From 9c2039ae499035e542ef16a04acf78be0e6a74dc Mon Sep 17 00:00:00 2001 From: client_Wu Xijin <364452445@qq.com> Date: 星期三, 31 十月 2018 13:47:16 +0800 Subject: [PATCH] 4340 【前端】支持xlua方便IOS提审 --- Assets/XLua/Gen/UnityEngineVector3Wrap.cs | 1488 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 files changed, 1,488 insertions(+), 0 deletions(-) diff --git a/Assets/XLua/Gen/UnityEngineVector3Wrap.cs b/Assets/XLua/Gen/UnityEngineVector3Wrap.cs new file mode 100644 index 0000000..8ec56ea --- /dev/null +++ b/Assets/XLua/Gen/UnityEngineVector3Wrap.cs @@ -0,0 +1,1488 @@ +锘�#if USE_UNI_LUA +using LuaAPI = UniLua.Lua; +using RealStatePtr = UniLua.ILuaState; +using LuaCSFunction = UniLua.CSharpFunctionDelegate; +#else +using LuaAPI = XLua.LuaDLL.Lua; +using RealStatePtr = System.IntPtr; +using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; +#endif + +using XLua; +using System.Collections.Generic; + + +namespace XLua.CSObjectWrap +{ + using Utils = XLua.Utils; + public class UnityEngineVector3Wrap + { + public static void __Register(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + System.Type type = typeof(UnityEngine.Vector3); + Utils.BeginObjectRegister(type, L, translator, 6, 6, 6, 3); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__add", __AddMeta); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__sub", __SubMeta); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__unm", __UnmMeta); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__mul", __MulMeta); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__div", __DivMeta); + Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__eq", __EqMeta); + + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Set", _m_Set); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Scale", _m_Scale); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHashCode", _m_GetHashCode); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Equals", _m_Equals); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "Normalize", _m_Normalize); + Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString); + + + Utils.RegisterFunc(L, Utils.GETTER_IDX, "normalized", _g_get_normalized); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "magnitude", _g_get_magnitude); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "sqrMagnitude", _g_get_sqrMagnitude); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "x", _g_get_x); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "y", _g_get_y); + Utils.RegisterFunc(L, Utils.GETTER_IDX, "z", _g_get_z); + + Utils.RegisterFunc(L, Utils.SETTER_IDX, "x", _s_set_x); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "y", _s_set_y); + Utils.RegisterFunc(L, Utils.SETTER_IDX, "z", _s_set_z); + + + Utils.EndObjectRegister(type, L, translator, __CSIndexer, __NewIndexer, + null, null, null); + + Utils.BeginClassRegister(type, L, __CreateInstance, 24, 8, 0); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Slerp", _m_Slerp_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "SlerpUnclamped", _m_SlerpUnclamped_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "OrthoNormalize", _m_OrthoNormalize_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "RotateTowards", _m_RotateTowards_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Lerp", _m_Lerp_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "LerpUnclamped", _m_LerpUnclamped_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "MoveTowards", _m_MoveTowards_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "SmoothDamp", _m_SmoothDamp_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Scale", _m_Scale_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Cross", _m_Cross_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Reflect", _m_Reflect_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Normalize", _m_Normalize_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Dot", _m_Dot_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Project", _m_Project_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "ProjectOnPlane", _m_ProjectOnPlane_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Angle", _m_Angle_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Distance", _m_Distance_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "ClampMagnitude", _m_ClampMagnitude_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Magnitude", _m_Magnitude_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "SqrMagnitude", _m_SqrMagnitude_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Min", _m_Min_xlua_st_); + Utils.RegisterFunc(L, Utils.CLS_IDX, "Max", _m_Max_xlua_st_); + + + Utils.RegisterObject(L, translator, Utils.CLS_IDX, "kEpsilon