From 9c2039ae499035e542ef16a04acf78be0e6a74dc Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期三, 31 十月 2018 13:47:16 +0800
Subject: [PATCH] 4340 【前端】支持xlua方便IOS提审

---
 Assets/XLua/Gen/UnityEngineMonoBehaviourWrap.cs |  427 +++++++++++++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 427 insertions(+), 0 deletions(-)

diff --git a/Assets/XLua/Gen/UnityEngineMonoBehaviourWrap.cs b/Assets/XLua/Gen/UnityEngineMonoBehaviourWrap.cs
new file mode 100644
index 0000000..3c99497
--- /dev/null
+++ b/Assets/XLua/Gen/UnityEngineMonoBehaviourWrap.cs
@@ -0,0 +1,427 @@
+锘�#if USE_UNI_LUA
+using LuaAPI = UniLua.Lua;
+using RealStatePtr = UniLua.ILuaState;
+using LuaCSFunction = UniLua.CSharpFunctionDelegate;
+#else
+using LuaAPI = XLua.LuaDLL.Lua;
+using RealStatePtr = System.IntPtr;
+using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
+#endif
+
+using XLua;
+using System.Collections.Generic;
+
+
+namespace XLua.CSObjectWrap
+{
+    using Utils = XLua.Utils;
+    public class UnityEngineMonoBehaviourWrap 
+    {
+        public static void __Register(RealStatePtr L)
+        {
+			ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+			System.Type type = typeof(UnityEngine.MonoBehaviour);
+			Utils.BeginObjectRegister(type, L, translator, 0, 7, 1, 1);
+			
+			Utils.RegisterFunc(L, Utils.METHOD_IDX, "Invoke", _m_Invoke);
+			Utils.RegisterFunc(L, Utils.METHOD_IDX, "InvokeRepeating", _m_InvokeRepeating);
+			Utils.RegisterFunc(L, Utils.METHOD_IDX, "CancelInvoke", _m_CancelInvoke);
+			Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsInvoking", _m_IsInvoking);
+			Utils.RegisterFunc(L, Utils.METHOD_IDX, "StartCoroutine", _m_StartCoroutine);
+			Utils.RegisterFunc(L, Utils.METHOD_IDX, "StopCoroutine", _m_StopCoroutine);
+			Utils.RegisterFunc(L, Utils.METHOD_IDX, "StopAllCoroutines", _m_StopAllCoroutines);
+			
+			
+			Utils.RegisterFunc(L, Utils.GETTER_IDX, "useGUILayout", _g_get_useGUILayout);
+            
+			Utils.RegisterFunc(L, Utils.SETTER_IDX, "useGUILayout", _s_set_useGUILayout);
+            
+			
+			Utils.EndObjectRegister(type, L, translator, null, null,
+			    null, null, null);
+
+		    Utils.BeginClassRegister(type, L, __CreateInstance, 2, 0, 0);
+			Utils.RegisterFunc(L, Utils.CLS_IDX, "print", _m_print_xlua_st_);
+            
+			
+            
+			
+			
+			
+			Utils.EndClassRegister(type, L, translator);
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int __CreateInstance(RealStatePtr L)
+        {
+            
+			try {
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+				if(LuaAPI.lua_gettop(L) == 1)
+				{
+					
+					UnityEngine.MonoBehaviour gen_ret = new UnityEngine.MonoBehaviour();
+					translator.Push(L, gen_ret);
+                    
+					return 1;
+				}
+				
+			}
+			catch(System.Exception gen_e) {
+				return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+			}
+            return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MonoBehaviour constructor!");
+            
+        }
+        
+		
+        
+		
+        
+        
+        
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_Invoke(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+                UnityEngine.MonoBehaviour gen_to_be_invoked = (UnityEngine.MonoBehaviour)translator.FastGetCSObj(L, 1);
+            
+            
+                
+                {
+                    string _methodName = LuaAPI.lua_tostring(L, 2);
+                    float _time = (float)LuaAPI.lua_tonumber(L, 3);
+                    
+                    gen_to_be_invoked.Invoke( _methodName, _time );
+                    
+                    
+                    
+                    return 0;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_InvokeRepeating(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+                UnityEngine.MonoBehaviour gen_to_be_invoked = (UnityEngine.MonoBehaviour)translator.FastGetCSObj(L, 1);
+            
+            
+                
+                {
+                    string _methodName = LuaAPI.lua_tostring(L, 2);
+                    float _time = (float)LuaAPI.lua_tonumber(L, 3);
+                    float _repeatRate = (float)LuaAPI.lua_tonumber(L, 4);
+                    
+                    gen_to_be_invoked.InvokeRepeating( _methodName, _time, _repeatRate );
+                    
+                    
+                    
+                    return 0;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_CancelInvoke(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+                UnityEngine.MonoBehaviour gen_to_be_invoked = (UnityEngine.MonoBehaviour)translator.FastGetCSObj(L, 1);
+            
+            
+			    int gen_param_count = LuaAPI.lua_gettop(L);
+            
+                if(gen_param_count == 1) 
+                {
+                    
+                    gen_to_be_invoked.CancelInvoke(  );
+                    
+                    
+                    
+                    return 0;
+                }
+                if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) 
+                {
+                    string _methodName = LuaAPI.lua_tostring(L, 2);
+                    
+                    gen_to_be_invoked.CancelInvoke( _methodName );
+                    
+                    
+                    
+                    return 0;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+            return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MonoBehaviour.CancelInvoke!");
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_IsInvoking(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+                UnityEngine.MonoBehaviour gen_to_be_invoked = (UnityEngine.MonoBehaviour)translator.FastGetCSObj(L, 1);
+            
+            
+			    int gen_param_count = LuaAPI.lua_gettop(L);
+            
+                if(gen_param_count == 1) 
+                {
+                    
+                        bool gen_ret = gen_to_be_invoked.IsInvoking(  );
