From 6f8ed2e37f8762fb3501a671d0dca40bcd68edae Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期日, 21 十月 2018 10:26:29 +0800
Subject: [PATCH] Merge branch 'master' into leonard

---
 Assets/Editor/Tool/UpdateAssetBundleName.cs |   10 +++++++++-
 1 files changed, 9 insertions(+), 1 deletions(-)

diff --git a/Assets/Editor/Tool/UpdateAssetBundleName.cs b/Assets/Editor/Tool/UpdateAssetBundleName.cs
index 5f00f1c..4b17a6e 100644
--- a/Assets/Editor/Tool/UpdateAssetBundleName.cs
+++ b/Assets/Editor/Tool/UpdateAssetBundleName.cs
@@ -128,7 +128,15 @@
             var importerPath = assetPath + Path.DirectorySeparatorChar + file.Name;
             var extersion = Path.GetExtension(file.FullName);
             var importer = AssetImporter.GetAtPath(importerPath);
-            var hostfix = file.Name.Replace("Prefab_Secondary", "").Replace("Prefab_Weapon", "").Replace("Prefab_Wing", "").Replace("Prefab_Race", "").Replace("Prefab_Horse", "").Replace(".prefab", "");
+            var hostfix = file.Name.Replace("Prefab_Secondary", "")
+                                                 .Replace("Prefab_Weapon", "")
+                                                 .Replace("Prefab_Wing", "")
+                                                 .Replace("Prefab_Race", "")
+                                                 .Replace("Prefab_Horse", "")
+                                                 .Replace("_UI", "")
+                                                 .Replace(".prefab", "")
+                                                 .Replace("Prefab_Hand", "");
+
             importer.assetBundleName = StringUtility.Contact("mob/prefab_race", hostfix);
             EditorUtility.SetDirty(importer);
         }

--
Gitblit v1.8.0