", UnityEngine.Vector3.kEpsilon); + + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "zero", _g_get_zero); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "one", _g_get_one); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "forward", _g_get_forward); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "back", _g_get_back); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "up", _g_get_up); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "down", _g_get_down); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "left", _g_get_left); + Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "right", _g_get_right); + + + + Utils.EndClassRegister(type, L, translator); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __CreateInstance(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + if(LuaAPI.lua_gettop(L) == 4 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) + { + float _x = (float)LuaAPI.lua_tonumber(L, 2); + float _y = (float)LuaAPI.lua_tonumber(L, 3); + float _z = (float)LuaAPI.lua_tonumber(L, 4); + + UnityEngine.Vector3 gen_ret = new UnityEngine.Vector3(_x, _y, _z); + translator.PushUnityEngineVector3(L, gen_ret); + + return 1; + } + if(LuaAPI.lua_gettop(L) == 3 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) + { + float _x = (float)LuaAPI.lua_tonumber(L, 2); + float _y = (float)LuaAPI.lua_tonumber(L, 3); + + UnityEngine.Vector3 gen_ret = new UnityEngine.Vector3(_x, _y); + translator.PushUnityEngineVector3(L, gen_ret); + + return 1; + } + + if (LuaAPI.lua_gettop(L) == 1) + { + translator.PushUnityEngineVector3(L, default(UnityEngine.Vector3)); + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Vector3 constructor!"); + + } + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + public static int __CSIndexer(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + if (translator.Assignable<UnityEngine.Vector3>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + int index = LuaAPI.xlua_tointeger(L, 2); + LuaAPI.lua_pushboolean(L, true); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked[index]); + return 2; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + LuaAPI.lua_pushboolean(L, false); + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + public static int __NewIndexer(RealStatePtr L) + { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + try { + + if (translator.Assignable<UnityEngine.Vector3>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) + { + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + int key = LuaAPI.xlua_tointeger(L, 2); + gen_to_be_invoked[key] = (float)LuaAPI.lua_tonumber(L, 3); + LuaAPI.lua_pushboolean(L, true); + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + LuaAPI.lua_pushboolean(L, false); + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __AddMeta(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + if (translator.Assignable<UnityEngine.Vector3>(L, 1) && translator.Assignable<UnityEngine.Vector3>(L, 2)) + { + UnityEngine.Vector3 leftside;translator.Get(L, 1, out leftside); + UnityEngine.Vector3 rightside;translator.Get(L, 2, out rightside); + + translator.PushUnityEngineVector3(L, leftside + rightside); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to right hand of + operator, need UnityEngine.Vector3!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __SubMeta(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + if (translator.Assignable<UnityEngine.Vector3>(L, 1) && translator.Assignable<UnityEngine.Vector3>(L, 2)) + { + UnityEngine.Vector3 leftside;translator.Get(L, 1, out leftside); + UnityEngine.Vector3 rightside;translator.Get(L, 2, out rightside); + + translator.PushUnityEngineVector3(L, leftside - rightside); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to right hand of - operator, need UnityEngine.Vector3!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __UnmMeta(RealStatePtr L) + { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + try { + UnityEngine.Vector3 rightside;translator.Get(L, 1, out rightside); + translator.PushUnityEngineVector3(L, - rightside); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __MulMeta(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + if (translator.Assignable<UnityEngine.Vector3>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + UnityEngine.Vector3 leftside;translator.Get(L, 1, out leftside); + float rightside = (float)LuaAPI.lua_tonumber(L, 2); + + translator.PushUnityEngineVector3(L, leftside * rightside); + + return 1; + } + + + if (LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1) && translator.Assignable<UnityEngine.Vector3>(L, 2)) + { + float leftside = (float)LuaAPI.lua_tonumber(L, 1); + UnityEngine.Vector3 rightside;translator.Get(L, 2, out rightside); + + translator.PushUnityEngineVector3(L, leftside * rightside); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to right hand of * operator, need UnityEngine.Vector3!