From 9c2039ae499035e542ef16a04acf78be0e6a74dc Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期三, 31 十月 2018 13:47:16 +0800
Subject: [PATCH] 4340 【前端】支持xlua方便IOS提审

---
 Assets/XLua/Gen/UnityEngineVector2Wrap.cs | 1116 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 1,116 insertions(+), 0 deletions(-)

diff --git a/Assets/XLua/Gen/UnityEngineVector2Wrap.cs b/Assets/XLua/Gen/UnityEngineVector2Wrap.cs
new file mode 100644
index 0000000..da9fe22
--- /dev/null
+++ b/Assets/XLua/Gen/UnityEngineVector2Wrap.cs
@@ -0,0 +1,1116 @@
+锘�#if USE_UNI_LUA
+using LuaAPI = UniLua.Lua;
+using RealStatePtr = UniLua.ILuaState;
+using LuaCSFunction = UniLua.CSharpFunctionDelegate;
+#else
+using LuaAPI = XLua.LuaDLL.Lua;
+using RealStatePtr = System.IntPtr;
+using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
+#endif
+
+using XLua;
+using System.Collections.Generic;
+
+
+namespace XLua.CSObjectWrap
+{
+    using Utils = XLua.Utils;
+    public class UnityEngineVector2Wrap 
+    {
+        public static void __Register(RealStatePtr L)
+        {
+			ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+			System.Type type = typeof(UnityEngine.Vector2);
+			Utils.BeginObjectRegister(type, L, translator, 6, 7, 5, 2);
+			Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__add", __AddMeta);
+            Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__sub", __SubMeta);
+            Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__unm", __UnmMeta);
+            Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__mul", __MulMeta);
+            Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__div", __DivMeta);
+            Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__eq", __EqMeta);
+            
+			Utils.RegisterFunc(L, Utils.METHOD_IDX, "Set", _m_Set);
+			Utils.RegisterFunc(L, Utils.METHOD_IDX, "Scale", _m_Scale);
+			Utils.RegisterFunc(L, Utils.METHOD_IDX, "Normalize", _m_Normalize);
+			Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString);
+			Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHashCode", _m_GetHashCode);
+			Utils.RegisterFunc(L, Utils.METHOD_IDX, "Equals", _m_Equals);
+			Utils.RegisterFunc(L, Utils.METHOD_IDX, "SqrMagnitude", _m_SqrMagnitude);
+			
+			
+			Utils.RegisterFunc(L, Utils.GETTER_IDX, "normalized", _g_get_normalized);
+            Utils.RegisterFunc(L, Utils.GETTER_IDX, "magnitude", _g_get_magnitude);
+            Utils.RegisterFunc(L, Utils.GETTER_IDX, "sqrMagnitude", _g_get_sqrMagnitude);
+            Utils.RegisterFunc(L, Utils.GETTER_IDX, "x", _g_get_x);
+            Utils.RegisterFunc(L, Utils.GETTER_IDX, "y", _g_get_y);
+            
+			Utils.RegisterFunc(L, Utils.SETTER_IDX, "x", _s_set_x);
+            Utils.RegisterFunc(L, Utils.SETTER_IDX, "y", _s_set_y);
+            
+			
+			Utils.EndObjectRegister(type, L, translator, __CSIndexer, __NewIndexer,
+			    null, null, null);
+
+		    Utils.BeginClassRegister(type, L, __CreateInstance, 15, 6, 0);
+			Utils.RegisterFunc(L, Utils.CLS_IDX, "Lerp", _m_Lerp_xlua_st_);
+            Utils.RegisterFunc(L, Utils.CLS_IDX, "LerpUnclamped", _m_LerpUnclamped_xlua_st_);
+            Utils.RegisterFunc(L, Utils.CLS_IDX, "MoveTowards", _m_MoveTowards_xlua_st_);
+            Utils.RegisterFunc(L, Utils.CLS_IDX, "Scale", _m_Scale_xlua_st_);
+            Utils.RegisterFunc(L, Utils.CLS_IDX, "Reflect", _m_Reflect_xlua_st_);
+            Utils.RegisterFunc(L, Utils.CLS_IDX, "Dot", _m_Dot_xlua_st_);
+            Utils.RegisterFunc(L, Utils.CLS_IDX, "Angle", _m_Angle_xlua_st_);
+            Utils.RegisterFunc(L, Utils.CLS_IDX, "Distance", _m_Distance_xlua_st_);
+            Utils.RegisterFunc(L, Utils.CLS_IDX, "ClampMagnitude", _m_ClampMagnitude_xlua_st_);
+            Utils.RegisterFunc(L, Utils.CLS_IDX, "SqrMagnitude", _m_SqrMagnitude_xlua_st_);
+            Utils.RegisterFunc(L, Utils.CLS_IDX, "Min", _m_Min_xlua_st_);
+            Utils.RegisterFunc(L, Utils.CLS_IDX, "Max", _m_Max_xlua_st_);
+            Utils.RegisterFunc(L, Utils.CLS_IDX, "SmoothDamp", _m_SmoothDamp_xlua_st_);
+            
+			
+            Utils.RegisterObject(L, translator, Utils.CLS_IDX, "kEpsilon", UnityEngine.Vector2.kEpsilon);
+            
+			Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "zero", _g_get_zero);
+            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "one", _g_get_one);
+            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "up", _g_get_up);
+            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "down", _g_get_down);
+            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "left", _g_get_left);
+            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "right", _g_get_right);
+            
+			
+			
+			Utils.EndClassRegister(type, L, translator);
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int __CreateInstance(RealStatePtr L)
+        {
+            
+			try {
