From 8153a3d3c3b1132fd36f453c57141074e1a41dfc Mon Sep 17 00:00:00 2001
From: lwb <q3213421wrwqr>
Date: 星期五, 22 一月 2021 19:08:56 +0800
Subject: [PATCH] 9527 ILruntiem

---
 Assets/ILRuntime/Src/ILRuntimeUtility.cs       |   10 +++++-----
 Assets/ILRuntime/Generated/CLRBindings.cs      |    6 +-----
 Assets/ILRuntime/Editor/ILRuntimeCLRBinding.cs |    2 +-
 3 files changed, 7 insertions(+), 11 deletions(-)

diff --git a/Assets/ILRuntime/Editor/ILRuntimeCLRBinding.cs b/Assets/ILRuntime/Editor/ILRuntimeCLRBinding.cs
index 50ded0e..d050b44 100644
--- a/Assets/ILRuntime/Editor/ILRuntimeCLRBinding.cs
+++ b/Assets/ILRuntime/Editor/ILRuntimeCLRBinding.cs
@@ -8,7 +8,7 @@
     {
         //鐢ㄦ柊鐨勫垎鏋愮儹鏇磀ll璋冪敤寮曠敤鏉ョ敓鎴愮粦瀹氫唬鐮�
         ILRuntime.Runtime.Enviorment.AppDomain domain = new ILRuntime.Runtime.Enviorment.AppDomain();
-        using (System.IO.FileStream fs = new System.IO.FileStream("Assets/ResourcesOut/logic/LogicProject.bytes", System.IO.FileMode.Open, System.IO.FileAccess.Read))
+        using (System.IO.FileStream fs = new System.IO.FileStream("Assets/ResourcesOut/logic/Logic.dll.bytes", System.IO.FileMode.Open, System.IO.FileAccess.Read))
         {
             domain.LoadAssembly(fs);
             //Crossbind Adapter is needed to generate the correct binding code
diff --git a/Assets/ILRuntime/Generated/CLRBindings.cs b/Assets/ILRuntime/Generated/CLRBindings.cs
index fa3e619..58e7b74 100644
--- a/Assets/ILRuntime/Generated/CLRBindings.cs
+++ b/Assets/ILRuntime/Generated/CLRBindings.cs
@@ -13,11 +13,7 @@
         /// </summary>
         public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
         {
-            System_Collections_Generic_List_1_Type_Binding.Register(app);
-            System_Type_Binding.Register(app);
-            Singleton_1_ModelCenter_Binding.Register(app);
-            Snxxz_UI_ModelCenter_Binding.Register(app);
-            Snxxz_UI_LoginModel_Binding.Register(app);
+            UnityEngine_GameObject_Binding.Register(app);
         }
 
         /// <summary>
diff --git a/Assets/ILRuntime/Src/ILRuntimeUtility.cs b/Assets/ILRuntime/Src/ILRuntimeUtility.cs
index 0148eb6..d5ce174 100644
--- a/Assets/ILRuntime/Src/ILRuntimeUtility.cs
+++ b/Assets/ILRuntime/Src/ILRuntimeUtility.cs
@@ -18,13 +18,13 @@
         var pdbPath = string.Empty;
         if (AssetSource.refdataFromEditor)
         {
-            dllPath = ResourcesPath.ResourcesOutAssetPath + "logic/LogicProject.bytes";
-            pdbPath = ResourcesPath.ResourcesOutAssetPath + "logic/LogicProject.pdb";
+            dllPath = ResourcesPath.ResourcesOutAssetPath + "logic/Logic.dll.bytes";
+            pdbPath = ResourcesPath.ResourcesOutAssetPath + "logic/Logic.pdb";
         }
         else
         {
-            dllPath = AssetVersionUtility.GetAssetFilePath("logic/LogicProject.bytes");
-            pdbPath = AssetVersionUtility.GetAssetFilePath("logic/LogicProject.pdb");
+            dllPath = AssetVersionUtility.GetAssetFilePath("logic/Logic.dll.bytes");
+            pdbPath = AssetVersionUtility.GetAssetFilePath("logic/Logic.pdb");
         }
         var fs = new FileStream(dllPath, FileMode.Open);
         var p = new FileStream(pdbPath, FileMode.Open);
@@ -33,7 +33,7 @@
 
     public void LaunchStart()
     {
-        appdomain.Invoke("LogicProject.ILTest", "Test", null, null);
+        appdomain.Invoke("GameLogicMgr", "Init", null, null);
     }
 
 }
\ No newline at end of file

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