssetBundleName.cs @@ -128,7 +128,15 @@ var importerPath = assetPath + Path.DirectorySeparatorChar + file.Name; var extersion = Path.GetExtension(file.FullName); var importer = AssetImporter.GetAtPath(importerPath); - var hostfix = file.Name.Replace("Prefab_Secondary", "").Replace("Prefab_Weapon", "").Replace("Prefab_Wing", "").Replace("Prefab_Race", "").Replace("Prefab_Horse", "").Replace(".prefab", ""); + var hostfix = file.Name.Replace("Prefab_Secondary", "") + .Replace("Prefab_Weapon", "") + .Replace("Prefab_Wing", "") + .Replace("Prefab_Race", "") + .Replace("Prefab_Horse", "") + .Replace("_UI", "") + .Replace(".prefab", "") + .Replace("Prefab_Hand", ""); + importer.assetBundleName = StringUtility.Contact("mob/prefab_race", hostfix); EditorUtility.SetDirty(importer); } -- Gitblit v1.8.0