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+				if(LuaAPI.lua_gettop(L) == 3 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
+				{
+					float _x = (float)LuaAPI.lua_tonumber(L, 2);
+					float _y = (float)LuaAPI.lua_tonumber(L, 3);
+					
+					UnityEngine.Vector2 gen_ret = new UnityEngine.Vector2(_x, _y);
+					translator.PushUnityEngineVector2(L, gen_ret);
+                    
+					return 1;
+				}
+				
+				if (LuaAPI.lua_gettop(L) == 1)
+				{
+				    translator.PushUnityEngineVector2(L, default(UnityEngine.Vector2));
+			        return 1;
+				}
+				
+			}
+			catch(System.Exception gen_e) {
+				return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+			}
+            return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Vector2 constructor!");
+            
+        }
+        
+		
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        public static int __CSIndexer(RealStatePtr L)
+        {
+			try {
+			    ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+				
+				if (translator.Assignable<UnityEngine.Vector2>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
+				{
+					
+					UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
+					int index = LuaAPI.xlua_tointeger(L, 2);
+					LuaAPI.lua_pushboolean(L, true);
+					LuaAPI.lua_pushnumber(L, gen_to_be_invoked[index]);
+					return 2;
+				}
+				
+			}
+			catch(System.Exception gen_e) {
+				return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+			}
+			
+            LuaAPI.lua_pushboolean(L, false);
+			return 1;
+        }
+		
+        
+		
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        public static int __NewIndexer(RealStatePtr L)
+        {
+			ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+			
+			try {
+				
+				if (translator.Assignable<UnityEngine.Vector2>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
+				{
+					
+					UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
+					int key = LuaAPI.xlua_tointeger(L, 2);
+					gen_to_be_invoked[key] = (float)LuaAPI.lua_tonumber(L, 3);
+					LuaAPI.lua_pushboolean(L, true);
+					return 1;
+				}
+				
+			}
+			catch(System.Exception gen_e) {
+				return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+			}
+			
+			LuaAPI.lua_pushboolean(L, false);
+            return 1;
+        }
+		
+        
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int __AddMeta(RealStatePtr L)
+        {
+            
+			try {
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+			
+				if (translator.Assignable<UnityEngine.Vector2>(L, 1) && translator.Assignable<UnityEngine.Vector2>(L, 2))
+				{
+					UnityEngine.Vector2 leftside;translator.Get(L, 1, out leftside);
+					UnityEngine.Vector2 rightside;translator.Get(L, 2, out rightside);
+					
+					translator.PushUnityEngineVector2(L, leftside + rightside);
+					
+					return 1;
+				}
+            
+			}
+			catch(System.Exception gen_e) {
+				return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+			}
+            return LuaAPI.luaL_error(L, "invalid arguments to right hand of + operator, need UnityEngine.Vector2!");
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int __SubMeta(RealStatePtr L)
+        {
+            
+			try {
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+			
+				if (translator.Assignable<UnityEngine.Vector2>(L, 1) && translator.Assignable<UnityEngine.Vector2>(L, 2))
+				{
+					UnityEngine.Vector2 leftside;translator.Get(L, 1, out leftside);
+					UnityEngine.Vector2 rightside;translator.Get(L, 2, out rightside);
+					
+					translator.PushUnityEngineVector2(L, leftside - rightside);
+					
+					return 1;
+				}
+            
+			}
+			catch(System.Exception gen_e) {
+				return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+			}
+            return LuaAPI.luaL_error(L, "invalid arguments to right hand of - operator, need UnityEngine.Vector2!");
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int __UnmMeta(RealStatePtr L)
+        {
+            
+			ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            try {
+                UnityEngine.Vector2 rightside;translator.Get(L, 1, out rightside);
+                translator.PushUnityEngineVector2(L, - rightside);
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            return 1;
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int __MulMeta(RealStatePtr L)
+        {
+            
+			try {
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+			
+				if (translator.Assignable<UnityEngine.Vector2>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
+				{
+					UnityEngine.Vector2 leftside;translator.Get(L, 1, out leftside);
+					float rightside = (float)LuaAPI.lua_tonumber(L, 2);
+					
+					translator.PushUnityEngineVector2(L, leftside * rightside);
+					
+					return 1;
+				}
+            
+			
+				if (LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1) && translator.Assignable<UnityEngine.Vector2>(L, 2))
+				{
+					float leftside = (float)LuaAPI.lua_tonumber(L, 1);
