From 9c2039ae499035e542ef16a04acf78be0e6a74dc Mon Sep 17 00:00:00 2001 From: client_Wu Xijin <364452445@qq.com> Date: 星期三, 31 十月 2018 13:47:16 +0800 Subject: [PATCH] 4340 【前端】支持xlua方便IOS提审 --- Assets/XLua/Gen/UnityEngineDebugWrap.cs | 871 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 files changed, 871 insertions(+), 0 deletions(-) diff --git a/Assets/XLua/Gen/UnityEngineDebugWrap.cs b/Assets/XLua/Gen/UnityEngineDebugWrap.cs new file mode 100644 index 0000000..f4911d5 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineDebugWrap.cs @@ -0,0 +1,871 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class UnityEngineDebugWrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(UnityEngine.Debug); + Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0); + + + + + + + Utils.EndObjectRegister(type, L, translator, null, null, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 17, 3, 1); + Utils.RegisterFunc(L, Utils.CLS_IDX, "DrawLine", _m_DrawLine_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "DrawRay", _m_DrawRay_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Break", _m_Break_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "DebugBreak", _m_DebugBreak_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Log", _m_Log_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "LogFormat", _m_LogFormat_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "LogError", _m_LogError_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "LogErrorFormat", _m_LogErrorFormat_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "ClearDeveloperConsole", _m_ClearDeveloperConsole_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "LogException", _m_LogException_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "LogWarning", _m_LogWarning_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "LogWarningFormat", _m_LogWarningFormat_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Assert", _m_Assert_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "AssertFormat", _m_AssertFormat_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "LogAssertion", _m_LogAssertion_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "LogAssertionFormat", _m_LogAssertionFormat_xlua_st_); + + + + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "logger", _g_get_logger); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "developerConsoleVisible", _g_get_developerConsoleVisible); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "isDebugBuild", _g_get_isDebugBuild); + + Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "developerConsoleVisible", _s_set_developerConsoleVisible); + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) == 1) + { + + UnityEngine.Debug gen_ret = new UnityEngine.Debug(); + translator.Push(L, gen_ret); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug constructor!"); + + } + + + + + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_DrawLine_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)) + { + UnityEngine.Vector3 _start;translator.Get(L, 1, out _start); + UnityEngine.Vector3 _end;translator.Get(L, 2, out _end); + + UnityEngine.Debug.DrawLine( _start, _end ); + + + + return 0; + } + if(gen_param_count == 3&& translator.Assignable<UnityEngine.Vector3>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Color>(L, 3)) + { + UnityEngine.Vector3 _start;translator.Get(L, 1, out _start); + UnityEngine.Vector3 _end;translator.Get(L, 2, out _end); + UnityEngine.Color _color;translator.Get(L, 3, out _color); + + UnityEngine.Debug.DrawLine( _start, _end, _color ); + + + + return 0; + } + if(gen_param_count == 4&& translator.Assignable<UnityEngine.Vector3>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Color>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) + { + UnityEngine.Vector3 _start;translator.Get(L, 1, out _start); + UnityEngine.Vector3 _end;translator.Get(L, 2, out _end); + UnityEngine.Color _color;translator.Get(L, 3, out _color); + float _duration = (float)LuaAPI.lua_tonumber(L, 4); + + UnityEngine.Debug.DrawLine( _start, _end, _color, _duration ); + + + + return 0; + } + if(gen_param_count == 5&& translator.Assignable<UnityEngine.Vector3>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Color>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 5)) + { + UnityEngine.Vector3 _start;translator.Get(L, 1, out _start); + UnityEngine.Vector3 _end;translator.Get(L, 2, out _end); + UnityEngine.Color _color;translator.Get(L, 3, out _color); + float _duration = (float)LuaAPI.lua_tonumber(L, 4); + bool _depthTest = LuaAPI.lua_toboolean(L, 5); + + UnityEngine.Debug.DrawLine( _start, _end, _color, _duration, _depthTest ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.DrawLine!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_DrawRay_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)) + { + UnityEngine.Vector3 _start;translator.Get(L, 1, out _start); + UnityEngine.Vector3 _dir;translator.Get(L, 2, out _dir); + + UnityEngine.Debug.DrawRay( _start, _dir ); + + + + return 0; + } + if(gen_param_count == 3&& translator.Assignable<UnityEngine.Vector3>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Color>(L, 3)) + { + UnityEngine.Vector3 _start;translator.Get(L, 1, out _start); + UnityEngine.Vector3 _dir;translator.Get(L, 2, out _dir); + UnityEngine.Color _color;translator.Get(L, 3, out _color); + + UnityEngine.Debug.DrawRay( _start, _dir, _color ); + + + + return 0; + } + if(gen_param_count == 4&& translator.Assignable<UnityEngine.Vector3>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Color>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) + { + UnityEngine.Vector3 _start;translator.Get(L, 1, out _start); + UnityEngine.Vector3 _dir;translator.Get(L, 2, out _dir); + UnityEngine.Color _color;translator.Get(L, 3, out _color); + float _duration = (float)LuaAPI.lua_tonumber(L, 4); + + UnityEngine.Debug.DrawRay( _start, _dir, _color, _duration ); + + + + return 0; + } + if(gen_param_count == 5&& translator.Assignable<UnityEngine.Vector3>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Color>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 5)) + { + UnityEngine.Vector3 _start;translator.Get(L, 1, out _start); + UnityEngine.Vector3 _dir;translator.Get(L, 2, out _dir); + UnityEngine.Color _color;translator.Get(L, 3, out _color); + float _duration = (float)LuaAPI.lua_tonumber(L, 4); + bool _depthTest = LuaAPI.lua_toboolean(L, 5); + + UnityEngine.Debug.DrawRay( _start, _dir, _color, _duration, _depthTest ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.DrawRay!