From 9c2039ae499035e542ef16a04acf78be0e6a74dc Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期三, 31 十月 2018 13:47:16 +0800
Subject: [PATCH] 4340 【前端】支持xlua方便IOS提审

---
 Assets/XLua/Gen/UnityEngineObjectWrap.cs |  647 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 647 insertions(+), 0 deletions(-)

diff --git a/Assets/XLua/Gen/UnityEngineObjectWrap.cs b/Assets/XLua/Gen/UnityEngineObjectWrap.cs
new file mode 100644
index 0000000..c0bcef9
--- /dev/null
+++ b/Assets/XLua/Gen/UnityEngineObjectWrap.cs
@@ -0,0 +1,647 @@
+锘�#if USE_UNI_LUA
+using LuaAPI = UniLua.Lua;
+using RealStatePtr = UniLua.ILuaState;
+using LuaCSFunction = UniLua.CSharpFunctionDelegate;
+#else
+using LuaAPI = XLua.LuaDLL.Lua;
+using RealStatePtr = System.IntPtr;
+using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
+#endif
+
+using XLua;
+using System.Collections.Generic;
+
+
+namespace XLua.CSObjectWrap
+{
+    using Utils = XLua.Utils;
+    public class UnityEngineObjectWrap 
+    {
+        public static void __Register(RealStatePtr L)
+        {
+			ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+			System.Type type = typeof(UnityEngine.Object);
+			Utils.BeginObjectRegister(type, L, translator, 1, 4, 2, 2);
+			Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__eq", __EqMeta);
+            
+			Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString);
+			Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetInstanceID", _m_GetInstanceID);
+			Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHashCode", _m_GetHashCode);
+			Utils.RegisterFunc(L, Utils.METHOD_IDX, "Equals", _m_Equals);
+			
+			
+			Utils.RegisterFunc(L, Utils.GETTER_IDX, "name", _g_get_name);
+            Utils.RegisterFunc(L, Utils.GETTER_IDX, "hideFlags", _g_get_hideFlags);
+            
+			Utils.RegisterFunc(L, Utils.SETTER_IDX, "name", _s_set_name);
+            Utils.RegisterFunc(L, Utils.SETTER_IDX, "hideFlags", _s_set_hideFlags);
+            
+			
+			Utils.EndObjectRegister(type, L, translator, null, null,
+			    null, null, null);
+
+		    Utils.BeginClassRegister(type, L, __CreateInstance, 8, 0, 0);
+			Utils.RegisterFunc(L, Utils.CLS_IDX, "Destroy", _m_Destroy_xlua_st_);
+            Utils.RegisterFunc(L, Utils.CLS_IDX, "DestroyImmediate", _m_DestroyImmediate_xlua_st_);
+            Utils.RegisterFunc(L, Utils.CLS_IDX, "FindObjectsOfType", _m_FindObjectsOfType_xlua_st_);
+            Utils.RegisterFunc(L, Utils.CLS_IDX, "DontDestroyOnLoad", _m_DontDestroyOnLoad_xlua_st_);
+            Utils.RegisterFunc(L, Utils.CLS_IDX, "DestroyObject", _m_DestroyObject_xlua_st_);
+            Utils.RegisterFunc(L, Utils.CLS_IDX, "Instantiate", _m_Instantiate_xlua_st_);
+            Utils.RegisterFunc(L, Utils.CLS_IDX, "FindObjectOfType", _m_FindObjectOfType_xlua_st_);
+            
+			
+            
+			
+			
+			
+			Utils.EndClassRegister(type, L, translator);
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int __CreateInstance(RealStatePtr L)
+        {
+            
+			try {
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+				if(LuaAPI.lua_gettop(L) == 1)
+				{
+					
+					UnityEngine.Object gen_ret = new UnityEngine.Object();
+					translator.Push(L, gen_ret);
+                    
+					return 1;
+				}
+				
+			}
+			catch(System.Exception gen_e) {
+				return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+			}
+            return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Object constructor!");
+            
+        }
+        
+		
+        
+		
+        
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int __EqMeta(RealStatePtr L)
+        {
+            
+			try {
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+			
+				if (translator.Assignable<UnityEngine.Object>(L, 1) && translator.Assignable<UnityEngine.Object>(L, 2))
+				{
+					UnityEngine.Object leftside = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+					UnityEngine.Object rightside = (UnityEngine.Object)translator.GetObject(L, 2, typeof(UnityEngine.Object));
+					
+					LuaAPI.lua_pushboolean(L, leftside == rightside);
+					
+					return 1;
+				}
+            
+			}
+			catch(System.Exception gen_e) {
+				return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+			}
+            return LuaAPI.luaL_error(L, "invalid arguments to right hand of == operator, need UnityEngine.Object!");
+            
+        }
+        
+        
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_Destroy_xlua_st_(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+            
+			    int gen_param_count = LuaAPI.lua_gettop(L);
+            
+                if(gen_param_count == 1&& translator.Assignable<UnityEngine.Object>(L, 1)) 
+                {
+                    UnityEngine.Object _obj = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+                    
+                    UnityEngine.Object.Destroy( _obj );
+                    
+                    
+                    
+                    return 0;
+                }
+                if(gen_param_count == 2&& translator.Assignable<UnityEngine.Object>(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) 
+                {
+                    UnityEngine.Object _obj = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+                    float _t = (float)LuaAPI.lua_tonumber(L, 2);
+                    
+                    UnityEngine.Object.Destroy( _obj, _t );
+                    
+                    
+                    
+                    return 0;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+            return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Object.Destroy!");
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_DestroyImmediate_xlua_st_(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+            
+			    int gen_param_count = LuaAPI.lua_gettop(L);
+            
+                if(gen_param_count == 1&& translator.Assignable<UnityEngine.Object>(L, 1)) 
+                {
+                    UnityEngine.Object _obj = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+                    
+                    UnityEngine.Object.DestroyImmediate( _obj );
+                    
+                    
+                    
+                    return 0;
+                }
+                if(gen_param_count == 2&& translator.Assignable<UnityEngine.Object>(L, 1)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) 
+                {
+                    UnityEngine.Object _obj = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+                    bool _allowDestroyingAssets = LuaAPI.lua_toboolean(L, 2);