+					UnityEngine.Vector2 rightside;translator.Get(L, 2, out rightside);
+					
+					translator.PushUnityEngineVector2(L, leftside * rightside);
+					
+					return 1;
+				}
+            
+			}
+			catch(System.Exception gen_e) {
+				return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+			}
+            return LuaAPI.luaL_error(L, "invalid arguments to right hand of * operator, need UnityEngine.Vector2!");
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int __DivMeta(RealStatePtr L)
+        {
+            
+			try {
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+			
+				if (translator.Assignable<UnityEngine.Vector2>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
+				{
+					UnityEngine.Vector2 leftside;translator.Get(L, 1, out leftside);
+					float rightside = (float)LuaAPI.lua_tonumber(L, 2);
+					
+					translator.PushUnityEngineVector2(L, leftside / rightside);
+					
+					return 1;
+				}
+            
+			}
+			catch(System.Exception gen_e) {
+				return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+			}
+            return LuaAPI.luaL_error(L, "invalid arguments to right hand of / operator, need UnityEngine.Vector2!");
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int __EqMeta(RealStatePtr L)
+        {
+            
+			try {
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+			
+				if (translator.Assignable<UnityEngine.Vector2>(L, 1) && translator.Assignable<UnityEngine.Vector2>(L, 2))
+				{
+					UnityEngine.Vector2 leftside;translator.Get(L, 1, out leftside);
+					UnityEngine.Vector2 rightside;translator.Get(L, 2, out rightside);
+					
+					LuaAPI.lua_pushboolean(L, leftside == rightside);
+					
+					return 1;
+				}
+            
+			}
+			catch(System.Exception gen_e) {
+				return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+			}
+            return LuaAPI.luaL_error(L, "invalid arguments to right hand of == operator, need UnityEngine.Vector2!");
+            
+        }
+        
+        
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_Set(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+                UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
+            
+            
+                
+                {
+                    float _newX = (float)LuaAPI.lua_tonumber(L, 2);
+                    float _newY = (float)LuaAPI.lua_tonumber(L, 3);
+                    
+                    gen_to_be_invoked.Set( _newX, _newY );
+                    
+                    
+                        translator.UpdateUnityEngineVector2(L, 1, gen_to_be_invoked);
+                    
+                    
+                    return 0;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_Lerp_xlua_st_(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+            
+                
+                {
+                    UnityEngine.Vector2 _a;translator.Get(L, 1, out _a);
+                    UnityEngine.Vector2 _b;translator.Get(L, 2, out _b);
+                    float _t = (float)LuaAPI.lua_tonumber(L, 3);
+                    
+                        UnityEngine.Vector2 gen_ret = UnityEngine.Vector2.Lerp( _a, _b, _t );
+                        translator.PushUnityEngineVector2(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_LerpUnclamped_xlua_st_(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+            
+                
+                {
+                    UnityEngine.Vector2 _a;translator.Get(L, 1, out _a);
+                    UnityEngine.Vector2 _b;translator.Get(L, 2, out _b);
+                    float _t = (float)LuaAPI.lua_tonumber(L, 3);
+                    
+                        UnityEngine.Vector2 gen_ret = UnityEngine.Vector2.LerpUnclamped( _a, _b, _t );
+                        translator.PushUnityEngineVector2(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_MoveTowards_xlua_st_(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+            
+                
+                {
+                    UnityEngine.Vector2 _current;translator.Get(L, 1, out _current);
+                    UnityEngine.Vector2 _target;translator.Get(L, 2, out _target);
+                    float _maxDistanceDelta = (float)LuaAPI.lua_tonumber(L, 3);
+                    
+                        UnityEngine.Vector2 gen_ret = UnityEngine.Vector2.MoveTowards( _current, _target, _maxDistanceDelta );
+                        translator.PushUnityEngineVector2(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_Scale_xlua_st_(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+            
+                
+                {
+                    UnityEngine.Vector2 _a;translator.Get(L, 1, out _a);
+                    UnityEngine.Vector2 _b;translator.Get(L, 2, out _b);
+                    
+                        UnityEngine.Vector2 gen_ret = UnityEngine.Vector2.Scale( _a, _b );