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Break_xlua_st_(RealStatePtr L) + { + try { + + + + + { + + UnityEngine.Debug.Break( ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_DebugBreak_xlua_st_(RealStatePtr L) + { + try { + + + + + { + + UnityEngine.Debug.DebugBreak( ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Log_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1&& translator.Assignable<object>(L, 1)) + { + object _message = translator.GetObject(L, 1, typeof(object)); + + UnityEngine.Debug.Log( _message ); + + + + return 0; + } + if(gen_param_count == 2&& translator.Assignable<object>(L, 1)&& translator.Assignable<UnityEngine.Object>(L, 2)) + { + object _message = translator.GetObject(L, 1, typeof(object)); + UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 2, typeof(UnityEngine.Object)); + + UnityEngine.Debug.Log( _message, _context ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.Log!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LogFormat_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count >= 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 2) || translator.Assignable<object>(L, 2))) + { + string _format = LuaAPI.lua_tostring(L, 1); + object[] _args = translator.GetParams<object>(L, 2); + + UnityEngine.Debug.LogFormat( _format, _args ); + + + + return 0; + } + if(gen_param_count >= 2&& translator.Assignable<UnityEngine.Object>(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 3) || translator.Assignable<object>(L, 3))) + { + UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); + string _format = LuaAPI.lua_tostring(L, 2); + object[] _args = translator.GetParams<object>(L, 3); + + UnityEngine.Debug.LogFormat( _context, _format, _args ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.LogFormat!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LogError_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1&& translator.Assignable<object>(L, 1)) + { + object _message = translator.GetObject(L, 1, typeof(object)); + + UnityEngine.Debug.LogError( _message ); + + + + return 0; + } + if(gen_param_count == 2&& translator.Assignable<object>(L, 1)&& translator.Assignable<UnityEngine.Object>(L, 2)) + { + object _message = translator.GetObject(L, 1, typeof(object)); + UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 2, typeof(UnityEngine.Object)); + + UnityEngine.Debug.LogError( _message, _context ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.LogError!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LogErrorFormat_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count >= 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 2) || translator.Assignable<object>(L, 2))) + { + string _format = LuaAPI.lua_tostring(L, 1); + object[] _args = translator.GetParams<object>(L, 2); + + UnityEngine.Debug.LogErrorFormat( _format, _args ); + + + + return 0; + } + if(gen_param_count >= 2&& translator.Assignable<UnityEngine.Object>(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 3) || translator.Assignable<object>(L, 3))) + { + UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); + string _format = LuaAPI.lua_tostring(L, 2); + object[] _args = translator.GetParams<object>(L, 3); + + UnityEngine.Debug.LogErrorFormat( _context, _format, _args ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.LogErrorFormat!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_ClearDeveloperConsole_xlua_st_(RealStatePtr L) + { + try { + + + + + { + + UnityEngine.Debug.ClearDeveloperConsole( ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LogException_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1&& translator.Assignable<System.Exception>(L, 1)) + { + System.Exception _exception = (System.Exception)translator.GetObject(L, 1, typeof(System.Exception)); + + UnityEngine.Debug.LogException( _exception ); + + + + return 0; + } + if(gen_param_count == 2&& translator.Assignable<System.Exception>(L, 1)&& translator.Assignable<UnityEngine.Object>(L, 2)) + { + System.Exception _exception = (System.Exception)translator.GetObject(L, 1, typeof(System.Exception)); + UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 2, typeof(UnityEngine.Object)); + + UnityEngine.Debug.LogException( _exception, _context ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.LogException!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LogWarning_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1&& translator.Assignable<object>(L, 1)) + { + object _message = translator.GetObject(L, 1, typeof(object)); + + UnityEngine.Debug.LogWarning( _message ); + + + + return 0; + } + if(gen_param_count == 2&& translator.Assignable<object>(L, 1)&& translator.Assignable<UnityEngine.Object>(L, 2)) + { + object _message = translator.GetObject(L, 1, typeof(object)); + UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 2, typeof(UnityEngine.Object)); + + UnityEngine.Debug.LogWarning( _message, _context ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.LogWarning!