From 9c2039ae499035e542ef16a04acf78be0e6a74dc Mon Sep 17 00:00:00 2001 From: client_Wu Xijin <364452445@qq.com> Date: 星期三, 31 十月 2018 13:47:16 +0800 Subject: [PATCH] 4340 【前端】支持xlua方便IOS提审 --- Assets/XLua/Gen/SystemCollectionsIEnumeratorBridge.cs | 139 Assets/XLua/Gen/SystemObjectWrap.cs | 259 Assets/XLua/Gen/SystemCollectionsIEnumeratorBridge.cs.meta | 12 Assets/XLua/Gen/UnityEngineAnimationCurveWrap.cs | 456 + Assets/XLua/Gen/UnityEngineBoundsWrap.cs.meta | 12 Assets/XLua/Gen/UnityEngineRayWrap.cs.meta | 12 Assets/XLua/Gen/UnityEngineKeyframeWrap.cs.meta | 12 Assets/XLua/Gen/UnityEngineColorWrap.cs.meta | 12 Assets/XLua/Gen/UnityEngineResourcesWrap.cs.meta | 12 Assets/XLua/Gen/UnityEngineTextAssetWrap.cs | 143 Assets/XLua/Gen/UnityEngineRendererWrap.cs.meta | 12 Assets/XLua/Gen/UnityEngineLightWrap.cs.meta | 12 Assets/XLua/Gen/UnityEngineRay2DWrap.cs | 240 Assets/XLua/Gen/SystemCollectionsGenericList1SystemInt32Wrap.cs.meta | 12 Assets/XLua/Gen/UnityEngineTransformWrap.cs.meta | 12 Assets/XLua/Gen/SnxxzUIFunctionButtonWrap.cs.meta | 12 Assets/XLua/Gen/SnxxzUIFunctionButtonWrap.cs | 550 + Assets/XLua/Gen/UnityEngineMathfWrap.cs.meta | 12 Assets/XLua/Gen/UnityEngineWWWWrap.cs | 590 + Assets/XLua/Gen/UnityEngineBoundsWrap.cs | 706 + Assets/XLua/Gen/UnityEngineQuaternionWrap.cs.meta | 12 Assets/XLua/Gen/DelegatesGensBridge.cs | 92 Assets/XLua/Gen/UnityEngineTextAssetWrap.cs.meta | 12 Assets/XLua/Gen/UnityEngineVector2Wrap.cs | 1116 ++ Assets/XLua/Gen/UnityEngineVector4Wrap.cs | 1117 ++ Assets/XLua/Gen/UnityEngineDebugWrap.cs.meta | 12 Assets/XLua/Gen/UnityEngineRay2DWrap.cs.meta | 12 Assets/XLua/Gen/UnityEngineGameObjectWrap.cs | 1019 ++ Assets/XLua/Gen/UnityEngineParticleSystemWrap.cs.meta | 12 Assets/XLua/Gen/UnityEngineObjectWrap.cs | 647 + Assets/XLua/Gen/UnityEngineGameObjectWrap.cs.meta | 12 Assets/XLua/Gen/UnityEngineLightWrap.cs | 931 ++ Assets/XLua/Gen/UnityEngineMonoBehaviourWrap.cs | 427 + Assets/XLua/Gen/UnityEngineRayWrap.cs | 240 Assets/XLua/Gen/UnityEngineTransformWrap.cs | 1640 ++++ Assets/XLua/Gen/UnityEngineAnimationClipWrap.cs | 418 + Assets/XLua/Gen/UnityEngineBehaviourWrap.cs.meta | 12 Assets/XLua/Gen/UnityEngineWWWWrap.cs.meta | 12 Assets/XLua/Gen/UnityEngineAnimationClipWrap.cs.meta | 12 Assets/XLua/Gen/UnityEngineVector2Wrap.cs.meta | 12 Assets/XLua/Gen/UnityEngineVector3Wrap.cs.meta | 12 Assets/XLua/Gen/UnityEngineTimeWrap.cs.meta | 12 Assets/XLua/Gen/UnityEngineVector4Wrap.cs.meta | 12 Assets/XLua/Gen/UnityEngineAnimationCurveWrap.cs.meta | 12 Assets/XLua/Gen/SystemObjectWrap.cs.meta | 12 Assets/XLua/Gen/UnityEngineDebugWrap.cs | 871 ++ Assets/XLua/Gen/UnityEngineQuaternionWrap.cs | 1034 ++ Assets/XLua/Gen/UnityEngineSkinnedMeshRendererWrap.cs | 392 + Assets/XLua/Gen/UnityEngineResourcesWrap.cs | 327 Assets/XLua/Gen/UnityEngineMonoBehaviourWrap.cs.meta | 12 Assets/XLua/Gen/UnityEngineRendererWrap.cs | 841 ++ Assets/XLua/Gen/UnityEngineKeyframeWrap.cs | 269 Assets/XLua/Gen/UnityEngineSkinnedMeshRendererWrap.cs.meta | 12 Assets/XLua/Gen/XLuaGenAutoRegister.cs | 128 Assets/XLua/Gen/link.xml | 38 Assets/XLua/Gen/SystemCollectionsGenericList1SystemInt32Wrap.cs | 1279 +++ Assets/XLua/Gen/UnityEngineVector3Wrap.cs | 1488 +++ Assets/XLua/Gen/UnityEngineObjectWrap.cs.meta | 12 Assets/XLua/Gen/UnityEngineMathfWrap.cs | 1555 ++++ Assets/XLua/Gen/UnityEngineComponentWrap.cs | 665 + Assets/XLua/Gen/UnityEngineParticleSystemWrap.cs | 1039 ++ Assets/XLua/Gen/UnityEngineComponentWrap.cs.meta | 12 Assets/XLua/Gen/UnityEngineTimeWrap.cs | 388 + Assets/XLua/Gen/UnityEngineBehaviourWrap.cs | 130 Assets/XLua/Gen/UnityEngineColorWrap.cs | 903 ++ 65 files changed, 22,432 insertions(+), 17 deletions(-) diff --git a/Assets/XLua/Gen/DelegatesGensBridge.cs b/Assets/XLua/Gen/DelegatesGensBridge.cs index 3c5367a..654ac02 100644 --- a/Assets/XLua/Gen/DelegatesGensBridge.cs +++ b/Assets/XLua/Gen/DelegatesGensBridge.cs @@ -104,6 +104,73 @@ #endif } + public double __Gen_Delegate_Imp4(double p0, double p1) + { +#if THREAD_SAFE || HOTFIX_ENABLE + lock (luaEnv.luaEnvLock) + { +#endif + RealStatePtr L = luaEnv.rawL; + int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference); + + LuaAPI.lua_pushnumber(L, p0); + LuaAPI.lua_pushnumber(L, p1); + + PCall(L, 2, 1, errFunc); + + + double __gen_ret = LuaAPI.lua_tonumber(L, errFunc + 1); + LuaAPI.lua_settop(L, errFunc - 1); + return __gen_ret; +#if THREAD_SAFE || HOTFIX_ENABLE + } +#endif + } + + public void __Gen_Delegate_Imp5(string p0) + { +#if THREAD_SAFE || HOTFIX_ENABLE + lock (luaEnv.luaEnvLock) + { +#endif + RealStatePtr L = luaEnv.rawL; + int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference); + + LuaAPI.lua_pushstring(L, p0); + + PCall(L, 1, 0, errFunc); + + + + LuaAPI.lua_settop(L, errFunc - 1); + +#if THREAD_SAFE || HOTFIX_ENABLE + } +#endif + } + + public void __Gen_Delegate_Imp6(double p0) + { +#if THREAD_SAFE || HOTFIX_ENABLE + lock (luaEnv.luaEnvLock) + { +#endif + RealStatePtr L = luaEnv.rawL; + int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference); + + LuaAPI.lua_pushnumber(L, p0); + + PCall(L, 1, 0, errFunc); + + + + LuaAPI.lua_settop(L, errFunc - 1); + +#if THREAD_SAFE || HOTFIX_ENABLE + } +#endif + } + static DelegateBridge() { @@ -133,11 +200,36 @@ return new LuaBehaviour.generalDelegate(__Gen_Delegate_Imp2); } + if (type == typeof(System.Action)) + { + return new System.Action(__Gen_Delegate_Imp2); + } + + if (type == typeof(UnityEngine.Events.UnityAction)) + { + return new UnityEngine.Events.UnityAction(__Gen_Delegate_Imp2); + } + if (type == typeof(CSharpCallLua.boolReturnedValueDelegate)) { return new CSharpCallLua.boolReturnedValueDelegate(__Gen_Delegate_Imp3); } + if (type == typeof(System.Func<double, double, double>)) + { + return new System.Func<double, double, double>(__Gen_Delegate_Imp4); + } + + if (type == typeof(System.Action<string>)) + { + return new System.Action<string>(__Gen_Delegate_Imp5); + } + + if (type == typeof(System.Action<double>)) + { + return new System.Action<double>(__Gen_Delegate_Imp6); + } + return null; } } diff --git a/Assets/XLua/Gen/SnxxzUIFunctionButtonWrap.cs b/Assets/XLua/Gen/SnxxzUIFunctionButtonWrap.cs new file mode 100644 index 0000000..56ae1db --- /dev/null +++ b/Assets/XLua/Gen/SnxxzUIFunctionButtonWrap.cs @@ -0,0 +1,550 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class SnxxzUIFunctionButtonWrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(Snxxz.UI.FunctionButton); + Utils.BeginObjectRegister(type, L, translator, 0, 3, 12, 12); + + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Invoke", _m_Invoke); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPointerClick", _m_OnPointerClick); + + Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPointClickLockFunc", _e_OnPointClickLockFunc); + + Utils.RegisterFunc(L, Utils.GETTER_IDX, "order", _g_get_order); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "functionId", _g_get_functionId); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "state", _g_get_state); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "button", _g_get_button); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "icon", _g_get_icon); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "title", _g_get_title); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "shadow", _g_get_shadow); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "locked", _g_get_locked); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "clickAudio", _g_get_clickAudio); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "useDefaultConfig", _g_get_useDefaultConfig); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "alternativeConfig", _g_get_alternativeConfig); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "group", _g_get_group); + + Utils.RegisterFunc(L, Utils.SETTER_IDX, "order", _s_set_order); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "functionId", _s_set_functionId); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "state", _s_set_state); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "button", _s_set_button); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "icon", _s_set_icon); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "title", _s_set_title); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "shadow", _s_set_shadow); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "locked", _s_set_locked); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "clickAudio", _s_set_clickAudio); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "useDefaultConfig", _s_set_useDefaultConfig); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "alternativeConfig", _s_set_alternativeConfig); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "group", _s_set_group); + + + Utils.EndObjectRegister(type, L, translator, null, null, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); + + + + + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) == 1) + { + + Snxxz.UI.FunctionButton gen_ret = new Snxxz.UI.FunctionButton(); + translator.Push(L, gen_ret); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.FunctionButton constructor!"); + + } + + + + + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Invoke(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + Snxxz.UI.FunctionButton gen_to_be_invoked = (Snxxz.UI.FunctionButton)translator.FastGetCSObj(L, 1); + + + + { + bool __force = LuaAPI.lua_toboolean(L, 2); + + gen_to_be_invoked.Invoke( __force ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_OnPointerClick(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + Snxxz.UI.FunctionButton gen_to_be_invoked = (Snxxz.UI.FunctionButton)translator.FastGetCSObj(L, 1); + + + + { + UnityEngine.EventSystems.PointerEventData _eventData = (UnityEngine.EventSystems.PointerEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData)); + + gen_to_be_invoked.OnPointerClick( _eventData ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_order(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + Snxxz.UI.FunctionButton gen_to_be_invoked = (Snxxz.UI.FunctionButton)translator.FastGetCSObj(L, 1); + LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.order); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_functionId(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + Snxxz.UI.FunctionButton gen_to_be_invoked = (Snxxz.UI.FunctionButton)translator.FastGetCSObj(L, 1); + LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.functionId); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_state(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + Snxxz.UI.FunctionButton gen_to_be_invoked = (Snxxz.UI.FunctionButton)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.state); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_button(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + Snxxz.UI.FunctionButton gen_to_be_invoked = (Snxxz.UI.FunctionButton)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.button); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_icon(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + Snxxz.UI.FunctionButton gen_to_be_invoked = (Snxxz.UI.FunctionButton)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.icon); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_title(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + Snxxz.UI.FunctionButton gen_to_be_invoked = (Snxxz.UI.FunctionButton)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.title); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_shadow(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + Snxxz.UI.FunctionButton gen_to_be_invoked = (Snxxz.UI.FunctionButton)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.shadow); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_locked(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + Snxxz.UI.FunctionButton gen_to_be_invoked = (Snxxz.UI.FunctionButton)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.locked); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_clickAudio(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + Snxxz.UI.FunctionButton gen_to_be_invoked = (Snxxz.UI.FunctionButton)translator.FastGetCSObj(L, 1); + LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.clickAudio); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_useDefaultConfig(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + Snxxz.UI.FunctionButton gen_to_be_invoked = (Snxxz.UI.FunctionButton)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushboolean(L, gen_to_be_invoked.useDefaultConfig); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_alternativeConfig(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + Snxxz.UI.FunctionButton gen_to_be_invoked = (Snxxz.UI.FunctionButton)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.alternativeConfig); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_group(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + Snxxz.UI.FunctionButton gen_to_be_invoked = (Snxxz.UI.FunctionButton)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.group); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_order(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + Snxxz.UI.FunctionButton gen_to_be_invoked = (Snxxz.UI.FunctionButton)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.order = LuaAPI.xlua_tointeger(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_functionId(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + Snxxz.UI.FunctionButton gen_to_be_invoked = (Snxxz.UI.FunctionButton)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.functionId = LuaAPI.xlua_tointeger(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_state(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + Snxxz.UI.FunctionButton gen_to_be_invoked = (Snxxz.UI.FunctionButton)translator.FastGetCSObj(L, 1); + TitleBtnState gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.state = gen_value; + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_button(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + Snxxz.UI.FunctionButton gen_to_be_invoked = (Snxxz.UI.FunctionButton)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.button = (UnityEngine.UI.Button)translator.GetObject(L, 2, typeof(UnityEngine.UI.Button)); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_icon(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + Snxxz.UI.FunctionButton gen_to_be_invoked = (Snxxz.UI.FunctionButton)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.icon = (ImageEx)translator.GetObject(L, 2, typeof(ImageEx)); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_title(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + Snxxz.UI.FunctionButton gen_to_be_invoked = (Snxxz.UI.FunctionButton)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.title = (TextEx)translator.GetObject(L, 2, typeof(TextEx)); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_shadow(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + Snxxz.UI.FunctionButton gen_to_be_invoked = (Snxxz.UI.FunctionButton)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.shadow = (UnityEngine.UI.Shadow)translator.GetObject(L, 2, typeof(UnityEngine.UI.Shadow)); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_locked(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + Snxxz.UI.FunctionButton gen_to_be_invoked = (Snxxz.UI.FunctionButton)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.locked = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_clickAudio(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + Snxxz.UI.FunctionButton gen_to_be_invoked = (Snxxz.UI.FunctionButton)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.clickAudio = LuaAPI.xlua_tointeger(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_useDefaultConfig(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + Snxxz.UI.FunctionButton gen_to_be_invoked = (Snxxz.UI.FunctionButton)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.useDefaultConfig = LuaAPI.lua_toboolean(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_alternativeConfig(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + Snxxz.UI.FunctionButton gen_to_be_invoked = (Snxxz.UI.FunctionButton)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.alternativeConfig = (FunctionButtonConfig)translator.GetObject(L, 2, typeof(FunctionButtonConfig)); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_group(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + Snxxz.UI.FunctionButton gen_to_be_invoked = (Snxxz.UI.FunctionButton)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.group = (Snxxz.UI.FunctionButtonGroup)translator.GetObject(L, 2, typeof(Snxxz.UI.FunctionButtonGroup)); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _e_OnPointClickLockFunc(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + int gen_param_count = LuaAPI.lua_gettop(L); + Snxxz.UI.FunctionButton gen_to_be_invoked = (Snxxz.UI.FunctionButton)translator.FastGetCSObj(L, 1); + System.Action<string> gen_delegate = translator.GetDelegate<System.Action<string>>(L, 3); + if (gen_delegate == null) { + return LuaAPI.luaL_error(L, "#3 need System.Action<string>!"); + } + + if (gen_param_count == 3) + { + + if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { + gen_to_be_invoked.OnPointClickLockFunc += gen_delegate; + return 0; + } + + + if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { + gen_to_be_invoked.OnPointClickLockFunc -= gen_delegate; + return 0; + } + + } + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.FunctionButton.OnPointClickLockFunc!"); + return 0; + } + + + + } +} diff --git a/Assets/XLua/Gen/SnxxzUIFunctionButtonWrap.cs.meta b/Assets/XLua/Gen/SnxxzUIFunctionButtonWrap.cs.meta new file mode 100644 index 0000000..8245999 --- /dev/null +++ b/Assets/XLua/Gen/SnxxzUIFunctionButtonWrap.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: ea6d67b3af222b4448a4b7af6710820f +timeCreated: 1540956252 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/SystemCollectionsGenericList1SystemInt32Wrap.cs b/Assets/XLua/Gen/SystemCollectionsGenericList1SystemInt32Wrap.cs new file mode 100644 index 0000000..1d6f6ae --- /dev/null +++ b/Assets/XLua/Gen/SystemCollectionsGenericList1SystemInt32Wrap.cs @@ -0,0 +1,1279 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class SystemCollectionsGenericList_1_SystemInt32_Wrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(System.Collections.Generic.List<int>); + Utils.BeginObjectRegister(type, L, translator, 0, 29, 2, 1); + + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Add", _m_Add); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddRange", _m_AddRange); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "AsReadOnly", _m_AsReadOnly); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "BinarySearch", _m_BinarySearch); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Clear", _m_Clear); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Contains", _m_Contains); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "CopyTo", _m_CopyTo); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Exists", _m_Exists); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Find", _m_Find); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "FindAll", _m_FindAll); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "FindIndex", _m_FindIndex); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "FindLast", _m_FindLast); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "FindLastIndex", _m_FindLastIndex); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "ForEach", _m_ForEach); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetEnumerator", _m_GetEnumerator); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetRange", _m_GetRange); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "IndexOf", _m_IndexOf); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Insert", _m_Insert); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "InsertRange", _m_InsertRange); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "LastIndexOf", _m_LastIndexOf); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Remove", _m_Remove); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveAll", _m_RemoveAll); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveAt", _m_RemoveAt); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveRange", _m_RemoveRange); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Reverse", _m_Reverse); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Sort", _m_Sort); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToArray", _m_ToArray); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "TrimExcess", _m_TrimExcess); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "TrueForAll", _m_TrueForAll); + + + Utils.RegisterFunc(L, Utils.GETTER_IDX, "Capacity", _g_get_Capacity); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "Count", _g_get_Count); + + Utils.RegisterFunc(L, Utils.SETTER_IDX, "Capacity", _s_set_Capacity); + + + Utils.EndObjectRegister(type, L, translator, __CSIndexer, __NewIndexer, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); + + + + + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) == 1) + { + + System.Collections.Generic.List<int> gen_ret = new System.Collections.Generic.List<int>(); + translator.Push(L, gen_ret); + + return 1; + } + if(LuaAPI.lua_gettop(L) == 2 && translator.Assignable<System.Collections.Generic.IEnumerable<int>>(L, 2)) + { + System.Collections.Generic.IEnumerable<int> _collection = (System.Collections.Generic.IEnumerable<int>)translator.GetObject(L, 2, typeof(System.Collections.Generic.IEnumerable<int>)); + + System.Collections.Generic.List<int> gen_ret = new System.Collections.Generic.List<int>(_collection); + translator.Push(L, gen_ret); + + return 1; + } + if(LuaAPI.lua_gettop(L) == 2 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + int _capacity = LuaAPI.xlua_tointeger(L, 2); + + System.Collections.Generic.List<int> gen_ret = new System.Collections.Generic.List<int>(_capacity); + translator.Push(L, gen_ret); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to System.Collections.Generic.List<int> constructor!"); + + } + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + public static int __CSIndexer(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + if (translator.Assignable<System.Collections.Generic.List<int>>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + int index = LuaAPI.xlua_tointeger(L, 2); + LuaAPI.lua_pushboolean(L, true); + LuaAPI.xlua_pushinteger(L, gen_to_be_invoked[index]); + return 2; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + LuaAPI.lua_pushboolean(L, false); + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + public static int __NewIndexer(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + try { + + if (translator.Assignable<System.Collections.Generic.List<int>>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) + { + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + int key = LuaAPI.xlua_tointeger(L, 2); + gen_to_be_invoked[key] = LuaAPI.xlua_tointeger(L, 3); + LuaAPI.lua_pushboolean(L, true); + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + LuaAPI.lua_pushboolean(L, false); + return 1; + } + + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Add(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + + + + { + int _item = LuaAPI.xlua_tointeger(L, 2); + + gen_to_be_invoked.Add( _item ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_AddRange(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + + + + { + System.Collections.Generic.IEnumerable<int> _collection = (System.Collections.Generic.IEnumerable<int>)translator.GetObject(L, 2, typeof(System.Collections.Generic.IEnumerable<int>)); + + gen_to_be_invoked.AddRange( _collection ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_AsReadOnly(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + + + + { + + System.Collections.ObjectModel.ReadOnlyCollection<int> gen_ret = gen_to_be_invoked.AsReadOnly( ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_BinarySearch(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + int _item = LuaAPI.xlua_tointeger(L, 2); + + int gen_ret = gen_to_be_invoked.BinarySearch( _item ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable<System.Collections.Generic.IComparer<int>>(L, 3)) + { + int _item = LuaAPI.xlua_tointeger(L, 2); + System.Collections.Generic.IComparer<int> _comparer = (System.Collections.Generic.IComparer<int>)translator.GetObject(L, 3, typeof(System.Collections.Generic.IComparer<int>)); + + int gen_ret = gen_to_be_invoked.BinarySearch( _item, _comparer ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 5&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& translator.Assignable<System.Collections.Generic.IComparer<int>>(L, 5)) + { + int _index = LuaAPI.xlua_tointeger(L, 2); + int _count = LuaAPI.xlua_tointeger(L, 3); + int _item = LuaAPI.xlua_tointeger(L, 4); + System.Collections.Generic.IComparer<int> _comparer = (System.Collections.Generic.IComparer<int>)translator.GetObject(L, 5, typeof(System.Collections.Generic.IComparer<int>)); + + int gen_ret = gen_to_be_invoked.BinarySearch( _index, _count, _item, _comparer ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to System.Collections.Generic.List<int>.BinarySearch!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Clear(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + + + + { + + gen_to_be_invoked.Clear( ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Contains(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + + + + { + int _item = LuaAPI.xlua_tointeger(L, 2); + + bool gen_ret = gen_to_be_invoked.Contains( _item ); + LuaAPI.lua_pushboolean(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_CopyTo(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& translator.Assignable<int[]>(L, 2)) + { + int[] _array = (int[])translator.GetObject(L, 2, typeof(int[])); + + gen_to_be_invoked.CopyTo( _array ); + + + + return 0; + } + if(gen_param_count == 3&& translator.Assignable<int[]>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) + { + int[] _array = (int[])translator.GetObject(L, 2, typeof(int[])); + int _arrayIndex = LuaAPI.xlua_tointeger(L, 3); + + gen_to_be_invoked.CopyTo( _array, _arrayIndex ); + + + + return 0; + } + if(gen_param_count == 5&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable<int[]>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) + { + int _index = LuaAPI.xlua_tointeger(L, 2); + int[] _array = (int[])translator.GetObject(L, 3, typeof(int[])); + int _arrayIndex = LuaAPI.xlua_tointeger(L, 4); + int _count = LuaAPI.xlua_tointeger(L, 5); + + gen_to_be_invoked.CopyTo( _index, _array, _arrayIndex, _count ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to System.Collections.Generic.List<int>.CopyTo!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Exists(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + + + + { + System.Predicate<int> _match = translator.GetDelegate<System.Predicate<int>>(L, 2); + + bool gen_ret = gen_to_be_invoked.Exists( _match ); + LuaAPI.lua_pushboolean(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Find(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + + + + { + System.Predicate<int> _match = translator.GetDelegate<System.Predicate<int>>(L, 2); + + int gen_ret = gen_to_be_invoked.Find( _match ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_FindAll(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + + + + { + System.Predicate<int> _match = translator.GetDelegate<System.Predicate<int>>(L, 2); + + System.Collections.Generic.List<int> gen_ret = gen_to_be_invoked.FindAll( _match ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_FindIndex(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& translator.Assignable<System.Predicate<int>>(L, 2)) + { + System.Predicate<int> _match = translator.GetDelegate<System.Predicate<int>>(L, 2); + + int gen_ret = gen_to_be_invoked.FindIndex( _match ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable<System.Predicate<int>>(L, 3)) + { + int _startIndex = LuaAPI.xlua_tointeger(L, 2); + System.Predicate<int> _match = translator.GetDelegate<System.Predicate<int>>(L, 3); + + int gen_ret = gen_to_be_invoked.FindIndex( _startIndex, _match ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& translator.Assignable<System.Predicate<int>>(L, 4)) + { + int _startIndex = LuaAPI.xlua_tointeger(L, 2); + int _count = LuaAPI.xlua_tointeger(L, 3); + System.Predicate<int> _match = translator.GetDelegate<System.Predicate<int>>(L, 4); + + int gen_ret = gen_to_be_invoked.FindIndex( _startIndex, _count, _match ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to System.Collections.Generic.List<int>.FindIndex!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_FindLast(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + + + + { + System.Predicate<int> _match = translator.GetDelegate<System.Predicate<int>>(L, 2); + + int gen_ret = gen_to_be_invoked.FindLast( _match ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_FindLastIndex(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& translator.Assignable<System.Predicate<int>>(L, 2)) + { + System.Predicate<int> _match = translator.GetDelegate<System.Predicate<int>>(L, 2); + + int gen_ret = gen_to_be_invoked.FindLastIndex( _match ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable<System.Predicate<int>>(L, 3)) + { + int _startIndex = LuaAPI.xlua_tointeger(L, 2); + System.Predicate<int> _match = translator.GetDelegate<System.Predicate<int>>(L, 3); + + int gen_ret = gen_to_be_invoked.FindLastIndex( _startIndex, _match ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& translator.Assignable<System.Predicate<int>>(L, 4)) + { + int _startIndex = LuaAPI.xlua_tointeger(L, 2); + int _count = LuaAPI.xlua_tointeger(L, 3); + System.Predicate<int> _match = translator.GetDelegate<System.Predicate<int>>(L, 4); + + int gen_ret = gen_to_be_invoked.FindLastIndex( _startIndex, _count, _match ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to System.Collections.Generic.List<int>.FindLastIndex!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_ForEach(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + + + + { + System.Action<int> _action = translator.GetDelegate<System.Action<int>>(L, 2); + + gen_to_be_invoked.ForEach( _action ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetEnumerator(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + + + + { + + System.Collections.Generic.List<int>.Enumerator gen_ret = gen_to_be_invoked.GetEnumerator( ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetRange(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + + + + { + int _index = LuaAPI.xlua_tointeger(L, 2); + int _count = LuaAPI.xlua_tointeger(L, 3); + + System.Collections.Generic.List<int> gen_ret = gen_to_be_invoked.GetRange( _index, _count ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_IndexOf(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + int _item = LuaAPI.xlua_tointeger(L, 2); + + int gen_ret = gen_to_be_invoked.IndexOf( _item ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) + { + int _item = LuaAPI.xlua_tointeger(L, 2); + int _index = LuaAPI.xlua_tointeger(L, 3); + + int gen_ret = gen_to_be_invoked.IndexOf( _item, _index ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) + { + int _item = LuaAPI.xlua_tointeger(L, 2); + int _index = LuaAPI.xlua_tointeger(L, 3); + int _count = LuaAPI.xlua_tointeger(L, 4); + + int gen_ret = gen_to_be_invoked.IndexOf( _item, _index, _count ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to System.Collections.Generic.List<int>.IndexOf!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Insert(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + + + + { + int _index = LuaAPI.xlua_tointeger(L, 2); + int _item = LuaAPI.xlua_tointeger(L, 3); + + gen_to_be_invoked.Insert( _index, _item ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_InsertRange(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + + + + { + int _index = LuaAPI.xlua_tointeger(L, 2); + System.Collections.Generic.IEnumerable<int> _collection = (System.Collections.Generic.IEnumerable<int>)translator.GetObject(L, 3, typeof(System.Collections.Generic.IEnumerable<int>)); + + gen_to_be_invoked.InsertRange( _index, _collection ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LastIndexOf(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + int _item = LuaAPI.xlua_tointeger(L, 2); + + int gen_ret = gen_to_be_invoked.LastIndexOf( _item ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) + { + int _item = LuaAPI.xlua_tointeger(L, 2); + int _index = LuaAPI.xlua_tointeger(L, 3); + + int gen_ret = gen_to_be_invoked.LastIndexOf( _item, _index ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) + { + int _item = LuaAPI.xlua_tointeger(L, 2); + int _index = LuaAPI.xlua_tointeger(L, 3); + int _count = LuaAPI.xlua_tointeger(L, 4); + + int gen_ret = gen_to_be_invoked.LastIndexOf( _item, _index, _count ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to System.Collections.Generic.List<int>.LastIndexOf!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Remove(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + + + + { + int _item = LuaAPI.xlua_tointeger(L, 2); + + bool gen_ret = gen_to_be_invoked.Remove( _item ); + LuaAPI.lua_pushboolean(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_RemoveAll(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + + + + { + System.Predicate<int> _match = translator.GetDelegate<System.Predicate<int>>(L, 2); + + int gen_ret = gen_to_be_invoked.RemoveAll( _match ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_RemoveAt(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + + + + { + int _index = LuaAPI.xlua_tointeger(L, 2); + + gen_to_be_invoked.RemoveAt( _index ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_RemoveRange(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + + + + { + int _index = LuaAPI.xlua_tointeger(L, 2); + int _count = LuaAPI.xlua_tointeger(L, 3); + + gen_to_be_invoked.RemoveRange( _index, _count ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Reverse(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1) + { + + gen_to_be_invoked.Reverse( ); + + + + return 0; + } + if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) + { + int _index = LuaAPI.xlua_tointeger(L, 2); + int _count = LuaAPI.xlua_tointeger(L, 3); + + gen_to_be_invoked.Reverse( _index, _count ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to System.Collections.Generic.List<int>.Reverse!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Sort(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1) + { + + gen_to_be_invoked.Sort( ); + + + + return 0; + } + if(gen_param_count == 2&& translator.Assignable<System.Collections.Generic.IComparer<int>>(L, 2)) + { + System.Collections.Generic.IComparer<int> _comparer = (System.Collections.Generic.IComparer<int>)translator.GetObject(L, 2, typeof(System.Collections.Generic.IComparer<int>)); + + gen_to_be_invoked.Sort( _comparer ); + + + + return 0; + } + if(gen_param_count == 2&& translator.Assignable<System.Comparison<int>>(L, 2)) + { + System.Comparison<int> _comparison = translator.GetDelegate<System.Comparison<int>>(L, 2); + + gen_to_be_invoked.Sort( _comparison ); + + + + return 0; + } + if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& translator.Assignable<System.Collections.Generic.IComparer<int>>(L, 4)) + { + int _index = LuaAPI.xlua_tointeger(L, 2); + int _count = LuaAPI.xlua_tointeger(L, 3); + System.Collections.Generic.IComparer<int> _comparer = (System.Collections.Generic.IComparer<int>)translator.GetObject(L, 4, typeof(System.Collections.Generic.IComparer<int>)); + + gen_to_be_invoked.Sort( _index, _count, _comparer ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to System.Collections.Generic.List<int>.Sort!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_ToArray(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + + + + { + + int[] gen_ret = gen_to_be_invoked.ToArray( ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_TrimExcess(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + + + + { + + gen_to_be_invoked.TrimExcess( ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_TrueForAll(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + + + + { + System.Predicate<int> _match = translator.GetDelegate<System.Predicate<int>>(L, 2); + + bool gen_ret = gen_to_be_invoked.TrueForAll( _match ); + LuaAPI.lua_pushboolean(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_Capacity(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.Capacity); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_Count(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.Count); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_Capacity(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + System.Collections.Generic.List<int> gen_to_be_invoked = (System.Collections.Generic.List<int>)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.Capacity = LuaAPI.xlua_tointeger(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + + + + + } +} diff --git a/Assets/XLua/Gen/SystemCollectionsGenericList1SystemInt32Wrap.cs.meta b/Assets/XLua/Gen/SystemCollectionsGenericList1SystemInt32Wrap.cs.meta new file mode 100644 index 0000000..87b3fdf --- /dev/null +++ b/Assets/XLua/Gen/SystemCollectionsGenericList1SystemInt32Wrap.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: c587b05a9ea201649a8cedad82e6c32a +timeCreated: 1540964808 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/SystemCollectionsIEnumeratorBridge.cs b/Assets/XLua/Gen/SystemCollectionsIEnumeratorBridge.cs new file mode 100644 index 0000000..5c78962 --- /dev/null +++ b/Assets/XLua/Gen/SystemCollectionsIEnumeratorBridge.cs @@ -0,0 +1,139 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System; + + +namespace XLua.CSObjectWrap +{ + public class SystemCollectionsIEnumeratorBridge : LuaBase, System.Collections.IEnumerator + { + public static LuaBase __Create(int reference, LuaEnv luaenv) + { + return new SystemCollectionsIEnumeratorBridge(reference, luaenv); + } + + public SystemCollectionsIEnumeratorBridge(int reference, LuaEnv luaenv) : base(reference, luaenv) + { + } + + + public bool MoveNext() + { +#if THREAD_SAFE || HOTFIX_ENABLE + lock (luaEnv.luaEnvLock) + { +#endif + RealStatePtr L = luaEnv.L; + int err_func = LuaAPI.load_error_func(L, luaEnv.errorFuncRef); + + + LuaAPI.lua_getref(L, luaReference); + LuaAPI.xlua_pushasciistring(L, "MoveNext"); + if (0 != LuaAPI.xlua_pgettable(L, -2)) + { + luaEnv.ThrowExceptionFromError(err_func - 1); + } + if(!LuaAPI.lua_isfunction(L, -1)) + { + LuaAPI.xlua_pushasciistring(L, "no such function MoveNext"); + luaEnv.ThrowExceptionFromError(err_func - 1); + } + LuaAPI.lua_pushvalue(L, -2); + LuaAPI.lua_remove(L, -3); + + int __gen_error = LuaAPI.lua_pcall(L, 1, 1, err_func); + if (__gen_error != 0) + luaEnv.ThrowExceptionFromError(err_func - 1); + + + bool __gen_ret = LuaAPI.lua_toboolean(L, err_func + 1); + LuaAPI.lua_settop(L, err_func - 1); + return __gen_ret; +#if THREAD_SAFE || HOTFIX_ENABLE + } +#endif + } + + public void Reset() + { +#if THREAD_SAFE || HOTFIX_ENABLE + lock (luaEnv.luaEnvLock) + { +#endif + RealStatePtr L = luaEnv.L; + int err_func = LuaAPI.load_error_func(L, luaEnv.errorFuncRef); + + + LuaAPI.lua_getref(L, luaReference); + LuaAPI.xlua_pushasciistring(L, "Reset"); + if (0 != LuaAPI.xlua_pgettable(L, -2)) + { + luaEnv.ThrowExceptionFromError(err_func - 1); + } + if(!LuaAPI.lua_isfunction(L, -1)) + { + LuaAPI.xlua_pushasciistring(L, "no such function Reset"); + luaEnv.ThrowExceptionFromError(err_func - 1); + } + LuaAPI.lua_pushvalue(L, -2); + LuaAPI.lua_remove(L, -3); + + int __gen_error = LuaAPI.lua_pcall(L, 1, 0, err_func); + if (__gen_error != 0) + luaEnv.ThrowExceptionFromError(err_func - 1); + + + + LuaAPI.lua_settop(L, err_func - 1); + +#if THREAD_SAFE || HOTFIX_ENABLE + } +#endif + } + + + + public object Current + { + + get + { +#if THREAD_SAFE || HOTFIX_ENABLE + lock (luaEnv.luaEnvLock) + { +#endif + RealStatePtr L = luaEnv.L; + int oldTop = LuaAPI.lua_gettop(L); + ObjectTranslator translator = luaEnv.translator; + LuaAPI.lua_getref(L, luaReference); + LuaAPI.xlua_pushasciistring(L, "Current"); + if (0 != LuaAPI.xlua_pgettable(L, -2)) + { + luaEnv.ThrowExceptionFromError(oldTop); + } + object __gen_ret = translator.GetObject(L, -1, typeof(object)); + LuaAPI.lua_pop(L, 2); + return __gen_ret; +#if THREAD_SAFE || HOTFIX_ENABLE + } +#endif + } + + + } + + + + + + } +} diff --git a/Assets/XLua/Gen/SystemCollectionsIEnumeratorBridge.cs.meta b/Assets/XLua/Gen/SystemCollectionsIEnumeratorBridge.cs.meta new file mode 100644 index 0000000..df36553 --- /dev/null +++ b/Assets/XLua/Gen/SystemCollectionsIEnumeratorBridge.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: deaa4ed490346554e948f20dd74523cb +timeCreated: 1540964808 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/SystemObjectWrap.cs b/Assets/XLua/Gen/SystemObjectWrap.cs new file mode 100644 index 0000000..5fe3432 --- /dev/null +++ b/Assets/XLua/Gen/SystemObjectWrap.cs @@ -0,0 +1,259 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class SystemObjectWrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(object); + Utils.BeginObjectRegister(type, L, translator, 0, 4, 0, 0); + + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Equals", _m_Equals); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHashCode", _m_GetHashCode); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetType", _m_GetType); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString); + + + + + + Utils.EndObjectRegister(type, L, translator, null, null, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 3, 0, 0); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Equals", _m_Equals_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "ReferenceEquals", _m_ReferenceEquals_xlua_st_); + + + + + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) == 1) + { + + object gen_ret = new object(); + translator.PushAny(L, gen_ret); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to object constructor!"); + + } + + + + + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Equals(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + object gen_to_be_invoked = translator.FastGetCSObj(L, 1); + + + + { + object _obj = translator.GetObject(L, 2, typeof(object)); + + bool gen_ret = gen_to_be_invoked.Equals( _obj ); + LuaAPI.lua_pushboolean(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Equals_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + object _objA = translator.GetObject(L, 1, typeof(object)); + object _objB = translator.GetObject(L, 2, typeof(object)); + + bool gen_ret = object.Equals( _objA, _objB ); + LuaAPI.lua_pushboolean(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetHashCode(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + object gen_to_be_invoked = translator.FastGetCSObj(L, 1); + + + + { + + int gen_ret = gen_to_be_invoked.GetHashCode( ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetType(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + object gen_to_be_invoked = translator.FastGetCSObj(L, 1); + + + + { + + System.Type gen_ret = gen_to_be_invoked.GetType( ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_ToString(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + object gen_to_be_invoked = translator.FastGetCSObj(L, 1); + + + + { + + string gen_ret = gen_to_be_invoked.ToString( ); + LuaAPI.lua_pushstring(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_ReferenceEquals_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + object _objA = translator.GetObject(L, 1, typeof(object)); + object _objB = translator.GetObject(L, 2, typeof(object)); + + bool gen_ret = object.ReferenceEquals( _objA, _objB ); + LuaAPI.lua_pushboolean(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + + + + + + + + + + } +} diff --git a/Assets/XLua/Gen/SystemObjectWrap.cs.meta b/Assets/XLua/Gen/SystemObjectWrap.cs.meta new file mode 100644 index 0000000..252f10e --- /dev/null +++ b/Assets/XLua/Gen/SystemObjectWrap.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 4c0fdd8497971194dbb2fa6e928a8817 +timeCreated: 1540964807 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/UnityEngineAnimationClipWrap.cs b/Assets/XLua/Gen/UnityEngineAnimationClipWrap.cs new file mode 100644 index 0000000..a5f47c5 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineAnimationClipWrap.cs @@ -0,0 +1,418 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class UnityEngineAnimationClipWrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(UnityEngine.AnimationClip); + Utils.BeginObjectRegister(type, L, translator, 0, 5, 7, 5); + + Utils.RegisterFunc(L, Utils.METHOD_IDX, "SampleAnimation", _m_SampleAnimation); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetCurve", _m_SetCurve); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "EnsureQuaternionContinuity", _m_EnsureQuaternionContinuity); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClearCurves", _m_ClearCurves); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddEvent", _m_AddEvent); + + + Utils.RegisterFunc(L, Utils.GETTER_IDX, "length", _g_get_length); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "frameRate", _g_get_frameRate); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "wrapMode", _g_get_wrapMode); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "localBounds", _g_get_localBounds); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "legacy", _g_get_legacy); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "humanMotion", _g_get_humanMotion); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "events", _g_get_events); + + Utils.RegisterFunc(L, Utils.SETTER_IDX, "frameRate", _s_set_frameRate); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "wrapMode", _s_set_wrapMode); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "localBounds", _s_set_localBounds); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "legacy", _s_set_legacy); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "events", _s_set_events); + + + Utils.EndObjectRegister(type, L, translator, null, null, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); + + + + + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) == 1) + { + + UnityEngine.AnimationClip gen_ret = new UnityEngine.AnimationClip(); + translator.Push(L, gen_ret); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.AnimationClip constructor!"); + + } + + + + + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SampleAnimation(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); + + + + { + UnityEngine.GameObject _go = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject)); + float _time = (float)LuaAPI.lua_tonumber(L, 3); + + gen_to_be_invoked.SampleAnimation( _go, _time ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SetCurve(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); + + + + { + string _relativePath = LuaAPI.lua_tostring(L, 2); + System.Type _type = (System.Type)translator.GetObject(L, 3, typeof(System.Type)); + string _propertyName = LuaAPI.lua_tostring(L, 4); + UnityEngine.AnimationCurve _curve = (UnityEngine.AnimationCurve)translator.GetObject(L, 5, typeof(UnityEngine.AnimationCurve)); + + gen_to_be_invoked.SetCurve( _relativePath, _type, _propertyName, _curve ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_EnsureQuaternionContinuity(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); + + + + { + + gen_to_be_invoked.EnsureQuaternionContinuity( ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_ClearCurves(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); + + + + { + + gen_to_be_invoked.ClearCurves( ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_AddEvent(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); + + + + { + UnityEngine.AnimationEvent _evt = (UnityEngine.AnimationEvent)translator.GetObject(L, 2, typeof(UnityEngine.AnimationEvent)); + + gen_to_be_invoked.AddEvent( _evt ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_length(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.length); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_frameRate(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.frameRate); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_wrapMode(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.wrapMode); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_localBounds(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); + translator.PushUnityEngineBounds(L, gen_to_be_invoked.localBounds); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_legacy(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushboolean(L, gen_to_be_invoked.legacy); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_humanMotion(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushboolean(L, gen_to_be_invoked.humanMotion); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_events(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.events); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_frameRate(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.frameRate = (float)LuaAPI.lua_tonumber(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_wrapMode(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); + UnityEngine.WrapMode gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.wrapMode = gen_value; + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_localBounds(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); + UnityEngine.Bounds gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.localBounds = gen_value; + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_legacy(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.legacy = LuaAPI.lua_toboolean(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_events(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.events = (UnityEngine.AnimationEvent[])translator.GetObject(L, 2, typeof(UnityEngine.AnimationEvent[])); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + + + + + } +} diff --git a/Assets/XLua/Gen/UnityEngineAnimationClipWrap.cs.meta b/Assets/XLua/Gen/UnityEngineAnimationClipWrap.cs.meta new file mode 100644 index 0000000..7c450e3 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineAnimationClipWrap.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 84e3f66e2182b954d9c6c5a8dcc28b28 +timeCreated: 1540964807 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/UnityEngineAnimationCurveWrap.cs b/Assets/XLua/Gen/UnityEngineAnimationCurveWrap.cs new file mode 100644 index 0000000..4c69624 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineAnimationCurveWrap.cs @@ -0,0 +1,456 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class UnityEngineAnimationCurveWrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(UnityEngine.AnimationCurve); + Utils.BeginObjectRegister(type, L, translator, 0, 5, 4, 3); + + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Evaluate", _m_Evaluate); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddKey", _m_AddKey); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "MoveKey", _m_MoveKey); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveKey", _m_RemoveKey); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "SmoothTangents", _m_SmoothTangents); + + + Utils.RegisterFunc(L, Utils.GETTER_IDX, "keys", _g_get_keys); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "length", _g_get_length); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "preWrapMode", _g_get_preWrapMode); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "postWrapMode", _g_get_postWrapMode); + + Utils.RegisterFunc(L, Utils.SETTER_IDX, "keys", _s_set_keys); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "preWrapMode", _s_set_preWrapMode); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "postWrapMode", _s_set_postWrapMode); + + + Utils.EndObjectRegister(type, L, translator, __CSIndexer, null, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 3, 0, 0); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Linear", _m_Linear_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "EaseInOut", _m_EaseInOut_xlua_st_); + + + + + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) >= 1 && (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 2) || translator.Assignable<UnityEngine.Keyframe>(L, 2))) + { + UnityEngine.Keyframe[] _keys = translator.GetParams<UnityEngine.Keyframe>(L, 2); + + UnityEngine.AnimationCurve gen_ret = new UnityEngine.AnimationCurve(_keys); + translator.Push(L, gen_ret); + + return 1; + } + if(LuaAPI.lua_gettop(L) == 1) + { + + UnityEngine.AnimationCurve gen_ret = new UnityEngine.AnimationCurve(); + translator.Push(L, gen_ret); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.AnimationCurve constructor!"); + + } + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + public static int __CSIndexer(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + if (translator.Assignable<UnityEngine.AnimationCurve>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + + UnityEngine.AnimationCurve gen_to_be_invoked = (UnityEngine.AnimationCurve)translator.FastGetCSObj(L, 1); + int index = LuaAPI.xlua_tointeger(L, 2); + LuaAPI.lua_pushboolean(L, true); + translator.Push(L, gen_to_be_invoked[index]); + return 2; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + LuaAPI.lua_pushboolean(L, false); + return 1; + } + + + + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Evaluate(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.AnimationCurve gen_to_be_invoked = (UnityEngine.AnimationCurve)translator.FastGetCSObj(L, 1); + + + + { + float _time = (float)LuaAPI.lua_tonumber(L, 2); + + float gen_ret = gen_to_be_invoked.Evaluate( _time ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_AddKey(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.AnimationCurve gen_to_be_invoked = (UnityEngine.AnimationCurve)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) + { + float _time = (float)LuaAPI.lua_tonumber(L, 2); + float _value = (float)LuaAPI.lua_tonumber(L, 3); + + int gen_ret = gen_to_be_invoked.AddKey( _time, _value ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Keyframe>(L, 2)) + { + UnityEngine.Keyframe _key;translator.Get(L, 2, out _key); + + int gen_ret = gen_to_be_invoked.AddKey( _key ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.AnimationCurve.AddKey!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_MoveKey(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.AnimationCurve gen_to_be_invoked = (UnityEngine.AnimationCurve)translator.FastGetCSObj(L, 1); + + + + { + int _index = LuaAPI.xlua_tointeger(L, 2); + UnityEngine.Keyframe _key;translator.Get(L, 3, out _key); + + int gen_ret = gen_to_be_invoked.MoveKey( _index, _key ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_RemoveKey(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.AnimationCurve gen_to_be_invoked = (UnityEngine.AnimationCurve)translator.FastGetCSObj(L, 1); + + + + { + int _index = LuaAPI.xlua_tointeger(L, 2); + + gen_to_be_invoked.RemoveKey( _index ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SmoothTangents(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.AnimationCurve gen_to_be_invoked = (UnityEngine.AnimationCurve)translator.FastGetCSObj(L, 1); + + + + { + int _index = LuaAPI.xlua_tointeger(L, 2); + float _weight = (float)LuaAPI.lua_tonumber(L, 3); + + gen_to_be_invoked.SmoothTangents( _index, _weight ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Linear_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + float _timeStart = (float)LuaAPI.lua_tonumber(L, 1); + float _valueStart = (float)LuaAPI.lua_tonumber(L, 2); + float _timeEnd = (float)LuaAPI.lua_tonumber(L, 3); + float _valueEnd = (float)LuaAPI.lua_tonumber(L, 4); + + UnityEngine.AnimationCurve gen_ret = UnityEngine.AnimationCurve.Linear( _timeStart, _valueStart, _timeEnd, _valueEnd ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_EaseInOut_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + float _timeStart = (float)LuaAPI.lua_tonumber(L, 1); + float _valueStart = (float)LuaAPI.lua_tonumber(L, 2); + float _timeEnd = (float)LuaAPI.lua_tonumber(L, 3); + float _valueEnd = (float)LuaAPI.lua_tonumber(L, 4); + + UnityEngine.AnimationCurve gen_ret = UnityEngine.AnimationCurve.EaseInOut( _timeStart, _valueStart, _timeEnd, _valueEnd ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_keys(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.AnimationCurve gen_to_be_invoked = (UnityEngine.AnimationCurve)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.keys); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_length(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.AnimationCurve gen_to_be_invoked = (UnityEngine.AnimationCurve)translator.FastGetCSObj(L, 1); + LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.length); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_preWrapMode(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.AnimationCurve gen_to_be_invoked = (UnityEngine.AnimationCurve)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.preWrapMode); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_postWrapMode(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.AnimationCurve gen_to_be_invoked = (UnityEngine.AnimationCurve)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.postWrapMode); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_keys(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.AnimationCurve gen_to_be_invoked = (UnityEngine.AnimationCurve)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.keys = (UnityEngine.Keyframe[])translator.GetObject(L, 2, typeof(UnityEngine.Keyframe[])); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_preWrapMode(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.AnimationCurve gen_to_be_invoked = (UnityEngine.AnimationCurve)translator.FastGetCSObj(L, 1); + UnityEngine.WrapMode gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.preWrapMode = gen_value; + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_postWrapMode(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.AnimationCurve gen_to_be_invoked = (UnityEngine.AnimationCurve)translator.FastGetCSObj(L, 1); + UnityEngine.WrapMode gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.postWrapMode = gen_value; + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + + + + + } +} diff --git a/Assets/XLua/Gen/UnityEngineAnimationCurveWrap.cs.meta b/Assets/XLua/Gen/UnityEngineAnimationCurveWrap.cs.meta new file mode 100644 index 0000000..135c962 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineAnimationCurveWrap.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 8d49e3b413d2b2a4eb7d91a5a58233b7 +timeCreated: 1540964807 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/UnityEngineBehaviourWrap.cs b/Assets/XLua/Gen/UnityEngineBehaviourWrap.cs new file mode 100644 index 0000000..3c535fc --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineBehaviourWrap.cs @@ -0,0 +1,130 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class UnityEngineBehaviourWrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(UnityEngine.Behaviour); + Utils.BeginObjectRegister(type, L, translator, 0, 0, 2, 1); + + + + Utils.RegisterFunc(L, Utils.GETTER_IDX, "enabled", _g_get_enabled); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "isActiveAndEnabled", _g_get_isActiveAndEnabled); + + Utils.RegisterFunc(L, Utils.SETTER_IDX, "enabled", _s_set_enabled); + + + Utils.EndObjectRegister(type, L, translator, null, null, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); + + + + + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) == 1) + { + + UnityEngine.Behaviour gen_ret = new UnityEngine.Behaviour(); + translator.Push(L, gen_ret); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Behaviour constructor!"); + + } + + + + + + + + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_enabled(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Behaviour gen_to_be_invoked = (UnityEngine.Behaviour)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushboolean(L, gen_to_be_invoked.enabled); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_isActiveAndEnabled(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Behaviour gen_to_be_invoked = (UnityEngine.Behaviour)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isActiveAndEnabled); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_enabled(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Behaviour gen_to_be_invoked = (UnityEngine.Behaviour)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.enabled = LuaAPI.lua_toboolean(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + + + + + } +} diff --git a/Assets/XLua/Gen/UnityEngineBehaviourWrap.cs.meta b/Assets/XLua/Gen/UnityEngineBehaviourWrap.cs.meta new file mode 100644 index 0000000..37abee9 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineBehaviourWrap.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: fac80a31a52fa44438f8cef7bb3cb474 +timeCreated: 1540964808 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/UnityEngineBoundsWrap.cs b/Assets/XLua/Gen/UnityEngineBoundsWrap.cs new file mode 100644 index 0000000..3aad5f7 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineBoundsWrap.cs @@ -0,0 +1,706 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class UnityEngineBoundsWrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(UnityEngine.Bounds); + Utils.BeginObjectRegister(type, L, translator, 1, 11, 5, 5); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__eq", __EqMeta); + + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Contains", _m_Contains); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "SqrDistance", _m_SqrDistance); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "IntersectRay", _m_IntersectRay); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClosestPoint", _m_ClosestPoint); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHashCode", _m_GetHashCode); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Equals", _m_Equals); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetMinMax", _m_SetMinMax); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Encapsulate", _m_Encapsulate); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Expand", _m_Expand); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Intersects", _m_Intersects); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString); + + + Utils.RegisterFunc(L, Utils.GETTER_IDX, "center", _g_get_center); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "size", _g_get_size); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "extents", _g_get_extents); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "min", _g_get_min); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "max", _g_get_max); + + Utils.RegisterFunc(L, Utils.SETTER_IDX, "center", _s_set_center); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "size", _s_set_size); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "extents", _s_set_extents); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "min", _s_set_min); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "max", _s_set_max); + + + Utils.EndObjectRegister(type, L, translator, null, null, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); + + + + + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) == 3 && translator.Assignable<UnityEngine.Vector3>(L, 2) && translator.Assignable<UnityEngine.Vector3>(L, 3)) + { + UnityEngine.Vector3 _center;translator.Get(L, 2, out _center); + UnityEngine.Vector3 _size;translator.Get(L, 3, out _size); + + UnityEngine.Bounds gen_ret = new UnityEngine.Bounds(_center, _size); + translator.PushUnityEngineBounds(L, gen_ret); + + return 1; + } + + if (LuaAPI.lua_gettop(L) == 1) + { + translator.PushUnityEngineBounds(L, default(UnityEngine.Bounds)); + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Bounds constructor!"); + + } + + + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __EqMeta(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + if (translator.Assignable<UnityEngine.Bounds>(L, 1) && translator.Assignable<UnityEngine.Bounds>(L, 2)) + { + UnityEngine.Bounds leftside;translator.Get(L, 1, out leftside); + UnityEngine.Bounds rightside;translator.Get(L, 2, out rightside); + + LuaAPI.lua_pushboolean(L, leftside == rightside); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to right hand of == operator, need UnityEngine.Bounds!"); + + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Contains(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + UnityEngine.Vector3 _point;translator.Get(L, 2, out _point); + + bool gen_ret = gen_to_be_invoked.Contains( _point ); + LuaAPI.lua_pushboolean(L, gen_ret); + + + translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SqrDistance(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + UnityEngine.Vector3 _point;translator.Get(L, 2, out _point); + + float gen_ret = gen_to_be_invoked.SqrDistance( _point ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_IntersectRay(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Ray>(L, 2)) + { + UnityEngine.Ray _ray;translator.Get(L, 2, out _ray); + + bool gen_ret = gen_to_be_invoked.IntersectRay( _ray ); + LuaAPI.lua_pushboolean(L, gen_ret); + + + translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); + + + return 1; + } + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Ray>(L, 2)) + { + UnityEngine.Ray _ray;translator.Get(L, 2, out _ray); + float _distance; + + bool gen_ret = gen_to_be_invoked.IntersectRay( _ray, out _distance ); + LuaAPI.lua_pushboolean(L, gen_ret); + LuaAPI.lua_pushnumber(L, _distance); + + + + translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); + + + return 2; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Bounds.IntersectRay!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_ClosestPoint(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + UnityEngine.Vector3 _point;translator.Get(L, 2, out _point); + + UnityEngine.Vector3 gen_ret = gen_to_be_invoked.ClosestPoint( _point ); + translator.PushUnityEngineVector3(L, gen_ret); + + + translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetHashCode(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + + int gen_ret = gen_to_be_invoked.GetHashCode( ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Equals(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + object _other = translator.GetObject(L, 2, typeof(object)); + + bool gen_ret = gen_to_be_invoked.Equals( _other ); + LuaAPI.lua_pushboolean(L, gen_ret); + + + translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SetMinMax(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + UnityEngine.Vector3 _min;translator.Get(L, 2, out _min); + UnityEngine.Vector3 _max;translator.Get(L, 3, out _max); + + gen_to_be_invoked.SetMinMax( _min, _max ); + + + translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Encapsulate(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 2)) + { + UnityEngine.Vector3 _point;translator.Get(L, 2, out _point); + + gen_to_be_invoked.Encapsulate( _point ); + + + translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); + + + return 0; + } + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Bounds>(L, 2)) + { + UnityEngine.Bounds _bounds;translator.Get(L, 2, out _bounds); + + gen_to_be_invoked.Encapsulate( _bounds ); + + + translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Bounds.Encapsulate!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Expand(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + float _amount = (float)LuaAPI.lua_tonumber(L, 2); + + gen_to_be_invoked.Expand( _amount ); + + + translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); + + + return 0; + } + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 2)) + { + UnityEngine.Vector3 _amount;translator.Get(L, 2, out _amount); + + gen_to_be_invoked.Expand( _amount ); + + + translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Bounds.Expand!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Intersects(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + UnityEngine.Bounds _bounds;translator.Get(L, 2, out _bounds); + + bool gen_ret = gen_to_be_invoked.Intersects( _bounds ); + LuaAPI.lua_pushboolean(L, gen_ret); + + + translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_ToString(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1) + { + + string gen_ret = gen_to_be_invoked.ToString( ); + LuaAPI.lua_pushstring(L, gen_ret); + + + translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); + + + return 1; + } + if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) + { + string _format = LuaAPI.lua_tostring(L, 2); + + string gen_ret = gen_to_be_invoked.ToString( _format ); + LuaAPI.lua_pushstring(L, gen_ret); + + + translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Bounds.ToString!"); + + } + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_center(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + translator.PushUnityEngineVector3(L, gen_to_be_invoked.center); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_size(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + translator.PushUnityEngineVector3(L, gen_to_be_invoked.size); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_extents(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + translator.PushUnityEngineVector3(L, gen_to_be_invoked.extents); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_min(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + translator.PushUnityEngineVector3(L, gen_to_be_invoked.min); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_max(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + translator.PushUnityEngineVector3(L, gen_to_be_invoked.max); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_center(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.center = gen_value; + + translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_size(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.size = gen_value; + + translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_extents(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.extents = gen_value; + + translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_min(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.min = gen_value; + + translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_max(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Bounds gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.max = gen_value; + + translator.UpdateUnityEngineBounds(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + + + + + } +} diff --git a/Assets/XLua/Gen/UnityEngineBoundsWrap.cs.meta b/Assets/XLua/Gen/UnityEngineBoundsWrap.cs.meta new file mode 100644 index 0000000..a39352c --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineBoundsWrap.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: d62144f6f087fad4ba8f4ee60c00079b +timeCreated: 1540964808 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/UnityEngineColorWrap.cs b/Assets/XLua/Gen/UnityEngineColorWrap.cs new file mode 100644 index 0000000..36d33ca --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineColorWrap.cs @@ -0,0 +1,903 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class UnityEngineColorWrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(UnityEngine.Color); + Utils.BeginObjectRegister(type, L, translator, 5, 3, 8, 4); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__add", __AddMeta); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__sub", __SubMeta); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__mul", __MulMeta); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__div", __DivMeta); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__eq", __EqMeta); + + Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHashCode", _m_GetHashCode); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Equals", _m_Equals); + + + Utils.RegisterFunc(L, Utils.GETTER_IDX, "grayscale", _g_get_grayscale); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "linear", _g_get_linear); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "gamma", _g_get_gamma); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "maxColorComponent", _g_get_maxColorComponent); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "r", _g_get_r); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "g", _g_get_g); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "b", _g_get_b); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "a", _g_get_a); + + Utils.RegisterFunc(L, Utils.SETTER_IDX, "r", _s_set_r); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "g", _s_set_g); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "b", _s_set_b); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "a", _s_set_a); + + + Utils.EndObjectRegister(type, L, translator, __CSIndexer, __NewIndexer, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 5, 11, 0); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Lerp", _m_Lerp_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "LerpUnclamped", _m_LerpUnclamped_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "RGBToHSV", _m_RGBToHSV_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "HSVToRGB", _m_HSVToRGB_xlua_st_); + + + + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "red", _g_get_red); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "green", _g_get_green); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "blue", _g_get_blue); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "white", _g_get_white); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "black", _g_get_black); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "yellow", _g_get_yellow); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "cyan", _g_get_cyan); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "magenta", _g_get_magenta); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "gray", _g_get_gray); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "grey", _g_get_grey); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "clear", _g_get_clear); + + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) == 5 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) + { + float _r = (float)LuaAPI.lua_tonumber(L, 2); + float _g = (float)LuaAPI.lua_tonumber(L, 3); + float _b = (float)LuaAPI.lua_tonumber(L, 4); + float _a = (float)LuaAPI.lua_tonumber(L, 5); + + UnityEngine.Color gen_ret = new UnityEngine.Color(_r, _g, _b, _a); + translator.PushUnityEngineColor(L, gen_ret); + + return 1; + } + if(LuaAPI.lua_gettop(L) == 4 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) + { + float _r = (float)LuaAPI.lua_tonumber(L, 2); + float _g = (float)LuaAPI.lua_tonumber(L, 3); + float _b = (float)LuaAPI.lua_tonumber(L, 4); + + UnityEngine.Color gen_ret = new UnityEngine.Color(_r, _g, _b); + translator.PushUnityEngineColor(L, gen_ret); + + return 1; + } + + if (LuaAPI.lua_gettop(L) == 1) + { + translator.PushUnityEngineColor(L, default(UnityEngine.Color)); + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Color constructor!"); + + } + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + public static int __CSIndexer(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + if (translator.Assignable<UnityEngine.Color>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + + UnityEngine.Color gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + int index = LuaAPI.xlua_tointeger(L, 2); + LuaAPI.lua_pushboolean(L, true); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked[index]); + return 2; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + LuaAPI.lua_pushboolean(L, false); + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + public static int __NewIndexer(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + try { + + if (translator.Assignable<UnityEngine.Color>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) + { + + UnityEngine.Color gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + int key = LuaAPI.xlua_tointeger(L, 2); + gen_to_be_invoked[key] = (float)LuaAPI.lua_tonumber(L, 3); + LuaAPI.lua_pushboolean(L, true); + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + LuaAPI.lua_pushboolean(L, false); + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __AddMeta(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + if (translator.Assignable<UnityEngine.Color>(L, 1) && translator.Assignable<UnityEngine.Color>(L, 2)) + { + UnityEngine.Color leftside;translator.Get(L, 1, out leftside); + UnityEngine.Color rightside;translator.Get(L, 2, out rightside); + + translator.PushUnityEngineColor(L, leftside + rightside); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to right hand of + operator, need UnityEngine.Color!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __SubMeta(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + if (translator.Assignable<UnityEngine.Color>(L, 1) && translator.Assignable<UnityEngine.Color>(L, 2)) + { + UnityEngine.Color leftside;translator.Get(L, 1, out leftside); + UnityEngine.Color rightside;translator.Get(L, 2, out rightside); + + translator.PushUnityEngineColor(L, leftside - rightside); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to right hand of - operator, need UnityEngine.Color!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __MulMeta(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + if (translator.Assignable<UnityEngine.Color>(L, 1) && translator.Assignable<UnityEngine.Color>(L, 2)) + { + UnityEngine.Color leftside;translator.Get(L, 1, out leftside); + UnityEngine.Color rightside;translator.Get(L, 2, out rightside); + + translator.PushUnityEngineColor(L, leftside * rightside); + + return 1; + } + + + if (translator.Assignable<UnityEngine.Color>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + UnityEngine.Color leftside;translator.Get(L, 1, out leftside); + float rightside = (float)LuaAPI.lua_tonumber(L, 2); + + translator.PushUnityEngineColor(L, leftside * rightside); + + return 1; + } + + + if (LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1) && translator.Assignable<UnityEngine.Color>(L, 2)) + { + float leftside = (float)LuaAPI.lua_tonumber(L, 1); + UnityEngine.Color rightside;translator.Get(L, 2, out rightside); + + translator.PushUnityEngineColor(L, leftside * rightside); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to right hand of * operator, need UnityEngine.Color!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __DivMeta(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + if (translator.Assignable<UnityEngine.Color>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + UnityEngine.Color leftside;translator.Get(L, 1, out leftside); + float rightside = (float)LuaAPI.lua_tonumber(L, 2); + + translator.PushUnityEngineColor(L, leftside / rightside); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to right hand of / operator, need UnityEngine.Color!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __EqMeta(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + if (translator.Assignable<UnityEngine.Color>(L, 1) && translator.Assignable<UnityEngine.Color>(L, 2)) + { + UnityEngine.Color leftside;translator.Get(L, 1, out leftside); + UnityEngine.Color rightside;translator.Get(L, 2, out rightside); + + LuaAPI.lua_pushboolean(L, leftside == rightside); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to right hand of == operator, need UnityEngine.Color!"); + + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_ToString(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Color gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1) + { + + string gen_ret = gen_to_be_invoked.ToString( ); + LuaAPI.lua_pushstring(L, gen_ret); + + + translator.UpdateUnityEngineColor(L, 1, gen_to_be_invoked); + + + return 1; + } + if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) + { + string _format = LuaAPI.lua_tostring(L, 2); + + string gen_ret = gen_to_be_invoked.ToString( _format ); + LuaAPI.lua_pushstring(L, gen_ret); + + + translator.UpdateUnityEngineColor(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Color.ToString!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetHashCode(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Color gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + + int gen_ret = gen_to_be_invoked.GetHashCode( ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + translator.UpdateUnityEngineColor(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Equals(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Color gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + object _other = translator.GetObject(L, 2, typeof(object)); + + bool gen_ret = gen_to_be_invoked.Equals( _other ); + LuaAPI.lua_pushboolean(L, gen_ret); + + + translator.UpdateUnityEngineColor(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Lerp_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Color _a;translator.Get(L, 1, out _a); + UnityEngine.Color _b;translator.Get(L, 2, out _b); + float _t = (float)LuaAPI.lua_tonumber(L, 3); + + UnityEngine.Color gen_ret = UnityEngine.Color.Lerp( _a, _b, _t ); + translator.PushUnityEngineColor(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LerpUnclamped_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Color _a;translator.Get(L, 1, out _a); + UnityEngine.Color _b;translator.Get(L, 2, out _b); + float _t = (float)LuaAPI.lua_tonumber(L, 3); + + UnityEngine.Color gen_ret = UnityEngine.Color.LerpUnclamped( _a, _b, _t ); + translator.PushUnityEngineColor(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_RGBToHSV_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Color _rgbColor;translator.Get(L, 1, out _rgbColor); + float _H; + float _S; + float _V; + + UnityEngine.Color.RGBToHSV( _rgbColor, out _H, out _S, out _V ); + LuaAPI.lua_pushnumber(L, _H); + + LuaAPI.lua_pushnumber(L, _S); + + LuaAPI.lua_pushnumber(L, _V); + + + + + return 3; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_HSVToRGB_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) + { + float _H = (float)LuaAPI.lua_tonumber(L, 1); + float _S = (float)LuaAPI.lua_tonumber(L, 2); + float _V = (float)LuaAPI.lua_tonumber(L, 3); + + UnityEngine.Color gen_ret = UnityEngine.Color.HSVToRGB( _H, _S, _V ); + translator.PushUnityEngineColor(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 4)) + { + float _H = (float)LuaAPI.lua_tonumber(L, 1); + float _S = (float)LuaAPI.lua_tonumber(L, 2); + float _V = (float)LuaAPI.lua_tonumber(L, 3); + bool _hdr = LuaAPI.lua_toboolean(L, 4); + + UnityEngine.Color gen_ret = UnityEngine.Color.HSVToRGB( _H, _S, _V, _hdr ); + translator.PushUnityEngineColor(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Color.HSVToRGB!"); + + } + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_red(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineColor(L, UnityEngine.Color.red); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_green(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineColor(L, UnityEngine.Color.green); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_blue(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineColor(L, UnityEngine.Color.blue); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_white(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineColor(L, UnityEngine.Color.white); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_black(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineColor(L, UnityEngine.Color.black); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_yellow(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineColor(L, UnityEngine.Color.yellow); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_cyan(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineColor(L, UnityEngine.Color.cyan); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_magenta(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineColor(L, UnityEngine.Color.magenta); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_gray(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineColor(L, UnityEngine.Color.gray); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_grey(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineColor(L, UnityEngine.Color.grey); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_clear(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineColor(L, UnityEngine.Color.clear); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_grayscale(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Color gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.grayscale); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_linear(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Color gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + translator.PushUnityEngineColor(L, gen_to_be_invoked.linear); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_gamma(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Color gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + translator.PushUnityEngineColor(L, gen_to_be_invoked.gamma); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_maxColorComponent(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Color gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.maxColorComponent); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_r(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Color gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.r); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_g(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Color gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.g); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_b(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Color gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.b); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_a(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Color gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.a); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_r(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Color gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + gen_to_be_invoked.r = (float)LuaAPI.lua_tonumber(L, 2); + + translator.UpdateUnityEngineColor(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_g(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Color gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + gen_to_be_invoked.g = (float)LuaAPI.lua_tonumber(L, 2); + + translator.UpdateUnityEngineColor(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_b(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Color gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + gen_to_be_invoked.b = (float)LuaAPI.lua_tonumber(L, 2); + + translator.UpdateUnityEngineColor(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_a(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Color gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + gen_to_be_invoked.a = (float)LuaAPI.lua_tonumber(L, 2); + + translator.UpdateUnityEngineColor(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + + + + + } +} diff --git a/Assets/XLua/Gen/UnityEngineColorWrap.cs.meta b/Assets/XLua/Gen/UnityEngineColorWrap.cs.meta new file mode 100644 index 0000000..a461ee9 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineColorWrap.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: ed2251e3a8e3c4f4fb1eca8a1abacdb5 +timeCreated: 1540964808 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/UnityEngineComponentWrap.cs b/Assets/XLua/Gen/UnityEngineComponentWrap.cs new file mode 100644 index 0000000..2868094 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineComponentWrap.cs @@ -0,0 +1,665 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class UnityEngineComponentWrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(UnityEngine.Component); + Utils.BeginObjectRegister(type, L, translator, 0, 11, 3, 1); + + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetComponent", _m_GetComponent); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetComponentInChildren", _m_GetComponentInChildren); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetComponentsInChildren", _m_GetComponentsInChildren); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetComponentInParent", _m_GetComponentInParent); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetComponentsInParent", _m_GetComponentsInParent); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetComponents", _m_GetComponents); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "CompareTag", _m_CompareTag); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "SendMessageUpwards", _m_SendMessageUpwards); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "SendMessage", _m_SendMessage); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "BroadcastMessage", _m_BroadcastMessage); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "FindChildComponent", _m_FindChildComponent); + + + Utils.RegisterFunc(L, Utils.GETTER_IDX, "transform", _g_get_transform); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "gameObject", _g_get_gameObject); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "tag", _g_get_tag); + + Utils.RegisterFunc(L, Utils.SETTER_IDX, "tag", _s_set_tag); + + + Utils.EndObjectRegister(type, L, translator, null, null, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); + + + + + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) == 1) + { + + UnityEngine.Component gen_ret = new UnityEngine.Component(); + translator.Push(L, gen_ret); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Component constructor!"); + + } + + + + + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetComponent(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Component gen_to_be_invoked = (UnityEngine.Component)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& translator.Assignable<System.Type>(L, 2)) + { + System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); + + UnityEngine.Component gen_ret = gen_to_be_invoked.GetComponent( _type ); + translator.Push(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) + { + string _type = LuaAPI.lua_tostring(L, 2); + + UnityEngine.Component gen_ret = gen_to_be_invoked.GetComponent( _type ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Component.GetComponent!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetComponentInChildren(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Component gen_to_be_invoked = (UnityEngine.Component)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& translator.Assignable<System.Type>(L, 2)) + { + System.Type _t = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); + + UnityEngine.Component gen_ret = gen_to_be_invoked.GetComponentInChildren( _t ); + translator.Push(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 3&& translator.Assignable<System.Type>(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) + { + System.Type _t = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); + bool _includeInactive = LuaAPI.lua_toboolean(L, 3); + + UnityEngine.Component gen_ret = gen_to_be_invoked.GetComponentInChildren( _t, _includeInactive ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Component.GetComponentInChildren!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetComponentsInChildren(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Component gen_to_be_invoked = (UnityEngine.Component)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& translator.Assignable<System.Type>(L, 2)) + { + System.Type _t = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); + + UnityEngine.Component[] gen_ret = gen_to_be_invoked.GetComponentsInChildren( _t ); + translator.Push(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 3&& translator.Assignable<System.Type>(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) + { + System.Type _t = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); + bool _includeInactive = LuaAPI.lua_toboolean(L, 3); + + UnityEngine.Component[] gen_ret = gen_to_be_invoked.GetComponentsInChildren( _t, _includeInactive ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Component.GetComponentsInChildren!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetComponentInParent(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Component gen_to_be_invoked = (UnityEngine.Component)translator.FastGetCSObj(L, 1); + + + + { + System.Type _t = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); + + UnityEngine.Component gen_ret = gen_to_be_invoked.GetComponentInParent( _t ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetComponentsInParent(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Component gen_to_be_invoked = (UnityEngine.Component)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& translator.Assignable<System.Type>(L, 2)) + { + System.Type _t = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); + + UnityEngine.Component[] gen_ret = gen_to_be_invoked.GetComponentsInParent( _t ); + translator.Push(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 3&& translator.Assignable<System.Type>(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) + { + System.Type _t = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); + bool _includeInactive = LuaAPI.lua_toboolean(L, 3); + + UnityEngine.Component[] gen_ret = gen_to_be_invoked.GetComponentsInParent( _t, _includeInactive ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Component.GetComponentsInParent!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetComponents(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Component gen_to_be_invoked = (UnityEngine.Component)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& translator.Assignable<System.Type>(L, 2)) + { + System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); + + UnityEngine.Component[] gen_ret = gen_to_be_invoked.GetComponents( _type ); + translator.Push(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 3&& translator.Assignable<System.Type>(L, 2)&& translator.Assignable<System.Collections.Generic.List<UnityEngine.Component>>(L, 3)) + { + System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); + System.Collections.Generic.List<UnityEngine.Component> _results = (System.Collections.Generic.List<UnityEngine.Component>)translator.GetObject(L, 3, typeof(System.Collections.Generic.List<UnityEngine.Component>)); + + gen_to_be_invoked.GetComponents( _type, _results ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Component.GetComponents!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_CompareTag(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Component gen_to_be_invoked = (UnityEngine.Component)translator.FastGetCSObj(L, 1); + + + + { + string _tag = LuaAPI.lua_tostring(L, 2); + + bool gen_ret = gen_to_be_invoked.CompareTag( _tag ); + LuaAPI.lua_pushboolean(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SendMessageUpwards(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Component gen_to_be_invoked = (UnityEngine.Component)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) + { + string _methodName = LuaAPI.lua_tostring(L, 2); + + gen_to_be_invoked.SendMessageUpwards( _methodName ); + + + + return 0; + } + if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<object>(L, 3)) + { + string _methodName = LuaAPI.lua_tostring(L, 2); + object _value = translator.GetObject(L, 3, typeof(object)); + + gen_to_be_invoked.SendMessageUpwards( _methodName, _value ); + + + + return 0; + } + if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<UnityEngine.SendMessageOptions>(L, 3)) + { + string _methodName = LuaAPI.lua_tostring(L, 2); + UnityEngine.SendMessageOptions _options;translator.Get(L, 3, out _options); + + gen_to_be_invoked.SendMessageUpwards( _methodName, _options ); + + + + return 0; + } + if(gen_param_count == 4&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<object>(L, 3)&& translator.Assignable<UnityEngine.SendMessageOptions>(L, 4)) + { + string _methodName = LuaAPI.lua_tostring(L, 2); + object _value = translator.GetObject(L, 3, typeof(object)); + UnityEngine.SendMessageOptions _options;translator.Get(L, 4, out _options); + + gen_to_be_invoked.SendMessageUpwards( _methodName, _value, _options ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Component.SendMessageUpwards!