+                    
+                    UnityEngine.Object.DestroyImmediate( _obj, _allowDestroyingAssets );
+                    
+                    
+                    
+                    return 0;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+            return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Object.DestroyImmediate!");
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_FindObjectsOfType_xlua_st_(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+            
+                
+                {
+                    System.Type _type = (System.Type)translator.GetObject(L, 1, typeof(System.Type));
+                    
+                        UnityEngine.Object[] gen_ret = UnityEngine.Object.FindObjectsOfType( _type );
+                        translator.Push(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_DontDestroyOnLoad_xlua_st_(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+            
+                
+                {
+                    UnityEngine.Object _target = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+                    
+                    UnityEngine.Object.DontDestroyOnLoad( _target );
+                    
+                    
+                    
+                    return 0;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_DestroyObject_xlua_st_(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+            
+			    int gen_param_count = LuaAPI.lua_gettop(L);
+            
+                if(gen_param_count == 1&& translator.Assignable<UnityEngine.Object>(L, 1)) 
+                {
+                    UnityEngine.Object _obj = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+                    
+                    UnityEngine.Object.DestroyObject( _obj );
+                    
+                    
+                    
+                    return 0;
+                }
+                if(gen_param_count == 2&& translator.Assignable<UnityEngine.Object>(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) 
+                {
+                    UnityEngine.Object _obj = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+                    float _t = (float)LuaAPI.lua_tonumber(L, 2);
+                    
+                    UnityEngine.Object.DestroyObject( _obj, _t );
+                    
+                    
+                    
+                    return 0;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+            return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Object.DestroyObject!");
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_ToString(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+                UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1);
+            
+            
+                
+                {
+                    
+                        string gen_ret = gen_to_be_invoked.ToString(  );
+                        LuaAPI.lua_pushstring(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_GetInstanceID(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+                UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1);
+            
+            
+                
+                {
+                    
+                        int gen_ret = gen_to_be_invoked.GetInstanceID(  );
+                        LuaAPI.xlua_pushinteger(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_GetHashCode(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+                UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1);
+            
+            
+                
+                {
+                    
+                        int gen_ret = gen_to_be_invoked.GetHashCode(  );
+                        LuaAPI.xlua_pushinteger(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_Equals(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+                UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1);
+            
+            
+                
+                {
+                    object _other = translator.GetObject(L, 2, typeof(object));
+                    
+                        bool gen_ret = gen_to_be_invoked.Equals( _other );
+                        LuaAPI.lua_pushboolean(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_Instantiate_xlua_st_(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+            
+			    int gen_param_count = LuaAPI.lua_gettop(L);
+            
+                if(gen_param_count == 1&& translator.Assignable<UnityEngine.Object>(L, 1)) 
+                {
+                    UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+                    
+                        UnityEngine.Object gen_ret = UnityEngine.Object.Instantiate( _original );
+                        translator.Push(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                if(gen_param_count == 1&& translator.Assignable<UnityEngine.Object>(L, 1)) 
+                {
+                    UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+                    
+                        UnityEngine.Object gen_ret = UnityEngine.Object.Instantiate( _original );
+                        translator.Push(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                if(gen_param_count == 2&& translator.Assignable<UnityEngine.Object>(L, 1)&& translator.Assignable<UnityEngine.Transform>(L, 2)) 
+                {
+                    UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+                    UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
+                    
+                        UnityEngine.Object gen_ret = UnityEngine.Object.Instantiate( _original, _parent );
+                        translator.Push(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                if(gen_param_count == 2&& translator.Assignable<UnityEngine.Object>(L, 1)&& translator.Assignable<UnityEngine.Transform>(L, 2)) 
+                {
+                    UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+                    UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
+                    
+                        UnityEngine.Object gen_ret = UnityEngine.Object.Instantiate( _original, _parent );
+                        translator.Push(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                if(gen_param_count == 3&& translator.Assignable<UnityEngine.Object>(L, 1)&& translator.Assignable<UnityEngine.Transform>(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) 