+                        translator.PushUnityEngineVector2(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_Scale(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+                UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
+            
+            
+                
+                {
+                    UnityEngine.Vector2 _scale;translator.Get(L, 2, out _scale);
+                    
+                    gen_to_be_invoked.Scale( _scale );
+                    
+                    
+                        translator.UpdateUnityEngineVector2(L, 1, gen_to_be_invoked);
+                    
+                    
+                    return 0;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_Normalize(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+                UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
+            
+            
+                
+                {
+                    
+                    gen_to_be_invoked.Normalize(  );
+                    
+                    
+                        translator.UpdateUnityEngineVector2(L, 1, gen_to_be_invoked);
+                    
+                    
+                    return 0;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_ToString(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+                UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
+            
+            
+			    int gen_param_count = LuaAPI.lua_gettop(L);
+            
+                if(gen_param_count == 1) 
+                {
+                    
+                        string gen_ret = gen_to_be_invoked.ToString(  );
+                        LuaAPI.lua_pushstring(L, gen_ret);
+                    
+                    
+                        translator.UpdateUnityEngineVector2(L, 1, gen_to_be_invoked);
+                    
+                    
+                    return 1;
+                }
+                if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) 
+                {
+                    string _format = LuaAPI.lua_tostring(L, 2);
+                    
+                        string gen_ret = gen_to_be_invoked.ToString( _format );
+                        LuaAPI.lua_pushstring(L, gen_ret);
+                    
+                    
+                        translator.UpdateUnityEngineVector2(L, 1, gen_to_be_invoked);
+                    
+                    
+                    return 1;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+            return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Vector2.ToString!");
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_GetHashCode(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+                UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
+            
+            
+                
+                {
+                    
+                        int gen_ret = gen_to_be_invoked.GetHashCode(  );
+                        LuaAPI.xlua_pushinteger(L, gen_ret);
+                    
+                    
+                        translator.UpdateUnityEngineVector2(L, 1, gen_to_be_invoked);
+                    
+                    
+                    return 1;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_Equals(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+                UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
+            
+            
+                
+                {
+                    object _other = translator.GetObject(L, 2, typeof(object));
+                    
+                        bool gen_ret = gen_to_be_invoked.Equals( _other );
+                        LuaAPI.lua_pushboolean(L, gen_ret);
+                    
+                    
+                        translator.UpdateUnityEngineVector2(L, 1, gen_to_be_invoked);
+                    
+                    
+                    return 1;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_Reflect_xlua_st_(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+            
+                
+                {
+                    UnityEngine.Vector2 _inDirection;translator.Get(L, 1, out _inDirection);
+                    UnityEngine.Vector2 _inNormal;translator.Get(L, 2, out _inNormal);
+                    
+                        UnityEngine.Vector2 gen_ret = UnityEngine.Vector2.Reflect( _inDirection, _inNormal );
+                        translator.PushUnityEngineVector2(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_Dot_xlua_st_(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+            
+                
+                {
+                    UnityEngine.Vector2 _lhs;translator.Get(L, 1, out _lhs);
+                    UnityEngine.Vector2 _rhs;translator.Get(L, 2, out _rhs);
+                    
+                        float gen_ret = UnityEngine.Vector2.Dot( _lhs, _rhs );
+                        LuaAPI.lua_pushnumber(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_Angle_xlua_st_(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+            