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SendMessage(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Component gen_to_be_invoked = (UnityEngine.Component)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) + { + string _methodName = LuaAPI.lua_tostring(L, 2); + + gen_to_be_invoked.SendMessage( _methodName ); + + + + return 0; + } + if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<object>(L, 3)) + { + string _methodName = LuaAPI.lua_tostring(L, 2); + object _value = translator.GetObject(L, 3, typeof(object)); + + gen_to_be_invoked.SendMessage( _methodName, _value ); + + + + return 0; + } + if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<UnityEngine.SendMessageOptions>(L, 3)) + { + string _methodName = LuaAPI.lua_tostring(L, 2); + UnityEngine.SendMessageOptions _options;translator.Get(L, 3, out _options); + + gen_to_be_invoked.SendMessage( _methodName, _options ); + + + + return 0; + } + if(gen_param_count == 4&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<object>(L, 3)&& translator.Assignable<UnityEngine.SendMessageOptions>(L, 4)) + { + string _methodName = LuaAPI.lua_tostring(L, 2); + object _value = translator.GetObject(L, 3, typeof(object)); + UnityEngine.SendMessageOptions _options;translator.Get(L, 4, out _options); + + gen_to_be_invoked.SendMessage( _methodName, _value, _options ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Component.SendMessage!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_BroadcastMessage(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Component gen_to_be_invoked = (UnityEngine.Component)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) + { + string _methodName = LuaAPI.lua_tostring(L, 2); + + gen_to_be_invoked.BroadcastMessage( _methodName ); + + + + return 0; + } + if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<object>(L, 3)) + { + string _methodName = LuaAPI.lua_tostring(L, 2); + object _parameter = translator.GetObject(L, 3, typeof(object)); + + gen_to_be_invoked.BroadcastMessage( _methodName, _parameter ); + + + + return 0; + } + if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<UnityEngine.SendMessageOptions>(L, 3)) + { + string _methodName = LuaAPI.lua_tostring(L, 2); + UnityEngine.SendMessageOptions _options;translator.Get(L, 3, out _options); + + gen_to_be_invoked.BroadcastMessage( _methodName, _options ); + + + + return 0; + } + if(gen_param_count == 4&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<object>(L, 3)&& translator.Assignable<UnityEngine.SendMessageOptions>(L, 4)) + { + string _methodName = LuaAPI.lua_tostring(L, 2); + object _parameter = translator.GetObject(L, 3, typeof(object)); + UnityEngine.SendMessageOptions _options;translator.Get(L, 4, out _options); + + gen_to_be_invoked.BroadcastMessage( _methodName, _parameter, _options ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Component.BroadcastMessage!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_FindChildComponent(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Component gen_to_be_invoked = (UnityEngine.Component)translator.FastGetCSObj(L, 1); + + + + { + string __type = LuaAPI.lua_tostring(L, 2); + string __path = LuaAPI.lua_tostring(L, 3); + + UnityEngine.Component gen_ret = gen_to_be_invoked.FindChildComponent( __type, __path ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_transform(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Component gen_to_be_invoked = (UnityEngine.Component)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.transform); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_gameObject(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Component gen_to_be_invoked = (UnityEngine.Component)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.gameObject); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_tag(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Component gen_to_be_invoked = (UnityEngine.Component)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushstring(L, gen_to_be_invoked.tag); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_tag(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Component gen_to_be_invoked = (UnityEngine.Component)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.tag = LuaAPI.lua_tostring(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + + + + + } +} diff --git a/Assets/XLua/Gen/UnityEngineComponentWrap.cs.meta b/Assets/XLua/Gen/UnityEngineComponentWrap.cs.meta new file mode 100644 index 0000000..7ea950a --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineComponentWrap.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: b3b985fefe0408641976ea1c2431b1bd +timeCreated: 1540964808 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/UnityEngineDebugWrap.cs b/Assets/XLua/Gen/UnityEngineDebugWrap.cs new file mode 100644 index 0000000..f4911d5 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineDebugWrap.cs @@ -0,0 +1,871 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class UnityEngineDebugWrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(UnityEngine.Debug); + Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0); + + + + + + + Utils.EndObjectRegister(type, L, translator, null, null, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 17, 3, 1); + Utils.RegisterFunc(L, Utils.CLS_IDX, "DrawLine", _m_DrawLine_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "DrawRay", _m_DrawRay_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Break", _m_Break_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "DebugBreak", _m_DebugBreak_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Log", _m_Log_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "LogFormat", _m_LogFormat_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "LogError", _m_LogError_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "LogErrorFormat", _m_LogErrorFormat_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "ClearDeveloperConsole", _m_ClearDeveloperConsole_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "LogException", _m_LogException_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "LogWarning", _m_LogWarning_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "LogWarningFormat", _m_LogWarningFormat_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Assert", _m_Assert_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "AssertFormat", _m_AssertFormat_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "LogAssertion", _m_LogAssertion_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "LogAssertionFormat", _m_LogAssertionFormat_xlua_st_); + + + + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "logger", _g_get_logger); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "developerConsoleVisible", _g_get_developerConsoleVisible); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "isDebugBuild", _g_get_isDebugBuild); + + Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "developerConsoleVisible", _s_set_developerConsoleVisible); + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) == 1) + { + + UnityEngine.Debug gen_ret = new UnityEngine.Debug(); + translator.Push(L, gen_ret); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug constructor!"); + + } + + + + + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_DrawLine_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)) + { + UnityEngine.Vector3 _start;translator.Get(L, 1, out _start); + UnityEngine.Vector3 _end;translator.Get(L, 2, out _end); + + UnityEngine.Debug.DrawLine( _start, _end ); + + + + return 0; + } + if(gen_param_count == 3&& translator.Assignable<UnityEngine.Vector3>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Color>(L, 3)) + { + UnityEngine.Vector3 _start;translator.Get(L, 1, out _start); + UnityEngine.Vector3 _end;translator.Get(L, 2, out _end); + UnityEngine.Color _color;translator.Get(L, 3, out _color); + + UnityEngine.Debug.DrawLine( _start, _end, _color ); + + + + return 0; + } + if(gen_param_count == 4&& translator.Assignable<UnityEngine.Vector3>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Color>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) + { + UnityEngine.Vector3 _start;translator.Get(L, 1, out _start); + UnityEngine.Vector3 _end;translator.Get(L, 2, out _end); + UnityEngine.Color _color;translator.Get(L, 3, out _color); + float _duration = (float)LuaAPI.lua_tonumber(L, 4); + + UnityEngine.Debug.DrawLine( _start, _end, _color, _duration ); + + + + return 0; + } + if(gen_param_count == 5&& translator.Assignable<UnityEngine.Vector3>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Color>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 5)) + { + UnityEngine.Vector3 _start;translator.Get(L, 1, out _start); + UnityEngine.Vector3 _end;translator.Get(L, 2, out _end); + UnityEngine.Color _color;translator.Get(L, 3, out _color); + float _duration = (float)LuaAPI.lua_tonumber(L, 4); + bool _depthTest = LuaAPI.lua_toboolean(L, 5); + + UnityEngine.Debug.DrawLine( _start, _end, _color, _duration, _depthTest ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.DrawLine!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_DrawRay_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)) + { + UnityEngine.Vector3 _start;translator.Get(L, 1, out _start); + UnityEngine.Vector3 _dir;translator.Get(L, 2, out _dir); + + UnityEngine.Debug.DrawRay( _start, _dir ); + + + + return 0; + } + if(gen_param_count == 3&& translator.Assignable<UnityEngine.Vector3>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Color>(L, 3)) + { + UnityEngine.Vector3 _start;translator.Get(L, 1, out _start); + UnityEngine.Vector3 _dir;translator.Get(L, 2, out _dir); + UnityEngine.Color _color;translator.Get(L, 3, out _color); + + UnityEngine.Debug.DrawRay( _start, _dir, _color ); + + + + return 0; + } + if(gen_param_count == 4&& translator.Assignable<UnityEngine.Vector3>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Color>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) + { + UnityEngine.Vector3 _start;translator.Get(L, 1, out _start); + UnityEngine.Vector3 _dir;translator.Get(L, 2, out _dir); + UnityEngine.Color _color;translator.Get(L, 3, out _color); + float _duration = (float)LuaAPI.lua_tonumber(L, 4); + + UnityEngine.Debug.DrawRay( _start, _dir, _color, _duration ); + + + + return 0; + } + if(gen_param_count == 5&& translator.Assignable<UnityEngine.Vector3>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Color>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 5)) + { + UnityEngine.Vector3 _start;translator.Get(L, 1, out _start); + UnityEngine.Vector3 _dir;translator.Get(L, 2, out _dir); + UnityEngine.Color _color;translator.Get(L, 3, out _color); + float _duration = (float)LuaAPI.lua_tonumber(L, 4); + bool _depthTest = LuaAPI.lua_toboolean(L, 5); + + UnityEngine.Debug.DrawRay( _start, _dir, _color, _duration, _depthTest ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.DrawRay!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Break_xlua_st_(RealStatePtr L) + { + try { + + + + + { + + UnityEngine.Debug.Break( ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_DebugBreak_xlua_st_(RealStatePtr L) + { + try { + + + + + { + + UnityEngine.Debug.DebugBreak( ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Log_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1&& translator.Assignable<object>(L, 1)) + { + object _message = translator.GetObject(L, 1, typeof(object)); + + UnityEngine.Debug.Log( _message ); + + + + return 0; + } + if(gen_param_count == 2&& translator.Assignable<object>(L, 1)&& translator.Assignable<UnityEngine.Object>(L, 2)) + { + object _message = translator.GetObject(L, 1, typeof(object)); + UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 2, typeof(UnityEngine.Object)); + + UnityEngine.Debug.Log( _message, _context ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.Log!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LogFormat_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count >= 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 2) || translator.Assignable<object>(L, 2))) + { + string _format = LuaAPI.lua_tostring(L, 1); + object[] _args = translator.GetParams<object>(L, 2); + + UnityEngine.Debug.LogFormat( _format, _args ); + + + + return 0; + } + if(gen_param_count >= 2&& translator.Assignable<UnityEngine.Object>(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 3) || translator.Assignable<object>(L, 3))) + { + UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); + string _format = LuaAPI.lua_tostring(L, 2); + object[] _args = translator.GetParams<object>(L, 3); + + UnityEngine.Debug.LogFormat( _context, _format, _args ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.LogFormat!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LogError_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1&& translator.Assignable<object>(L, 1)) + { + object _message = translator.GetObject(L, 1, typeof(object)); + + UnityEngine.Debug.LogError( _message ); + + + + return 0; + } + if(gen_param_count == 2&& translator.Assignable<object>(L, 1)&& translator.Assignable<UnityEngine.Object>(L, 2)) + { + object _message = translator.GetObject(L, 1, typeof(object)); + UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 2, typeof(UnityEngine.Object)); + + UnityEngine.Debug.LogError( _message, _context ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.LogError!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LogErrorFormat_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count >= 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 2) || translator.Assignable<object>(L, 2))) + { + string _format = LuaAPI.lua_tostring(L, 1); + object[] _args = translator.GetParams<object>(L, 2); + + UnityEngine.Debug.LogErrorFormat( _format, _args ); + + + + return 0; + } + if(gen_param_count >= 2&& translator.Assignable<UnityEngine.Object>(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 3) || translator.Assignable<object>(L, 3))) + { + UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); + string _format = LuaAPI.lua_tostring(L, 2); + object[] _args = translator.GetParams<object>(L, 3); + + UnityEngine.Debug.LogErrorFormat( _context, _format, _args ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.LogErrorFormat!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_ClearDeveloperConsole_xlua_st_(RealStatePtr L) + { + try { + + + + + { + + UnityEngine.Debug.ClearDeveloperConsole( ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LogException_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1&& translator.Assignable<System.Exception>(L, 1)) + { + System.Exception _exception = (System.Exception)translator.GetObject(L, 1, typeof(System.Exception)); + + UnityEngine.Debug.LogException( _exception ); + + + + return 0; + } + if(gen_param_count == 2&& translator.Assignable<System.Exception>(L, 1)&& translator.Assignable<UnityEngine.Object>(L, 2)) + { + System.Exception _exception = (System.Exception)translator.GetObject(L, 1, typeof(System.Exception)); + UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 2, typeof(UnityEngine.Object)); + + UnityEngine.Debug.LogException( _exception, _context ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.LogException!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LogWarning_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1&& translator.Assignable<object>(L, 1)) + { + object _message = translator.GetObject(L, 1, typeof(object)); + + UnityEngine.Debug.LogWarning( _message ); + + + + return 0; + } + if(gen_param_count == 2&& translator.Assignable<object>(L, 1)&& translator.Assignable<UnityEngine.Object>(L, 2)) + { + object _message = translator.GetObject(L, 1, typeof(object)); + UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 2, typeof(UnityEngine.Object)); + + UnityEngine.Debug.LogWarning( _message, _context ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.LogWarning!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LogWarningFormat_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count >= 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 2) || translator.Assignable<object>(L, 2))) + { + string _format = LuaAPI.lua_tostring(L, 1); + object[] _args = translator.GetParams<object>(L, 2); + + UnityEngine.Debug.LogWarningFormat( _format, _args ); + + + + return 0; + } + if(gen_param_count >= 2&& translator.Assignable<UnityEngine.Object>(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 3) || translator.Assignable<object>(L, 3))) + { + UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); + string _format = LuaAPI.lua_tostring(L, 2); + object[] _args = translator.GetParams<object>(L, 3); + + UnityEngine.Debug.LogWarningFormat( _context, _format, _args ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.LogWarningFormat!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Assert_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 1)) + { + bool _condition = LuaAPI.lua_toboolean(L, 1); + + UnityEngine.Debug.Assert( _condition ); + + + + return 0; + } + if(gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 1)&& translator.Assignable<UnityEngine.Object>(L, 2)) + { + bool _condition = LuaAPI.lua_toboolean(L, 1); + UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 2, typeof(UnityEngine.Object)); + + UnityEngine.Debug.Assert( _condition, _context ); + + + + return 0; + } + if(gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 1)&& translator.Assignable<object>(L, 2)) + { + bool _condition = LuaAPI.lua_toboolean(L, 1); + object _message = translator.GetObject(L, 2, typeof(object)); + + UnityEngine.Debug.Assert( _condition, _message ); + + + + return 0; + } + if(gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) + { + bool _condition = LuaAPI.lua_toboolean(L, 1); + string _message = LuaAPI.lua_tostring(L, 2); + + UnityEngine.Debug.Assert( _condition, _message ); + + + + return 0; + } + if(gen_param_count == 3&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 1)&& translator.Assignable<object>(L, 2)&& translator.Assignable<UnityEngine.Object>(L, 3)) + { + bool _condition = LuaAPI.lua_toboolean(L, 1); + object _message = translator.GetObject(L, 2, typeof(object)); + UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 3, typeof(UnityEngine.Object)); + + UnityEngine.Debug.Assert( _condition, _message, _context ); + + + + return 0; + } + if(gen_param_count == 3&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<UnityEngine.Object>(L, 3)) + { + bool _condition = LuaAPI.lua_toboolean(L, 1); + string _message = LuaAPI.lua_tostring(L, 2); + UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 3, typeof(UnityEngine.Object)); + + UnityEngine.Debug.Assert( _condition, _message, _context ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.Assert!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_AssertFormat_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count >= 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 3) || translator.Assignable<object>(L, 3))) + { + bool _condition = LuaAPI.lua_toboolean(L, 1); + string _format = LuaAPI.lua_tostring(L, 2); + object[] _args = translator.GetParams<object>(L, 3); + + UnityEngine.Debug.AssertFormat( _condition, _format, _args ); + + + + return 0; + } + if(gen_param_count >= 3&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 1)&& translator.Assignable<UnityEngine.Object>(L, 2)&& (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 4) || translator.Assignable<object>(L, 4))) + { + bool _condition = LuaAPI.lua_toboolean(L, 1); + UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 2, typeof(UnityEngine.Object)); + string _format = LuaAPI.lua_tostring(L, 3); + object[] _args = translator.GetParams<object>(L, 4); + + UnityEngine.Debug.AssertFormat( _condition, _context, _format, _args ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.AssertFormat!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LogAssertion_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1&& translator.Assignable<object>(L, 1)) + { + object _message = translator.GetObject(L, 1, typeof(object)); + + UnityEngine.Debug.LogAssertion( _message ); + + + + return 0; + } + if(gen_param_count == 2&& translator.Assignable<object>(L, 1)&& translator.Assignable<UnityEngine.Object>(L, 2)) + { + object _message = translator.GetObject(L, 1, typeof(object)); + UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 2, typeof(UnityEngine.Object)); + + UnityEngine.Debug.LogAssertion( _message, _context ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.LogAssertion!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LogAssertionFormat_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count >= 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 2) || translator.Assignable<object>(L, 2))) + { + string _format = LuaAPI.lua_tostring(L, 1); + object[] _args = translator.GetParams<object>(L, 2); + + UnityEngine.Debug.LogAssertionFormat( _format, _args ); + + + + return 0; + } + if(gen_param_count >= 2&& translator.Assignable<UnityEngine.Object>(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 3) || translator.Assignable<object>(L, 3))) + { + UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); + string _format = LuaAPI.lua_tostring(L, 2); + object[] _args = translator.GetParams<object>(L, 3); + + UnityEngine.Debug.LogAssertionFormat( _context, _format, _args ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.LogAssertionFormat!"); + + } + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_logger(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushAny(L, UnityEngine.Debug.logger); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_developerConsoleVisible(RealStatePtr L) + { + try { + + LuaAPI.lua_pushboolean(L, UnityEngine.Debug.developerConsoleVisible); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_isDebugBuild(RealStatePtr L) + { + try { + + LuaAPI.lua_pushboolean(L, UnityEngine.Debug.isDebugBuild); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_developerConsoleVisible(RealStatePtr L) + { + try { + + UnityEngine.Debug.developerConsoleVisible = LuaAPI.lua_toboolean(L, 1); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + + + + + } +} diff --git a/Assets/XLua/Gen/UnityEngineDebugWrap.cs.meta b/Assets/XLua/Gen/UnityEngineDebugWrap.cs.meta new file mode 100644 index 0000000..24cc439 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineDebugWrap.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 5d60ee73eaf71424dbd146c87181e852 +timeCreated: 1540964807 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/UnityEngineGameObjectWrap.cs b/Assets/XLua/Gen/UnityEngineGameObjectWrap.cs new file mode 100644 index 0000000..7c1fef3 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineGameObjectWrap.cs @@ -0,0 +1,1019 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class UnityEngineGameObjectWrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(UnityEngine.GameObject); + Utils.BeginObjectRegister(type, L, translator, 0, 14, 8, 3); + + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetComponent", _m_GetComponent); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetComponentInChildren", _m_GetComponentInChildren); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetComponentInParent", _m_GetComponentInParent); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetComponents", _m_GetComponents); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetComponentsInChildren", _m_GetComponentsInChildren); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetComponentsInParent", _m_GetComponentsInParent); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetActive", _m_SetActive); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "CompareTag", _m_CompareTag); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "SendMessageUpwards", _m_SendMessageUpwards); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "SendMessage", _m_SendMessage); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "BroadcastMessage", _m_BroadcastMessage); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddComponent", _m_AddComponent); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetLayer", _m_SetLayer); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetRenderSortingOrder", _m_SetRenderSortingOrder); + + + Utils.RegisterFunc(L, Utils.GETTER_IDX, "transform", _g_get_transform); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "layer", _g_get_layer); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "activeSelf", _g_get_activeSelf); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "activeInHierarchy", _g_get_activeInHierarchy); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "isStatic", _g_get_isStatic); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "tag", _g_get_tag); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "scene", _g_get_scene); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "gameObject", _g_get_gameObject); + + Utils.RegisterFunc(L, Utils.SETTER_IDX, "layer", _s_set_layer); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "isStatic", _s_set_isStatic); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "tag", _s_set_tag); + + + Utils.EndObjectRegister(type, L, translator, null, null, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 6, 0, 0); + Utils.RegisterFunc(L, Utils.CLS_IDX, "CreatePrimitive", _m_CreatePrimitive_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "FindGameObjectWithTag", _m_FindGameObjectWithTag_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "FindWithTag", _m_FindWithTag_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "FindGameObjectsWithTag", _m_FindGameObjectsWithTag_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Find", _m_Find_xlua_st_); + + + + + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) == 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) + { + string _name = LuaAPI.lua_tostring(L, 2); + + UnityEngine.GameObject gen_ret = new UnityEngine.GameObject(_name); + translator.Push(L, gen_ret); + + return 1; + } + if(LuaAPI.lua_gettop(L) == 1) + { + + UnityEngine.GameObject gen_ret = new UnityEngine.GameObject(); + translator.Push(L, gen_ret); + + return 1; + } + if(LuaAPI.lua_gettop(L) >= 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 3) || translator.Assignable<System.Type>(L, 3))) + { + string _name = LuaAPI.lua_tostring(L, 2); + System.Type[] _components = translator.GetParams<System.Type>(L, 3); + + UnityEngine.GameObject gen_ret = new UnityEngine.GameObject(_name, _components); + translator.Push(L, gen_ret); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.GameObject constructor!"); + + } + + + + + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_CreatePrimitive_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.PrimitiveType _type;translator.Get(L, 1, out _type); + + UnityEngine.GameObject gen_ret = UnityEngine.GameObject.CreatePrimitive( _type ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetComponent(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.GameObject gen_to_be_invoked = (UnityEngine.GameObject)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& translator.Assignable<System.Type>(L, 2)) + { + System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); + + UnityEngine.Component gen_ret = gen_to_be_invoked.GetComponent( _type ); + translator.Push(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) + { + string _type = LuaAPI.lua_tostring(L, 2); + + UnityEngine.Component gen_ret = gen_to_be_invoked.GetComponent( _type ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.GameObject.GetComponent!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetComponentInChildren(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.GameObject gen_to_be_invoked = (UnityEngine.GameObject)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& translator.Assignable<System.Type>(L, 2)) + { + System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); + + UnityEngine.Component gen_ret = gen_to_be_invoked.GetComponentInChildren( _type ); + translator.Push(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 3&& translator.Assignable<System.Type>(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) + { + System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); + bool _includeInactive = LuaAPI.lua_toboolean(L, 3); + + UnityEngine.Component gen_ret = gen_to_be_invoked.GetComponentInChildren( _type, _includeInactive ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.GameObject.GetComponentInChildren!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetComponentInParent(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.GameObject gen_to_be_invoked = (UnityEngine.GameObject)translator.FastGetCSObj(L, 1); + + + + { + System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); + + UnityEngine.Component gen_ret = gen_to_be_invoked.GetComponentInParent( _type ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetComponents(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.GameObject gen_to_be_invoked = (UnityEngine.GameObject)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& translator.Assignable<System.Type>(L, 2)) + { + System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); + + UnityEngine.Component[] gen_ret = gen_to_be_invoked.GetComponents( _type ); + translator.Push(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 3&& translator.Assignable<System.Type>(L, 2)&& translator.Assignable<System.Collections.Generic.List<UnityEngine.Component>>(L, 3)) + { + System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); + System.Collections.Generic.List<UnityEngine.Component> _results = (System.Collections.Generic.List<UnityEngine.Component>)translator.GetObject(L, 3, typeof(System.Collections.Generic.List<UnityEngine.Component>)); + + gen_to_be_invoked.GetComponents( _type, _results ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.GameObject.GetComponents!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetComponentsInChildren(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.GameObject gen_to_be_invoked = (UnityEngine.GameObject)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& translator.Assignable<System.Type>(L, 2)) + { + System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); + + UnityEngine.Component[] gen_ret = gen_to_be_invoked.GetComponentsInChildren( _type ); + translator.Push(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 3&& translator.Assignable<System.Type>(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) + { + System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); + bool _includeInactive = LuaAPI.lua_toboolean(L, 3); + + UnityEngine.Component[] gen_ret = gen_to_be_invoked.GetComponentsInChildren( _type, _includeInactive ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.GameObject.GetComponentsInChildren!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetComponentsInParent(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.GameObject gen_to_be_invoked = (UnityEngine.GameObject)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& translator.Assignable<System.Type>(L, 2)) + { + System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); + + UnityEngine.Component[] gen_ret = gen_to_be_invoked.GetComponentsInParent( _type ); + translator.Push(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 3&& translator.Assignable<System.Type>(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) + { + System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); + bool _includeInactive = LuaAPI.lua_toboolean(L, 3); + + UnityEngine.Component[] gen_ret = gen_to_be_invoked.GetComponentsInParent( _type, _includeInactive ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.GameObject.GetComponentsInParent!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SetActive(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.GameObject gen_to_be_invoked = (UnityEngine.GameObject)translator.FastGetCSObj(L, 1); + + + + { + bool _value = LuaAPI.lua_toboolean(L, 2); + + gen_to_be_invoked.SetActive( _value ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_CompareTag(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.GameObject gen_to_be_invoked = (UnityEngine.GameObject)translator.FastGetCSObj(L, 1); + + + + { + string _tag = LuaAPI.lua_tostring(L, 2); + + bool gen_ret = gen_to_be_invoked.CompareTag( _tag ); + LuaAPI.lua_pushboolean(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_FindGameObjectWithTag_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + string _tag = LuaAPI.lua_tostring(L, 1); + + UnityEngine.GameObject gen_ret = UnityEngine.GameObject.FindGameObjectWithTag( _tag ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_FindWithTag_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + string _tag = LuaAPI.lua_tostring(L, 1); + + UnityEngine.GameObject gen_ret = UnityEngine.GameObject.FindWithTag( _tag ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_FindGameObjectsWithTag_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + string _tag = LuaAPI.lua_tostring(L, 1); + + UnityEngine.GameObject[] gen_ret = UnityEngine.GameObject.FindGameObjectsWithTag( _tag ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SendMessageUpwards(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.GameObject gen_to_be_invoked = (UnityEngine.GameObject)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) + { + string _methodName = LuaAPI.lua_tostring(L, 2); + + gen_to_be_invoked.SendMessageUpwards( _methodName ); + + + + return 0; + } + if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<object>(L, 3)) + { + string _methodName = LuaAPI.lua_tostring(L, 2); + object _value = translator.GetObject(L, 3, typeof(object)); + + gen_to_be_invoked.SendMessageUpwards( _methodName, _value ); + + + + return 0; + } + if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<UnityEngine.SendMessageOptions>(L, 3)) + { + string _methodName = LuaAPI.lua_tostring(L, 2); + UnityEngine.SendMessageOptions _options;translator.Get(L, 3, out _options); + + gen_to_be_invoked.SendMessageUpwards( _methodName, _options ); + + + + return 0; + } + if(gen_param_count == 4&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<object>(L, 3)&& translator.Assignable<UnityEngine.SendMessageOptions>(L, 4)) + { + string _methodName = LuaAPI.lua_tostring(L, 2); + object _value = translator.GetObject(L, 3, typeof(object)); + UnityEngine.SendMessageOptions _options;translator.Get(L, 4, out _options); + + gen_to_be_invoked.SendMessageUpwards( _methodName, _value, _options ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.GameObject.SendMessageUpwards!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SendMessage(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.GameObject gen_to_be_invoked = (UnityEngine.GameObject)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) + { + string _methodName = LuaAPI.lua_tostring(L, 2); + + gen_to_be_invoked.SendMessage( _methodName ); + + + + return 0; + } + if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<object>(L, 3)) + { + string _methodName = LuaAPI.lua_tostring(L, 2); + object _value = translator.GetObject(L, 3, typeof(object)); + + gen_to_be_invoked.SendMessage( _methodName, _value ); + + + + return 0; + } + if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<UnityEngine.SendMessageOptions>(L, 3)) + { + string _methodName = LuaAPI.lua_tostring(L, 2); + UnityEngine.SendMessageOptions _options;translator.Get(L, 3, out _options); + + gen_to_be_invoked.SendMessage( _methodName, _options ); + + + + return 0; + } + if(gen_param_count == 4&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<object>(L, 3)&& translator.Assignable<UnityEngine.SendMessageOptions>(L, 4)) + { + string _methodName = LuaAPI.lua_tostring(L, 2); + object _value = translator.GetObject(L, 3, typeof(object)); + UnityEngine.SendMessageOptions _options;translator.Get(L, 4, out _options); + + gen_to_be_invoked.SendMessage( _methodName, _value, _options ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.GameObject.SendMessage!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_BroadcastMessage(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.GameObject gen_to_be_invoked = (UnityEngine.GameObject)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) + { + string _methodName = LuaAPI.lua_tostring(L, 2); + + gen_to_be_invoked.BroadcastMessage( _methodName ); + + + + return 0; + } + if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<object>(L, 3)) + { + string _methodName = LuaAPI.lua_tostring(L, 2); + object _parameter = translator.GetObject(L, 3, typeof(object)); + + gen_to_be_invoked.BroadcastMessage( _methodName, _parameter ); + + + + return 0; + } + if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<UnityEngine.SendMessageOptions>(L, 3)) + { + string _methodName = LuaAPI.lua_tostring(L, 2); + UnityEngine.SendMessageOptions _options;translator.Get(L, 3, out _options); + + gen_to_be_invoked.BroadcastMessage( _methodName, _options ); + + + + return 0; + } + if(gen_param_count == 4&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<object>(L, 3)&& translator.Assignable<UnityEngine.SendMessageOptions>(L, 4)) + { + string _methodName = LuaAPI.lua_tostring(L, 2); + object _parameter = translator.GetObject(L, 3, typeof(object)); + UnityEngine.SendMessageOptions _options;translator.Get(L, 4, out _options); + + gen_to_be_invoked.BroadcastMessage( _methodName, _parameter, _options ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.GameObject.BroadcastMessage!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_AddComponent(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.GameObject gen_to_be_invoked = (UnityEngine.GameObject)translator.FastGetCSObj(L, 1); + + + + { + System.Type _componentType = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); + + UnityEngine.Component gen_ret = gen_to_be_invoked.AddComponent( _componentType ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Find_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + string _name = LuaAPI.lua_tostring(L, 1); + + UnityEngine.GameObject gen_ret = UnityEngine.GameObject.Find( _name ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SetLayer(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.GameObject gen_to_be_invoked = (UnityEngine.GameObject)translator.FastGetCSObj(L, 1); + + + + { + int __layer = LuaAPI.xlua_tointeger(L, 2); + bool __recursive = LuaAPI.lua_toboolean(L, 3); + + gen_to_be_invoked.SetLayer( __layer, __recursive ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SetRenderSortingOrder(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.GameObject gen_to_be_invoked = (UnityEngine.GameObject)translator.FastGetCSObj(L, 1); + + + + { + int _sortingOrder = LuaAPI.xlua_tointeger(L, 2); + bool _includeChildren = LuaAPI.lua_toboolean(L, 3); + + gen_to_be_invoked.SetRenderSortingOrder( _sortingOrder, _includeChildren ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_transform(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.GameObject gen_to_be_invoked = (UnityEngine.GameObject)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.transform); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_layer(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.GameObject gen_to_be_invoked = (UnityEngine.GameObject)translator.FastGetCSObj(L, 1); + LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.layer); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_activeSelf(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.GameObject gen_to_be_invoked = (UnityEngine.GameObject)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushboolean(L, gen_to_be_invoked.activeSelf); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_activeInHierarchy(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.GameObject gen_to_be_invoked = (UnityEngine.GameObject)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushboolean(L, gen_to_be_invoked.activeInHierarchy); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_isStatic(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.GameObject gen_to_be_invoked = (UnityEngine.GameObject)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isStatic); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_tag(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.GameObject gen_to_be_invoked = (UnityEngine.GameObject)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushstring(L, gen_to_be_invoked.tag); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_scene(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.GameObject gen_to_be_invoked = (UnityEngine.GameObject)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.scene); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_gameObject(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.GameObject gen_to_be_invoked = (UnityEngine.GameObject)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.gameObject); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_layer(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.GameObject gen_to_be_invoked = (UnityEngine.GameObject)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.layer = LuaAPI.xlua_tointeger(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_isStatic(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.GameObject gen_to_be_invoked = (UnityEngine.GameObject)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.isStatic = LuaAPI.lua_toboolean(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_tag(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.GameObject gen_to_be_invoked = (UnityEngine.GameObject)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.tag = LuaAPI.lua_tostring(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + + + + + } +} diff --git a/Assets/XLua/Gen/UnityEngineGameObjectWrap.cs.meta b/Assets/XLua/Gen/UnityEngineGameObjectWrap.cs.meta new file mode 100644 index 0000000..591c9f4 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineGameObjectWrap.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: bb882e0b8e1cfa246b398ae5f9b709d4 +timeCreated: 1540964808 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/UnityEngineKeyframeWrap.cs b/Assets/XLua/Gen/UnityEngineKeyframeWrap.cs new file mode 100644 index 0000000..1888f33 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineKeyframeWrap.cs @@ -0,0 +1,269 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class UnityEngineKeyframeWrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(UnityEngine.Keyframe); + Utils.BeginObjectRegister(type, L, translator, 0, 0, 5, 5); + + + + Utils.RegisterFunc(L, Utils.GETTER_IDX, "time", _g_get_time); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "value", _g_get_value); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "inTangent", _g_get_inTangent); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "outTangent", _g_get_outTangent); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "tangentMode", _g_get_tangentMode); + + Utils.RegisterFunc(L, Utils.SETTER_IDX, "time", _s_set_time); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "value", _s_set_value); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "inTangent", _s_set_inTangent); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "outTangent", _s_set_outTangent); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "tangentMode", _s_set_tangentMode); + + + Utils.EndObjectRegister(type, L, translator, null, null, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); + + + + + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) == 3 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) + { + float _time = (float)LuaAPI.lua_tonumber(L, 2); + float _value = (float)LuaAPI.lua_tonumber(L, 3); + + UnityEngine.Keyframe gen_ret = new UnityEngine.Keyframe(_time, _value); + translator.Push(L, gen_ret); + + return 1; + } + if(LuaAPI.lua_gettop(L) == 5 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) + { + float _time = (float)LuaAPI.lua_tonumber(L, 2); + float _value = (float)LuaAPI.lua_tonumber(L, 3); + float _inTangent = (float)LuaAPI.lua_tonumber(L, 4); + float _outTangent = (float)LuaAPI.lua_tonumber(L, 5); + + UnityEngine.Keyframe gen_ret = new UnityEngine.Keyframe(_time, _value, _inTangent, _outTangent); + translator.Push(L, gen_ret); + + return 1; + } + + if (LuaAPI.lua_gettop(L) == 1) + { + translator.Push(L, default(UnityEngine.Keyframe)); + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Keyframe constructor!"); + + } + + + + + + + + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_time(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Keyframe gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.time); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_value(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Keyframe gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.value); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_inTangent(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Keyframe gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.inTangent); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_outTangent(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Keyframe gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.outTangent); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_tangentMode(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Keyframe gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.tangentMode); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_time(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Keyframe gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + gen_to_be_invoked.time = (float)LuaAPI.lua_tonumber(L, 2); + + translator.Update(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_value(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Keyframe gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + gen_to_be_invoked.value = (float)LuaAPI.lua_tonumber(L, 2); + + translator.Update(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_inTangent(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Keyframe gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + gen_to_be_invoked.inTangent = (float)LuaAPI.lua_tonumber(L, 2); + + translator.Update(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_outTangent(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Keyframe gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + gen_to_be_invoked.outTangent = (float)LuaAPI.lua_tonumber(L, 2); + + translator.Update(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_tangentMode(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Keyframe gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + gen_to_be_invoked.tangentMode = LuaAPI.xlua_tointeger(L, 2); + + translator.Update(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + + + + + } +} diff --git a/Assets/XLua/Gen/UnityEngineKeyframeWrap.cs.meta b/Assets/XLua/Gen/UnityEngineKeyframeWrap.cs.meta new file mode 100644 index 0000000..a5679a9 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineKeyframeWrap.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: b292cec344fee7340a6f9d53a01601da +timeCreated: 1540964807 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/UnityEngineLightWrap.cs b/Assets/XLua/Gen/UnityEngineLightWrap.cs new file mode 100644 index 0000000..5f8e6f4 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineLightWrap.cs @@ -0,0 +1,931 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class UnityEngineLightWrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(UnityEngine.Light); + Utils.BeginObjectRegister(type, L, translator, 0, 5, 22, 20); + + Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddCommandBuffer", _m_AddCommandBuffer); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveCommandBuffer", _m_RemoveCommandBuffer); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveCommandBuffers", _m_RemoveCommandBuffers); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveAllCommandBuffers", _m_RemoveAllCommandBuffers); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetCommandBuffers", _m_GetCommandBuffers); + + + Utils.RegisterFunc(L, Utils.GETTER_IDX, "type", _g_get_type); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "color", _g_get_color); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "colorTemperature", _g_get_colorTemperature); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "intensity", _g_get_intensity); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "bounceIntensity", _g_get_bounceIntensity); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "shadows", _g_get_shadows); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "shadowStrength", _g_get_shadowStrength); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "shadowResolution", _g_get_shadowResolution); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "shadowCustomResolution", _g_get_shadowCustomResolution); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "shadowBias", _g_get_shadowBias); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "shadowNormalBias", _g_get_shadowNormalBias); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "shadowNearPlane", _g_get_shadowNearPlane); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "range", _g_get_range); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "spotAngle", _g_get_spotAngle); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "cookieSize", _g_get_cookieSize); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "cookie", _g_get_cookie); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "flare", _g_get_flare); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "renderMode", _g_get_renderMode); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "alreadyLightmapped", _g_get_alreadyLightmapped); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "isBaked", _g_get_isBaked); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "cullingMask", _g_get_cullingMask); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "commandBufferCount", _g_get_commandBufferCount); + + Utils.RegisterFunc(L, Utils.SETTER_IDX, "type", _s_set_type); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "color", _s_set_color); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "colorTemperature", _s_set_colorTemperature); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "intensity", _s_set_intensity); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "bounceIntensity", _s_set_bounceIntensity); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "shadows", _s_set_shadows); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "shadowStrength", _s_set_shadowStrength); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "shadowResolution", _s_set_shadowResolution); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "shadowCustomResolution", _s_set_shadowCustomResolution); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "shadowBias", _s_set_shadowBias); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "shadowNormalBias", _s_set_shadowNormalBias); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "shadowNearPlane", _s_set_shadowNearPlane); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "range", _s_set_range); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "spotAngle", _s_set_spotAngle); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "cookieSize", _s_set_cookieSize); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "cookie", _s_set_cookie); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "flare", _s_set_flare); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "renderMode", _s_set_renderMode); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "alreadyLightmapped", _s_set_alreadyLightmapped); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "cullingMask", _s_set_cullingMask); + + + Utils.EndObjectRegister(type, L, translator, null, null, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 2, 0, 0); + Utils.RegisterFunc(L, Utils.CLS_IDX, "GetLights", _m_GetLights_xlua_st_); + + + + + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) == 1) + { + + UnityEngine.Light gen_ret = new UnityEngine.Light(); + translator.Push(L, gen_ret); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Light constructor!"); + + } + + + + + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_AddCommandBuffer(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 3&& translator.Assignable<UnityEngine.Rendering.LightEvent>(L, 2)&& translator.Assignable<UnityEngine.Rendering.CommandBuffer>(L, 3)) + { + UnityEngine.Rendering.LightEvent _evt;translator.Get(L, 2, out _evt); + UnityEngine.Rendering.CommandBuffer _buffer = (UnityEngine.Rendering.CommandBuffer)translator.GetObject(L, 3, typeof(UnityEngine.Rendering.CommandBuffer)); + + gen_to_be_invoked.AddCommandBuffer( _evt, _buffer ); + + + + return 0; + } + if(gen_param_count == 4&& translator.Assignable<UnityEngine.Rendering.LightEvent>(L, 2)&& translator.Assignable<UnityEngine.Rendering.CommandBuffer>(L, 3)&& translator.Assignable<UnityEngine.Rendering.ShadowMapPass>(L, 4)) + { + UnityEngine.Rendering.LightEvent _evt;translator.Get(L, 2, out _evt); + UnityEngine.Rendering.CommandBuffer _buffer = (UnityEngine.Rendering.CommandBuffer)translator.GetObject(L, 3, typeof(UnityEngine.Rendering.CommandBuffer)); + UnityEngine.Rendering.ShadowMapPass _shadowPassMask;translator.Get(L, 4, out _shadowPassMask); + + gen_to_be_invoked.AddCommandBuffer( _evt, _buffer, _shadowPassMask ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Light.AddCommandBuffer!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_RemoveCommandBuffer(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + + + + { + UnityEngine.Rendering.LightEvent _evt;translator.Get(L, 2, out _evt); + UnityEngine.Rendering.CommandBuffer _buffer = (UnityEngine.Rendering.CommandBuffer)translator.GetObject(L, 3, typeof(UnityEngine.Rendering.CommandBuffer)); + + gen_to_be_invoked.RemoveCommandBuffer( _evt, _buffer ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_RemoveCommandBuffers(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + + + + { + UnityEngine.Rendering.LightEvent _evt;translator.Get(L, 2, out _evt); + + gen_to_be_invoked.RemoveCommandBuffers( _evt ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_RemoveAllCommandBuffers(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + + + + { + + gen_to_be_invoked.RemoveAllCommandBuffers( ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetCommandBuffers(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + + + + { + UnityEngine.Rendering.LightEvent _evt;translator.Get(L, 2, out _evt); + + UnityEngine.Rendering.CommandBuffer[] gen_ret = gen_to_be_invoked.GetCommandBuffers( _evt ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetLights_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.LightType _type;translator.Get(L, 1, out _type); + int _layer = LuaAPI.xlua_tointeger(L, 2); + + UnityEngine.Light[] gen_ret = UnityEngine.Light.GetLights( _type, _layer ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_type(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.type); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_color(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + translator.PushUnityEngineColor(L, gen_to_be_invoked.color); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_colorTemperature(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.colorTemperature); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_intensity(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.intensity); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_bounceIntensity(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.bounceIntensity); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_shadows(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.shadows); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_shadowStrength(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.shadowStrength); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_shadowResolution(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.shadowResolution); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_shadowCustomResolution(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.shadowCustomResolution); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_shadowBias(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.shadowBias); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_shadowNormalBias(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.shadowNormalBias); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_shadowNearPlane(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.shadowNearPlane); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_range(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.range); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_spotAngle(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.spotAngle); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_cookieSize(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.cookieSize); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_cookie(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.cookie); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_flare(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.flare); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_renderMode(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.renderMode); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_alreadyLightmapped(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushboolean(L, gen_to_be_invoked.alreadyLightmapped); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_isBaked(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isBaked); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_cullingMask(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.cullingMask); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_commandBufferCount(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.commandBufferCount); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_type(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + UnityEngine.LightType gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.type = gen_value; + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_color(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + UnityEngine.Color gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.color = gen_value; + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_colorTemperature(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.colorTemperature = (float)LuaAPI.lua_tonumber(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_intensity(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.intensity = (float)LuaAPI.lua_tonumber(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_bounceIntensity(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.bounceIntensity = (float)LuaAPI.lua_tonumber(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_shadows(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + UnityEngine.LightShadows gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.shadows = gen_value; + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_shadowStrength(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.shadowStrength = (float)LuaAPI.lua_tonumber(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_shadowResolution(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + UnityEngine.Rendering.LightShadowResolution gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.shadowResolution = gen_value; + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_shadowCustomResolution(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.shadowCustomResolution = LuaAPI.xlua_tointeger(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_shadowBias(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.shadowBias = (float)LuaAPI.lua_tonumber(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_shadowNormalBias(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.shadowNormalBias = (float)LuaAPI.lua_tonumber(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_shadowNearPlane(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.shadowNearPlane = (float)LuaAPI.lua_tonumber(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_range(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.range = (float)LuaAPI.lua_tonumber(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_spotAngle(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.spotAngle = (float)LuaAPI.lua_tonumber(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_cookieSize(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.cookieSize = (float)LuaAPI.lua_tonumber(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_cookie(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.cookie = (UnityEngine.Texture)translator.GetObject(L, 2, typeof(UnityEngine.Texture)); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_flare(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.flare = (UnityEngine.Flare)translator.GetObject(L, 2, typeof(UnityEngine.Flare)); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_renderMode(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + UnityEngine.LightRenderMode gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.renderMode = gen_value; + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_alreadyLightmapped(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.alreadyLightmapped = LuaAPI.lua_toboolean(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_cullingMask(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Light gen_to_be_invoked = (UnityEngine.Light)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.cullingMask = LuaAPI.xlua_tointeger(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + + + + + } +} diff --git a/Assets/XLua/Gen/UnityEngineLightWrap.cs.meta b/Assets/XLua/Gen/UnityEngineLightWrap.cs.meta new file mode 100644 index 0000000..aef6cc4 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineLightWrap.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 561df784a6f9c6d499d89c5ff09fc9b8 +timeCreated: 1540964807 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/UnityEngineMathfWrap.cs b/Assets/XLua/Gen/UnityEngineMathfWrap.cs new file mode 100644 index 0000000..f648d5b --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineMathfWrap.cs @@ -0,0 +1,1555 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class UnityEngineMathfWrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(UnityEngine.Mathf); + Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0); + + + + + + + Utils.EndObjectRegister(type, L, translator, null, null, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 54, 0, 0); + Utils.RegisterFunc(L, Utils.CLS_IDX, "ClosestPowerOfTwo", _m_ClosestPowerOfTwo_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "GammaToLinearSpace", _m_GammaToLinearSpace_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "LinearToGammaSpace", _m_LinearToGammaSpace_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "CorrelatedColorTemperatureToRGB", _m_CorrelatedColorTemperatureToRGB_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "IsPowerOfTwo", _m_IsPowerOfTwo_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "NextPowerOfTwo", _m_NextPowerOfTwo_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "PerlinNoise", _m_PerlinNoise_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "FloatToHalf", _m_FloatToHalf_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "HalfToFloat", _m_HalfToFloat_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Sin", _m_Sin_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Cos", _m_Cos_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Tan", _m_Tan_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Asin", _m_Asin_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Acos", _m_Acos_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Atan", _m_Atan_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Atan2", _m_Atan2_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Sqrt", _m_Sqrt_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Abs", _m_Abs_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Min", _m_Min_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Max", _m_Max_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Pow", _m_Pow_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Exp", _m_Exp_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Log", _m_Log_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Log10", _m_Log10_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Ceil", _m_Ceil_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Floor", _m_Floor_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Round", _m_Round_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "CeilToInt", _m_CeilToInt_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "FloorToInt", _m_FloorToInt_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "RoundToInt", _m_RoundToInt_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Sign", _m_Sign_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Clamp", _m_Clamp_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Clamp01", _m_Clamp01_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Lerp", _m_Lerp_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "LerpUnclamped", _m_LerpUnclamped_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "LerpAngle", _m_LerpAngle_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "MoveTowards", _m_MoveTowards_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "MoveTowardsAngle", _m_MoveTowardsAngle_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "SmoothStep", _m_SmoothStep_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Gamma", _m_Gamma_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Approximately", _m_Approximately_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "SmoothDamp", _m_SmoothDamp_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "SmoothDampAngle", _m_SmoothDampAngle_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Repeat", _m_Repeat_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "PingPong", _m_PingPong_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "InverseLerp", _m_InverseLerp_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "DeltaAngle", _m_DeltaAngle_xlua_st_); + + + Utils.RegisterObject(L, translator, Utils.CLS_IDX, "PI", UnityEngine.Mathf.PI); + Utils.RegisterObject(L, translator, Utils.CLS_IDX, "Infinity", UnityEngine.Mathf.Infinity); + Utils.RegisterObject(L, translator, Utils.CLS_IDX, "NegativeInfinity", UnityEngine.Mathf.NegativeInfinity); + Utils.RegisterObject(L, translator, Utils.CLS_IDX, "Deg2Rad", UnityEngine.Mathf.Deg2Rad); + Utils.RegisterObject(L, translator, Utils.CLS_IDX, "Rad2Deg", UnityEngine.Mathf.Rad2Deg); + Utils.RegisterObject(L, translator, Utils.CLS_IDX, "Epsilon", UnityEngine.Mathf.Epsilon); + + + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + if (LuaAPI.lua_gettop(L) == 1) + { + translator.Push(L, default(UnityEngine.Mathf)); + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Mathf constructor!"); + + } + + + + + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_ClosestPowerOfTwo_xlua_st_(RealStatePtr L) + { + try { + + + + + { + int _value = LuaAPI.xlua_tointeger(L, 1); + + int gen_ret = UnityEngine.Mathf.ClosestPowerOfTwo( _value ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GammaToLinearSpace_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _value = (float)LuaAPI.lua_tonumber(L, 1); + + float gen_ret = UnityEngine.Mathf.GammaToLinearSpace( _value ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LinearToGammaSpace_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _value = (float)LuaAPI.lua_tonumber(L, 1); + + float gen_ret = UnityEngine.Mathf.LinearToGammaSpace( _value ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_CorrelatedColorTemperatureToRGB_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + float _kelvin = (float)LuaAPI.lua_tonumber(L, 1); + + UnityEngine.Color gen_ret = UnityEngine.Mathf.CorrelatedColorTemperatureToRGB( _kelvin ); + translator.PushUnityEngineColor(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_IsPowerOfTwo_xlua_st_(RealStatePtr L) + { + try { + + + + + { + int _value = LuaAPI.xlua_tointeger(L, 1); + + bool gen_ret = UnityEngine.Mathf.IsPowerOfTwo( _value ); + LuaAPI.lua_pushboolean(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_NextPowerOfTwo_xlua_st_(RealStatePtr L) + { + try { + + + + + { + int _value = LuaAPI.xlua_tointeger(L, 1); + + int gen_ret = UnityEngine.Mathf.NextPowerOfTwo( _value ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_PerlinNoise_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _x = (float)LuaAPI.lua_tonumber(L, 1); + float _y = (float)LuaAPI.lua_tonumber(L, 2); + + float gen_ret = UnityEngine.Mathf.PerlinNoise( _x, _y ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_FloatToHalf_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _val = (float)LuaAPI.lua_tonumber(L, 1); + + ushort gen_ret = UnityEngine.Mathf.FloatToHalf( _val ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_HalfToFloat_xlua_st_(RealStatePtr L) + { + try { + + + + + { + ushort _val = (ushort)LuaAPI.xlua_tointeger(L, 1); + + float gen_ret = UnityEngine.Mathf.HalfToFloat( _val ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Sin_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _f = (float)LuaAPI.lua_tonumber(L, 1); + + float gen_ret = UnityEngine.Mathf.Sin( _f ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Cos_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _f = (float)LuaAPI.lua_tonumber(L, 1); + + float gen_ret = UnityEngine.Mathf.Cos( _f ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Tan_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _f = (float)LuaAPI.lua_tonumber(L, 1); + + float gen_ret = UnityEngine.Mathf.Tan( _f ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Asin_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _f = (float)LuaAPI.lua_tonumber(L, 1); + + float gen_ret = UnityEngine.Mathf.Asin( _f ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Acos_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _f = (float)LuaAPI.lua_tonumber(L, 1); + + float gen_ret = UnityEngine.Mathf.Acos( _f ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Atan_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _f = (float)LuaAPI.lua_tonumber(L, 1); + + float gen_ret = UnityEngine.Mathf.Atan( _f ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Atan2_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _y = (float)LuaAPI.lua_tonumber(L, 1); + float _x = (float)LuaAPI.lua_tonumber(L, 2); + + float gen_ret = UnityEngine.Mathf.Atan2( _y, _x ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Sqrt_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _f = (float)LuaAPI.lua_tonumber(L, 1); + + float gen_ret = UnityEngine.Mathf.Sqrt( _f ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Abs_xlua_st_(RealStatePtr L) + { + try { + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)) + { + float _f = (float)LuaAPI.lua_tonumber(L, 1); + + float gen_ret = UnityEngine.Mathf.Abs( _f ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 1&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)) + { + int _value = LuaAPI.xlua_tointeger(L, 1); + + int gen_ret = UnityEngine.Mathf.Abs( _value ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Mathf.Abs!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Min_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + float _a = (float)LuaAPI.lua_tonumber(L, 1); + float _b = (float)LuaAPI.lua_tonumber(L, 2); + + float gen_ret = UnityEngine.Mathf.Min( _a, _b ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + int _a = LuaAPI.xlua_tointeger(L, 1); + int _b = LuaAPI.xlua_tointeger(L, 2); + + int gen_ret = UnityEngine.Mathf.Min( _a, _b ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + if(gen_param_count >= 0&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 1) || LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1))) + { + float[] _values = translator.GetParams<float>(L, 1); + + float gen_ret = UnityEngine.Mathf.Min( _values ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + if(gen_param_count >= 0&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 1) || LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1))) + { + int[] _values = translator.GetParams<int>(L, 1); + + int gen_ret = UnityEngine.Mathf.Min( _values ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Mathf.Min!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Max_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + float _a = (float)LuaAPI.lua_tonumber(L, 1); + float _b = (float)LuaAPI.lua_tonumber(L, 2); + + float gen_ret = UnityEngine.Mathf.Max( _a, _b ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + int _a = LuaAPI.xlua_tointeger(L, 1); + int _b = LuaAPI.xlua_tointeger(L, 2); + + int gen_ret = UnityEngine.Mathf.Max( _a, _b ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + if(gen_param_count >= 0&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 1) || LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1))) + { + float[] _values = translator.GetParams<float>(L, 1); + + float gen_ret = UnityEngine.Mathf.Max( _values ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + if(gen_param_count >= 0&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 1) || LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1))) + { + int[] _values = translator.GetParams<int>(L, 1); + + int gen_ret = UnityEngine.Mathf.Max( _values ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Mathf.Max!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Pow_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _f = (float)LuaAPI.lua_tonumber(L, 1); + float _p = (float)LuaAPI.lua_tonumber(L, 2); + + float gen_ret = UnityEngine.Mathf.Pow( _f, _p ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Exp_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _power = (float)LuaAPI.lua_tonumber(L, 1); + + float gen_ret = UnityEngine.Mathf.Exp( _power ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Log_xlua_st_(RealStatePtr L) + { + try { + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)) + { + float _f = (float)LuaAPI.lua_tonumber(L, 1); + + float gen_ret = UnityEngine.Mathf.Log( _f ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + float _f = (float)LuaAPI.lua_tonumber(L, 1); + float _p = (float)LuaAPI.lua_tonumber(L, 2); + + float gen_ret = UnityEngine.Mathf.Log( _f, _p ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Mathf.Log!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Log10_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _f = (float)LuaAPI.lua_tonumber(L, 1); + + float gen_ret = UnityEngine.Mathf.Log10( _f ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Ceil_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _f = (float)LuaAPI.lua_tonumber(L, 1); + + float gen_ret = UnityEngine.Mathf.Ceil( _f ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Floor_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _f = (float)LuaAPI.lua_tonumber(L, 1); + + float gen_ret = UnityEngine.Mathf.Floor( _f ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Round_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _f = (float)LuaAPI.lua_tonumber(L, 1); + + float gen_ret = UnityEngine.Mathf.Round( _f ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_CeilToInt_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _f = (float)LuaAPI.lua_tonumber(L, 1); + + int gen_ret = UnityEngine.Mathf.CeilToInt( _f ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_FloorToInt_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _f = (float)LuaAPI.lua_tonumber(L, 1); + + int gen_ret = UnityEngine.Mathf.FloorToInt( _f ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_RoundToInt_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _f = (float)LuaAPI.lua_tonumber(L, 1); + + int gen_ret = UnityEngine.Mathf.RoundToInt( _f ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Sign_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _f = (float)LuaAPI.lua_tonumber(L, 1); + + float gen_ret = UnityEngine.Mathf.Sign( _f ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Clamp_xlua_st_(RealStatePtr L) + { + try { + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) + { + float _value = (float)LuaAPI.lua_tonumber(L, 1); + float _min = (float)LuaAPI.lua_tonumber(L, 2); + float _max = (float)LuaAPI.lua_tonumber(L, 3); + + float gen_ret = UnityEngine.Mathf.Clamp( _value, _min, _max ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) + { + int _value = LuaAPI.xlua_tointeger(L, 1); + int _min = LuaAPI.xlua_tointeger(L, 2); + int _max = LuaAPI.xlua_tointeger(L, 3); + + int gen_ret = UnityEngine.Mathf.Clamp( _value, _min, _max ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Mathf.Clamp!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Clamp01_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _value = (float)LuaAPI.lua_tonumber(L, 1); + + float gen_ret = UnityEngine.Mathf.Clamp01( _value ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Lerp_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _a = (float)LuaAPI.lua_tonumber(L, 1); + float _b = (float)LuaAPI.lua_tonumber(L, 2); + float _t = (float)LuaAPI.lua_tonumber(L, 3); + + float gen_ret = UnityEngine.Mathf.Lerp( _a, _b, _t ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LerpUnclamped_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _a = (float)LuaAPI.lua_tonumber(L, 1); + float _b = (float)LuaAPI.lua_tonumber(L, 2); + float _t = (float)LuaAPI.lua_tonumber(L, 3); + + float gen_ret = UnityEngine.Mathf.LerpUnclamped( _a, _b, _t ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LerpAngle_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _a = (float)LuaAPI.lua_tonumber(L, 1); + float _b = (float)LuaAPI.lua_tonumber(L, 2); + float _t = (float)LuaAPI.lua_tonumber(L, 3); + + float gen_ret = UnityEngine.Mathf.LerpAngle( _a, _b, _t ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_MoveTowards_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _current = (float)LuaAPI.lua_tonumber(L, 1); + float _target = (float)LuaAPI.lua_tonumber(L, 2); + float _maxDelta = (float)LuaAPI.lua_tonumber(L, 3); + + float gen_ret = UnityEngine.Mathf.MoveTowards( _current, _target, _maxDelta ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_MoveTowardsAngle_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _current = (float)LuaAPI.lua_tonumber(L, 1); + float _target = (float)LuaAPI.lua_tonumber(L, 2); + float _maxDelta = (float)LuaAPI.lua_tonumber(L, 3); + + float gen_ret = UnityEngine.Mathf.MoveTowardsAngle( _current, _target, _maxDelta ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SmoothStep_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _from = (float)LuaAPI.lua_tonumber(L, 1); + float _to = (float)LuaAPI.lua_tonumber(L, 2); + float _t = (float)LuaAPI.lua_tonumber(L, 3); + + float gen_ret = UnityEngine.Mathf.SmoothStep( _from, _to, _t ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Gamma_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _value = (float)LuaAPI.lua_tonumber(L, 1); + float _absmax = (float)LuaAPI.lua_tonumber(L, 2); + float _gamma = (float)LuaAPI.lua_tonumber(L, 3); + + float gen_ret = UnityEngine.Mathf.Gamma( _value, _absmax, _gamma ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Approximately_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _a = (float)LuaAPI.lua_tonumber(L, 1); + float _b = (float)LuaAPI.lua_tonumber(L, 2); + + bool gen_ret = UnityEngine.Mathf.Approximately( _a, _b ); + LuaAPI.lua_pushboolean(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SmoothDamp_xlua_st_(RealStatePtr L) + { + try { + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) + { + float _current = (float)LuaAPI.lua_tonumber(L, 1); + float _target = (float)LuaAPI.lua_tonumber(L, 2); + float _currentVelocity = (float)LuaAPI.lua_tonumber(L, 3); + float _smoothTime = (float)LuaAPI.lua_tonumber(L, 4); + + float gen_ret = UnityEngine.Mathf.SmoothDamp( _current, _target, ref _currentVelocity, _smoothTime ); + LuaAPI.lua_pushnumber(L, gen_ret); + LuaAPI.lua_pushnumber(L, _currentVelocity); + + + + + return 2; + } + if(gen_param_count == 5&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) + { + float _current = (float)LuaAPI.lua_tonumber(L, 1); + float _target = (float)LuaAPI.lua_tonumber(L, 2); + float _currentVelocity = (float)LuaAPI.lua_tonumber(L, 3); + float _smoothTime = (float)LuaAPI.lua_tonumber(L, 4); + float _maxSpeed = (float)LuaAPI.lua_tonumber(L, 5); + + float gen_ret = UnityEngine.Mathf.SmoothDamp( _current, _target, ref _currentVelocity, _smoothTime, _maxSpeed ); + LuaAPI.lua_pushnumber(L, gen_ret); + LuaAPI.lua_pushnumber(L, _currentVelocity); + + + + + return 2; + } + if(gen_param_count == 6&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6)) + { + float _current = (float)LuaAPI.lua_tonumber(L, 1); + float _target = (float)LuaAPI.lua_tonumber(L, 2); + float _currentVelocity = (float)LuaAPI.lua_tonumber(L, 3); + float _smoothTime = (float)LuaAPI.lua_tonumber(L, 4); + float _maxSpeed = (float)LuaAPI.lua_tonumber(L, 5); + float _deltaTime = (float)LuaAPI.lua_tonumber(L, 6); + + float gen_ret = UnityEngine.Mathf.SmoothDamp( _current, _target, ref _currentVelocity, _smoothTime, _maxSpeed, _deltaTime ); + LuaAPI.lua_pushnumber(L, gen_ret); + LuaAPI.lua_pushnumber(L, _currentVelocity); + + + + + return 2; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Mathf.SmoothDamp!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SmoothDampAngle_xlua_st_(RealStatePtr L) + { + try { + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) + { + float _current = (float)LuaAPI.lua_tonumber(L, 1); + float _target = (float)LuaAPI.lua_tonumber(L, 2); + float _currentVelocity = (float)LuaAPI.lua_tonumber(L, 3); + float _smoothTime = (float)LuaAPI.lua_tonumber(L, 4); + + float gen_ret = UnityEngine.Mathf.SmoothDampAngle( _current, _target, ref _currentVelocity, _smoothTime ); + LuaAPI.lua_pushnumber(L, gen_ret); + LuaAPI.lua_pushnumber(L, _currentVelocity); + + + + + return 2; + } + if(gen_param_count == 5&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) + { + float _current = (float)LuaAPI.lua_tonumber(L, 1); + float _target = (float)LuaAPI.lua_tonumber(L, 2); + float _currentVelocity = (float)LuaAPI.lua_tonumber(L, 3); + float _smoothTime = (float)LuaAPI.lua_tonumber(L, 4); + float _maxSpeed = (float)LuaAPI.lua_tonumber(L, 5); + + float gen_ret = UnityEngine.Mathf.SmoothDampAngle( _current, _target, ref _currentVelocity, _smoothTime, _maxSpeed ); + LuaAPI.lua_pushnumber(L, gen_ret); + LuaAPI.lua_pushnumber(L, _currentVelocity); + + + + + return 2; + } + if(gen_param_count == 6&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6)) + { + float _current = (float)LuaAPI.lua_tonumber(L, 1); + float _target = (float)LuaAPI.lua_tonumber(L, 2); + float _currentVelocity = (float)LuaAPI.lua_tonumber(L, 3); + float _smoothTime = (float)LuaAPI.lua_tonumber(L, 4); + float _maxSpeed = (float)LuaAPI.lua_tonumber(L, 5); + float _deltaTime = (float)LuaAPI.lua_tonumber(L, 6); + + float gen_ret = UnityEngine.Mathf.SmoothDampAngle( _current, _target, ref _currentVelocity, _smoothTime, _maxSpeed, _deltaTime ); + LuaAPI.lua_pushnumber(L, gen_ret); + LuaAPI.lua_pushnumber(L, _currentVelocity); + + + + + return 2; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Mathf.SmoothDampAngle!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Repeat_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _t = (float)LuaAPI.lua_tonumber(L, 1); + float _length = (float)LuaAPI.lua_tonumber(L, 2); + + float gen_ret = UnityEngine.Mathf.Repeat( _t, _length ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_PingPong_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _t = (float)LuaAPI.lua_tonumber(L, 1); + float _length = (float)LuaAPI.lua_tonumber(L, 2); + + float gen_ret = UnityEngine.Mathf.PingPong( _t, _length ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_InverseLerp_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _a = (float)LuaAPI.lua_tonumber(L, 1); + float _b = (float)LuaAPI.lua_tonumber(L, 2); + float _value = (float)LuaAPI.lua_tonumber(L, 3); + + float gen_ret = UnityEngine.Mathf.InverseLerp( _a, _b, _value ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_DeltaAngle_xlua_st_(RealStatePtr L) + { + try { + + + + + { + float _current = (float)LuaAPI.lua_tonumber(L, 1); + float _target = (float)LuaAPI.lua_tonumber(L, 2); + + float gen_ret = UnityEngine.Mathf.DeltaAngle( _current, _target ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + + + + + + + + + + } +} diff --git a/Assets/XLua/Gen/UnityEngineMathfWrap.cs.meta b/Assets/XLua/Gen/UnityEngineMathfWrap.cs.meta new file mode 100644 index 0000000..b4ae296 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineMathfWrap.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 46ca1201d9e9a294c93dc0b30c14eb83 +timeCreated: 1540964807 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/UnityEngineMonoBehaviourWrap.cs b/Assets/XLua/Gen/UnityEngineMonoBehaviourWrap.cs new file mode 100644 index 0000000..3c99497 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineMonoBehaviourWrap.cs @@ -0,0 +1,427 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class UnityEngineMonoBehaviourWrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(UnityEngine.MonoBehaviour); + Utils.BeginObjectRegister(type, L, translator, 0, 7, 1, 1); + + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Invoke", _m_Invoke); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "InvokeRepeating", _m_InvokeRepeating); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "CancelInvoke", _m_CancelInvoke); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsInvoking", _m_IsInvoking); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "StartCoroutine", _m_StartCoroutine); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "StopCoroutine", _m_StopCoroutine); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "StopAllCoroutines", _m_StopAllCoroutines); + + + Utils.RegisterFunc(L, Utils.GETTER_IDX, "useGUILayout", _g_get_useGUILayout); + + Utils.RegisterFunc(L, Utils.SETTER_IDX, "useGUILayout", _s_set_useGUILayout); + + + Utils.EndObjectRegister(type, L, translator, null, null, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 2, 0, 0); + Utils.RegisterFunc(L, Utils.CLS_IDX, "print", _m_print_xlua_st_); + + + + + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) == 1) + { + + UnityEngine.MonoBehaviour gen_ret = new UnityEngine.MonoBehaviour(); + translator.Push(L, gen_ret); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MonoBehaviour constructor!"); + + } + + + + + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Invoke(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.MonoBehaviour gen_to_be_invoked = (UnityEngine.MonoBehaviour)translator.FastGetCSObj(L, 1); + + + + { + string _methodName = LuaAPI.lua_tostring(L, 2); + float _time = (float)LuaAPI.lua_tonumber(L, 3); + + gen_to_be_invoked.Invoke( _methodName, _time ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_InvokeRepeating(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.MonoBehaviour gen_to_be_invoked = (UnityEngine.MonoBehaviour)translator.FastGetCSObj(L, 1); + + + + { + string _methodName = LuaAPI.lua_tostring(L, 2); + float _time = (float)LuaAPI.lua_tonumber(L, 3); + float _repeatRate = (float)LuaAPI.lua_tonumber(L, 4); + + gen_to_be_invoked.InvokeRepeating( _methodName, _time, _repeatRate ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_CancelInvoke(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.MonoBehaviour gen_to_be_invoked = (UnityEngine.MonoBehaviour)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1) + { + + gen_to_be_invoked.CancelInvoke( ); + + + + return 0; + } + if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) + { + string _methodName = LuaAPI.lua_tostring(L, 2); + + gen_to_be_invoked.CancelInvoke( _methodName ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MonoBehaviour.CancelInvoke!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_IsInvoking(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.MonoBehaviour gen_to_be_invoked = (UnityEngine.MonoBehaviour)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1) + { + + bool gen_ret = gen_to_be_invoked.IsInvoking( ); + LuaAPI.lua_pushboolean(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) + { + string _methodName = LuaAPI.lua_tostring(L, 2); + + bool gen_ret = gen_to_be_invoked.IsInvoking( _methodName ); + LuaAPI.lua_pushboolean(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MonoBehaviour.IsInvoking!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_StartCoroutine(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.MonoBehaviour gen_to_be_invoked = (UnityEngine.MonoBehaviour)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& translator.Assignable<System.Collections.IEnumerator>(L, 2)) + { + System.Collections.IEnumerator _routine = (System.Collections.IEnumerator)translator.GetObject(L, 2, typeof(System.Collections.IEnumerator)); + + UnityEngine.Coroutine gen_ret = gen_to_be_invoked.StartCoroutine( _routine ); + translator.Push(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) + { + string _methodName = LuaAPI.lua_tostring(L, 2); + + UnityEngine.Coroutine gen_ret = gen_to_be_invoked.StartCoroutine( _methodName ); + translator.Push(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<object>(L, 3)) + { + string _methodName = LuaAPI.lua_tostring(L, 2); + object _value = translator.GetObject(L, 3, typeof(object)); + + UnityEngine.Coroutine gen_ret = gen_to_be_invoked.StartCoroutine( _methodName, _value ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MonoBehaviour.StartCoroutine!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_StopCoroutine(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.MonoBehaviour gen_to_be_invoked = (UnityEngine.MonoBehaviour)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) + { + string _methodName = LuaAPI.lua_tostring(L, 2); + + gen_to_be_invoked.StopCoroutine( _methodName ); + + + + return 0; + } + if(gen_param_count == 2&& translator.Assignable<System.Collections.IEnumerator>(L, 2)) + { + System.Collections.IEnumerator _routine = (System.Collections.IEnumerator)translator.GetObject(L, 2, typeof(System.Collections.IEnumerator)); + + gen_to_be_invoked.StopCoroutine( _routine ); + + + + return 0; + } + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Coroutine>(L, 2)) + { + UnityEngine.Coroutine _routine = (UnityEngine.Coroutine)translator.GetObject(L, 2, typeof(UnityEngine.Coroutine)); + + gen_to_be_invoked.StopCoroutine( _routine ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MonoBehaviour.StopCoroutine!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_StopAllCoroutines(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.MonoBehaviour gen_to_be_invoked = (UnityEngine.MonoBehaviour)translator.FastGetCSObj(L, 1); + + + + { + + gen_to_be_invoked.StopAllCoroutines( ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_print_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + object _message = translator.GetObject(L, 1, typeof(object)); + + UnityEngine.MonoBehaviour.print( _message ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_useGUILayout(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.MonoBehaviour gen_to_be_invoked = (UnityEngine.MonoBehaviour)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushboolean(L, gen_to_be_invoked.useGUILayout); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_useGUILayout(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.MonoBehaviour gen_to_be_invoked = (UnityEngine.MonoBehaviour)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.useGUILayout = LuaAPI.lua_toboolean(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + + + + + } +} diff --git a/Assets/XLua/Gen/UnityEngineMonoBehaviourWrap.cs.meta b/Assets/XLua/Gen/UnityEngineMonoBehaviourWrap.cs.meta new file mode 100644 index 0000000..a03e247 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineMonoBehaviourWrap.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 4ae945d07e9329f469acfeb9a50f4d82 +timeCreated: 1540964807 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/UnityEngineObjectWrap.cs b/Assets/XLua/Gen/UnityEngineObjectWrap.cs new file mode 100644 index 0000000..c0bcef9 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineObjectWrap.cs @@ -0,0 +1,647 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class UnityEngineObjectWrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(UnityEngine.Object); + Utils.BeginObjectRegister(type, L, translator, 1, 4, 2, 2); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__eq", __EqMeta); + + Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetInstanceID", _m_GetInstanceID); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHashCode", _m_GetHashCode); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Equals", _m_Equals); + + + Utils.RegisterFunc(L, Utils.GETTER_IDX, "name", _g_get_name); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "hideFlags", _g_get_hideFlags); + + Utils.RegisterFunc(L, Utils.SETTER_IDX, "name", _s_set_name); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "hideFlags", _s_set_hideFlags); + + + Utils.EndObjectRegister(type, L, translator, null, null, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 8, 0, 0); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Destroy", _m_Destroy_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "DestroyImmediate", _m_DestroyImmediate_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "FindObjectsOfType", _m_FindObjectsOfType_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "DontDestroyOnLoad", _m_DontDestroyOnLoad_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "DestroyObject", _m_DestroyObject_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Instantiate", _m_Instantiate_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "FindObjectOfType", _m_FindObjectOfType_xlua_st_); + + + + + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) == 1) + { + + UnityEngine.Object gen_ret = new UnityEngine.Object(); + translator.Push(L, gen_ret); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Object constructor!"); + + } + + + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __EqMeta(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + if (translator.Assignable<UnityEngine.Object>(L, 1) && translator.Assignable<UnityEngine.Object>(L, 2)) + { + UnityEngine.Object leftside = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); + UnityEngine.Object rightside = (UnityEngine.Object)translator.GetObject(L, 2, typeof(UnityEngine.Object)); + + LuaAPI.lua_pushboolean(L, leftside == rightside); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to right hand of == operator, need UnityEngine.Object!"); + + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Destroy_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1&& translator.Assignable<UnityEngine.Object>(L, 1)) + { + UnityEngine.Object _obj = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); + + UnityEngine.Object.Destroy( _obj ); + + + + return 0; + } + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Object>(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + UnityEngine.Object _obj = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); + float _t = (float)LuaAPI.lua_tonumber(L, 2); + + UnityEngine.Object.Destroy( _obj, _t ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Object.Destroy!