From 9c2039ae499035e542ef16a04acf78be0e6a74dc Mon Sep 17 00:00:00 2001 From: client_Wu Xijin <364452445@qq.com> Date: 星期三, 31 十月 2018 13:47:16 +0800 Subject: [PATCH] 4340 【前端】支持xlua方便IOS提审 --- Assets/XLua/Gen/UnityEngineParticleSystemWrap.cs | 1039 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 files changed, 1,039 insertions(+), 0 deletions(-) diff --git a/Assets/XLua/Gen/UnityEngineParticleSystemWrap.cs b/Assets/XLua/Gen/UnityEngineParticleSystemWrap.cs new file mode 100644 index 0000000..e6f7699 --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineParticleSystemWrap.cs @@ -0,0 +1,1039 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class UnityEngineParticleSystemWrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(UnityEngine.ParticleSystem); + Utils.BeginObjectRegister(type, L, translator, 0, 11, 30, 3); + + Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetParticles", _m_SetParticles); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetParticles", _m_GetParticles); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetCustomParticleData", _m_SetCustomParticleData); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetCustomParticleData", _m_GetCustomParticleData); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Simulate", _m_Simulate); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Play", _m_Play); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Stop", _m_Stop); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Pause", _m_Pause); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Clear", _m_Clear); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsAlive", _m_IsAlive); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Emit", _m_Emit); + + + Utils.RegisterFunc(L, Utils.GETTER_IDX, "isPlaying", _g_get_isPlaying); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "isEmitting", _g_get_isEmitting); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "isStopped", _g_get_isStopped); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "isPaused", _g_get_isPaused); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "time", _g_get_time); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "particleCount", _g_get_particleCount); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "randomSeed", _g_get_randomSeed); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "useAutoRandomSeed", _g_get_useAutoRandomSeed); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "main", _g_get_main); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "emission", _g_get_emission); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "shape", _g_get_shape); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "velocityOverLifetime", _g_get_velocityOverLifetime); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "limitVelocityOverLifetime", _g_get_limitVelocityOverLifetime); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "inheritVelocity", _g_get_inheritVelocity); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "forceOverLifetime", _g_get_forceOverLifetime); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "colorOverLifetime", _g_get_colorOverLifetime); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "colorBySpeed", _g_get_colorBySpeed); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "sizeOverLifetime", _g_get_sizeOverLifetime); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "sizeBySpeed", _g_get_sizeBySpeed); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "rotationOverLifetime", _g_get_rotationOverLifetime); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "rotationBySpeed", _g_get_rotationBySpeed); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "externalForces", _g_get_externalForces); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "noise", _g_get_noise); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "collision", _g_get_collision); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "trigger", _g_get_trigger); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "subEmitters", _g_get_subEmitters); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "textureSheetAnimation", _g_get_textureSheetAnimation); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "lights", _g_get_lights); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "trails", _g_get_trails); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "customData", _g_get_customData); + + Utils.RegisterFunc(L, Utils.SETTER_IDX, "time", _s_set_time); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "randomSeed", _s_set_randomSeed); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "useAutoRandomSeed", _s_set_useAutoRandomSeed); + + + Utils.EndObjectRegister(type, L, translator, null, null, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); + + + + + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) == 1) + { + + UnityEngine.ParticleSystem gen_ret = new UnityEngine.ParticleSystem(); + translator.Push(L, gen_ret); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ParticleSystem constructor!"); + + } + + + + + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SetParticles(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + + + + { + UnityEngine.ParticleSystem.Particle[] _particles = (UnityEngine.ParticleSystem.Particle[])translator.GetObject(L, 2, typeof(UnityEngine.ParticleSystem.Particle[])); + int _size = LuaAPI.xlua_tointeger(L, 3); + + gen_to_be_invoked.SetParticles( _particles, _size ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetParticles(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + + + + { + UnityEngine.ParticleSystem.Particle[] _particles = (UnityEngine.ParticleSystem.Particle[])translator.GetObject(L, 2, typeof(UnityEngine.ParticleSystem.Particle[])); + + int gen_ret = gen_to_be_invoked.GetParticles( _particles ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SetCustomParticleData(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + + + + { + System.Collections.Generic.List<UnityEngine.Vector4> _customData = (System.Collections.Generic.List<UnityEngine.Vector4>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<UnityEngine.Vector4>)); + UnityEngine.ParticleSystemCustomData _streamIndex;translator.Get(L, 3, out _streamIndex); + + gen_to_be_invoked.SetCustomParticleData( _customData, _streamIndex ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetCustomParticleData(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + + + + { + System.Collections.Generic.List<UnityEngine.Vector4> _customData = (System.Collections.Generic.List<UnityEngine.Vector4>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<UnityEngine.Vector4>)); + UnityEngine.ParticleSystemCustomData _streamIndex;translator.Get(L, 3, out _streamIndex); + + int gen_ret = gen_to_be_invoked.GetCustomParticleData( _customData, _streamIndex ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Simulate(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + float _t = (float)LuaAPI.lua_tonumber(L, 2); + + gen_to_be_invoked.Simulate( _t ); + + + + return 0; + } + if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) + { + float _t = (float)LuaAPI.lua_tonumber(L, 2); + bool _withChildren = LuaAPI.lua_toboolean(L, 3); + + gen_to_be_invoked.Simulate( _t, _withChildren ); + + + + return 0; + } + if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 4)) + { + float _t = (float)LuaAPI.lua_tonumber(L, 2); + bool _withChildren = LuaAPI.lua_toboolean(L, 3); + bool _restart = LuaAPI.lua_toboolean(L, 4); + + gen_to_be_invoked.Simulate( _t, _withChildren, _restart ); + + + + return 0; + } + if(gen_param_count == 5&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 5)) + { + float _t = (float)LuaAPI.lua_tonumber(L, 2); + bool _withChildren = LuaAPI.lua_toboolean(L, 3); + bool _restart = LuaAPI.lua_toboolean(L, 4); + bool _fixedTimeStep = LuaAPI.lua_toboolean(L, 5); + + gen_to_be_invoked.Simulate( _t, _withChildren, _restart, _fixedTimeStep ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ParticleSystem.Simulate!