+                        LuaAPI.lua_pushboolean(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) 
+                {
+                    string _methodName = LuaAPI.lua_tostring(L, 2);
+                    
+                        bool gen_ret = gen_to_be_invoked.IsInvoking( _methodName );
+                        LuaAPI.lua_pushboolean(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+            return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MonoBehaviour.IsInvoking!");
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_StartCoroutine(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+                UnityEngine.MonoBehaviour gen_to_be_invoked = (UnityEngine.MonoBehaviour)translator.FastGetCSObj(L, 1);
+            
+            
+			    int gen_param_count = LuaAPI.lua_gettop(L);
+            
+                if(gen_param_count == 2&& translator.Assignable<System.Collections.IEnumerator>(L, 2)) 
+                {
+                    System.Collections.IEnumerator _routine = (System.Collections.IEnumerator)translator.GetObject(L, 2, typeof(System.Collections.IEnumerator));
+                    
+                        UnityEngine.Coroutine gen_ret = gen_to_be_invoked.StartCoroutine( _routine );
+                        translator.Push(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) 
+                {
+                    string _methodName = LuaAPI.lua_tostring(L, 2);
+                    
+                        UnityEngine.Coroutine gen_ret = gen_to_be_invoked.StartCoroutine( _methodName );
+                        translator.Push(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<object>(L, 3)) 
+                {
+                    string _methodName = LuaAPI.lua_tostring(L, 2);
+                    object _value = translator.GetObject(L, 3, typeof(object));
+                    
+                        UnityEngine.Coroutine gen_ret = gen_to_be_invoked.StartCoroutine( _methodName, _value );
+                        translator.Push(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+            return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MonoBehaviour.StartCoroutine!");
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_StopCoroutine(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+                UnityEngine.MonoBehaviour gen_to_be_invoked = (UnityEngine.MonoBehaviour)translator.FastGetCSObj(L, 1);
+            
+            
+			    int gen_param_count = LuaAPI.lua_gettop(L);
+            
+                if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) 
+                {
+                    string _methodName = LuaAPI.lua_tostring(L, 2);
+                    
+                    gen_to_be_invoked.StopCoroutine( _methodName );
+                    
+                    
+                    
+                    return 0;
+                }
+                if(gen_param_count == 2&& translator.Assignable<System.Collections.IEnumerator>(L, 2)) 
+                {
+                    System.Collections.IEnumerator _routine = (System.Collections.IEnumerator)translator.GetObject(L, 2, typeof(System.Collections.IEnumerator));
+                    
+                    gen_to_be_invoked.StopCoroutine( _routine );
+                    
+                    
+                    
+                    return 0;
+                }
+                if(gen_param_count == 2&& translator.Assignable<UnityEngine.Coroutine>(L, 2)) 
+                {
+                    UnityEngine.Coroutine _routine = (UnityEngine.Coroutine)translator.GetObject(L, 2, typeof(UnityEngine.Coroutine));
+                    
+                    gen_to_be_invoked.StopCoroutine( _routine );
+                    
+                    
+                    
+                    return 0;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+            return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.MonoBehaviour.StopCoroutine!");
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_StopAllCoroutines(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+                UnityEngine.MonoBehaviour gen_to_be_invoked = (UnityEngine.MonoBehaviour)translator.FastGetCSObj(L, 1);
+            
+            
+                
+                {
+                    
+                    gen_to_be_invoked.StopAllCoroutines(  );
+                    
+                    
+                    
+                    return 0;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_print_xlua_st_(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+            
+                
+                {
+                    object _message = translator.GetObject(L, 1, typeof(object));
+                    
+                    UnityEngine.MonoBehaviour.print( _message );
+                    
+                    
+                    
+                    return 0;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        
+        
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _g_get_useGUILayout(RealStatePtr L)
+        {
+		    try {
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+			
+                UnityEngine.MonoBehaviour gen_to_be_invoked = (UnityEngine.MonoBehaviour)translator.FastGetCSObj(L, 1);
+                LuaAPI.lua_pushboolean(L, gen_to_be_invoked.useGUILayout);
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            return 1;
+        }
+        
+        
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _s_set_useGUILayout(RealStatePtr L)
+        {
+		    try {
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+			
+                UnityEngine.MonoBehaviour gen_to_be_invoked = (UnityEngine.MonoBehaviour)translator.FastGetCSObj(L, 1);
+                gen_to_be_invoked.useGUILayout = LuaAPI.lua_toboolean(L, 2);
+            
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            return 0;
+        }
+        
+		
+		
+		
+		
+    }
+}

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