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_DestroyImmediate_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1&& translator.Assignable<UnityEngine.Object>(L, 1)) + { + UnityEngine.Object _obj = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); + + UnityEngine.Object.DestroyImmediate( _obj ); + + + + return 0; + } + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Object>(L, 1)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) + { + UnityEngine.Object _obj = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); + bool _allowDestroyingAssets = LuaAPI.lua_toboolean(L, 2); + + UnityEngine.Object.DestroyImmediate( _obj, _allowDestroyingAssets ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Object.DestroyImmediate!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_FindObjectsOfType_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + System.Type _type = (System.Type)translator.GetObject(L, 1, typeof(System.Type)); + + UnityEngine.Object[] gen_ret = UnityEngine.Object.FindObjectsOfType( _type ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_DontDestroyOnLoad_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Object _target = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); + + UnityEngine.Object.DontDestroyOnLoad( _target ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_DestroyObject_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1&& translator.Assignable<UnityEngine.Object>(L, 1)) + { + UnityEngine.Object _obj = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); + + UnityEngine.Object.DestroyObject( _obj ); + + + + return 0; + } + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Object>(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + UnityEngine.Object _obj = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); + float _t = (float)LuaAPI.lua_tonumber(L, 2); + + UnityEngine.Object.DestroyObject( _obj, _t ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Object.DestroyObject!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_ToString(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1); + + + + { + + string gen_ret = gen_to_be_invoked.ToString( ); + LuaAPI.lua_pushstring(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetInstanceID(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1); + + + + { + + int gen_ret = gen_to_be_invoked.GetInstanceID( ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetHashCode(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1); + + + + { + + int gen_ret = gen_to_be_invoked.GetHashCode( ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Equals(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1); + + + + { + object _other = translator.GetObject(L, 2, typeof(object)); + + bool gen_ret = gen_to_be_invoked.Equals( _other ); + LuaAPI.lua_pushboolean(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Instantiate_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1&& translator.Assignable<UnityEngine.Object>(L, 1)) + { + UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); + + UnityEngine.Object gen_ret = UnityEngine.Object.Instantiate( _original ); + translator.Push(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 1&& translator.Assignable<UnityEngine.Object>(L, 1)) + { + UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); + + UnityEngine.Object gen_ret = UnityEngine.Object.Instantiate( _original ); + translator.Push(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Object>(L, 1)&& translator.Assignable<UnityEngine.Transform>(L, 2)) + { + UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); + UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); + + UnityEngine.Object gen_ret = UnityEngine.Object.Instantiate( _original, _parent ); + translator.Push(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Object>(L, 1)&& translator.Assignable<UnityEngine.Transform>(L, 2)) + { + UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); + UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); + + UnityEngine.Object gen_ret = UnityEngine.Object.Instantiate( _original, _parent ); + translator.Push(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 3&& translator.Assignable<UnityEngine.Object>(L, 1)&& translator.Assignable<UnityEngine.Transform>(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) + { + UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); + UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); + bool _instantiateInWorldSpace = LuaAPI.lua_toboolean(L, 3); + + UnityEngine.Object gen_ret = UnityEngine.Object.Instantiate( _original, _parent, _instantiateInWorldSpace ); + translator.Push(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 3&& translator.Assignable<UnityEngine.Object>(L, 1)&& translator.Assignable<UnityEngine.Transform>(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) + { + UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); + UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); + bool _worldPositionStays = LuaAPI.lua_toboolean(L, 3); + + UnityEngine.Object gen_ret = UnityEngine.Object.Instantiate( _original, _parent, _worldPositionStays ); + translator.Push(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 3&& translator.Assignable<UnityEngine.Object>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Quaternion>(L, 3)) + { + UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); + UnityEngine.Vector3 _position;translator.Get(L, 2, out _position); + UnityEngine.Quaternion _rotation;translator.Get(L, 3, out _rotation); + + UnityEngine.Object gen_ret = UnityEngine.Object.Instantiate( _original, _position, _rotation ); + translator.Push(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 3&& translator.Assignable<UnityEngine.Object>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Quaternion>(L, 3)) + { + UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); + UnityEngine.Vector3 _position;translator.Get(L, 2, out _position); + UnityEngine.Quaternion _rotation;translator.Get(L, 3, out _rotation); + + UnityEngine.Object gen_ret = UnityEngine.Object.Instantiate( _original, _position, _rotation ); + translator.Push(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 4&& translator.Assignable<UnityEngine.Object>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Quaternion>(L, 3)&& translator.Assignable<UnityEngine.Transform>(L, 4)) + { + UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); + UnityEngine.Vector3 _position;translator.Get(L, 2, out _position); + UnityEngine.Quaternion _rotation;translator.Get(L, 3, out _rotation); + UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 4, typeof(UnityEngine.Transform)); + + UnityEngine.Object gen_ret = UnityEngine.Object.Instantiate( _original, _position, _rotation, _parent ); + translator.Push(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 4&& translator.Assignable<UnityEngine.Object>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Quaternion>(L, 3)&& translator.Assignable<UnityEngine.Transform>(L, 4)) + { + UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); + UnityEngine.Vector3 _position;translator.Get(L, 2, out _position); + UnityEngine.Quaternion _rotation;translator.Get(L, 3, out _rotation); + UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 4, typeof(UnityEngine.Transform)); + + UnityEngine.Object gen_ret = UnityEngine.Object.Instantiate( _original, _position, _rotation, _parent ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Object.Instantiate!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_FindObjectOfType_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + System.Type _type = (System.Type)translator.GetObject(L, 1, typeof(System.Type)); + + UnityEngine.Object gen_ret = UnityEngine.Object.FindObjectOfType( _type ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_name(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushstring(L, gen_to_be_invoked.name); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_hideFlags(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.hideFlags); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_name(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.name = LuaAPI.lua_tostring(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_hideFlags(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1); + UnityEngine.HideFlags gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.hideFlags = gen_value; + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + + + + + } +} diff --git a/Assets/XLua/Gen/UnityEngineObjectWrap.cs.meta b/Assets/XLua/Gen/UnityEngineObjectWrap.cs.meta new file mode 100644 index 0000000..00e2474 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineObjectWrap.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 9c78e21b288386f42915f1440f4afa2f +timeCreated: 1540964807 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/UnityEngineParticleSystemWrap.cs b/Assets/XLua/Gen/UnityEngineParticleSystemWrap.cs new file mode 100644 index 0000000..e6f7699 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineParticleSystemWrap.cs @@ -0,0 +1,1039 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class UnityEngineParticleSystemWrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(UnityEngine.ParticleSystem); + Utils.BeginObjectRegister(type, L, translator, 0, 11, 30, 3); + + Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetParticles", _m_SetParticles); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetParticles", _m_GetParticles); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetCustomParticleData", _m_SetCustomParticleData); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetCustomParticleData", _m_GetCustomParticleData); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Simulate", _m_Simulate); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Play", _m_Play); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Stop", _m_Stop); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Pause", _m_Pause); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Clear", _m_Clear); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsAlive", _m_IsAlive); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Emit", _m_Emit); + + + Utils.RegisterFunc(L, Utils.GETTER_IDX, "isPlaying", _g_get_isPlaying); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "isEmitting", _g_get_isEmitting); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "isStopped", _g_get_isStopped); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "isPaused", _g_get_isPaused); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "time", _g_get_time); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "particleCount", _g_get_particleCount); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "randomSeed", _g_get_randomSeed); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "useAutoRandomSeed", _g_get_useAutoRandomSeed); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "main", _g_get_main); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "emission", _g_get_emission); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "shape", _g_get_shape); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "velocityOverLifetime", _g_get_velocityOverLifetime); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "limitVelocityOverLifetime", _g_get_limitVelocityOverLifetime); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "inheritVelocity", _g_get_inheritVelocity); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "forceOverLifetime", _g_get_forceOverLifetime); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "colorOverLifetime", _g_get_colorOverLifetime); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "colorBySpeed", _g_get_colorBySpeed); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "sizeOverLifetime", _g_get_sizeOverLifetime); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "sizeBySpeed", _g_get_sizeBySpeed); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "rotationOverLifetime", _g_get_rotationOverLifetime); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "rotationBySpeed", _g_get_rotationBySpeed); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "externalForces", _g_get_externalForces); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "noise", _g_get_noise); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "collision", _g_get_collision); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "trigger", _g_get_trigger); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "subEmitters", _g_get_subEmitters); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "textureSheetAnimation", _g_get_textureSheetAnimation); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "lights", _g_get_lights); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "trails", _g_get_trails); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "customData", _g_get_customData); + + Utils.RegisterFunc(L, Utils.SETTER_IDX, "time", _s_set_time); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "randomSeed", _s_set_randomSeed); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "useAutoRandomSeed", _s_set_useAutoRandomSeed); + + + Utils.EndObjectRegister(type, L, translator, null, null, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); + + + + + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) == 1) + { + + UnityEngine.ParticleSystem gen_ret = new UnityEngine.ParticleSystem(); + translator.Push(L, gen_ret); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ParticleSystem constructor!"); + + } + + + + + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SetParticles(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + + + + { + UnityEngine.ParticleSystem.Particle[] _particles = (UnityEngine.ParticleSystem.Particle[])translator.GetObject(L, 2, typeof(UnityEngine.ParticleSystem.Particle[])); + int _size = LuaAPI.xlua_tointeger(L, 3); + + gen_to_be_invoked.SetParticles( _particles, _size ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetParticles(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + + + + { + UnityEngine.ParticleSystem.Particle[] _particles = (UnityEngine.ParticleSystem.Particle[])translator.GetObject(L, 2, typeof(UnityEngine.ParticleSystem.Particle[])); + + int gen_ret = gen_to_be_invoked.GetParticles( _particles ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SetCustomParticleData(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + + + + { + System.Collections.Generic.List<UnityEngine.Vector4> _customData = (System.Collections.Generic.List<UnityEngine.Vector4>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<UnityEngine.Vector4>)); + UnityEngine.ParticleSystemCustomData _streamIndex;translator.Get(L, 3, out _streamIndex); + + gen_to_be_invoked.SetCustomParticleData( _customData, _streamIndex ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetCustomParticleData(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + + + + { + System.Collections.Generic.List<UnityEngine.Vector4> _customData = (System.Collections.Generic.List<UnityEngine.Vector4>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<UnityEngine.Vector4>)); + UnityEngine.ParticleSystemCustomData _streamIndex;translator.Get(L, 3, out _streamIndex); + + int gen_ret = gen_to_be_invoked.GetCustomParticleData( _customData, _streamIndex ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Simulate(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + float _t = (float)LuaAPI.lua_tonumber(L, 2); + + gen_to_be_invoked.Simulate( _t ); + + + + return 0; + } + if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) + { + float _t = (float)LuaAPI.lua_tonumber(L, 2); + bool _withChildren = LuaAPI.lua_toboolean(L, 3); + + gen_to_be_invoked.Simulate( _t, _withChildren ); + + + + return 0; + } + if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 4)) + { + float _t = (float)LuaAPI.lua_tonumber(L, 2); + bool _withChildren = LuaAPI.lua_toboolean(L, 3); + bool _restart = LuaAPI.lua_toboolean(L, 4); + + gen_to_be_invoked.Simulate( _t, _withChildren, _restart ); + + + + return 0; + } + if(gen_param_count == 5&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 5)) + { + float _t = (float)LuaAPI.lua_tonumber(L, 2); + bool _withChildren = LuaAPI.lua_toboolean(L, 3); + bool _restart = LuaAPI.lua_toboolean(L, 4); + bool _fixedTimeStep = LuaAPI.lua_toboolean(L, 5); + + gen_to_be_invoked.Simulate( _t, _withChildren, _restart, _fixedTimeStep ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ParticleSystem.Simulate!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Play(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1) + { + + gen_to_be_invoked.Play( ); + + + + return 0; + } + if(gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) + { + bool _withChildren = LuaAPI.lua_toboolean(L, 2); + + gen_to_be_invoked.Play( _withChildren ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ParticleSystem.Play!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Stop(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1) + { + + gen_to_be_invoked.Stop( ); + + + + return 0; + } + if(gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) + { + bool _withChildren = LuaAPI.lua_toboolean(L, 2); + + gen_to_be_invoked.Stop( _withChildren ); + + + + return 0; + } + if(gen_param_count == 3&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)&& translator.Assignable<UnityEngine.ParticleSystemStopBehavior>(L, 3)) + { + bool _withChildren = LuaAPI.lua_toboolean(L, 2); + UnityEngine.ParticleSystemStopBehavior _stopBehavior;translator.Get(L, 3, out _stopBehavior); + + gen_to_be_invoked.Stop( _withChildren, _stopBehavior ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ParticleSystem.Stop!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Pause(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1) + { + + gen_to_be_invoked.Pause( ); + + + + return 0; + } + if(gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) + { + bool _withChildren = LuaAPI.lua_toboolean(L, 2); + + gen_to_be_invoked.Pause( _withChildren ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ParticleSystem.Pause!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Clear(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1) + { + + gen_to_be_invoked.Clear( ); + + + + return 0; + } + if(gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) + { + bool _withChildren = LuaAPI.lua_toboolean(L, 2); + + gen_to_be_invoked.Clear( _withChildren ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ParticleSystem.Clear!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_IsAlive(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1) + { + + bool gen_ret = gen_to_be_invoked.IsAlive( ); + LuaAPI.lua_pushboolean(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) + { + bool _withChildren = LuaAPI.lua_toboolean(L, 2); + + bool gen_ret = gen_to_be_invoked.IsAlive( _withChildren ); + LuaAPI.lua_pushboolean(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ParticleSystem.IsAlive!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Emit(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + int _count = LuaAPI.xlua_tointeger(L, 2); + + gen_to_be_invoked.Emit( _count ); + + + + return 0; + } + if(gen_param_count == 3&& translator.Assignable<UnityEngine.ParticleSystem.EmitParams>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) + { + UnityEngine.ParticleSystem.EmitParams _emitParams;translator.Get(L, 2, out _emitParams); + int _count = LuaAPI.xlua_tointeger(L, 3); + + gen_to_be_invoked.Emit( _emitParams, _count ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ParticleSystem.Emit!"); + + } + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_isPlaying(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isPlaying); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_isEmitting(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isEmitting); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_isStopped(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isStopped); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_isPaused(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isPaused); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_time(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.time); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_particleCount(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.particleCount); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_randomSeed(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + LuaAPI.xlua_pushuint(L, gen_to_be_invoked.randomSeed); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_useAutoRandomSeed(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushboolean(L, gen_to_be_invoked.useAutoRandomSeed); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_main(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.main); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_emission(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.emission); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_shape(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.shape); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_velocityOverLifetime(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.velocityOverLifetime); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_limitVelocityOverLifetime(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.limitVelocityOverLifetime); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_inheritVelocity(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.inheritVelocity); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_forceOverLifetime(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.forceOverLifetime); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_colorOverLifetime(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.colorOverLifetime); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_colorBySpeed(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.colorBySpeed); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_sizeOverLifetime(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.sizeOverLifetime); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_sizeBySpeed(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.sizeBySpeed); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_rotationOverLifetime(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.rotationOverLifetime); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_rotationBySpeed(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.rotationBySpeed); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_externalForces(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.externalForces); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_noise(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.noise); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_collision(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.collision); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_trigger(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.trigger); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_subEmitters(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.subEmitters); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_textureSheetAnimation(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.textureSheetAnimation); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_lights(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.lights); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_trails(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.trails); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_customData(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.customData); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_time(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.time = (float)LuaAPI.lua_tonumber(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_randomSeed(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.randomSeed = LuaAPI.xlua_touint(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_useAutoRandomSeed(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.useAutoRandomSeed = LuaAPI.lua_toboolean(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + + + + + } +} diff --git a/Assets/XLua/Gen/UnityEngineParticleSystemWrap.cs.meta b/Assets/XLua/Gen/UnityEngineParticleSystemWrap.cs.meta new file mode 100644 index 0000000..9c6a034 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineParticleSystemWrap.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: b77445a95dccf1f4aa883ae5495a4e46 +timeCreated: 1540964808 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/UnityEngineQuaternionWrap.cs b/Assets/XLua/Gen/UnityEngineQuaternionWrap.cs new file mode 100644 index 0000000..a7d3a88 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineQuaternionWrap.cs @@ -0,0 +1,1034 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class UnityEngineQuaternionWrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(UnityEngine.Quaternion); + Utils.BeginObjectRegister(type, L, translator, 2, 7, 5, 5); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__mul", __MulMeta); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__eq", __EqMeta); + + Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToAngleAxis", _m_ToAngleAxis); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetFromToRotation", _m_SetFromToRotation); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Set", _m_Set); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetLookRotation", _m_SetLookRotation); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHashCode", _m_GetHashCode); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Equals", _m_Equals); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString); + + + Utils.RegisterFunc(L, Utils.GETTER_IDX, "eulerAngles", _g_get_eulerAngles); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "x", _g_get_x); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "y", _g_get_y); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "z", _g_get_z); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "w", _g_get_w); + + Utils.RegisterFunc(L, Utils.SETTER_IDX, "eulerAngles", _s_set_eulerAngles); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "x", _s_set_x); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "y", _s_set_y); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "z", _s_set_z); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "w", _s_set_w); + + + Utils.EndObjectRegister(type, L, translator, __CSIndexer, __NewIndexer, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 14, 1, 0); + Utils.RegisterFunc(L, Utils.CLS_IDX, "AngleAxis", _m_AngleAxis_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "FromToRotation", _m_FromToRotation_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "LookRotation", _m_LookRotation_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Slerp", _m_Slerp_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "SlerpUnclamped", _m_SlerpUnclamped_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Lerp", _m_Lerp_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "LerpUnclamped", _m_LerpUnclamped_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "RotateTowards", _m_RotateTowards_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Inverse", _m_Inverse_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Euler", _m_Euler_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Dot", _m_Dot_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Angle", _m_Angle_xlua_st_); + + + Utils.RegisterObject(L, translator, Utils.CLS_IDX, "kEpsilon", UnityEngine.Quaternion.kEpsilon); + + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "identity", _g_get_identity); + + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) == 5 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) + { + float _x = (float)LuaAPI.lua_tonumber(L, 2); + float _y = (float)LuaAPI.lua_tonumber(L, 3); + float _z = (float)LuaAPI.lua_tonumber(L, 4); + float _w = (float)LuaAPI.lua_tonumber(L, 5); + + UnityEngine.Quaternion gen_ret = new UnityEngine.Quaternion(_x, _y, _z, _w); + translator.PushUnityEngineQuaternion(L, gen_ret); + + return 1; + } + + if (LuaAPI.lua_gettop(L) == 1) + { + translator.PushUnityEngineQuaternion(L, default(UnityEngine.Quaternion)); + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Quaternion constructor!"); + + } + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + public static int __CSIndexer(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + if (translator.Assignable<UnityEngine.Quaternion>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + + UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + int index = LuaAPI.xlua_tointeger(L, 2); + LuaAPI.lua_pushboolean(L, true); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked[index]); + return 2; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + LuaAPI.lua_pushboolean(L, false); + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + public static int __NewIndexer(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + try { + + if (translator.Assignable<UnityEngine.Quaternion>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) + { + + UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + int key = LuaAPI.xlua_tointeger(L, 2); + gen_to_be_invoked[key] = (float)LuaAPI.lua_tonumber(L, 3); + LuaAPI.lua_pushboolean(L, true); + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + LuaAPI.lua_pushboolean(L, false); + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __MulMeta(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + if (translator.Assignable<UnityEngine.Quaternion>(L, 1) && translator.Assignable<UnityEngine.Quaternion>(L, 2)) + { + UnityEngine.Quaternion leftside;translator.Get(L, 1, out leftside); + UnityEngine.Quaternion rightside;translator.Get(L, 2, out rightside); + + translator.PushUnityEngineQuaternion(L, leftside * rightside); + + return 1; + } + + + if (translator.Assignable<UnityEngine.Quaternion>(L, 1) && translator.Assignable<UnityEngine.Vector3>(L, 2)) + { + UnityEngine.Quaternion leftside;translator.Get(L, 1, out leftside); + UnityEngine.Vector3 rightside;translator.Get(L, 2, out rightside); + + translator.PushUnityEngineVector3(L, leftside * rightside); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to right hand of * operator, need UnityEngine.Quaternion!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __EqMeta(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + if (translator.Assignable<UnityEngine.Quaternion>(L, 1) && translator.Assignable<UnityEngine.Quaternion>(L, 2)) + { + UnityEngine.Quaternion leftside;translator.Get(L, 1, out leftside); + UnityEngine.Quaternion rightside;translator.Get(L, 2, out rightside); + + LuaAPI.lua_pushboolean(L, leftside == rightside); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to right hand of == operator, need UnityEngine.Quaternion!"); + + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_AngleAxis_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + float _angle = (float)LuaAPI.lua_tonumber(L, 1); + UnityEngine.Vector3 _axis;translator.Get(L, 2, out _axis); + + UnityEngine.Quaternion gen_ret = UnityEngine.Quaternion.AngleAxis( _angle, _axis ); + translator.PushUnityEngineQuaternion(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_ToAngleAxis(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + float _angle; + UnityEngine.Vector3 _axis; + + gen_to_be_invoked.ToAngleAxis( out _angle, out _axis ); + LuaAPI.lua_pushnumber(L, _angle); + + translator.PushUnityEngineVector3(L, _axis); + + + + translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); + + + return 2; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_FromToRotation_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _fromDirection;translator.Get(L, 1, out _fromDirection); + UnityEngine.Vector3 _toDirection;translator.Get(L, 2, out _toDirection); + + UnityEngine.Quaternion gen_ret = UnityEngine.Quaternion.FromToRotation( _fromDirection, _toDirection ); + translator.PushUnityEngineQuaternion(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SetFromToRotation(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + UnityEngine.Vector3 _fromDirection;translator.Get(L, 2, out _fromDirection); + UnityEngine.Vector3 _toDirection;translator.Get(L, 3, out _toDirection); + + gen_to_be_invoked.SetFromToRotation( _fromDirection, _toDirection ); + + + translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LookRotation_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1&& translator.Assignable<UnityEngine.Vector3>(L, 1)) + { + UnityEngine.Vector3 _forward;translator.Get(L, 1, out _forward); + + UnityEngine.Quaternion gen_ret = UnityEngine.Quaternion.LookRotation( _forward ); + translator.PushUnityEngineQuaternion(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)) + { + UnityEngine.Vector3 _forward;translator.Get(L, 1, out _forward); + UnityEngine.Vector3 _upwards;translator.Get(L, 2, out _upwards); + + UnityEngine.Quaternion gen_ret = UnityEngine.Quaternion.LookRotation( _forward, _upwards ); + translator.PushUnityEngineQuaternion(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Quaternion.LookRotation!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Slerp_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Quaternion _a;translator.Get(L, 1, out _a); + UnityEngine.Quaternion _b;translator.Get(L, 2, out _b); + float _t = (float)LuaAPI.lua_tonumber(L, 3); + + UnityEngine.Quaternion gen_ret = UnityEngine.Quaternion.Slerp( _a, _b, _t ); + translator.PushUnityEngineQuaternion(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SlerpUnclamped_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Quaternion _a;translator.Get(L, 1, out _a); + UnityEngine.Quaternion _b;translator.Get(L, 2, out _b); + float _t = (float)LuaAPI.lua_tonumber(L, 3); + + UnityEngine.Quaternion gen_ret = UnityEngine.Quaternion.SlerpUnclamped( _a, _b, _t ); + translator.PushUnityEngineQuaternion(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Lerp_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Quaternion _a;translator.Get(L, 1, out _a); + UnityEngine.Quaternion _b;translator.Get(L, 2, out _b); + float _t = (float)LuaAPI.lua_tonumber(L, 3); + + UnityEngine.Quaternion gen_ret = UnityEngine.Quaternion.Lerp( _a, _b, _t ); + translator.PushUnityEngineQuaternion(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LerpUnclamped_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Quaternion _a;translator.Get(L, 1, out _a); + UnityEngine.Quaternion _b;translator.Get(L, 2, out _b); + float _t = (float)LuaAPI.lua_tonumber(L, 3); + + UnityEngine.Quaternion gen_ret = UnityEngine.Quaternion.LerpUnclamped( _a, _b, _t ); + translator.PushUnityEngineQuaternion(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_RotateTowards_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Quaternion _from;translator.Get(L, 1, out _from); + UnityEngine.Quaternion _to;translator.Get(L, 2, out _to); + float _maxDegreesDelta = (float)LuaAPI.lua_tonumber(L, 3); + + UnityEngine.Quaternion gen_ret = UnityEngine.Quaternion.RotateTowards( _from, _to, _maxDegreesDelta ); + translator.PushUnityEngineQuaternion(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Inverse_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Quaternion _rotation;translator.Get(L, 1, out _rotation); + + UnityEngine.Quaternion gen_ret = UnityEngine.Quaternion.Inverse( _rotation ); + translator.PushUnityEngineQuaternion(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Euler_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) + { + float _x = (float)LuaAPI.lua_tonumber(L, 1); + float _y = (float)LuaAPI.lua_tonumber(L, 2); + float _z = (float)LuaAPI.lua_tonumber(L, 3); + + UnityEngine.Quaternion gen_ret = UnityEngine.Quaternion.Euler( _x, _y, _z ); + translator.PushUnityEngineQuaternion(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 1&& translator.Assignable<UnityEngine.Vector3>(L, 1)) + { + UnityEngine.Vector3 _euler;translator.Get(L, 1, out _euler); + + UnityEngine.Quaternion gen_ret = UnityEngine.Quaternion.Euler( _euler ); + translator.PushUnityEngineQuaternion(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Quaternion.Euler!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Set(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + float _new_x = (float)LuaAPI.lua_tonumber(L, 2); + float _new_y = (float)LuaAPI.lua_tonumber(L, 3); + float _new_z = (float)LuaAPI.lua_tonumber(L, 4); + float _new_w = (float)LuaAPI.lua_tonumber(L, 5); + + gen_to_be_invoked.Set( _new_x, _new_y, _new_z, _new_w ); + + + translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Dot_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Quaternion _a;translator.Get(L, 1, out _a); + UnityEngine.Quaternion _b;translator.Get(L, 2, out _b); + + float gen_ret = UnityEngine.Quaternion.Dot( _a, _b ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SetLookRotation(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 2)) + { + UnityEngine.Vector3 _view;translator.Get(L, 2, out _view); + + gen_to_be_invoked.SetLookRotation( _view ); + + + translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); + + + return 0; + } + if(gen_param_count == 3&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Vector3>(L, 3)) + { + UnityEngine.Vector3 _view;translator.Get(L, 2, out _view); + UnityEngine.Vector3 _up;translator.Get(L, 3, out _up); + + gen_to_be_invoked.SetLookRotation( _view, _up ); + + + translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Quaternion.SetLookRotation!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Angle_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Quaternion _a;translator.Get(L, 1, out _a); + UnityEngine.Quaternion _b;translator.Get(L, 2, out _b); + + float gen_ret = UnityEngine.Quaternion.Angle( _a, _b ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetHashCode(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + + int gen_ret = gen_to_be_invoked.GetHashCode( ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Equals(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + object _other = translator.GetObject(L, 2, typeof(object)); + + bool gen_ret = gen_to_be_invoked.Equals( _other ); + LuaAPI.lua_pushboolean(L, gen_ret); + + + translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_ToString(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1) + { + + string gen_ret = gen_to_be_invoked.ToString( ); + LuaAPI.lua_pushstring(L, gen_ret); + + + translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); + + + return 1; + } + if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) + { + string _format = LuaAPI.lua_tostring(L, 2); + + string gen_ret = gen_to_be_invoked.ToString( _format ); + LuaAPI.lua_pushstring(L, gen_ret); + + + translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Quaternion.ToString!"); + + } + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_eulerAngles(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + translator.PushUnityEngineVector3(L, gen_to_be_invoked.eulerAngles); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_identity(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineQuaternion(L, UnityEngine.Quaternion.identity); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_x(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.x); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_y(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.y); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_z(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.z); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_w(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.w); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_eulerAngles(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.eulerAngles = gen_value; + + translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_x(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + gen_to_be_invoked.x = (float)LuaAPI.lua_tonumber(L, 2); + + translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_y(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + gen_to_be_invoked.y = (float)LuaAPI.lua_tonumber(L, 2); + + translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_z(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + gen_to_be_invoked.z = (float)LuaAPI.lua_tonumber(L, 2); + + translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_w(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Quaternion gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + gen_to_be_invoked.w = (float)LuaAPI.lua_tonumber(L, 2); + + translator.UpdateUnityEngineQuaternion(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + + + + + } +} diff --git a/Assets/XLua/Gen/UnityEngineQuaternionWrap.cs.meta b/Assets/XLua/Gen/UnityEngineQuaternionWrap.cs.meta new file mode 100644 index 0000000..948e061 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineQuaternionWrap.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 6b5278dbd9525c84b9517241de9f6cda +timeCreated: 1540964807 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/UnityEngineRay2DWrap.cs b/Assets/XLua/Gen/UnityEngineRay2DWrap.cs new file mode 100644 index 0000000..be3a3c7 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineRay2DWrap.cs @@ -0,0 +1,240 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class UnityEngineRay2DWrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(UnityEngine.Ray2D); + Utils.BeginObjectRegister(type, L, translator, 0, 2, 2, 2); + + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPoint", _m_GetPoint); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString); + + + Utils.RegisterFunc(L, Utils.GETTER_IDX, "origin", _g_get_origin); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "direction", _g_get_direction); + + Utils.RegisterFunc(L, Utils.SETTER_IDX, "origin", _s_set_origin); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "direction", _s_set_direction); + + + Utils.EndObjectRegister(type, L, translator, null, null, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); + + + + + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) == 3 && translator.Assignable<UnityEngine.Vector2>(L, 2) && translator.Assignable<UnityEngine.Vector2>(L, 3)) + { + UnityEngine.Vector2 _origin;translator.Get(L, 2, out _origin); + UnityEngine.Vector2 _direction;translator.Get(L, 3, out _direction); + + UnityEngine.Ray2D gen_ret = new UnityEngine.Ray2D(_origin, _direction); + translator.PushUnityEngineRay2D(L, gen_ret); + + return 1; + } + + if (LuaAPI.lua_gettop(L) == 1) + { + translator.PushUnityEngineRay2D(L, default(UnityEngine.Ray2D)); + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Ray2D constructor!"); + + } + + + + + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetPoint(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Ray2D gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + float _distance = (float)LuaAPI.lua_tonumber(L, 2); + + UnityEngine.Vector2 gen_ret = gen_to_be_invoked.GetPoint( _distance ); + translator.PushUnityEngineVector2(L, gen_ret); + + + translator.UpdateUnityEngineRay2D(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_ToString(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Ray2D gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1) + { + + string gen_ret = gen_to_be_invoked.ToString( ); + LuaAPI.lua_pushstring(L, gen_ret); + + + translator.UpdateUnityEngineRay2D(L, 1, gen_to_be_invoked); + + + return 1; + } + if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) + { + string _format = LuaAPI.lua_tostring(L, 2); + + string gen_ret = gen_to_be_invoked.ToString( _format ); + LuaAPI.lua_pushstring(L, gen_ret); + + + translator.UpdateUnityEngineRay2D(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Ray2D.ToString!"); + + } + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_origin(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Ray2D gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + translator.PushUnityEngineVector2(L, gen_to_be_invoked.origin); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_direction(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Ray2D gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + translator.PushUnityEngineVector2(L, gen_to_be_invoked.direction); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_origin(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Ray2D gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.origin = gen_value; + + translator.UpdateUnityEngineRay2D(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_direction(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Ray2D gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.direction = gen_value; + + translator.UpdateUnityEngineRay2D(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + + + + + } +} diff --git a/Assets/XLua/Gen/UnityEngineRay2DWrap.cs.meta b/Assets/XLua/Gen/UnityEngineRay2DWrap.cs.meta new file mode 100644 index 0000000..3d24a78 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineRay2DWrap.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 44108aa1761f58d4bb62af4e7e457399 +timeCreated: 1540964807 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/UnityEngineRayWrap.cs b/Assets/XLua/Gen/UnityEngineRayWrap.cs new file mode 100644 index 0000000..f95ee00 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineRayWrap.cs @@ -0,0 +1,240 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class UnityEngineRayWrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(UnityEngine.Ray); + Utils.BeginObjectRegister(type, L, translator, 0, 2, 2, 2); + + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPoint", _m_GetPoint); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString); + + + Utils.RegisterFunc(L, Utils.GETTER_IDX, "origin", _g_get_origin); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "direction", _g_get_direction); + + Utils.RegisterFunc(L, Utils.SETTER_IDX, "origin", _s_set_origin); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "direction", _s_set_direction); + + + Utils.EndObjectRegister(type, L, translator, null, null, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); + + + + + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) == 3 && translator.Assignable<UnityEngine.Vector3>(L, 2) && translator.Assignable<UnityEngine.Vector3>(L, 3)) + { + UnityEngine.Vector3 _origin;translator.Get(L, 2, out _origin); + UnityEngine.Vector3 _direction;translator.Get(L, 3, out _direction); + + UnityEngine.Ray gen_ret = new UnityEngine.Ray(_origin, _direction); + translator.PushUnityEngineRay(L, gen_ret); + + return 1; + } + + if (LuaAPI.lua_gettop(L) == 1) + { + translator.PushUnityEngineRay(L, default(UnityEngine.Ray)); + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Ray constructor!"); + + } + + + + + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetPoint(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Ray gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + float _distance = (float)LuaAPI.lua_tonumber(L, 2); + + UnityEngine.Vector3 gen_ret = gen_to_be_invoked.GetPoint( _distance ); + translator.PushUnityEngineVector3(L, gen_ret); + + + translator.UpdateUnityEngineRay(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_ToString(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Ray gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1) + { + + string gen_ret = gen_to_be_invoked.ToString( ); + LuaAPI.lua_pushstring(L, gen_ret); + + + translator.UpdateUnityEngineRay(L, 1, gen_to_be_invoked); + + + return 1; + } + if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) + { + string _format = LuaAPI.lua_tostring(L, 2); + + string gen_ret = gen_to_be_invoked.ToString( _format ); + LuaAPI.lua_pushstring(L, gen_ret); + + + translator.UpdateUnityEngineRay(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Ray.ToString!"); + + } + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_origin(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Ray gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + translator.PushUnityEngineVector3(L, gen_to_be_invoked.origin); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_direction(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Ray gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + translator.PushUnityEngineVector3(L, gen_to_be_invoked.direction); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_origin(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Ray gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.origin = gen_value; + + translator.UpdateUnityEngineRay(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_direction(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Ray gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.direction = gen_value; + + translator.UpdateUnityEngineRay(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + + + + + } +} diff --git a/Assets/XLua/Gen/UnityEngineRayWrap.cs.meta b/Assets/XLua/Gen/UnityEngineRayWrap.cs.meta new file mode 100644 index 0000000..9c214c7 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineRayWrap.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: fdc22e5343122dd41a2b5b87a49f1978 +timeCreated: 1540964808 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/UnityEngineRendererWrap.cs b/Assets/XLua/Gen/UnityEngineRendererWrap.cs new file mode 100644 index 0000000..044ccb7 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineRendererWrap.cs @@ -0,0 +1,841 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class UnityEngineRendererWrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(UnityEngine.Renderer); + Utils.BeginObjectRegister(type, L, translator, 0, 3, 24, 19); + + Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPropertyBlock", _m_SetPropertyBlock); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPropertyBlock", _m_GetPropertyBlock); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetClosestReflectionProbes", _m_GetClosestReflectionProbes); + + + Utils.RegisterFunc(L, Utils.GETTER_IDX, "isPartOfStaticBatch", _g_get_isPartOfStaticBatch); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "worldToLocalMatrix", _g_get_worldToLocalMatrix); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "localToWorldMatrix", _g_get_localToWorldMatrix); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "enabled", _g_get_enabled); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "shadowCastingMode", _g_get_shadowCastingMode); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "receiveShadows", _g_get_receiveShadows); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "material", _g_get_material); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "sharedMaterial", _g_get_sharedMaterial); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "materials", _g_get_materials); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "sharedMaterials", _g_get_sharedMaterials); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "bounds", _g_get_bounds); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "lightmapIndex", _g_get_lightmapIndex); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "realtimeLightmapIndex", _g_get_realtimeLightmapIndex); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "lightmapScaleOffset", _g_get_lightmapScaleOffset); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "motionVectorGenerationMode", _g_get_motionVectorGenerationMode); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "realtimeLightmapScaleOffset", _g_get_realtimeLightmapScaleOffset); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "isVisible", _g_get_isVisible); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "lightProbeUsage", _g_get_lightProbeUsage); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "lightProbeProxyVolumeOverride", _g_get_lightProbeProxyVolumeOverride); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "probeAnchor", _g_get_probeAnchor); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "reflectionProbeUsage", _g_get_reflectionProbeUsage); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "sortingLayerName", _g_get_sortingLayerName); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "sortingLayerID", _g_get_sortingLayerID); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "sortingOrder", _g_get_sortingOrder); + + Utils.RegisterFunc(L, Utils.SETTER_IDX, "enabled", _s_set_enabled); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "shadowCastingMode", _s_set_shadowCastingMode); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "receiveShadows", _s_set_receiveShadows); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "material", _s_set_material); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "sharedMaterial", _s_set_sharedMaterial); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "materials", _s_set_materials); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "sharedMaterials", _s_set_sharedMaterials); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "lightmapIndex", _s_set_lightmapIndex); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "realtimeLightmapIndex", _s_set_realtimeLightmapIndex); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "lightmapScaleOffset", _s_set_lightmapScaleOffset); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "motionVectorGenerationMode", _s_set_motionVectorGenerationMode); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "realtimeLightmapScaleOffset", _s_set_realtimeLightmapScaleOffset); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "lightProbeUsage", _s_set_lightProbeUsage); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "lightProbeProxyVolumeOverride", _s_set_lightProbeProxyVolumeOverride); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "probeAnchor", _s_set_probeAnchor); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "reflectionProbeUsage", _s_set_reflectionProbeUsage); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "sortingLayerName", _s_set_sortingLayerName); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "sortingLayerID", _s_set_sortingLayerID); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "sortingOrder", _s_set_sortingOrder); + + + Utils.EndObjectRegister(type, L, translator, null, null, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); + + + + + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) == 1) + { + + UnityEngine.Renderer gen_ret = new UnityEngine.Renderer(); + translator.Push(L, gen_ret); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Renderer constructor!"); + + } + + + + + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SetPropertyBlock(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + + + + { + UnityEngine.MaterialPropertyBlock _properties = (UnityEngine.MaterialPropertyBlock)translator.GetObject(L, 2, typeof(UnityEngine.MaterialPropertyBlock)); + + gen_to_be_invoked.SetPropertyBlock( _properties ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetPropertyBlock(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + + + + { + UnityEngine.MaterialPropertyBlock _dest = (UnityEngine.MaterialPropertyBlock)translator.GetObject(L, 2, typeof(UnityEngine.MaterialPropertyBlock)); + + gen_to_be_invoked.GetPropertyBlock( _dest ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetClosestReflectionProbes(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + + + + { + System.Collections.Generic.List<UnityEngine.Rendering.ReflectionProbeBlendInfo> _result = (System.Collections.Generic.List<UnityEngine.Rendering.ReflectionProbeBlendInfo>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<UnityEngine.Rendering.ReflectionProbeBlendInfo>)); + + gen_to_be_invoked.GetClosestReflectionProbes( _result ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_isPartOfStaticBatch(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isPartOfStaticBatch); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_worldToLocalMatrix(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.worldToLocalMatrix); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_localToWorldMatrix(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.localToWorldMatrix); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_enabled(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushboolean(L, gen_to_be_invoked.enabled); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_shadowCastingMode(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.shadowCastingMode); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_receiveShadows(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushboolean(L, gen_to_be_invoked.receiveShadows); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_material(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.material); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_sharedMaterial(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.sharedMaterial); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_materials(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.materials); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_sharedMaterials(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.sharedMaterials); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_bounds(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + translator.PushUnityEngineBounds(L, gen_to_be_invoked.bounds); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_lightmapIndex(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.lightmapIndex); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_realtimeLightmapIndex(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.realtimeLightmapIndex); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_lightmapScaleOffset(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + translator.PushUnityEngineVector4(L, gen_to_be_invoked.lightmapScaleOffset); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_motionVectorGenerationMode(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.motionVectorGenerationMode); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_realtimeLightmapScaleOffset(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + translator.PushUnityEngineVector4(L, gen_to_be_invoked.realtimeLightmapScaleOffset); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_isVisible(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isVisible); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_lightProbeUsage(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.lightProbeUsage); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_lightProbeProxyVolumeOverride(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.lightProbeProxyVolumeOverride); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_probeAnchor(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.probeAnchor); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_reflectionProbeUsage(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.reflectionProbeUsage); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_sortingLayerName(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushstring(L, gen_to_be_invoked.sortingLayerName); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_sortingLayerID(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.sortingLayerID); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_sortingOrder(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.sortingOrder); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_enabled(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.enabled = LuaAPI.lua_toboolean(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_shadowCastingMode(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + UnityEngine.Rendering.ShadowCastingMode gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.shadowCastingMode = gen_value; + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_receiveShadows(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.receiveShadows = LuaAPI.lua_toboolean(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_material(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_sharedMaterial(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.sharedMaterial = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_materials(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.materials = (UnityEngine.Material[])translator.GetObject(L, 2, typeof(UnityEngine.Material[])); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_sharedMaterials(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.sharedMaterials = (UnityEngine.Material[])translator.GetObject(L, 2, typeof(UnityEngine.Material[])); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_lightmapIndex(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.lightmapIndex = LuaAPI.xlua_tointeger(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_realtimeLightmapIndex(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.realtimeLightmapIndex = LuaAPI.xlua_tointeger(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_lightmapScaleOffset(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + UnityEngine.Vector4 gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.lightmapScaleOffset = gen_value; + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_motionVectorGenerationMode(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + UnityEngine.MotionVectorGenerationMode gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.motionVectorGenerationMode = gen_value; + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_realtimeLightmapScaleOffset(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + UnityEngine.Vector4 gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.realtimeLightmapScaleOffset = gen_value; + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_lightProbeUsage(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + UnityEngine.Rendering.LightProbeUsage gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.lightProbeUsage = gen_value; + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_lightProbeProxyVolumeOverride(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.lightProbeProxyVolumeOverride = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject)); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_probeAnchor(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.probeAnchor = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_reflectionProbeUsage(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + UnityEngine.Rendering.ReflectionProbeUsage gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.reflectionProbeUsage = gen_value; + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_sortingLayerName(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.sortingLayerName = LuaAPI.lua_tostring(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_sortingLayerID(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.sortingLayerID = LuaAPI.xlua_tointeger(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_sortingOrder(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Renderer gen_to_be_invoked = (UnityEngine.Renderer)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.sortingOrder = LuaAPI.xlua_tointeger(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + + + + + } +} diff --git a/Assets/XLua/Gen/UnityEngineRendererWrap.cs.meta b/Assets/XLua/Gen/UnityEngineRendererWrap.cs.meta new file mode 100644 index 0000000..b0740dc --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineRendererWrap.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 606cab0693519f7489fd33ae37c84c8d +timeCreated: 1540964807 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/UnityEngineResourcesWrap.cs b/Assets/XLua/Gen/UnityEngineResourcesWrap.cs new file mode 100644 index 0000000..5127627 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineResourcesWrap.cs @@ -0,0 +1,327 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class UnityEngineResourcesWrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(UnityEngine.Resources); + Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0); + + + + + + + Utils.EndObjectRegister(type, L, translator, null, null, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 8, 0, 0); + Utils.RegisterFunc(L, Utils.CLS_IDX, "FindObjectsOfTypeAll", _m_FindObjectsOfTypeAll_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Load", _m_Load_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "LoadAsync", _m_LoadAsync_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "LoadAll", _m_LoadAll_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "GetBuiltinResource", _m_GetBuiltinResource_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "UnloadAsset", _m_UnloadAsset_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "UnloadUnusedAssets", _m_UnloadUnusedAssets_xlua_st_); + + + + + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) == 1) + { + + UnityEngine.Resources gen_ret = new UnityEngine.Resources(); + translator.Push(L, gen_ret); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Resources constructor!"); + + } + + + + + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_FindObjectsOfTypeAll_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + System.Type _type = (System.Type)translator.GetObject(L, 1, typeof(System.Type)); + + UnityEngine.Object[] gen_ret = UnityEngine.Resources.FindObjectsOfTypeAll( _type ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Load_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) + { + string _path = LuaAPI.lua_tostring(L, 1); + + UnityEngine.Object gen_ret = UnityEngine.Resources.Load( _path ); + translator.Push(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& translator.Assignable<System.Type>(L, 2)) + { + string _path = LuaAPI.lua_tostring(L, 1); + System.Type _systemTypeInstance = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); + + UnityEngine.Object gen_ret = UnityEngine.Resources.Load( _path, _systemTypeInstance ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Resources.Load!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LoadAsync_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) + { + string _path = LuaAPI.lua_tostring(L, 1); + + UnityEngine.ResourceRequest gen_ret = UnityEngine.Resources.LoadAsync( _path ); + translator.Push(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& translator.Assignable<System.Type>(L, 2)) + { + string _path = LuaAPI.lua_tostring(L, 1); + System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); + + UnityEngine.ResourceRequest gen_ret = UnityEngine.Resources.LoadAsync( _path, _type ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Resources.LoadAsync!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LoadAll_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) + { + string _path = LuaAPI.lua_tostring(L, 1); + + UnityEngine.Object[] gen_ret = UnityEngine.Resources.LoadAll( _path ); + translator.Push(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& translator.Assignable<System.Type>(L, 2)) + { + string _path = LuaAPI.lua_tostring(L, 1); + System.Type _systemTypeInstance = (System.Type)translator.GetObject(L, 2, typeof(System.Type)); + + UnityEngine.Object[] gen_ret = UnityEngine.Resources.LoadAll( _path, _systemTypeInstance ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Resources.LoadAll!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetBuiltinResource_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + System.Type _type = (System.Type)translator.GetObject(L, 1, typeof(System.Type)); + string _path = LuaAPI.lua_tostring(L, 2); + + UnityEngine.Object gen_ret = UnityEngine.Resources.GetBuiltinResource( _type, _path ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_UnloadAsset_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Object _assetToUnload = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); + + UnityEngine.Resources.UnloadAsset( _assetToUnload ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_UnloadUnusedAssets_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + + UnityEngine.AsyncOperation gen_ret = UnityEngine.Resources.UnloadUnusedAssets( ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + + + + + + + + + + } +} diff --git a/Assets/XLua/Gen/UnityEngineResourcesWrap.cs.meta b/Assets/XLua/Gen/UnityEngineResourcesWrap.cs.meta new file mode 100644 index 0000000..f4a95b2 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineResourcesWrap.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 7d87196ba408a5a4ab3255237bf9fe12 +timeCreated: 1540964807 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/UnityEngineSkinnedMeshRendererWrap.cs b/Assets/XLua/Gen/UnityEngineSkinnedMeshRendererWrap.cs new file mode 100644 index 0000000..d60db36 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineSkinnedMeshRendererWrap.cs @@ -0,0 +1,392 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class UnityEngineSkinnedMeshRendererWrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(UnityEngine.SkinnedMeshRenderer); + Utils.BeginObjectRegister(type, L, translator, 0, 3, 7, 7); + + Utils.RegisterFunc(L, Utils.METHOD_IDX, "BakeMesh", _m_BakeMesh); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetBlendShapeWeight", _m_GetBlendShapeWeight); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetBlendShapeWeight", _m_SetBlendShapeWeight); + + + Utils.RegisterFunc(L, Utils.GETTER_IDX, "bones", _g_get_bones); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "rootBone", _g_get_rootBone); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "quality", _g_get_quality); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "sharedMesh", _g_get_sharedMesh); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "updateWhenOffscreen", _g_get_updateWhenOffscreen); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "skinnedMotionVectors", _g_get_skinnedMotionVectors); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "localBounds", _g_get_localBounds); + + Utils.RegisterFunc(L, Utils.SETTER_IDX, "bones", _s_set_bones); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "rootBone", _s_set_rootBone); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "quality", _s_set_quality); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "sharedMesh", _s_set_sharedMesh); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "updateWhenOffscreen", _s_set_updateWhenOffscreen); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "skinnedMotionVectors", _s_set_skinnedMotionVectors); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "localBounds", _s_set_localBounds); + + + Utils.EndObjectRegister(type, L, translator, null, null, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); + + + + + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) == 1) + { + + UnityEngine.SkinnedMeshRenderer gen_ret = new UnityEngine.SkinnedMeshRenderer(); + translator.Push(L, gen_ret); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.SkinnedMeshRenderer constructor!"); + + } + + + + + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_BakeMesh(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1); + + + + { + UnityEngine.Mesh _mesh = (UnityEngine.Mesh)translator.GetObject(L, 2, typeof(UnityEngine.Mesh)); + + gen_to_be_invoked.BakeMesh( _mesh ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetBlendShapeWeight(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1); + + + + { + int _index = LuaAPI.xlua_tointeger(L, 2); + + float gen_ret = gen_to_be_invoked.GetBlendShapeWeight( _index ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SetBlendShapeWeight(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1); + + + + { + int _index = LuaAPI.xlua_tointeger(L, 2); + float _value = (float)LuaAPI.lua_tonumber(L, 3); + + gen_to_be_invoked.SetBlendShapeWeight( _index, _value ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_bones(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.bones); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_rootBone(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.rootBone); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_quality(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.quality); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_sharedMesh(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.sharedMesh); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_updateWhenOffscreen(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushboolean(L, gen_to_be_invoked.updateWhenOffscreen); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_skinnedMotionVectors(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushboolean(L, gen_to_be_invoked.skinnedMotionVectors); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_localBounds(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1); + translator.PushUnityEngineBounds(L, gen_to_be_invoked.localBounds); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_bones(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.bones = (UnityEngine.Transform[])translator.GetObject(L, 2, typeof(UnityEngine.Transform[])); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_rootBone(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.rootBone = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_quality(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1); + UnityEngine.SkinQuality gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.quality = gen_value; + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_sharedMesh(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.sharedMesh = (UnityEngine.Mesh)translator.GetObject(L, 2, typeof(UnityEngine.Mesh)); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_updateWhenOffscreen(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.updateWhenOffscreen = LuaAPI.lua_toboolean(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_skinnedMotionVectors(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.skinnedMotionVectors = LuaAPI.lua_toboolean(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_localBounds(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.SkinnedMeshRenderer gen_to_be_invoked = (UnityEngine.SkinnedMeshRenderer)translator.FastGetCSObj(L, 1); + UnityEngine.Bounds gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.localBounds = gen_value; + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + + + + + } +} diff --git a/Assets/XLua/Gen/UnityEngineSkinnedMeshRendererWrap.cs.meta b/Assets/XLua/Gen/UnityEngineSkinnedMeshRendererWrap.cs.meta new file mode 100644 index 0000000..b9b2269 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineSkinnedMeshRendererWrap.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 884331d8f3383a8428c2a6da270a5383 +timeCreated: 1540964807 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/UnityEngineTextAssetWrap.cs b/Assets/XLua/Gen/UnityEngineTextAssetWrap.cs new file mode 100644 index 0000000..c9434a9 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineTextAssetWrap.cs @@ -0,0 +1,143 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class UnityEngineTextAssetWrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(UnityEngine.TextAsset); + Utils.BeginObjectRegister(type, L, translator, 0, 1, 2, 0); + + Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString); + + + Utils.RegisterFunc(L, Utils.GETTER_IDX, "text", _g_get_text); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "bytes", _g_get_bytes); + + + + Utils.EndObjectRegister(type, L, translator, null, null, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); + + + + + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) == 1) + { + + UnityEngine.TextAsset gen_ret = new UnityEngine.TextAsset(); + translator.Push(L, gen_ret); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.TextAsset constructor!"); + + } + + + + + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_ToString(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.TextAsset gen_to_be_invoked = (UnityEngine.TextAsset)translator.FastGetCSObj(L, 1); + + + + { + + string gen_ret = gen_to_be_invoked.ToString( ); + LuaAPI.lua_pushstring(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_text(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.TextAsset gen_to_be_invoked = (UnityEngine.TextAsset)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushstring(L, gen_to_be_invoked.text); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_bytes(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.TextAsset gen_to_be_invoked = (UnityEngine.TextAsset)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushstring(L, gen_to_be_invoked.bytes); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + + + + + + + } +} diff --git a/Assets/XLua/Gen/UnityEngineTextAssetWrap.cs.meta b/Assets/XLua/Gen/UnityEngineTextAssetWrap.cs.meta new file mode 100644 index 0000000..0d60db2 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineTextAssetWrap.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 4a20ea7982cd5cb429e62252b3889d39 +timeCreated: 1540964807 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/UnityEngineTimeWrap.cs b/Assets/XLua/Gen/UnityEngineTimeWrap.cs new file mode 100644 index 0000000..ce72086 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineTimeWrap.cs @@ -0,0 +1,388 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class UnityEngineTimeWrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(UnityEngine.Time); + Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0); + + + + + + + Utils.EndObjectRegister(type, L, translator, null, null, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 1, 18, 5); + + + + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "time", _g_get_time); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "timeSinceLevelLoad", _g_get_timeSinceLevelLoad); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "deltaTime", _g_get_deltaTime); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "fixedTime", _g_get_fixedTime); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "unscaledTime", _g_get_unscaledTime); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "fixedUnscaledTime", _g_get_fixedUnscaledTime); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "unscaledDeltaTime", _g_get_unscaledDeltaTime); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "fixedUnscaledDeltaTime", _g_get_fixedUnscaledDeltaTime); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "fixedDeltaTime", _g_get_fixedDeltaTime); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "maximumDeltaTime", _g_get_maximumDeltaTime); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "smoothDeltaTime", _g_get_smoothDeltaTime); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "maximumParticleDeltaTime", _g_get_maximumParticleDeltaTime); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "timeScale", _g_get_timeScale); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "frameCount", _g_get_frameCount); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "renderedFrameCount", _g_get_renderedFrameCount); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "realtimeSinceStartup", _g_get_realtimeSinceStartup); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "captureFramerate", _g_get_captureFramerate); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "inFixedTimeStep", _g_get_inFixedTimeStep); + + Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "fixedDeltaTime", _s_set_fixedDeltaTime); + Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "maximumDeltaTime", _s_set_maximumDeltaTime); + Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "maximumParticleDeltaTime", _s_set_maximumParticleDeltaTime); + Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "timeScale", _s_set_timeScale); + Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "captureFramerate", _s_set_captureFramerate); + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) == 1) + { + + UnityEngine.Time gen_ret = new UnityEngine.Time(); + translator.Push(L, gen_ret); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Time constructor!"); + + } + + + + + + + + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_time(RealStatePtr L) + { + try { + + LuaAPI.lua_pushnumber(L, UnityEngine.Time.time); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_timeSinceLevelLoad(RealStatePtr L) + { + try { + + LuaAPI.lua_pushnumber(L, UnityEngine.Time.timeSinceLevelLoad); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_deltaTime(RealStatePtr L) + { + try { + + LuaAPI.lua_pushnumber(L, UnityEngine.Time.deltaTime); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_fixedTime(RealStatePtr L) + { + try { + + LuaAPI.lua_pushnumber(L, UnityEngine.Time.fixedTime); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_unscaledTime(RealStatePtr L) + { + try { + + LuaAPI.lua_pushnumber(L, UnityEngine.Time.unscaledTime); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_fixedUnscaledTime(RealStatePtr L) + { + try { + + LuaAPI.lua_pushnumber(L, UnityEngine.Time.fixedUnscaledTime); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_unscaledDeltaTime(RealStatePtr L) + { + try { + + LuaAPI.lua_pushnumber(L, UnityEngine.Time.unscaledDeltaTime); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_fixedUnscaledDeltaTime(RealStatePtr L) + { + try { + + LuaAPI.lua_pushnumber(L, UnityEngine.Time.fixedUnscaledDeltaTime); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_fixedDeltaTime(RealStatePtr L) + { + try { + + LuaAPI.lua_pushnumber(L, UnityEngine.Time.fixedDeltaTime); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_maximumDeltaTime(RealStatePtr L) + { + try { + + LuaAPI.lua_pushnumber(L, UnityEngine.Time.maximumDeltaTime); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_smoothDeltaTime(RealStatePtr L) + { + try { + + LuaAPI.lua_pushnumber(L, UnityEngine.Time.smoothDeltaTime); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_maximumParticleDeltaTime(RealStatePtr L) + { + try { + + LuaAPI.lua_pushnumber(L, UnityEngine.Time.maximumParticleDeltaTime); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_timeScale(RealStatePtr L) + { + try { + + LuaAPI.lua_pushnumber(L, UnityEngine.Time.timeScale); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_frameCount(RealStatePtr L) + { + try { + + LuaAPI.xlua_pushinteger(L, UnityEngine.Time.frameCount); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_renderedFrameCount(RealStatePtr L) + { + try { + + LuaAPI.xlua_pushinteger(L, UnityEngine.Time.renderedFrameCount); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_realtimeSinceStartup(RealStatePtr L) + { + try { + + LuaAPI.lua_pushnumber(L, UnityEngine.Time.realtimeSinceStartup); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_captureFramerate(RealStatePtr L) + { + try { + + LuaAPI.xlua_pushinteger(L, UnityEngine.Time.captureFramerate); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_inFixedTimeStep(RealStatePtr L) + { + try { + + LuaAPI.lua_pushboolean(L, UnityEngine.Time.inFixedTimeStep); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_fixedDeltaTime(RealStatePtr L) + { + try { + + UnityEngine.Time.fixedDeltaTime = (float)LuaAPI.lua_tonumber(L, 1); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_maximumDeltaTime(RealStatePtr L) + { + try { + + UnityEngine.Time.maximumDeltaTime = (float)LuaAPI.lua_tonumber(L, 1); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_maximumParticleDeltaTime(RealStatePtr L) + { + try { + + UnityEngine.Time.maximumParticleDeltaTime = (float)LuaAPI.lua_tonumber(L, 1); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_timeScale(RealStatePtr L) + { + try { + + UnityEngine.Time.timeScale = (float)LuaAPI.lua_tonumber(L, 1); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_captureFramerate(RealStatePtr L) + { + try { + + UnityEngine.Time.captureFramerate = LuaAPI.xlua_tointeger(L, 1); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + + + + + } +} diff --git a/Assets/XLua/Gen/UnityEngineTimeWrap.cs.meta b/Assets/XLua/Gen/UnityEngineTimeWrap.cs.meta new file mode 100644 index 0000000..2ff383d --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineTimeWrap.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: d774acd77de1ea040a37bdc3b423932b +timeCreated: 1540964808 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/UnityEngineTransformWrap.cs b/Assets/XLua/Gen/UnityEngineTransformWrap.cs new file mode 100644 index 0000000..e8b2efe --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineTransformWrap.cs @@ -0,0 +1,1640 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class UnityEngineTransformWrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(UnityEngine.Transform); + Utils.BeginObjectRegister(type, L, translator, 0, 25, 19, 13); + + Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetParent", _m_SetParent); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPositionAndRotation", _m_SetPositionAndRotation); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Translate", _m_Translate); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Rotate", _m_Rotate); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "RotateAround", _m_RotateAround); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "LookAt", _m_LookAt); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "TransformDirection", _m_TransformDirection); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "InverseTransformDirection", _m_InverseTransformDirection); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "TransformVector", _m_TransformVector); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "InverseTransformVector", _m_InverseTransformVector); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "TransformPoint", _m_TransformPoint); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "InverseTransformPoint", _m_InverseTransformPoint); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "DetachChildren", _m_DetachChildren); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetAsFirstSibling", _m_SetAsFirstSibling); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetAsLastSibling", _m_SetAsLastSibling); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetSiblingIndex", _m_SetSiblingIndex); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSiblingIndex", _m_GetSiblingIndex); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Find", _m_Find); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsChildOf", _m_IsChildOf); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetEnumerator", _m_GetEnumerator); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetChild", _m_GetChild); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetParentEx", _m_SetParentEx); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetChildTransformDeeply", _m_GetChildTransformDeeply); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPosition", _m_SetPosition); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetRoot", _m_GetRoot); + + + Utils.RegisterFunc(L, Utils.GETTER_IDX, "position", _g_get_position); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "localPosition", _g_get_localPosition); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "eulerAngles", _g_get_eulerAngles); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "localEulerAngles", _g_get_localEulerAngles); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "right", _g_get_right); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "up", _g_get_up); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "forward", _g_get_forward); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "rotation", _g_get_rotation); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "localRotation", _g_get_localRotation); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "localScale", _g_get_localScale); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "parent", _g_get_parent); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "worldToLocalMatrix", _g_get_worldToLocalMatrix); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "localToWorldMatrix", _g_get_localToWorldMatrix); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "root", _g_get_root); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "childCount", _g_get_childCount); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "lossyScale", _g_get_lossyScale); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "hasChanged", _g_get_hasChanged); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "hierarchyCapacity", _g_get_hierarchyCapacity); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "hierarchyCount", _g_get_hierarchyCount); + + Utils.RegisterFunc(L, Utils.SETTER_IDX, "position", _s_set_position); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "localPosition", _s_set_localPosition); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "eulerAngles", _s_set_eulerAngles); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "localEulerAngles", _s_set_localEulerAngles); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "right", _s_set_right); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "up", _s_set_up); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "forward", _s_set_forward); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "rotation", _s_set_rotation); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "localRotation", _s_set_localRotation); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "localScale", _s_set_localScale); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "parent", _s_set_parent); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "hasChanged", _s_set_hasChanged); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "hierarchyCapacity", _s_set_hierarchyCapacity); + + + Utils.EndObjectRegister(type, L, translator, null, null, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); + + + + + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + return LuaAPI.luaL_error(L, "UnityEngine.Transform does not have a constructor!"); + } + + + + + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SetParent(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Transform>(L, 2)) + { + UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); + + gen_to_be_invoked.SetParent( _parent ); + + + + return 0; + } + if(gen_param_count == 3&& translator.Assignable<UnityEngine.Transform>(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) + { + UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); + bool _worldPositionStays = LuaAPI.lua_toboolean(L, 3); + + gen_to_be_invoked.SetParent( _parent, _worldPositionStays ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Transform.SetParent!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SetPositionAndRotation(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + + + + { + UnityEngine.Vector3 _position;translator.Get(L, 2, out _position); + UnityEngine.Quaternion _rotation;translator.Get(L, 3, out _rotation); + + gen_to_be_invoked.SetPositionAndRotation( _position, _rotation ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Translate(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) + { + float _x = (float)LuaAPI.lua_tonumber(L, 2); + float _y = (float)LuaAPI.lua_tonumber(L, 3); + float _z = (float)LuaAPI.lua_tonumber(L, 4); + + gen_to_be_invoked.Translate( _x, _y, _z ); + + + + return 0; + } + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 2)) + { + UnityEngine.Vector3 _translation;translator.Get(L, 2, out _translation); + + gen_to_be_invoked.Translate( _translation ); + + + + return 0; + } + if(gen_param_count == 5&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& translator.Assignable<UnityEngine.Space>(L, 5)) + { + float _x = (float)LuaAPI.lua_tonumber(L, 2); + float _y = (float)LuaAPI.lua_tonumber(L, 3); + float _z = (float)LuaAPI.lua_tonumber(L, 4); + UnityEngine.Space _relativeTo;translator.Get(L, 5, out _relativeTo); + + gen_to_be_invoked.Translate( _x, _y, _z, _relativeTo ); + + + + return 0; + } + if(gen_param_count == 5&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& translator.Assignable<UnityEngine.Transform>(L, 5)) + { + float _x = (float)LuaAPI.lua_tonumber(L, 2); + float _y = (float)LuaAPI.lua_tonumber(L, 3); + float _z = (float)LuaAPI.lua_tonumber(L, 4); + UnityEngine.Transform _relativeTo = (UnityEngine.Transform)translator.GetObject(L, 5, typeof(UnityEngine.Transform)); + + gen_to_be_invoked.Translate( _x, _y, _z, _relativeTo ); + + + + return 0; + } + if(gen_param_count == 3&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Space>(L, 3)) + { + UnityEngine.Vector3 _translation;translator.Get(L, 2, out _translation); + UnityEngine.Space _relativeTo;translator.Get(L, 3, out _relativeTo); + + gen_to_be_invoked.Translate( _translation, _relativeTo ); + + + + return 0; + } + if(gen_param_count == 3&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Transform>(L, 3)) + { + UnityEngine.Vector3 _translation;translator.Get(L, 2, out _translation); + UnityEngine.Transform _relativeTo = (UnityEngine.Transform)translator.GetObject(L, 3, typeof(UnityEngine.Transform)); + + gen_to_be_invoked.Translate( _translation, _relativeTo ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Transform.Translate!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Rotate(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) + { + float _xAngle = (float)LuaAPI.lua_tonumber(L, 2); + float _yAngle = (float)LuaAPI.lua_tonumber(L, 3); + float _zAngle = (float)LuaAPI.lua_tonumber(L, 4); + + gen_to_be_invoked.Rotate( _xAngle, _yAngle, _zAngle ); + + + + return 0; + } + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 2)) + { + UnityEngine.Vector3 _eulerAngles;translator.Get(L, 2, out _eulerAngles); + + gen_to_be_invoked.Rotate( _eulerAngles ); + + + + return 0; + } + if(gen_param_count == 3&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) + { + UnityEngine.Vector3 _axis;translator.Get(L, 2, out _axis); + float _angle = (float)LuaAPI.lua_tonumber(L, 3); + + gen_to_be_invoked.Rotate( _axis, _angle ); + + + + return 0; + } + if(gen_param_count == 5&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& translator.Assignable<UnityEngine.Space>(L, 5)) + { + float _xAngle = (float)LuaAPI.lua_tonumber(L, 2); + float _yAngle = (float)LuaAPI.lua_tonumber(L, 3); + float _zAngle = (float)LuaAPI.lua_tonumber(L, 4); + UnityEngine.Space _relativeTo;translator.Get(L, 5, out _relativeTo); + + gen_to_be_invoked.Rotate( _xAngle, _yAngle, _zAngle, _relativeTo ); + + + + return 0; + } + if(gen_param_count == 3&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Space>(L, 3)) + { + UnityEngine.Vector3 _eulerAngles;translator.Get(L, 2, out _eulerAngles); + UnityEngine.Space _relativeTo;translator.Get(L, 3, out _relativeTo); + + gen_to_be_invoked.Rotate( _eulerAngles, _relativeTo ); + + + + return 0; + } + if(gen_param_count == 4&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& translator.Assignable<UnityEngine.Space>(L, 4)) + { + UnityEngine.Vector3 _axis;translator.Get(L, 2, out _axis); + float _angle = (float)LuaAPI.lua_tonumber(L, 3); + UnityEngine.Space _relativeTo;translator.Get(L, 4, out _relativeTo); + + gen_to_be_invoked.Rotate( _axis, _angle, _relativeTo ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Transform.Rotate!