+                
+                {
+                    UnityEngine.Vector2 _from;translator.Get(L, 1, out _from);
+                    UnityEngine.Vector2 _to;translator.Get(L, 2, out _to);
+                    
+                        float gen_ret = UnityEngine.Vector2.Angle( _from, _to );
+                        LuaAPI.lua_pushnumber(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_Distance_xlua_st_(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+            
+                
+                {
+                    UnityEngine.Vector2 _a;translator.Get(L, 1, out _a);
+                    UnityEngine.Vector2 _b;translator.Get(L, 2, out _b);
+                    
+                        float gen_ret = UnityEngine.Vector2.Distance( _a, _b );
+                        LuaAPI.lua_pushnumber(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_ClampMagnitude_xlua_st_(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+            
+                
+                {
+                    UnityEngine.Vector2 _vector;translator.Get(L, 1, out _vector);
+                    float _maxLength = (float)LuaAPI.lua_tonumber(L, 2);
+                    
+                        UnityEngine.Vector2 gen_ret = UnityEngine.Vector2.ClampMagnitude( _vector, _maxLength );
+                        translator.PushUnityEngineVector2(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_SqrMagnitude_xlua_st_(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+            
+                
+                {
+                    UnityEngine.Vector2 _a;translator.Get(L, 1, out _a);
+                    
+                        float gen_ret = UnityEngine.Vector2.SqrMagnitude( _a );
+                        LuaAPI.lua_pushnumber(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_SqrMagnitude(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+                UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
+            
+            
+                
+                {
+                    
+                        float gen_ret = gen_to_be_invoked.SqrMagnitude(  );
+                        LuaAPI.lua_pushnumber(L, gen_ret);
+                    
+                    
+                        translator.UpdateUnityEngineVector2(L, 1, gen_to_be_invoked);
+                    
+                    
+                    return 1;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_Min_xlua_st_(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+            
+                
+                {
+                    UnityEngine.Vector2 _lhs;translator.Get(L, 1, out _lhs);
+                    UnityEngine.Vector2 _rhs;translator.Get(L, 2, out _rhs);
+                    
+                        UnityEngine.Vector2 gen_ret = UnityEngine.Vector2.Min( _lhs, _rhs );
+                        translator.PushUnityEngineVector2(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_Max_xlua_st_(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+            
+                
+                {
+                    UnityEngine.Vector2 _lhs;translator.Get(L, 1, out _lhs);
+                    UnityEngine.Vector2 _rhs;translator.Get(L, 2, out _rhs);
+                    
+                        UnityEngine.Vector2 gen_ret = UnityEngine.Vector2.Max( _lhs, _rhs );
+                        translator.PushUnityEngineVector2(L, gen_ret);
+                    
+                    
+                    
+                    return 1;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _m_SmoothDamp_xlua_st_(RealStatePtr L)
+        {
+		    try {
+            
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+            
+            
+            
+                
+                {
+                    UnityEngine.Vector2 _current;translator.Get(L, 1, out _current);
+                    UnityEngine.Vector2 _target;translator.Get(L, 2, out _target);
+                    UnityEngine.Vector2 _currentVelocity;translator.Get(L, 3, out _currentVelocity);
+                    float _smoothTime = (float)LuaAPI.lua_tonumber(L, 4);
+                    float _maxSpeed = (float)LuaAPI.lua_tonumber(L, 5);
+                    float _deltaTime = (float)LuaAPI.lua_tonumber(L, 6);
+                    
+                        UnityEngine.Vector2 gen_ret = UnityEngine.Vector2.SmoothDamp( _current, _target, ref _currentVelocity, _smoothTime, _maxSpeed, _deltaTime );
+                        translator.PushUnityEngineVector2(L, gen_ret);
+                    translator.PushUnityEngineVector2(L, _currentVelocity);
+                        translator.UpdateUnityEngineVector2(L, 3, _currentVelocity);
+                        
+                    
+                    
+                    
+                    return 2;
+                }
+                
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            
+        }
+        
+        
+        
