From 99c7e4230fbfabcde5aa28d799d84feb55bfff2c Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 30 七月 2024 15:37:36 +0800
Subject: [PATCH] 0312 图片加ab名

---
 Assets/Editor/Tool/UpdateAssetBundleName.cs |   13 +++++++++++++
 1 files changed, 13 insertions(+), 0 deletions(-)

diff --git a/Assets/Editor/Tool/UpdateAssetBundleName.cs b/Assets/Editor/Tool/UpdateAssetBundleName.cs
index 580aebd..50d0f5b 100644
--- a/Assets/Editor/Tool/UpdateAssetBundleName.cs
+++ b/Assets/Editor/Tool/UpdateAssetBundleName.cs
@@ -58,6 +58,19 @@
             importer.assetBundleName = "ui/sprite/" + file.Name.Split(".")[0].ToLower();
             // EditorUtility.SetDirty(importer);
         }
+
+        allFiles = new DirectoryInfo(rootPath).GetFiles("*.png", SearchOption.AllDirectories);
+
+        foreach (var file in allFiles)
+        {
+            var pathStringArray = file.DirectoryName.Split(Path.DirectorySeparatorChar);
+            var importerPath = spriteRelativePath + Path.DirectorySeparatorChar + pathStringArray[pathStringArray.Length - 1] + Path.DirectorySeparatorChar + file.Name;
+            var importer = AssetImporter.GetAtPath(importerPath);
+            importer.assetBundleName = "ui/sprite/" + pathStringArray[pathStringArray.Length - 1].ToLower();
+            // EditorUtility.SetDirty(importer);
+        }
+
+
         DebugEx.Log("Sprite璧勬簮鍖呭悕鏇存柊瀹屾垚!");
         // AssetDatabase.SaveAssets();
         // AssetDatabase.Refresh();

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