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_RotateAround(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + + + + { + UnityEngine.Vector3 _point;translator.Get(L, 2, out _point); + UnityEngine.Vector3 _axis;translator.Get(L, 3, out _axis); + float _angle = (float)LuaAPI.lua_tonumber(L, 4); + + gen_to_be_invoked.RotateAround( _point, _axis, _angle ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LookAt(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Transform>(L, 2)) + { + UnityEngine.Transform _target = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); + + gen_to_be_invoked.LookAt( _target ); + + + + return 0; + } + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 2)) + { + UnityEngine.Vector3 _worldPosition;translator.Get(L, 2, out _worldPosition); + + gen_to_be_invoked.LookAt( _worldPosition ); + + + + return 0; + } + if(gen_param_count == 3&& translator.Assignable<UnityEngine.Transform>(L, 2)&& translator.Assignable<UnityEngine.Vector3>(L, 3)) + { + UnityEngine.Transform _target = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); + UnityEngine.Vector3 _worldUp;translator.Get(L, 3, out _worldUp); + + gen_to_be_invoked.LookAt( _target, _worldUp ); + + + + return 0; + } + if(gen_param_count == 3&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Vector3>(L, 3)) + { + UnityEngine.Vector3 _worldPosition;translator.Get(L, 2, out _worldPosition); + UnityEngine.Vector3 _worldUp;translator.Get(L, 3, out _worldUp); + + gen_to_be_invoked.LookAt( _worldPosition, _worldUp ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Transform.LookAt!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_TransformDirection(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) + { + float _x = (float)LuaAPI.lua_tonumber(L, 2); + float _y = (float)LuaAPI.lua_tonumber(L, 3); + float _z = (float)LuaAPI.lua_tonumber(L, 4); + + UnityEngine.Vector3 gen_ret = gen_to_be_invoked.TransformDirection( _x, _y, _z ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 2)) + { + UnityEngine.Vector3 _direction;translator.Get(L, 2, out _direction); + + UnityEngine.Vector3 gen_ret = gen_to_be_invoked.TransformDirection( _direction ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Transform.TransformDirection!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_InverseTransformDirection(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) + { + float _x = (float)LuaAPI.lua_tonumber(L, 2); + float _y = (float)LuaAPI.lua_tonumber(L, 3); + float _z = (float)LuaAPI.lua_tonumber(L, 4); + + UnityEngine.Vector3 gen_ret = gen_to_be_invoked.InverseTransformDirection( _x, _y, _z ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 2)) + { + UnityEngine.Vector3 _direction;translator.Get(L, 2, out _direction); + + UnityEngine.Vector3 gen_ret = gen_to_be_invoked.InverseTransformDirection( _direction ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Transform.InverseTransformDirection!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_TransformVector(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) + { + float _x = (float)LuaAPI.lua_tonumber(L, 2); + float _y = (float)LuaAPI.lua_tonumber(L, 3); + float _z = (float)LuaAPI.lua_tonumber(L, 4); + + UnityEngine.Vector3 gen_ret = gen_to_be_invoked.TransformVector( _x, _y, _z ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 2)) + { + UnityEngine.Vector3 _vector;translator.Get(L, 2, out _vector); + + UnityEngine.Vector3 gen_ret = gen_to_be_invoked.TransformVector( _vector ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Transform.TransformVector!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_InverseTransformVector(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) + { + float _x = (float)LuaAPI.lua_tonumber(L, 2); + float _y = (float)LuaAPI.lua_tonumber(L, 3); + float _z = (float)LuaAPI.lua_tonumber(L, 4); + + UnityEngine.Vector3 gen_ret = gen_to_be_invoked.InverseTransformVector( _x, _y, _z ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 2)) + { + UnityEngine.Vector3 _vector;translator.Get(L, 2, out _vector); + + UnityEngine.Vector3 gen_ret = gen_to_be_invoked.InverseTransformVector( _vector ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Transform.InverseTransformVector!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_TransformPoint(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) + { + float _x = (float)LuaAPI.lua_tonumber(L, 2); + float _y = (float)LuaAPI.lua_tonumber(L, 3); + float _z = (float)LuaAPI.lua_tonumber(L, 4); + + UnityEngine.Vector3 gen_ret = gen_to_be_invoked.TransformPoint( _x, _y, _z ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 2)) + { + UnityEngine.Vector3 _position;translator.Get(L, 2, out _position); + + UnityEngine.Vector3 gen_ret = gen_to_be_invoked.TransformPoint( _position ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Transform.TransformPoint!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_InverseTransformPoint(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) + { + float _x = (float)LuaAPI.lua_tonumber(L, 2); + float _y = (float)LuaAPI.lua_tonumber(L, 3); + float _z = (float)LuaAPI.lua_tonumber(L, 4); + + UnityEngine.Vector3 gen_ret = gen_to_be_invoked.InverseTransformPoint( _x, _y, _z ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 2)) + { + UnityEngine.Vector3 _position;translator.Get(L, 2, out _position); + + UnityEngine.Vector3 gen_ret = gen_to_be_invoked.InverseTransformPoint( _position ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Transform.InverseTransformPoint!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_DetachChildren(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + + + + { + + gen_to_be_invoked.DetachChildren( ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SetAsFirstSibling(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + + + + { + + gen_to_be_invoked.SetAsFirstSibling( ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SetAsLastSibling(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + + + + { + + gen_to_be_invoked.SetAsLastSibling( ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SetSiblingIndex(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + + + + { + int _index = LuaAPI.xlua_tointeger(L, 2); + + gen_to_be_invoked.SetSiblingIndex( _index ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetSiblingIndex(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + + + + { + + int gen_ret = gen_to_be_invoked.GetSiblingIndex( ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Find(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + + + + { + string _name = LuaAPI.lua_tostring(L, 2); + + UnityEngine.Transform gen_ret = gen_to_be_invoked.Find( _name ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_IsChildOf(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + + + + { + UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); + + bool gen_ret = gen_to_be_invoked.IsChildOf( _parent ); + LuaAPI.lua_pushboolean(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetEnumerator(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + + + + { + + System.Collections.IEnumerator gen_ret = gen_to_be_invoked.GetEnumerator( ); + translator.PushAny(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetChild(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + + + + { + int _index = LuaAPI.xlua_tointeger(L, 2); + + UnityEngine.Transform gen_ret = gen_to_be_invoked.GetChild( _index ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SetParentEx(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 5&& translator.Assignable<UnityEngine.Transform>(L, 2)&& translator.Assignable<UnityEngine.Vector3>(L, 3)&& translator.Assignable<UnityEngine.Quaternion>(L, 4)&& translator.Assignable<UnityEngine.Vector3>(L, 5)) + { + UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); + UnityEngine.Vector3 _localPosition;translator.Get(L, 3, out _localPosition); + UnityEngine.Quaternion _rotation;translator.Get(L, 4, out _rotation); + UnityEngine.Vector3 _scale;translator.Get(L, 5, out _scale); + + gen_to_be_invoked.SetParentEx( _parent, _localPosition, _rotation, _scale ); + + + + return 0; + } + if(gen_param_count == 5&& translator.Assignable<UnityEngine.Transform>(L, 2)&& translator.Assignable<UnityEngine.Vector3>(L, 3)&& translator.Assignable<UnityEngine.Vector3>(L, 4)&& translator.Assignable<UnityEngine.Vector3>(L, 5)) + { + UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); + UnityEngine.Vector3 _localPosition;translator.Get(L, 3, out _localPosition); + UnityEngine.Vector3 _eulerAngles;translator.Get(L, 4, out _eulerAngles); + UnityEngine.Vector3 _scale;translator.Get(L, 5, out _scale); + + gen_to_be_invoked.SetParentEx( _parent, _localPosition, _eulerAngles, _scale ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Transform.SetParentEx!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetChildTransformDeeply(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) + { + string _childName = LuaAPI.lua_tostring(L, 2); + bool _includeSelf = LuaAPI.lua_toboolean(L, 3); + + UnityEngine.Transform gen_ret = gen_to_be_invoked.GetChildTransformDeeply( _childName, _includeSelf ); + translator.Push(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) + { + string _childName = LuaAPI.lua_tostring(L, 2); + + UnityEngine.Transform gen_ret = gen_to_be_invoked.GetChildTransformDeeply( _childName ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Transform.GetChildTransformDeeply!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SetPosition(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 5&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 5)) + { + float _x = (float)LuaAPI.lua_tonumber(L, 2); + float _y = (float)LuaAPI.lua_tonumber(L, 3); + float _z = (float)LuaAPI.lua_tonumber(L, 4); + bool _isLocal = LuaAPI.lua_toboolean(L, 5); + + gen_to_be_invoked.SetPosition( _x, _y, _z, _isLocal ); + + + + return 0; + } + if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) + { + float _x = (float)LuaAPI.lua_tonumber(L, 2); + float _y = (float)LuaAPI.lua_tonumber(L, 3); + float _z = (float)LuaAPI.lua_tonumber(L, 4); + + gen_to_be_invoked.SetPosition( _x, _y, _z ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Transform.SetPosition!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetRoot(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + + + + { + + UnityEngine.Transform gen_ret = gen_to_be_invoked.GetRoot( ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_position(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + translator.PushUnityEngineVector3(L, gen_to_be_invoked.position); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_localPosition(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + translator.PushUnityEngineVector3(L, gen_to_be_invoked.localPosition); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_eulerAngles(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + translator.PushUnityEngineVector3(L, gen_to_be_invoked.eulerAngles); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_localEulerAngles(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + translator.PushUnityEngineVector3(L, gen_to_be_invoked.localEulerAngles); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_right(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + translator.PushUnityEngineVector3(L, gen_to_be_invoked.right); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_up(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + translator.PushUnityEngineVector3(L, gen_to_be_invoked.up); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_forward(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + translator.PushUnityEngineVector3(L, gen_to_be_invoked.forward); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_rotation(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + translator.PushUnityEngineQuaternion(L, gen_to_be_invoked.rotation); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_localRotation(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + translator.PushUnityEngineQuaternion(L, gen_to_be_invoked.localRotation); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_localScale(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + translator.PushUnityEngineVector3(L, gen_to_be_invoked.localScale); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_parent(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.parent); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_worldToLocalMatrix(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.worldToLocalMatrix); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_localToWorldMatrix(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.localToWorldMatrix); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_root(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.root); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_childCount(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.childCount); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_lossyScale(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + translator.PushUnityEngineVector3(L, gen_to_be_invoked.lossyScale); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_hasChanged(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushboolean(L, gen_to_be_invoked.hasChanged); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_hierarchyCapacity(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.hierarchyCapacity); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_hierarchyCount(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.hierarchyCount); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_position(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.position = gen_value; + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_localPosition(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.localPosition = gen_value; + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_eulerAngles(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.eulerAngles = gen_value; + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_localEulerAngles(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.localEulerAngles = gen_value; + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_right(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.right = gen_value; + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_up(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.up = gen_value; + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_forward(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.forward = gen_value; + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_rotation(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + UnityEngine.Quaternion gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.rotation = gen_value; + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_localRotation(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + UnityEngine.Quaternion gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.localRotation = gen_value; + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_localScale(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.localScale = gen_value; + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_parent(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.parent = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_hasChanged(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.hasChanged = LuaAPI.lua_toboolean(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_hierarchyCapacity(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.hierarchyCapacity = LuaAPI.xlua_tointeger(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + + + + + } +} diff --git a/Assets/XLua/Gen/UnityEngineTransformWrap.cs.meta b/Assets/XLua/Gen/UnityEngineTransformWrap.cs.meta new file mode 100644 index 0000000..ea83d15 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineTransformWrap.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 6af379b6d503bd849a1e341499ddc3a9 +timeCreated: 1540964807 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/UnityEngineVector2Wrap.cs b/Assets/XLua/Gen/UnityEngineVector2Wrap.cs new file mode 100644 index 0000000..da9fe22 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineVector2Wrap.cs @@ -0,0 +1,1116 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class UnityEngineVector2Wrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(UnityEngine.Vector2); + Utils.BeginObjectRegister(type, L, translator, 6, 7, 5, 2); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__add", __AddMeta); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__sub", __SubMeta); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__unm", __UnmMeta); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__mul", __MulMeta); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__div", __DivMeta); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__eq", __EqMeta); + + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Set", _m_Set); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Scale", _m_Scale); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Normalize", _m_Normalize); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHashCode", _m_GetHashCode); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Equals", _m_Equals); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "SqrMagnitude", _m_SqrMagnitude); + + + Utils.RegisterFunc(L, Utils.GETTER_IDX, "normalized", _g_get_normalized); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "magnitude", _g_get_magnitude); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "sqrMagnitude", _g_get_sqrMagnitude); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "x", _g_get_x); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "y", _g_get_y); + + Utils.RegisterFunc(L, Utils.SETTER_IDX, "x", _s_set_x); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "y", _s_set_y); + + + Utils.EndObjectRegister(type, L, translator, __CSIndexer, __NewIndexer, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 15, 6, 0); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Lerp", _m_Lerp_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "LerpUnclamped", _m_LerpUnclamped_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "MoveTowards", _m_MoveTowards_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Scale", _m_Scale_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Reflect", _m_Reflect_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Dot", _m_Dot_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Angle", _m_Angle_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Distance", _m_Distance_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "ClampMagnitude", _m_ClampMagnitude_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "SqrMagnitude", _m_SqrMagnitude_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Min", _m_Min_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Max", _m_Max_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "SmoothDamp", _m_SmoothDamp_xlua_st_); + + + Utils.RegisterObject(L, translator, Utils.CLS_IDX, "kEpsilon", UnityEngine.Vector2.kEpsilon); + + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "zero", _g_get_zero); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "one", _g_get_one); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "up", _g_get_up); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "down", _g_get_down); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "left", _g_get_left); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "right", _g_get_right); + + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) == 3 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) + { + float _x = (float)LuaAPI.lua_tonumber(L, 2); + float _y = (float)LuaAPI.lua_tonumber(L, 3); + + UnityEngine.Vector2 gen_ret = new UnityEngine.Vector2(_x, _y); + translator.PushUnityEngineVector2(L, gen_ret); + + return 1; + } + + if (LuaAPI.lua_gettop(L) == 1) + { + translator.PushUnityEngineVector2(L, default(UnityEngine.Vector2)); + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Vector2 constructor!"); + + } + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + public static int __CSIndexer(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + if (translator.Assignable<UnityEngine.Vector2>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + + UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + int index = LuaAPI.xlua_tointeger(L, 2); + LuaAPI.lua_pushboolean(L, true); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked[index]); + return 2; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + LuaAPI.lua_pushboolean(L, false); + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + public static int __NewIndexer(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + try { + + if (translator.Assignable<UnityEngine.Vector2>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) + { + + UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + int key = LuaAPI.xlua_tointeger(L, 2); + gen_to_be_invoked[key] = (float)LuaAPI.lua_tonumber(L, 3); + LuaAPI.lua_pushboolean(L, true); + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + LuaAPI.lua_pushboolean(L, false); + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __AddMeta(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + if (translator.Assignable<UnityEngine.Vector2>(L, 1) && translator.Assignable<UnityEngine.Vector2>(L, 2)) + { + UnityEngine.Vector2 leftside;translator.Get(L, 1, out leftside); + UnityEngine.Vector2 rightside;translator.Get(L, 2, out rightside); + + translator.PushUnityEngineVector2(L, leftside + rightside); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to right hand of + operator, need UnityEngine.Vector2!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __SubMeta(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + if (translator.Assignable<UnityEngine.Vector2>(L, 1) && translator.Assignable<UnityEngine.Vector2>(L, 2)) + { + UnityEngine.Vector2 leftside;translator.Get(L, 1, out leftside); + UnityEngine.Vector2 rightside;translator.Get(L, 2, out rightside); + + translator.PushUnityEngineVector2(L, leftside - rightside); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to right hand of - operator, need UnityEngine.Vector2!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __UnmMeta(RealStatePtr L) + { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + try { + UnityEngine.Vector2 rightside;translator.Get(L, 1, out rightside); + translator.PushUnityEngineVector2(L, - rightside); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __MulMeta(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + if (translator.Assignable<UnityEngine.Vector2>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + UnityEngine.Vector2 leftside;translator.Get(L, 1, out leftside); + float rightside = (float)LuaAPI.lua_tonumber(L, 2); + + translator.PushUnityEngineVector2(L, leftside * rightside); + + return 1; + } + + + if (LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1) && translator.Assignable<UnityEngine.Vector2>(L, 2)) + { + float leftside = (float)LuaAPI.lua_tonumber(L, 1); + UnityEngine.Vector2 rightside;translator.Get(L, 2, out rightside); + + translator.PushUnityEngineVector2(L, leftside * rightside); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to right hand of * operator, need UnityEngine.Vector2!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __DivMeta(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + if (translator.Assignable<UnityEngine.Vector2>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + UnityEngine.Vector2 leftside;translator.Get(L, 1, out leftside); + float rightside = (float)LuaAPI.lua_tonumber(L, 2); + + translator.PushUnityEngineVector2(L, leftside / rightside); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to right hand of / operator, need UnityEngine.Vector2!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __EqMeta(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + if (translator.Assignable<UnityEngine.Vector2>(L, 1) && translator.Assignable<UnityEngine.Vector2>(L, 2)) + { + UnityEngine.Vector2 leftside;translator.Get(L, 1, out leftside); + UnityEngine.Vector2 rightside;translator.Get(L, 2, out rightside); + + LuaAPI.lua_pushboolean(L, leftside == rightside); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to right hand of == operator, need UnityEngine.Vector2!"); + + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Set(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + float _newX = (float)LuaAPI.lua_tonumber(L, 2); + float _newY = (float)LuaAPI.lua_tonumber(L, 3); + + gen_to_be_invoked.Set( _newX, _newY ); + + + translator.UpdateUnityEngineVector2(L, 1, gen_to_be_invoked); + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Lerp_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector2 _a;translator.Get(L, 1, out _a); + UnityEngine.Vector2 _b;translator.Get(L, 2, out _b); + float _t = (float)LuaAPI.lua_tonumber(L, 3); + + UnityEngine.Vector2 gen_ret = UnityEngine.Vector2.Lerp( _a, _b, _t ); + translator.PushUnityEngineVector2(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LerpUnclamped_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector2 _a;translator.Get(L, 1, out _a); + UnityEngine.Vector2 _b;translator.Get(L, 2, out _b); + float _t = (float)LuaAPI.lua_tonumber(L, 3); + + UnityEngine.Vector2 gen_ret = UnityEngine.Vector2.LerpUnclamped( _a, _b, _t ); + translator.PushUnityEngineVector2(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_MoveTowards_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector2 _current;translator.Get(L, 1, out _current); + UnityEngine.Vector2 _target;translator.Get(L, 2, out _target); + float _maxDistanceDelta = (float)LuaAPI.lua_tonumber(L, 3); + + UnityEngine.Vector2 gen_ret = UnityEngine.Vector2.MoveTowards( _current, _target, _maxDistanceDelta ); + translator.PushUnityEngineVector2(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Scale_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector2 _a;translator.Get(L, 1, out _a); + UnityEngine.Vector2 _b;translator.Get(L, 2, out _b); + + UnityEngine.Vector2 gen_ret = UnityEngine.Vector2.Scale( _a, _b ); + translator.PushUnityEngineVector2(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Scale(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + UnityEngine.Vector2 _scale;translator.Get(L, 2, out _scale); + + gen_to_be_invoked.Scale( _scale ); + + + translator.UpdateUnityEngineVector2(L, 1, gen_to_be_invoked); + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Normalize(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + + gen_to_be_invoked.Normalize( ); + + + translator.UpdateUnityEngineVector2(L, 1, gen_to_be_invoked); + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_ToString(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1) + { + + string gen_ret = gen_to_be_invoked.ToString( ); + LuaAPI.lua_pushstring(L, gen_ret); + + + translator.UpdateUnityEngineVector2(L, 1, gen_to_be_invoked); + + + return 1; + } + if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) + { + string _format = LuaAPI.lua_tostring(L, 2); + + string gen_ret = gen_to_be_invoked.ToString( _format ); + LuaAPI.lua_pushstring(L, gen_ret); + + + translator.UpdateUnityEngineVector2(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Vector2.ToString!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetHashCode(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + + int gen_ret = gen_to_be_invoked.GetHashCode( ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + translator.UpdateUnityEngineVector2(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Equals(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + object _other = translator.GetObject(L, 2, typeof(object)); + + bool gen_ret = gen_to_be_invoked.Equals( _other ); + LuaAPI.lua_pushboolean(L, gen_ret); + + + translator.UpdateUnityEngineVector2(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Reflect_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector2 _inDirection;translator.Get(L, 1, out _inDirection); + UnityEngine.Vector2 _inNormal;translator.Get(L, 2, out _inNormal); + + UnityEngine.Vector2 gen_ret = UnityEngine.Vector2.Reflect( _inDirection, _inNormal ); + translator.PushUnityEngineVector2(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Dot_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector2 _lhs;translator.Get(L, 1, out _lhs); + UnityEngine.Vector2 _rhs;translator.Get(L, 2, out _rhs); + + float gen_ret = UnityEngine.Vector2.Dot( _lhs, _rhs ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Angle_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector2 _from;translator.Get(L, 1, out _from); + UnityEngine.Vector2 _to;translator.Get(L, 2, out _to); + + float gen_ret = UnityEngine.Vector2.Angle( _from, _to ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Distance_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector2 _a;translator.Get(L, 1, out _a); + UnityEngine.Vector2 _b;translator.Get(L, 2, out _b); + + float gen_ret = UnityEngine.Vector2.Distance( _a, _b ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_ClampMagnitude_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector2 _vector;translator.Get(L, 1, out _vector); + float _maxLength = (float)LuaAPI.lua_tonumber(L, 2); + + UnityEngine.Vector2 gen_ret = UnityEngine.Vector2.ClampMagnitude( _vector, _maxLength ); + translator.PushUnityEngineVector2(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SqrMagnitude_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector2 _a;translator.Get(L, 1, out _a); + + float gen_ret = UnityEngine.Vector2.SqrMagnitude( _a ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SqrMagnitude(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + + float gen_ret = gen_to_be_invoked.SqrMagnitude( ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + translator.UpdateUnityEngineVector2(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Min_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector2 _lhs;translator.Get(L, 1, out _lhs); + UnityEngine.Vector2 _rhs;translator.Get(L, 2, out _rhs); + + UnityEngine.Vector2 gen_ret = UnityEngine.Vector2.Min( _lhs, _rhs ); + translator.PushUnityEngineVector2(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Max_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector2 _lhs;translator.Get(L, 1, out _lhs); + UnityEngine.Vector2 _rhs;translator.Get(L, 2, out _rhs); + + UnityEngine.Vector2 gen_ret = UnityEngine.Vector2.Max( _lhs, _rhs ); + translator.PushUnityEngineVector2(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SmoothDamp_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector2 _current;translator.Get(L, 1, out _current); + UnityEngine.Vector2 _target;translator.Get(L, 2, out _target); + UnityEngine.Vector2 _currentVelocity;translator.Get(L, 3, out _currentVelocity); + float _smoothTime = (float)LuaAPI.lua_tonumber(L, 4); + float _maxSpeed = (float)LuaAPI.lua_tonumber(L, 5); + float _deltaTime = (float)LuaAPI.lua_tonumber(L, 6); + + UnityEngine.Vector2 gen_ret = UnityEngine.Vector2.SmoothDamp( _current, _target, ref _currentVelocity, _smoothTime, _maxSpeed, _deltaTime ); + translator.PushUnityEngineVector2(L, gen_ret); + translator.PushUnityEngineVector2(L, _currentVelocity); + translator.UpdateUnityEngineVector2(L, 3, _currentVelocity); + + + + + return 2; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_normalized(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + translator.PushUnityEngineVector2(L, gen_to_be_invoked.normalized); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_magnitude(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.magnitude); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_sqrMagnitude(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.sqrMagnitude); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_zero(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineVector2(L, UnityEngine.Vector2.zero); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_one(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineVector2(L, UnityEngine.Vector2.one); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_up(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineVector2(L, UnityEngine.Vector2.up); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_down(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineVector2(L, UnityEngine.Vector2.down); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_left(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineVector2(L, UnityEngine.Vector2.left); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_right(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineVector2(L, UnityEngine.Vector2.right); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_x(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.x); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_y(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.y); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_x(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + gen_to_be_invoked.x = (float)LuaAPI.lua_tonumber(L, 2); + + translator.UpdateUnityEngineVector2(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_y(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + gen_to_be_invoked.y = (float)LuaAPI.lua_tonumber(L, 2); + + translator.UpdateUnityEngineVector2(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + + + + + } +} diff --git a/Assets/XLua/Gen/UnityEngineVector2Wrap.cs.meta b/Assets/XLua/Gen/UnityEngineVector2Wrap.cs.meta new file mode 100644 index 0000000..fe2347b --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineVector2Wrap.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 38215121d36c5b5459be6f7bf9c584f5 +timeCreated: 1540964807 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/UnityEngineVector3Wrap.cs b/Assets/XLua/Gen/UnityEngineVector3Wrap.cs new file mode 100644 index 0000000..8ec56ea --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineVector3Wrap.cs @@ -0,0 +1,1488 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class UnityEngineVector3Wrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(UnityEngine.Vector3); + Utils.BeginObjectRegister(type, L, translator, 6, 6, 6, 3); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__add", __AddMeta); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__sub", __SubMeta); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__unm", __UnmMeta); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__mul", __MulMeta); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__div", __DivMeta); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__eq", __EqMeta); + + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Set", _m_Set); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Scale", _m_Scale); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHashCode", _m_GetHashCode); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Equals", _m_Equals); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Normalize", _m_Normalize); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString); + + + Utils.RegisterFunc(L, Utils.GETTER_IDX, "normalized", _g_get_normalized); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "magnitude", _g_get_magnitude); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "sqrMagnitude", _g_get_sqrMagnitude); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "x", _g_get_x); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "y", _g_get_y); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "z", _g_get_z); + + Utils.RegisterFunc(L, Utils.SETTER_IDX, "x", _s_set_x); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "y", _s_set_y); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "z", _s_set_z); + + + Utils.EndObjectRegister(type, L, translator, __CSIndexer, __NewIndexer, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 24, 8, 0); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Slerp", _m_Slerp_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "SlerpUnclamped", _m_SlerpUnclamped_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "OrthoNormalize", _m_OrthoNormalize_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "RotateTowards", _m_RotateTowards_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Lerp", _m_Lerp_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "LerpUnclamped", _m_LerpUnclamped_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "MoveTowards", _m_MoveTowards_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "SmoothDamp", _m_SmoothDamp_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Scale", _m_Scale_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Cross", _m_Cross_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Reflect", _m_Reflect_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Normalize", _m_Normalize_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Dot", _m_Dot_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Project", _m_Project_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "ProjectOnPlane", _m_ProjectOnPlane_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Angle", _m_Angle_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Distance", _m_Distance_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "ClampMagnitude", _m_ClampMagnitude_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Magnitude", _m_Magnitude_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "SqrMagnitude", _m_SqrMagnitude_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Min", _m_Min_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Max", _m_Max_xlua_st_); + + + Utils.RegisterObject(L, translator, Utils.CLS_IDX, "kEpsilon", UnityEngine.Vector3.kEpsilon); + + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "zero", _g_get_zero); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "one", _g_get_one); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "forward", _g_get_forward); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "back", _g_get_back); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "up", _g_get_up); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "down", _g_get_down); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "left", _g_get_left); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "right", _g_get_right); + + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) == 4 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) + { + float _x = (float)LuaAPI.lua_tonumber(L, 2); + float _y = (float)LuaAPI.lua_tonumber(L, 3); + float _z = (float)LuaAPI.lua_tonumber(L, 4); + + UnityEngine.Vector3 gen_ret = new UnityEngine.Vector3(_x, _y, _z); + translator.PushUnityEngineVector3(L, gen_ret); + + return 1; + } + if(LuaAPI.lua_gettop(L) == 3 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) + { + float _x = (float)LuaAPI.lua_tonumber(L, 2); + float _y = (float)LuaAPI.lua_tonumber(L, 3); + + UnityEngine.Vector3 gen_ret = new UnityEngine.Vector3(_x, _y); + translator.PushUnityEngineVector3(L, gen_ret); + + return 1; + } + + if (LuaAPI.lua_gettop(L) == 1) + { + translator.PushUnityEngineVector3(L, default(UnityEngine.Vector3)); + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Vector3 constructor!"); + + } + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + public static int __CSIndexer(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + if (translator.Assignable<UnityEngine.Vector3>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + int index = LuaAPI.xlua_tointeger(L, 2); + LuaAPI.lua_pushboolean(L, true); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked[index]); + return 2; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + LuaAPI.lua_pushboolean(L, false); + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + public static int __NewIndexer(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + try { + + if (translator.Assignable<UnityEngine.Vector3>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) + { + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + int key = LuaAPI.xlua_tointeger(L, 2); + gen_to_be_invoked[key] = (float)LuaAPI.lua_tonumber(L, 3); + LuaAPI.lua_pushboolean(L, true); + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + LuaAPI.lua_pushboolean(L, false); + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __AddMeta(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + if (translator.Assignable<UnityEngine.Vector3>(L, 1) && translator.Assignable<UnityEngine.Vector3>(L, 2)) + { + UnityEngine.Vector3 leftside;translator.Get(L, 1, out leftside); + UnityEngine.Vector3 rightside;translator.Get(L, 2, out rightside); + + translator.PushUnityEngineVector3(L, leftside + rightside); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to right hand of + operator, need UnityEngine.Vector3!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __SubMeta(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + if (translator.Assignable<UnityEngine.Vector3>(L, 1) && translator.Assignable<UnityEngine.Vector3>(L, 2)) + { + UnityEngine.Vector3 leftside;translator.Get(L, 1, out leftside); + UnityEngine.Vector3 rightside;translator.Get(L, 2, out rightside); + + translator.PushUnityEngineVector3(L, leftside - rightside); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to right hand of - operator, need UnityEngine.Vector3!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __UnmMeta(RealStatePtr L) + { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + try { + UnityEngine.Vector3 rightside;translator.Get(L, 1, out rightside); + translator.PushUnityEngineVector3(L, - rightside); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __MulMeta(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + if (translator.Assignable<UnityEngine.Vector3>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + UnityEngine.Vector3 leftside;translator.Get(L, 1, out leftside); + float rightside = (float)LuaAPI.lua_tonumber(L, 2); + + translator.PushUnityEngineVector3(L, leftside * rightside); + + return 1; + } + + + if (LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1) && translator.Assignable<UnityEngine.Vector3>(L, 2)) + { + float leftside = (float)LuaAPI.lua_tonumber(L, 1); + UnityEngine.Vector3 rightside;translator.Get(L, 2, out rightside); + + translator.PushUnityEngineVector3(L, leftside * rightside); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to right hand of * operator, need UnityEngine.Vector3!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __DivMeta(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + if (translator.Assignable<UnityEngine.Vector3>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + UnityEngine.Vector3 leftside;translator.Get(L, 1, out leftside); + float rightside = (float)LuaAPI.lua_tonumber(L, 2); + + translator.PushUnityEngineVector3(L, leftside / rightside); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to right hand of / operator, need UnityEngine.Vector3!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __EqMeta(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + if (translator.Assignable<UnityEngine.Vector3>(L, 1) && translator.Assignable<UnityEngine.Vector3>(L, 2)) + { + UnityEngine.Vector3 leftside;translator.Get(L, 1, out leftside); + UnityEngine.Vector3 rightside;translator.Get(L, 2, out rightside); + + LuaAPI.lua_pushboolean(L, leftside == rightside); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to right hand of == operator, need UnityEngine.Vector3!"); + + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Slerp_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _a;translator.Get(L, 1, out _a); + UnityEngine.Vector3 _b;translator.Get(L, 2, out _b); + float _t = (float)LuaAPI.lua_tonumber(L, 3); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.Slerp( _a, _b, _t ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SlerpUnclamped_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _a;translator.Get(L, 1, out _a); + UnityEngine.Vector3 _b;translator.Get(L, 2, out _b); + float _t = (float)LuaAPI.lua_tonumber(L, 3); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.SlerpUnclamped( _a, _b, _t ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_OrthoNormalize_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)) + { + UnityEngine.Vector3 _normal;translator.Get(L, 1, out _normal); + UnityEngine.Vector3 _tangent;translator.Get(L, 2, out _tangent); + + UnityEngine.Vector3.OrthoNormalize( ref _normal, ref _tangent ); + translator.PushUnityEngineVector3(L, _normal); + translator.UpdateUnityEngineVector3(L, 1, _normal); + + translator.PushUnityEngineVector3(L, _tangent); + translator.UpdateUnityEngineVector3(L, 2, _tangent); + + + + + return 2; + } + if(gen_param_count == 3&& translator.Assignable<UnityEngine.Vector3>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Vector3>(L, 3)) + { + UnityEngine.Vector3 _normal;translator.Get(L, 1, out _normal); + UnityEngine.Vector3 _tangent;translator.Get(L, 2, out _tangent); + UnityEngine.Vector3 _binormal;translator.Get(L, 3, out _binormal); + + UnityEngine.Vector3.OrthoNormalize( ref _normal, ref _tangent, ref _binormal ); + translator.PushUnityEngineVector3(L, _normal); + translator.UpdateUnityEngineVector3(L, 1, _normal); + + translator.PushUnityEngineVector3(L, _tangent); + translator.UpdateUnityEngineVector3(L, 2, _tangent); + + translator.PushUnityEngineVector3(L, _binormal); + translator.UpdateUnityEngineVector3(L, 3, _binormal); + + + + + return 3; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Vector3.OrthoNormalize!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_RotateTowards_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _current;translator.Get(L, 1, out _current); + UnityEngine.Vector3 _target;translator.Get(L, 2, out _target); + float _maxRadiansDelta = (float)LuaAPI.lua_tonumber(L, 3); + float _maxMagnitudeDelta = (float)LuaAPI.lua_tonumber(L, 4); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.RotateTowards( _current, _target, _maxRadiansDelta, _maxMagnitudeDelta ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Lerp_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _a;translator.Get(L, 1, out _a); + UnityEngine.Vector3 _b;translator.Get(L, 2, out _b); + float _t = (float)LuaAPI.lua_tonumber(L, 3); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.Lerp( _a, _b, _t ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LerpUnclamped_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _a;translator.Get(L, 1, out _a); + UnityEngine.Vector3 _b;translator.Get(L, 2, out _b); + float _t = (float)LuaAPI.lua_tonumber(L, 3); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.LerpUnclamped( _a, _b, _t ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_MoveTowards_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _current;translator.Get(L, 1, out _current); + UnityEngine.Vector3 _target;translator.Get(L, 2, out _target); + float _maxDistanceDelta = (float)LuaAPI.lua_tonumber(L, 3); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.MoveTowards( _current, _target, _maxDistanceDelta ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SmoothDamp_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 4&& translator.Assignable<UnityEngine.Vector3>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Vector3>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) + { + UnityEngine.Vector3 _current;translator.Get(L, 1, out _current); + UnityEngine.Vector3 _target;translator.Get(L, 2, out _target); + UnityEngine.Vector3 _currentVelocity;translator.Get(L, 3, out _currentVelocity); + float _smoothTime = (float)LuaAPI.lua_tonumber(L, 4); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.SmoothDamp( _current, _target, ref _currentVelocity, _smoothTime ); + translator.PushUnityEngineVector3(L, gen_ret); + translator.PushUnityEngineVector3(L, _currentVelocity); + translator.UpdateUnityEngineVector3(L, 3, _currentVelocity); + + + + + return 2; + } + if(gen_param_count == 5&& translator.Assignable<UnityEngine.Vector3>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Vector3>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) + { + UnityEngine.Vector3 _current;translator.Get(L, 1, out _current); + UnityEngine.Vector3 _target;translator.Get(L, 2, out _target); + UnityEngine.Vector3 _currentVelocity;translator.Get(L, 3, out _currentVelocity); + float _smoothTime = (float)LuaAPI.lua_tonumber(L, 4); + float _maxSpeed = (float)LuaAPI.lua_tonumber(L, 5); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.SmoothDamp( _current, _target, ref _currentVelocity, _smoothTime, _maxSpeed ); + translator.PushUnityEngineVector3(L, gen_ret); + translator.PushUnityEngineVector3(L, _currentVelocity); + translator.UpdateUnityEngineVector3(L, 3, _currentVelocity); + + + + + return 2; + } + if(gen_param_count == 6&& translator.Assignable<UnityEngine.Vector3>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Vector3>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6)) + { + UnityEngine.Vector3 _current;translator.Get(L, 1, out _current); + UnityEngine.Vector3 _target;translator.Get(L, 2, out _target); + UnityEngine.Vector3 _currentVelocity;translator.Get(L, 3, out _currentVelocity); + float _smoothTime = (float)LuaAPI.lua_tonumber(L, 4); + float _maxSpeed = (float)LuaAPI.lua_tonumber(L, 5); + float _deltaTime = (float)LuaAPI.lua_tonumber(L, 6); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.SmoothDamp( _current, _target, ref _currentVelocity, _smoothTime, _maxSpeed, _deltaTime ); + translator.PushUnityEngineVector3(L, gen_ret); + translator.PushUnityEngineVector3(L, _currentVelocity); + translator.UpdateUnityEngineVector3(L, 3, _currentVelocity); + + + + + return 2; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Vector3.SmoothDamp!