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __DivMeta(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + if (translator.Assignable<UnityEngine.Vector3>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) + { + UnityEngine.Vector3 leftside;translator.Get(L, 1, out leftside); + float rightside = (float)LuaAPI.lua_tonumber(L, 2); + + translator.PushUnityEngineVector3(L, leftside / rightside); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to right hand of / operator, need UnityEngine.Vector3!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int __EqMeta(RealStatePtr L) + { + + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + if (translator.Assignable<UnityEngine.Vector3>(L, 1) && translator.Assignable<UnityEngine.Vector3>(L, 2)) + { + UnityEngine.Vector3 leftside;translator.Get(L, 1, out leftside); + UnityEngine.Vector3 rightside;translator.Get(L, 2, out rightside); + + LuaAPI.lua_pushboolean(L, leftside == rightside); + + return 1; + } + + } + catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return LuaAPI.luaL_error(L, "invalid arguments to right hand of == operator, need UnityEngine.Vector3!"); + + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Slerp_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _a;translator.Get(L, 1, out _a); + UnityEngine.Vector3 _b;translator.Get(L, 2, out _b); + float _t = (float)LuaAPI.lua_tonumber(L, 3); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.Slerp( _a, _b, _t ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SlerpUnclamped_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _a;translator.Get(L, 1, out _a); + UnityEngine.Vector3 _b;translator.Get(L, 2, out _b); + float _t = (float)LuaAPI.lua_tonumber(L, 3); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.SlerpUnclamped( _a, _b, _t ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_OrthoNormalize_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)) + { + UnityEngine.Vector3 _normal;translator.Get(L, 1, out _normal); + UnityEngine.Vector3 _tangent;translator.Get(L, 2, out _tangent); + + UnityEngine.Vector3.OrthoNormalize( ref _normal, ref _tangent ); + translator.PushUnityEngineVector3(L, _normal); + translator.UpdateUnityEngineVector3(L, 1, _normal); + + translator.PushUnityEngineVector3(L, _tangent); + translator.UpdateUnityEngineVector3(L, 2, _tangent); + + + + + return 2; + } + if(gen_param_count == 3&& translator.Assignable<UnityEngine.Vector3>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Vector3>(L, 3)) + { + UnityEngine.Vector3 _normal;translator.Get(L, 1, out _normal); + UnityEngine.Vector3 _tangent;translator.Get(L, 2, out _tangent); + UnityEngine.Vector3 _binormal;translator.Get(L, 3, out _binormal); + + UnityEngine.Vector3.OrthoNormalize( ref _normal, ref _tangent, ref _binormal ); + translator.PushUnityEngineVector3(L, _normal); + translator.UpdateUnityEngineVector3(L, 1, _normal); + + translator.PushUnityEngineVector3(L, _tangent); + translator.UpdateUnityEngineVector3(L, 2, _tangent); + + translator.PushUnityEngineVector3(L, _binormal); + translator.UpdateUnityEngineVector3(L, 3, _binormal); + + + + + return 3; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Vector3.OrthoNormalize!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_RotateTowards_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _current;translator.Get(L, 1, out _current); + UnityEngine.Vector3 _target;translator.Get(L, 2, out _target); + float _maxRadiansDelta = (float)LuaAPI.lua_tonumber(L, 3); + float _maxMagnitudeDelta = (float)LuaAPI.lua_tonumber(L, 4); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.RotateTowards( _current, _target, _maxRadiansDelta, _maxMagnitudeDelta ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Lerp_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _a;translator.Get(L, 1, out _a); + UnityEngine.Vector3 _b;translator.Get(L, 2, out _b); + float _t = (float)LuaAPI.lua_tonumber(L, 3); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.Lerp( _a, _b, _t ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_LerpUnclamped_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _a;translator.Get(L, 1, out _a); + UnityEngine.Vector3 _b;translator.Get(L, 2, out _b); + float _t = (float)LuaAPI.lua_tonumber(L, 3); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.LerpUnclamped( _a, _b, _t ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_MoveTowards_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _current;translator.Get(L, 