+                {
+                    UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+                    UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
+                    bool _instantiateInWorldSpace = LuaAPI.lua_toboolean(L, 3);
+                    
+                        UnityEngine.Object gen_ret = UnityEngine.Object.Instantiate( _original, _parent, _instantiateInWorldSpace );
+                        translator.Push(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                if(gen_param_count == 3&& translator.Assignable<UnityEngine.Object>(L, 1)&& translator.Assignable<UnityEngine.Transform>(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) 
+                {
+                    UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+                    UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
+                    bool _worldPositionStays = LuaAPI.lua_toboolean(L, 3);
+                    
+                        UnityEngine.Object gen_ret = UnityEngine.Object.Instantiate( _original, _parent, _worldPositionStays );
+                        translator.Push(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                if(gen_param_count == 3&& translator.Assignable<UnityEngine.Object>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Quaternion>(L, 3)) 
+                {
+                    UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+                    UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
+                    UnityEngine.Quaternion _rotation;translator.Get(L, 3, out _rotation);
+                    
+                        UnityEngine.Object gen_ret = UnityEngine.Object.Instantiate( _original, _position, _rotation );
+                        translator.Push(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                if(gen_param_count == 3&& translator.Assignable<UnityEngine.Object>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Quaternion>(L, 3)) 
+                {
+                    UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+                    UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
+                    UnityEngine.Quaternion _rotation;translator.Get(L, 3, out _rotation);
+                    
+                        UnityEngine.Object gen_ret = UnityEngine.Object.Instantiate( _original, _position, _rotation );
+                        translator.Push(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                if(gen_param_count == 4&& translator.Assignable<UnityEngine.Object>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Quaternion>(L, 3)&& translator.Assignable<UnityEngine.Transform>(L, 4)) 
+                {
+                    UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+                    UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
+                    UnityEngine.Quaternion _rotation;translator.Get(L, 3, out _rotation);
+                    UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 4, typeof(UnityEngine.Transform));
+                    
+                        UnityEngine.Object gen_ret = UnityEngine.Object.Instantiate( _original, _position, _rotation, _parent );
+                        translator.Push(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                if(gen_param_count == 4&& translator.Assignable<UnityEngine.Object>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Quaternion>(L, 3)&& translator.Assignable<UnityEngine.Transform>(L, 4)) 
+                {
+                    UnityEngine.Object _original = (UnityEngine.Object)translator.GetObject(L, 1, typeof(UnityEngine.Object));
+                    UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
+                    UnityEngine.Quaternion _rotation;translator.Get(L, 3, out _rotation);
+                    UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 4, typeof(UnityEngine.Transform));
+                    
+                        UnityEngine.Object gen_ret = UnityEngine.Object.Instantiate( _original, _position, _rotation, _parent );
+                        translator.Push(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+            return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Object.Instantiate!");
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_FindObjectOfType_xlua_st_(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+            
+                
+                {
+                    System.Type _type = (System.Type)translator.GetObject(L, 1, typeof(System.Type));
+                    
+                        UnityEngine.Object gen_ret = UnityEngine.Object.FindObjectOfType( _type );
+                        translator.Push(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        
+        
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _g_get_name(RealStatePtr L)
+        {
+		    try {
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+			
+                UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1);
+                LuaAPI.lua_pushstring(L, gen_to_be_invoked.name);
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            return 1;
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _g_get_hideFlags(RealStatePtr L)
+        {
+		    try {
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+			
+                UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1);
+                translator.Push(L, gen_to_be_invoked.hideFlags);
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            return 1;
+        }
+        
+        
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _s_set_name(RealStatePtr L)
+        {
+		    try {
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+			
+                UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1);
+                gen_to_be_invoked.name = LuaAPI.lua_tostring(L, 2);
+            
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            return 0;
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _s_set_hideFlags(RealStatePtr L)
+        {
+		    try {
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+			
+                UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1);
+                UnityEngine.HideFlags gen_value;translator.Get(L, 2, out gen_value);
+				gen_to_be_invoked.hideFlags = gen_value;
+            
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            return 0;
+        }
+        
+		
+		
+		
+		
+    }
+}

--
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