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LogWarningFormat_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count >= 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 2) || translator.Assignable<object>(L, 2))) + { + string _format = LuaAPI.lua_tostring(L, 1); + object[] _args = translator.GetParams<object>(L, 2); + + UnityEngine.Debug.LogWarningFormat( _format, _args ); + + + + return 0; + } + if(gen_param_count >= 2&& translator.Assignable<UnityEngine.Object>(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 3) || translator.Assignable<object>(L, 3))) + { + UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); + string _format = LuaAPI.lua_tostring(L, 2); + object[] _args = translator.GetParams<object>(L, 3); + + UnityEngine.Debug.LogWarningFormat( _context, _format, _args ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.LogWarningFormat!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Assert_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 1)) + { + bool _condition = LuaAPI.lua_toboolean(L, 1); + + UnityEngine.Debug.Assert( _condition ); + + + + return 0; + } + if(gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 1)&& translator.Assignable<UnityEngine.Object>(L, 2)) + { + bool _condition = LuaAPI.lua_toboolean(L, 1); + UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 2, typeof(UnityEngine.Object)); + + UnityEngine.Debug.Assert( _condition, _context ); + + + + return 0; + } + if(gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 1)&& translator.Assignable<object>(L, 2)) + { + bool _condition = LuaAPI.lua_toboolean(L, 1); + object _message = translator.GetObject(L, 2, typeof(object)); + + UnityEngine.Debug.Assert( _condition, _message ); + + + + return 0; + } + if(gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) + { + bool _condition = LuaAPI.lua_toboolean(L, 1); + string _message = LuaAPI.lua_tostring(L, 2); + + UnityEngine.Debug.Assert( _condition, _message ); + + + + return 0; + } + if(gen_param_count == 3&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 1)&& translator.Assignable<object>(L, 2)&& translator.Assignable<UnityEngine.Object>(L, 3)) + { + bool _condition = LuaAPI.lua_toboolean(L, 1); + object _message = translator.GetObject(L, 2, typeof(object)); + UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 3, typeof(UnityEngine.Object)); + + UnityEngine.Debug.Assert( _condition, _message, _context ); + + + + return 0; + } + if(gen_param_count == 3&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<UnityEngine.Object>(L, 3)) + { + bool _condition = LuaAPI.lua_toboolean(L, 1); + string _message = LuaAPI.lua_tostring(L, 2); + UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 3, typeof(UnityEngine.Object)); + + UnityEngine.Debug.Assert( _condition, _message, _context ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.Assert!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_AssertFormat_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count >= 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 3) || translator.Assignable<object>(L, 3))) + { + bool _condition = LuaAPI.lua_toboolean(L, 1); + string _format = LuaAPI.lua_tostring(L, 2); + object[] _args = translator.GetParams<object>(L, 3); + + UnityEngine.Debug.AssertFormat( _condition, _format, _args ); + + + + return 0; + } + if(gen_param_count >= 3&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 1)&& translator.Assignable<UnityEngine.Object>(L, 2)&& (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 4) || translator.Assignable<object>(L, 4))) + { + bool _condition = LuaAPI.lua_toboolean(L, 1); + UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 2, typeof(UnityEngine.Object)); + string _format = LuaAPI.lua_tostring(L, 3); + object[] _args = translator.GetParams<object>(L, 4); + + UnityEngine.Debug.AssertFormat( _condition, _context, _format, _args ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.AssertFormat!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LogAssertion_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1&& translator.Assignable<object>(L, 1)) + { + object _message = translator.GetObject(L, 1, typeof(object)); + + UnityEngine.Debug.LogAssertion( _message ); + + + + return 0; + } + if(gen_param_count == 2&& translator.Assignable<object>(L, 1)&& translator.Assignable<UnityEngine.Object>(L, 2)) + { + object _message = translator.GetObject(L, 1, typeof(object)); + UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 2, typeof(UnityEngine.Object)); + + UnityEngine.Debug.LogAssertion( _message, _context ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.LogAssertion!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LogAssertionFormat_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count >= 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 2) || translator.Assignable<object>(L, 2))) + { + string _format = LuaAPI.lua_tostring(L, 1); + object[] _args = translator.GetParams<object>(L, 2); + + UnityEngine.Debug.LogAssertionFormat( _format, _args ); + + + + return 0; + } + if(gen_param_count >= 2&& translator.Assignable<UnityEngine.Object>(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 3) || translator.Assignable<object>(L, 3))) + { + UnityEngine.Object _context = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object)); + string _format = LuaAPI.lua_tostring(L, 2); + object[] _args = translator.GetParams<object>(L, 3); + + UnityEngine.Debug.LogAssertionFormat( _context, _format, _args ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Debug.LogAssertionFormat!"); + + } + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_logger(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushAny(L, UnityEngine.Debug.logger); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_developerConsoleVisible(RealStatePtr L) + { + try { + + LuaAPI.lua_pushboolean(L, UnityEngine.Debug.developerConsoleVisible); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_isDebugBuild(RealStatePtr L) + { + try { + + LuaAPI.lua_pushboolean(L, UnityEngine.Debug.isDebugBuild); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_developerConsoleVisible(RealStatePtr L) + { + try { + + UnityEngine.Debug.developerConsoleVisible = LuaAPI.lua_toboolean(L, 1); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + + + + + } +} -- Gitblit v1.8.0