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Set(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + float _new_x = (float)LuaAPI.lua_tonumber(L, 2); + float _new_y = (float)LuaAPI.lua_tonumber(L, 3); + float _new_z = (float)LuaAPI.lua_tonumber(L, 4); + + gen_to_be_invoked.Set( _new_x, _new_y, _new_z ); + + + translator.UpdateUnityEngineVector3(L, 1, gen_to_be_invoked); + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Scale_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _a;translator.Get(L, 1, out _a); + UnityEngine.Vector3 _b;translator.Get(L, 2, out _b); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.Scale( _a, _b ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Scale(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + UnityEngine.Vector3 _scale;translator.Get(L, 2, out _scale); + + gen_to_be_invoked.Scale( _scale ); + + + translator.UpdateUnityEngineVector3(L, 1, gen_to_be_invoked); + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Cross_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _lhs;translator.Get(L, 1, out _lhs); + UnityEngine.Vector3 _rhs;translator.Get(L, 2, out _rhs); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.Cross( _lhs, _rhs ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetHashCode(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + + int gen_ret = gen_to_be_invoked.GetHashCode( ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + translator.UpdateUnityEngineVector3(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Equals(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + object _other = translator.GetObject(L, 2, typeof(object)); + + bool gen_ret = gen_to_be_invoked.Equals( _other ); + LuaAPI.lua_pushboolean(L, gen_ret); + + + translator.UpdateUnityEngineVector3(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Reflect_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _inDirection;translator.Get(L, 1, out _inDirection); + UnityEngine.Vector3 _inNormal;translator.Get(L, 2, out _inNormal); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.Reflect( _inDirection, _inNormal ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Normalize_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _value;translator.Get(L, 1, out _value); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.Normalize( _value ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Normalize(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + + gen_to_be_invoked.Normalize( ); + + + translator.UpdateUnityEngineVector3(L, 1, gen_to_be_invoked); + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Dot_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _lhs;translator.Get(L, 1, out _lhs); + UnityEngine.Vector3 _rhs;translator.Get(L, 2, out _rhs); + + float gen_ret = UnityEngine.Vector3.Dot( _lhs, _rhs ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Project_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _vector;translator.Get(L, 1, out _vector); + UnityEngine.Vector3 _onNormal;translator.Get(L, 2, out _onNormal); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.Project( _vector, _onNormal ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_ProjectOnPlane_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _vector;translator.Get(L, 1, out _vector); + UnityEngine.Vector3 _planeNormal;translator.Get(L, 2, out _planeNormal); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.ProjectOnPlane( _vector, _planeNormal ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Angle_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _from;translator.Get(L, 1, out _from); + UnityEngine.Vector3 _to;translator.Get(L, 2, out _to); + + float gen_ret = UnityEngine.Vector3.Angle( _from, _to ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Distance_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _a;translator.Get(L, 1, out _a); + UnityEngine.Vector3 _b;translator.Get(L, 2, out _b); + + float gen_ret = UnityEngine.Vector3.Distance( _a, _b ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_ClampMagnitude_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _vector;translator.Get(L, 1, out _vector); + float _maxLength = (float)LuaAPI.lua_tonumber(L, 2); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.ClampMagnitude( _vector, _maxLength ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Magnitude_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _a;translator.Get(L, 1, out _a); + + float gen_ret = UnityEngine.Vector3.Magnitude( _a ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SqrMagnitude_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _a;translator.Get(L, 1, out _a); + + float gen_ret = UnityEngine.Vector3.SqrMagnitude( _a ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Min_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _lhs;translator.Get(L, 1, out _lhs); + UnityEngine.Vector3 _rhs;translator.Get(L, 2, out _rhs); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.Min( _lhs, _rhs ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Max_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _lhs;translator.Get(L, 1, out _lhs); + UnityEngine.Vector3 _rhs;translator.Get(L, 2, out _rhs); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.Max( _lhs, _rhs ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_ToString(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1) + { + + string gen_ret = gen_to_be_invoked.ToString( ); + LuaAPI.lua_pushstring(L, gen_ret); + + + translator.UpdateUnityEngineVector3(L, 1, gen_to_be_invoked); + + + return 1; + } + if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) + { + string _format = LuaAPI.lua_tostring(L, 2); + + string gen_ret = gen_to_be_invoked.ToString( _format ); + LuaAPI.lua_pushstring(L, gen_ret); + + + translator.UpdateUnityEngineVector3(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Vector3.ToString!"); + + } + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_normalized(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + translator.PushUnityEngineVector3(L, gen_to_be_invoked.normalized); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_magnitude(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.magnitude); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_sqrMagnitude(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.sqrMagnitude); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_zero(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineVector3(L, UnityEngine.Vector3.zero); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_one(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineVector3(L, UnityEngine.Vector3.one); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_forward(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineVector3(L, UnityEngine.Vector3.forward); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_back(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineVector3(L, UnityEngine.Vector3.back); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_up(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineVector3(L, UnityEngine.Vector3.up); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_down(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineVector3(L, UnityEngine.Vector3.down); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_left(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineVector3(L, UnityEngine.Vector3.left); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_right(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineVector3(L, UnityEngine.Vector3.right); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_x(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.x); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_y(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.y); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_z(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.z); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_x(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + gen_to_be_invoked.x = (float)LuaAPI.lua_tonumber(L, 2); + + translator.UpdateUnityEngineVector3(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_y(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + gen_to_be_invoked.y = (float)LuaAPI.lua_tonumber(L, 2); + + translator.UpdateUnityEngineVector3(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_z(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + gen_to_be_invoked.z = (float)LuaAPI.lua_tonumber(L, 2); + + translator.UpdateUnityEngineVector3(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + + + + + } +} diff --git a/Assets/XLua/Gen/UnityEngineVector3Wrap.cs.meta b/Assets/XLua/Gen/UnityEngineVector3Wrap.cs.meta new file mode 100644 index 0000000..e1eb29e --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineVector3Wrap.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 5100f64561c20744995cdb42a1c125f4 +timeCreated: 1540964807 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/UnityEngineVector4Wrap.cs b/Assets/XLua/Gen/UnityEngineVector4Wrap.cs new file mode 100644 index 0000000..11878e7 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineVector4Wrap.cs @@ -0,0 +1,1117 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class UnityEngineVector4Wrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(UnityEngine.Vector4); + Utils.BeginObjectRegister(type, L, translator, 6, 7, 7, 4); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__add", __AddMeta); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__sub", __SubMeta); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__unm", __UnmMeta); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__mul", __MulMeta); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__div", __DivMeta); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__eq", __EqMeta); + + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Set", _m_Set); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Scale", _m_Scale); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHashCode", _m_GetHashCode); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Equals", _m_Equals); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Normalize", _m_Normalize); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "SqrMagnitude", _m_SqrMagnitude); + + + Utils.RegisterFunc(L, Utils.GETTER_IDX, "normalized", _g_get_normalized); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "magnitude", _g_get_magnitude); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "sqrMagnitude", _g_get_sqrMagnitude); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "x", _g_get_x); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "y", _g_get_y); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "z", _g_get_z); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "w", _g_get_w); + + Utils.RegisterFunc(L, Utils.SETTER_IDX, "x", _s_set_x); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "y", _s_set_y); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "z", _s_set_z); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "w", _s_set_w); + + + Utils.EndObjectRegister(type, L, translator, __CSIndexer, __NewIndexer, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 14, 2, 0); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Lerp", _m_Lerp_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "LerpUnclamped", _m_LerpUnclamped_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "MoveTowards", _m_MoveTowards_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Scale", _m_Scale_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Normalize", _m_Normalize_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Dot", _m_Dot_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Project", _m_Project_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Distance", _m_Distance_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Magnitude", _m_Magnitude_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Min", _m_Min_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Max", _m_Max_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "SqrMagnitude", _m_SqrMagnitude_xlua_st_); + + + Utils.RegisterObject(L, translator, Utils.CLS_IDX, "kEpsilon", UnityEngine.Vector4.kEpsilon); + + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "zero", _g_get_zero); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "one", _g_get_one); + + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) == 5 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) + { + float _x = (float)LuaAPI.lua_tonumber(L, 2); + float _y = (float)LuaAPI.lua_tonumber(L, 3); + float _z = (float)LuaAPI.lua_tonumber(L, 4); + float _w = (float)LuaAPI.lua_tonumber(L, 5); + + UnityEngine.Vector4 gen_ret = new UnityEngine.Vector4(_x, _y, _z, _w); + translator.PushUnityEngineVector4(L, gen_ret); + + return 1; + } + if(LuaAPI.lua_gettop(L) == 4 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) + { + float _x = (float)LuaAPI.lua_tonumber(L, 2); + float _y = (float)LuaAPI.lua_tonumber(L, 3); + float _z = (float)LuaAPI.lua_tonumber(L, 4); + + UnityEngine.Vector4 gen_ret = new UnityEngine.Vector4(_x, _y, _z); + translator.PushUnityEngineVector4(L, gen_ret); + + return 1; + } + if(LuaAPI.lua_gettop(L) == 3 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) + { + float _x = (float)LuaAPI.lua_tonumber(L, 2); + float _y = (float)LuaAPI.lua_tonumber(L, 3); + + UnityEngine.Vector4 gen_ret = new UnityEngine.Vector4(_x, _y); + translator.PushUnityEngineVector4(L, gen_ret); + + return 1; + } + + if (LuaAPI.lua_gettop(L) == 1) + { + translator.PushUnityEngineVector4(L, default(UnityEngine.Vector4)); + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Vector4 constructor!"); + + } + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + public static int __CSIndexer(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + if (translator.Assignable<UnityEngine.Vector4>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + + UnityEngine.Vector4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + int index = LuaAPI.xlua_tointeger(L, 2); + LuaAPI.lua_pushboolean(L, true); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked[index]); + return 2; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + LuaAPI.lua_pushboolean(L, false); + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + public static int __NewIndexer(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + try { + + if (translator.Assignable<UnityEngine.Vector4>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) + { + + UnityEngine.Vector4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + int key = LuaAPI.xlua_tointeger(L, 2); + gen_to_be_invoked[key] = (float)LuaAPI.lua_tonumber(L, 3); + LuaAPI.lua_pushboolean(L, true); + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + LuaAPI.lua_pushboolean(L, false); + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __AddMeta(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + if (translator.Assignable<UnityEngine.Vector4>(L, 1) && translator.Assignable<UnityEngine.Vector4>(L, 2)) + { + UnityEngine.Vector4 leftside;translator.Get(L, 1, out leftside); + UnityEngine.Vector4 rightside;translator.Get(L, 2, out rightside); + + translator.PushUnityEngineVector4(L, leftside + rightside); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to right hand of + operator, need UnityEngine.Vector4!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __SubMeta(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + if (translator.Assignable<UnityEngine.Vector4>(L, 1) && translator.Assignable<UnityEngine.Vector4>(L, 2)) + { + UnityEngine.Vector4 leftside;translator.Get(L, 1, out leftside); + UnityEngine.Vector4 rightside;translator.Get(L, 2, out rightside); + + translator.PushUnityEngineVector4(L, leftside - rightside); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to right hand of - operator, need UnityEngine.Vector4!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __UnmMeta(RealStatePtr L) + { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + try { + UnityEngine.Vector4 rightside;translator.Get(L, 1, out rightside); + translator.PushUnityEngineVector4(L, - rightside); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __MulMeta(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + if (translator.Assignable<UnityEngine.Vector4>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + UnityEngine.Vector4 leftside;translator.Get(L, 1, out leftside); + float rightside = (float)LuaAPI.lua_tonumber(L, 2); + + translator.PushUnityEngineVector4(L, leftside * rightside); + + return 1; + } + + + if (LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1) && translator.Assignable<UnityEngine.Vector4>(L, 2)) + { + float leftside = (float)LuaAPI.lua_tonumber(L, 1); + UnityEngine.Vector4 rightside;translator.Get(L, 2, out rightside); + + translator.PushUnityEngineVector4(L, leftside * rightside); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to right hand of * operator, need UnityEngine.Vector4!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __DivMeta(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + if (translator.Assignable<UnityEngine.Vector4>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + UnityEngine.Vector4 leftside;translator.Get(L, 1, out leftside); + float rightside = (float)LuaAPI.lua_tonumber(L, 2); + + translator.PushUnityEngineVector4(L, leftside / rightside); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to right hand of / operator, need UnityEngine.Vector4!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __EqMeta(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + if (translator.Assignable<UnityEngine.Vector4>(L, 1) && translator.Assignable<UnityEngine.Vector4>(L, 2)) + { + UnityEngine.Vector4 leftside;translator.Get(L, 1, out leftside); + UnityEngine.Vector4 rightside;translator.Get(L, 2, out rightside); + + LuaAPI.lua_pushboolean(L, leftside == rightside); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to right hand of == operator, need UnityEngine.Vector4!"); + + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Set(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Vector4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + float _new_x = (float)LuaAPI.lua_tonumber(L, 2); + float _new_y = (float)LuaAPI.lua_tonumber(L, 3); + float _new_z = (float)LuaAPI.lua_tonumber(L, 4); + float _new_w = (float)LuaAPI.lua_tonumber(L, 5); + + gen_to_be_invoked.Set( _new_x, _new_y, _new_z, _new_w ); + + + translator.UpdateUnityEngineVector4(L, 1, gen_to_be_invoked); + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Lerp_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector4 _a;translator.Get(L, 1, out _a); + UnityEngine.Vector4 _b;translator.Get(L, 2, out _b); + float _t = (float)LuaAPI.lua_tonumber(L, 3); + + UnityEngine.Vector4 gen_ret = UnityEngine.Vector4.Lerp( _a, _b, _t ); + translator.PushUnityEngineVector4(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LerpUnclamped_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector4 _a;translator.Get(L, 1, out _a); + UnityEngine.Vector4 _b;translator.Get(L, 2, out _b); + float _t = (float)LuaAPI.lua_tonumber(L, 3); + + UnityEngine.Vector4 gen_ret = UnityEngine.Vector4.LerpUnclamped( _a, _b, _t ); + translator.PushUnityEngineVector4(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_MoveTowards_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector4 _current;translator.Get(L, 1, out _current); + UnityEngine.Vector4 _target;translator.Get(L, 2, out _target); + float _maxDistanceDelta = (float)LuaAPI.lua_tonumber(L, 3); + + UnityEngine.Vector4 gen_ret = UnityEngine.Vector4.MoveTowards( _current, _target, _maxDistanceDelta ); + translator.PushUnityEngineVector4(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Scale_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector4 _a;translator.Get(L, 1, out _a); + UnityEngine.Vector4 _b;translator.Get(L, 2, out _b); + + UnityEngine.Vector4 gen_ret = UnityEngine.Vector4.Scale( _a, _b ); + translator.PushUnityEngineVector4(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Scale(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Vector4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + UnityEngine.Vector4 _scale;translator.Get(L, 2, out _scale); + + gen_to_be_invoked.Scale( _scale ); + + + translator.UpdateUnityEngineVector4(L, 1, gen_to_be_invoked); + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetHashCode(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Vector4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + + int gen_ret = gen_to_be_invoked.GetHashCode( ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + translator.UpdateUnityEngineVector4(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Equals(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Vector4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + object _other = translator.GetObject(L, 2, typeof(object)); + + bool gen_ret = gen_to_be_invoked.Equals( _other ); + LuaAPI.lua_pushboolean(L, gen_ret); + + + translator.UpdateUnityEngineVector4(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Normalize_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector4 _a;translator.Get(L, 1, out _a); + + UnityEngine.Vector4 gen_ret = UnityEngine.Vector4.Normalize( _a ); + translator.PushUnityEngineVector4(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Normalize(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Vector4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + + gen_to_be_invoked.Normalize( ); + + + translator.UpdateUnityEngineVector4(L, 1, gen_to_be_invoked); + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Dot_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector4 _a;translator.Get(L, 1, out _a); + UnityEngine.Vector4 _b;translator.Get(L, 2, out _b); + + float gen_ret = UnityEngine.Vector4.Dot( _a, _b ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Project_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector4 _a;translator.Get(L, 1, out _a); + UnityEngine.Vector4 _b;translator.Get(L, 2, out _b); + + UnityEngine.Vector4 gen_ret = UnityEngine.Vector4.Project( _a, _b ); + translator.PushUnityEngineVector4(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Distance_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector4 _a;translator.Get(L, 1, out _a); + UnityEngine.Vector4 _b;translator.Get(L, 2, out _b); + + float gen_ret = UnityEngine.Vector4.Distance( _a, _b ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Magnitude_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector4 _a;translator.Get(L, 1, out _a); + + float gen_ret = UnityEngine.Vector4.Magnitude( _a ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Min_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector4 _lhs;translator.Get(L, 1, out _lhs); + UnityEngine.Vector4 _rhs;translator.Get(L, 2, out _rhs); + + UnityEngine.Vector4 gen_ret = UnityEngine.Vector4.Min( _lhs, _rhs ); + translator.PushUnityEngineVector4(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Max_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector4 _lhs;translator.Get(L, 1, out _lhs); + UnityEngine.Vector4 _rhs;translator.Get(L, 2, out _rhs); + + UnityEngine.Vector4 gen_ret = UnityEngine.Vector4.Max( _lhs, _rhs ); + translator.PushUnityEngineVector4(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_ToString(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Vector4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1) + { + + string gen_ret = gen_to_be_invoked.ToString( ); + LuaAPI.lua_pushstring(L, gen_ret); + + + translator.UpdateUnityEngineVector4(L, 1, gen_to_be_invoked); + + + return 1; + } + if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) + { + string _format = LuaAPI.lua_tostring(L, 2); + + string gen_ret = gen_to_be_invoked.ToString( _format ); + LuaAPI.lua_pushstring(L, gen_ret); + + + translator.UpdateUnityEngineVector4(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Vector4.ToString!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SqrMagnitude_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector4 _a;translator.Get(L, 1, out _a); + + float gen_ret = UnityEngine.Vector4.SqrMagnitude( _a ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SqrMagnitude(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Vector4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + + float gen_ret = gen_to_be_invoked.SqrMagnitude( ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + translator.UpdateUnityEngineVector4(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_normalized(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + translator.PushUnityEngineVector4(L, gen_to_be_invoked.normalized); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_magnitude(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.magnitude); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_sqrMagnitude(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.sqrMagnitude); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_zero(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineVector4(L, UnityEngine.Vector4.zero); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_one(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineVector4(L, UnityEngine.Vector4.one); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_x(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.x); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_y(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.y); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_z(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.z); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_w(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.w); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_x(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + gen_to_be_invoked.x = (float)LuaAPI.lua_tonumber(L, 2); + + translator.UpdateUnityEngineVector4(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_y(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + gen_to_be_invoked.y = (float)LuaAPI.lua_tonumber(L, 2); + + translator.UpdateUnityEngineVector4(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_z(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + gen_to_be_invoked.z = (float)LuaAPI.lua_tonumber(L, 2); + + translator.UpdateUnityEngineVector4(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_w(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector4 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + gen_to_be_invoked.w = (float)LuaAPI.lua_tonumber(L, 2); + + translator.UpdateUnityEngineVector4(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + + + + + } +} diff --git a/Assets/XLua/Gen/UnityEngineVector4Wrap.cs.meta b/Assets/XLua/Gen/UnityEngineVector4Wrap.cs.meta new file mode 100644 index 0000000..7d7861a --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineVector4Wrap.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 7ecf193fad60ff142b5814991e938a1b +timeCreated: 1540964807 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/UnityEngineWWWWrap.cs b/Assets/XLua/Gen/UnityEngineWWWWrap.cs new file mode 100644 index 0000000..dbdf6e4 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineWWWWrap.cs @@ -0,0 +1,590 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class UnityEngineWWWWrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(UnityEngine.WWW); + Utils.BeginObjectRegister(type, L, translator, 0, 3, 14, 1); + + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Dispose", _m_Dispose); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "InitWWW", _m_InitWWW); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "LoadImageIntoTexture", _m_LoadImageIntoTexture); + + + Utils.RegisterFunc(L, Utils.GETTER_IDX, "responseHeaders", _g_get_responseHeaders); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "text", _g_get_text); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "bytes", _g_get_bytes); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "size", _g_get_size); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "error", _g_get_error); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "texture", _g_get_texture); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "textureNonReadable", _g_get_textureNonReadable); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "isDone", _g_get_isDone); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "progress", _g_get_progress); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "uploadProgress", _g_get_uploadProgress); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "bytesDownloaded", _g_get_bytesDownloaded); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "url", _g_get_url); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "assetBundle", _g_get_assetBundle); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "threadPriority", _g_get_threadPriority); + + Utils.RegisterFunc(L, Utils.SETTER_IDX, "threadPriority", _s_set_threadPriority); + + + Utils.EndObjectRegister(type, L, translator, null, null, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 4, 0, 0); + Utils.RegisterFunc(L, Utils.CLS_IDX, "EscapeURL", _m_EscapeURL_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "UnEscapeURL", _m_UnEscapeURL_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "LoadFromCacheOrDownload", _m_LoadFromCacheOrDownload_xlua_st_); + + + + + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) == 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) + { + string _url = LuaAPI.lua_tostring(L, 2); + + UnityEngine.WWW gen_ret = new UnityEngine.WWW(_url); + translator.Push(L, gen_ret); + + return 1; + } + if(LuaAPI.lua_gettop(L) == 3 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && translator.Assignable<UnityEngine.WWWForm>(L, 3)) + { + string _url = LuaAPI.lua_tostring(L, 2); + UnityEngine.WWWForm _form = (UnityEngine.WWWForm)translator.GetObject(L, 3, typeof(UnityEngine.WWWForm)); + + UnityEngine.WWW gen_ret = new UnityEngine.WWW(_url, _form); + translator.Push(L, gen_ret); + + return 1; + } + if(LuaAPI.lua_gettop(L) == 3 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING)) + { + string _url = LuaAPI.lua_tostring(L, 2); + byte[] _postData = LuaAPI.lua_tobytes(L, 3); + + UnityEngine.WWW gen_ret = new UnityEngine.WWW(_url, _postData); + translator.Push(L, gen_ret); + + return 1; + } + if(LuaAPI.lua_gettop(L) == 4 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING) && translator.Assignable<System.Collections.Generic.Dictionary<string, string>>(L, 4)) + { + string _url = LuaAPI.lua_tostring(L, 2); + byte[] _postData = LuaAPI.lua_tobytes(L, 3); + System.Collections.Generic.Dictionary<string, string> _headers = (System.Collections.Generic.Dictionary<string, string>)translator.GetObject(L, 4, typeof(System.Collections.Generic.Dictionary<string, string>)); + + UnityEngine.WWW gen_ret = new UnityEngine.WWW(_url, _postData, _headers); + translator.Push(L, gen_ret); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.WWW constructor!"); + + } + + + + + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Dispose(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.WWW gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1); + + + + { + + gen_to_be_invoked.Dispose( ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_InitWWW(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.WWW gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1); + + + + { + string _url = LuaAPI.lua_tostring(L, 2); + byte[] _postData = LuaAPI.lua_tobytes(L, 3); + string[] _iHeaders = (string[])translator.GetObject(L, 4, typeof(string[])); + + gen_to_be_invoked.InitWWW( _url, _postData, _iHeaders ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_EscapeURL_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) + { + string _s = LuaAPI.lua_tostring(L, 1); + + string gen_ret = UnityEngine.WWW.EscapeURL( _s ); + LuaAPI.lua_pushstring(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& translator.Assignable<System.Text.Encoding>(L, 2)) + { + string _s = LuaAPI.lua_tostring(L, 1); + System.Text.Encoding _e = (System.Text.Encoding)translator.GetObject(L, 2, typeof(System.Text.Encoding)); + + string gen_ret = UnityEngine.WWW.EscapeURL( _s, _e ); + LuaAPI.lua_pushstring(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.WWW.EscapeURL!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_UnEscapeURL_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) + { + string _s = LuaAPI.lua_tostring(L, 1); + + string gen_ret = UnityEngine.WWW.UnEscapeURL( _s ); + LuaAPI.lua_pushstring(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& translator.Assignable<System.Text.Encoding>(L, 2)) + { + string _s = LuaAPI.lua_tostring(L, 1); + System.Text.Encoding _e = (System.Text.Encoding)translator.GetObject(L, 2, typeof(System.Text.Encoding)); + + string gen_ret = UnityEngine.WWW.UnEscapeURL( _s, _e ); + LuaAPI.lua_pushstring(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.WWW.UnEscapeURL!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LoadImageIntoTexture(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.WWW gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1); + + + + { + UnityEngine.Texture2D _tex = (UnityEngine.Texture2D)translator.GetObject(L, 2, typeof(UnityEngine.Texture2D)); + + gen_to_be_invoked.LoadImageIntoTexture( _tex ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LoadFromCacheOrDownload_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + string _url = LuaAPI.lua_tostring(L, 1); + int _version = LuaAPI.xlua_tointeger(L, 2); + + UnityEngine.WWW gen_ret = UnityEngine.WWW.LoadFromCacheOrDownload( _url, _version ); + translator.Push(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) + { + string _url = LuaAPI.lua_tostring(L, 1); + int _version = LuaAPI.xlua_tointeger(L, 2); + uint _crc = LuaAPI.xlua_touint(L, 3); + + UnityEngine.WWW gen_ret = UnityEngine.WWW.LoadFromCacheOrDownload( _url, _version, _crc ); + translator.Push(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& translator.Assignable<UnityEngine.Hash128>(L, 2)) + { + string _url = LuaAPI.lua_tostring(L, 1); + UnityEngine.Hash128 _hash;translator.Get(L, 2, out _hash); + + UnityEngine.WWW gen_ret = UnityEngine.WWW.LoadFromCacheOrDownload( _url, _hash ); + translator.Push(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& translator.Assignable<UnityEngine.Hash128>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) + { + string _url = LuaAPI.lua_tostring(L, 1); + UnityEngine.Hash128 _hash;translator.Get(L, 2, out _hash); + uint _crc = LuaAPI.xlua_touint(L, 3); + + UnityEngine.WWW gen_ret = UnityEngine.WWW.LoadFromCacheOrDownload( _url, _hash, _crc ); + translator.Push(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.WWW.LoadFromCacheOrDownload!"); + + } + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_responseHeaders(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.WWW gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.responseHeaders); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_text(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.WWW gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushstring(L, gen_to_be_invoked.text); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_bytes(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.WWW gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushstring(L, gen_to_be_invoked.bytes); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_size(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.WWW gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1); + LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.size); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_error(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.WWW gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushstring(L, gen_to_be_invoked.error); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_texture(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.WWW gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.texture); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_textureNonReadable(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.WWW gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.textureNonReadable); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_isDone(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.WWW gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isDone); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_progress(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.WWW gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.progress); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_uploadProgress(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.WWW gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.uploadProgress); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_bytesDownloaded(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.WWW gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1); + LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.bytesDownloaded); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_url(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.WWW gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushstring(L, gen_to_be_invoked.url); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_assetBundle(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.WWW gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.assetBundle); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_threadPriority(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.WWW gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.threadPriority); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_threadPriority(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.WWW gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1); + UnityEngine.ThreadPriority gen_value;translator.Get(L, 2, out gen_value); + gen_to_be_invoked.threadPriority = gen_value; + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + + + + + } +} diff --git a/Assets/XLua/Gen/UnityEngineWWWWrap.cs.meta b/Assets/XLua/Gen/UnityEngineWWWWrap.cs.meta new file mode 100644 index 0000000..74a3128 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineWWWWrap.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 6ffb2e7a8057b6a4aac8644f2a018ffe +timeCreated: 1540964807 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XLua/Gen/XLuaGenAutoRegister.cs b/Assets/XLua/Gen/XLuaGenAutoRegister.cs index 9e26722..cf26dc1 100644 --- a/Assets/XLua/Gen/XLuaGenAutoRegister.cs +++ b/Assets/XLua/Gen/XLuaGenAutoRegister.cs @@ -142,6 +142,97 @@ translator.DelayWrapLoader(typeof(LuaGameNetSystem), LuaGameNetSystemWrap.__Register); + translator.DelayWrapLoader(typeof(object), SystemObjectWrap.__Register); + + + translator.DelayWrapLoader(typeof(UnityEngine.Object), UnityEngineObjectWrap.__Register); + + + translator.DelayWrapLoader(typeof(UnityEngine.Vector2), UnityEngineVector2Wrap.__Register); + + + translator.DelayWrapLoader(typeof(UnityEngine.Vector3), UnityEngineVector3Wrap.__Register); + + + translator.DelayWrapLoader(typeof(UnityEngine.Vector4), UnityEngineVector4Wrap.__Register); + + + translator.DelayWrapLoader(typeof(UnityEngine.Quaternion), UnityEngineQuaternionWrap.__Register); + + + translator.DelayWrapLoader(typeof(UnityEngine.Color), UnityEngineColorWrap.__Register); + + + translator.DelayWrapLoader(typeof(UnityEngine.Ray), UnityEngineRayWrap.__Register); + + + translator.DelayWrapLoader(typeof(UnityEngine.Bounds), UnityEngineBoundsWrap.__Register); + + + translator.DelayWrapLoader(typeof(UnityEngine.Ray2D), UnityEngineRay2DWrap.__Register); + + + translator.DelayWrapLoader(typeof(UnityEngine.Time), UnityEngineTimeWrap.__Register); + + } + + static void wrapInit1(LuaEnv luaenv, ObjectTranslator translator) + { + + translator.DelayWrapLoader(typeof(UnityEngine.GameObject), UnityEngineGameObjectWrap.__Register); + + + translator.DelayWrapLoader(typeof(UnityEngine.Component), UnityEngineComponentWrap.__Register); + + + translator.DelayWrapLoader(typeof(UnityEngine.Behaviour), UnityEngineBehaviourWrap.__Register); + + + translator.DelayWrapLoader(typeof(UnityEngine.Transform), UnityEngineTransformWrap.__Register); + + + translator.DelayWrapLoader(typeof(UnityEngine.Resources), UnityEngineResourcesWrap.__Register); + + + translator.DelayWrapLoader(typeof(UnityEngine.TextAsset), UnityEngineTextAssetWrap.__Register); + + + translator.DelayWrapLoader(typeof(UnityEngine.Keyframe), UnityEngineKeyframeWrap.__Register); + + + translator.DelayWrapLoader(typeof(UnityEngine.AnimationCurve), UnityEngineAnimationCurveWrap.__Register); + + + translator.DelayWrapLoader(typeof(UnityEngine.AnimationClip), UnityEngineAnimationClipWrap.__Register); + + + translator.DelayWrapLoader(typeof(UnityEngine.MonoBehaviour), UnityEngineMonoBehaviourWrap.__Register); + + + translator.DelayWrapLoader(typeof(UnityEngine.ParticleSystem), UnityEngineParticleSystemWrap.__Register); + + + translator.DelayWrapLoader(typeof(UnityEngine.SkinnedMeshRenderer), UnityEngineSkinnedMeshRendererWrap.__Register); + + + translator.DelayWrapLoader(typeof(UnityEngine.Renderer), UnityEngineRendererWrap.__Register); + + + translator.DelayWrapLoader(typeof(UnityEngine.WWW), UnityEngineWWWWrap.__Register); + + + translator.DelayWrapLoader(typeof(UnityEngine.Light), UnityEngineLightWrap.__Register); + + + translator.DelayWrapLoader(typeof(UnityEngine.Mathf), UnityEngineMathfWrap.__Register); + + + translator.DelayWrapLoader(typeof(System.Collections.Generic.List<int>), SystemCollectionsGenericList_1_SystemInt32_Wrap.__Register); + + + translator.DelayWrapLoader(typeof(UnityEngine.Debug), UnityEngineDebugWrap.__Register); + + translator.DelayWrapLoader(typeof(ModelUtility), ModelUtilityWrap.__Register); @@ -174,10 +265,6 @@ translator.DelayWrapLoader(typeof(Snxxz.UI.PreciousItemGetModel), SnxxzUIPreciousItemGetModelWrap.__Register); - } - - static void wrapInit1(LuaEnv luaenv, ObjectTranslator translator) - { translator.DelayWrapLoader(typeof(Snxxz.UI.RealmBetterEquipModel), SnxxzUIRealmBetterEquipModelWrap.__Register); @@ -244,6 +331,10 @@ translator.DelayWrapLoader(typeof(Snxxz.UI.TrialDungeonModel), SnxxzUITrialDungeonModelWrap.__Register); + } + + static void wrapInit2(LuaEnv luaenv, ObjectTranslator translator) + { translator.DelayWrapLoader(typeof(Snxxz.UI.FairyBossModel), SnxxzUIFairyBossModelWrap.__Register); @@ -331,10 +422,6 @@ translator.DelayWrapLoader(typeof(Snxxz.UI.PackSendQuestMgr), SnxxzUIPackSendQuestMgrWrap.__Register); - } - - static void wrapInit2(LuaEnv luaenv, ObjectTranslator translator) - { translator.DelayWrapLoader(typeof(Snxxz.UI.PlayerPackModel), SnxxzUIPlayerPackModelWrap.__Register); @@ -401,6 +488,10 @@ translator.DelayWrapLoader(typeof(Snxxz.UI.NewBieCenter), SnxxzUINewBieCenterWrap.__Register); + } + + static void wrapInit3(LuaEnv luaenv, ObjectTranslator translator) + { translator.DelayWrapLoader(typeof(Snxxz.UI.OffLineTimeLackModel), SnxxzUIOffLineTimeLackModelWrap.__Register); @@ -488,10 +579,6 @@ translator.DelayWrapLoader(typeof(Snxxz.UI.SkillModel), SnxxzUISkillModelWrap.__Register); - } - - static void wrapInit3(LuaEnv luaenv, ObjectTranslator translator) - { translator.DelayWrapLoader(typeof(Snxxz.UI.TalentModel), SnxxzUITalentModelWrap.__Register); @@ -558,6 +645,10 @@ translator.DelayWrapLoader(typeof(TaiChiModel), TaiChiModelWrap.__Register); + } + + static void wrapInit4(LuaEnv luaenv, ObjectTranslator translator) + { translator.DelayWrapLoader(typeof(Snxxz.UI.GroupDungeonChallengeProcessor), SnxxzUIGroupDungeonChallengeProcessorWrap.__Register); @@ -645,10 +736,9 @@ translator.DelayWrapLoader(typeof(WorldMapSkip), WorldMapSkipWrap.__Register); - } - static void wrapInit4(LuaEnv luaenv, ObjectTranslator translator) - { + translator.DelayWrapLoader(typeof(Snxxz.UI.FunctionButton), SnxxzUIFunctionButtonWrap.__Register); + translator.DelayWrapLoader(typeof(Snxxz.UI.ItemBehaviour), SnxxzUIItemBehaviourWrap.__Register); @@ -712,9 +802,11 @@ translator.DelayWrapLoader(typeof(UIUtility), UIUtilityWrap.__Register); - - } + + + + static void Init(LuaEnv luaenv, ObjectTranslator translator) { @@ -730,6 +822,8 @@ wrapInit4(luaenv, translator); + translator.AddInterfaceBridgeCreator(typeof(System.Collections.IEnumerator), SystemCollectionsIEnumeratorBridge.__Create); + } static XLua_Gen_Initer_Register__() diff --git a/Assets/XLua/Gen/link.xml b/Assets/XLua/Gen/link.xml index acaba49..7fbdb22 100644 --- a/Assets/XLua/Gen/link.xml +++ b/Assets/XLua/Gen/link.xml @@ -215,6 +215,7 @@ <type fullname="WindowJumpMgr" preserve="all"/> <type fullname="Snxxz.UI.MapModel" preserve="all"/> <type fullname="WorldMapSkip" preserve="all"/> + <type fullname="Snxxz.UI.FunctionButton" preserve="all"/> <type fullname="Snxxz.UI.ItemBehaviour" preserve="all"/> <type fullname="TimeDownMgr" preserve="all"/> <type fullname="Snxxz.UI.UI3DModelExhibition" preserve="all"/> @@ -239,4 +240,41 @@ </assembly> + <assembly fullname="mscorlib"> + <type fullname="System.Object" preserve="all"/> + <type fullname="System.Collections.Generic.List`1[System.Int32]" preserve="all"/> + + </assembly> + + <assembly fullname="UnityEngine"> + <type fullname="UnityEngine.Object" preserve="all"/> + <type fullname="UnityEngine.Vector2" preserve="all"/> + <type fullname="UnityEngine.Vector3" preserve="all"/> + <type fullname="UnityEngine.Vector4" preserve="all"/> + <type fullname="UnityEngine.Quaternion" preserve="all"/> + <type fullname="UnityEngine.Color" preserve="all"/> + <type fullname="UnityEngine.Ray" preserve="all"/> + <type fullname="UnityEngine.Bounds" preserve="all"/> + <type fullname="UnityEngine.Ray2D" preserve="all"/> + <type fullname="UnityEngine.Time" preserve="all"/> + <type fullname="UnityEngine.GameObject" preserve="all"/> + <type fullname="UnityEngine.Component" preserve="all"/> + <type fullname="UnityEngine.Behaviour" preserve="all"/> + <type fullname="UnityEngine.Transform" preserve="all"/> + <type fullname="UnityEngine.Resources" preserve="all"/> + <type fullname="UnityEngine.TextAsset" preserve="all"/> + <type fullname="UnityEngine.Keyframe" preserve="all"/> + <type fullname="UnityEngine.AnimationCurve" preserve="all"/> + <type fullname="UnityEngine.AnimationClip" preserve="all"/> + <type fullname="UnityEngine.MonoBehaviour" preserve="all"/> + <type fullname="UnityEngine.ParticleSystem" preserve="all"/> + <type fullname="UnityEngine.SkinnedMeshRenderer" preserve="all"/> + <type fullname="UnityEngine.Renderer" preserve="all"/> + <type fullname="UnityEngine.WWW" preserve="all"/> + <type fullname="UnityEngine.Light" preserve="all"/> + <type fullname="UnityEngine.Mathf" preserve="all"/> + <type fullname="UnityEngine.Debug" preserve="all"/> + + </assembly> + </linker> \ No newline at end of file -- Gitblit v1.8.0