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _g_get_normalized(RealStatePtr L)
+        {
+		    try {
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+			
+                UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
+                translator.PushUnityEngineVector2(L, gen_to_be_invoked.normalized);
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            return 1;
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _g_get_magnitude(RealStatePtr L)
+        {
+		    try {
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+			
+                UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
+                LuaAPI.lua_pushnumber(L, gen_to_be_invoked.magnitude);
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            return 1;
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _g_get_sqrMagnitude(RealStatePtr L)
+        {
+		    try {
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+			
+                UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
+                LuaAPI.lua_pushnumber(L, gen_to_be_invoked.sqrMagnitude);
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            return 1;
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _g_get_zero(RealStatePtr L)
+        {
+		    try {
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+			    translator.PushUnityEngineVector2(L, UnityEngine.Vector2.zero);
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            return 1;
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _g_get_one(RealStatePtr L)
+        {
+		    try {
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+			    translator.PushUnityEngineVector2(L, UnityEngine.Vector2.one);
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            return 1;
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _g_get_up(RealStatePtr L)
+        {
+		    try {
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+			    translator.PushUnityEngineVector2(L, UnityEngine.Vector2.up);
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            return 1;
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _g_get_down(RealStatePtr L)
+        {
+		    try {
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+			    translator.PushUnityEngineVector2(L, UnityEngine.Vector2.down);
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            return 1;
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _g_get_left(RealStatePtr L)
+        {
+		    try {
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+			    translator.PushUnityEngineVector2(L, UnityEngine.Vector2.left);
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            return 1;
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _g_get_right(RealStatePtr L)
+        {
+		    try {
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+			    translator.PushUnityEngineVector2(L, UnityEngine.Vector2.right);
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            return 1;
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _g_get_x(RealStatePtr L)
+        {
+		    try {
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+			
+                UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
+                LuaAPI.lua_pushnumber(L, gen_to_be_invoked.x);
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            return 1;
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _g_get_y(RealStatePtr L)
+        {
+		    try {
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+			
+                UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
+                LuaAPI.lua_pushnumber(L, gen_to_be_invoked.y);
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            return 1;
+        }
+        
+        
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _s_set_x(RealStatePtr L)
+        {
+		    try {
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+			
+                UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
+                gen_to_be_invoked.x = (float)LuaAPI.lua_tonumber(L, 2);
+            
+                translator.UpdateUnityEngineVector2(L, 1, gen_to_be_invoked);
+            
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            return 0;
+        }
+        
+        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
+        static int _s_set_y(RealStatePtr L)
+        {
+		    try {
+                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
+			
+                UnityEngine.Vector2 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
+                gen_to_be_invoked.y = (float)LuaAPI.lua_tonumber(L, 2);
+            
+                translator.UpdateUnityEngineVector2(L, 1, gen_to_be_invoked);
+            
+            } catch(System.Exception gen_e) {
+                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
+            }
+            return 0;
+        }
+        
+		
+		
+		
+		
+    }
+}

--
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