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Play(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1) + { + + gen_to_be_invoked.Play( ); + + + + return 0; + } + if(gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) + { + bool _withChildren = LuaAPI.lua_toboolean(L, 2); + + gen_to_be_invoked.Play( _withChildren ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ParticleSystem.Play!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Stop(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1) + { + + gen_to_be_invoked.Stop( ); + + + + return 0; + } + if(gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) + { + bool _withChildren = LuaAPI.lua_toboolean(L, 2); + + gen_to_be_invoked.Stop( _withChildren ); + + + + return 0; + } + if(gen_param_count == 3&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)&& translator.Assignable<UnityEngine.ParticleSystemStopBehavior>(L, 3)) + { + bool _withChildren = LuaAPI.lua_toboolean(L, 2); + UnityEngine.ParticleSystemStopBehavior _stopBehavior;translator.Get(L, 3, out _stopBehavior); + + gen_to_be_invoked.Stop( _withChildren, _stopBehavior ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ParticleSystem.Stop!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Pause(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1) + { + + gen_to_be_invoked.Pause( ); + + + + return 0; + } + if(gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) + { + bool _withChildren = LuaAPI.lua_toboolean(L, 2); + + gen_to_be_invoked.Pause( _withChildren ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ParticleSystem.Pause!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Clear(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1) + { + + gen_to_be_invoked.Clear( ); + + + + return 0; + } + if(gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) + { + bool _withChildren = LuaAPI.lua_toboolean(L, 2); + + gen_to_be_invoked.Clear( _withChildren ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ParticleSystem.Clear!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_IsAlive(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1) + { + + bool gen_ret = gen_to_be_invoked.IsAlive( ); + LuaAPI.lua_pushboolean(L, gen_ret); + + + + return 1; + } + if(gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) + { + bool _withChildren = LuaAPI.lua_toboolean(L, 2); + + bool gen_ret = gen_to_be_invoked.IsAlive( _withChildren ); + LuaAPI.lua_pushboolean(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ParticleSystem.IsAlive!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Emit(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + int _count = LuaAPI.xlua_tointeger(L, 2); + + gen_to_be_invoked.Emit( _count ); + + + + return 0; + } + if(gen_param_count == 3&& translator.Assignable<UnityEngine.ParticleSystem.EmitParams>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) + { + UnityEngine.ParticleSystem.EmitParams _emitParams;translator.Get(L, 2, out _emitParams); + int _count = LuaAPI.xlua_tointeger(L, 3); + + gen_to_be_invoked.Emit( _emitParams, _count ); + + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ParticleSystem.Emit!"); + + } + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_isPlaying(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isPlaying); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_isEmitting(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isEmitting); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_isStopped(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isStopped); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_isPaused(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isPaused); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_time(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.time); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_particleCount(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.particleCount); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_randomSeed(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + LuaAPI.xlua_pushuint(L, gen_to_be_invoked.randomSeed); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_useAutoRandomSeed(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + LuaAPI.lua_pushboolean(L, gen_to_be_invoked.useAutoRandomSeed); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_main(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.main); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_emission(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.emission); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_shape(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.shape); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_velocityOverLifetime(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.velocityOverLifetime); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_limitVelocityOverLifetime(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.limitVelocityOverLifetime); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_inheritVelocity(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.inheritVelocity); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_forceOverLifetime(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.forceOverLifetime); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_colorOverLifetime(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.colorOverLifetime); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_colorBySpeed(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.colorBySpeed); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_sizeOverLifetime(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.sizeOverLifetime); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_sizeBySpeed(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.sizeBySpeed); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_rotationOverLifetime(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.rotationOverLifetime); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_rotationBySpeed(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.rotationBySpeed); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_externalForces(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.externalForces); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_noise(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.noise); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_collision(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.collision); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_trigger(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.trigger); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_subEmitters(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.subEmitters); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_textureSheetAnimation(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.textureSheetAnimation); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_lights(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.lights); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_trails(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.trails); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_customData(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + translator.Push(L, gen_to_be_invoked.customData); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_time(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.time = (float)LuaAPI.lua_tonumber(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_randomSeed(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.randomSeed = LuaAPI.xlua_touint(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_useAutoRandomSeed(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.ParticleSystem gen_to_be_invoked = (UnityEngine.ParticleSystem)translator.FastGetCSObj(L, 1); + gen_to_be_invoked.useAutoRandomSeed = LuaAPI.lua_toboolean(L, 2); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + + + + + } +} -- Gitblit v1.8.0