1, out _current); + UnityEngine.Vector3 _target;translator.Get(L, 2, out _target); + float _maxDistanceDelta = (float)LuaAPI.lua_tonumber(L, 3); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.MoveTowards( _current, _target, _maxDistanceDelta ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SmoothDamp_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 4&& translator.Assignable<UnityEngine.Vector3>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Vector3>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) + { + UnityEngine.Vector3 _current;translator.Get(L, 1, out _current); + UnityEngine.Vector3 _target;translator.Get(L, 2, out _target); + UnityEngine.Vector3 _currentVelocity;translator.Get(L, 3, out _currentVelocity); + float _smoothTime = (float)LuaAPI.lua_tonumber(L, 4); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.SmoothDamp( _current, _target, ref _currentVelocity, _smoothTime ); + translator.PushUnityEngineVector3(L, gen_ret); + translator.PushUnityEngineVector3(L, _currentVelocity); + translator.UpdateUnityEngineVector3(L, 3, _currentVelocity); + + + + + return 2; + } + if(gen_param_count == 5&& translator.Assignable<UnityEngine.Vector3>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Vector3>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) + { + UnityEngine.Vector3 _current;translator.Get(L, 1, out _current); + UnityEngine.Vector3 _target;translator.Get(L, 2, out _target); + UnityEngine.Vector3 _currentVelocity;translator.Get(L, 3, out _currentVelocity); + float _smoothTime = (float)LuaAPI.lua_tonumber(L, 4); + float _maxSpeed = (float)LuaAPI.lua_tonumber(L, 5); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.SmoothDamp( _current, _target, ref _currentVelocity, _smoothTime, _maxSpeed ); + translator.PushUnityEngineVector3(L, gen_ret); + translator.PushUnityEngineVector3(L, _currentVelocity); + translator.UpdateUnityEngineVector3(L, 3, _currentVelocity); + + + + + return 2; + } + if(gen_param_count == 6&& translator.Assignable<UnityEngine.Vector3>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& translator.Assignable<UnityEngine.Vector3>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6)) + { + UnityEngine.Vector3 _current;translator.Get(L, 1, out _current); + UnityEngine.Vector3 _target;translator.Get(L, 2, out _target); + UnityEngine.Vector3 _currentVelocity;translator.Get(L, 3, out _currentVelocity); + float _smoothTime = (float)LuaAPI.lua_tonumber(L, 4); + float _maxSpeed = (float)LuaAPI.lua_tonumber(L, 5); + float _deltaTime = (float)LuaAPI.lua_tonumber(L, 6); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.SmoothDamp( _current, _target, ref _currentVelocity, _smoothTime, _maxSpeed, _deltaTime ); + translator.PushUnityEngineVector3(L, gen_ret); + translator.PushUnityEngineVector3(L, _currentVelocity); + translator.UpdateUnityEngineVector3(L, 3, _currentVelocity); + + + + + return 2; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Vector3.SmoothDamp!"); + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Set(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + float _new_x = (float)LuaAPI.lua_tonumber(L, 2); + float _new_y = (float)LuaAPI.lua_tonumber(L, 3); + float _new_z = (float)LuaAPI.lua_tonumber(L, 4); + + gen_to_be_invoked.Set( _new_x, _new_y, _new_z ); + + + translator.UpdateUnityEngineVector3(L, 1, gen_to_be_invoked); + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Scale_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _a;translator.Get(L, 1, out _a); + UnityEngine.Vector3 _b;translator.Get(L, 2, out _b); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.Scale( _a, _b ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Scale(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + UnityEngine.Vector3 _scale;translator.Get(L, 2, out _scale); + + gen_to_be_invoked.Scale( _scale ); + + + translator.UpdateUnityEngineVector3(L, 1, gen_to_be_invoked); + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Cross_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _lhs;translator.Get(L, 1, out _lhs); + UnityEngine.Vector3 _rhs;translator.Get(L, 2, out _rhs); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.Cross( _lhs, _rhs ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_GetHashCode(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + + int gen_ret = gen_to_be_invoked.GetHashCode( ); + LuaAPI.xlua_pushinteger(L, gen_ret); + + + translator.UpdateUnityEngineVector3(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Equals(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + object _other = translator.GetObject(L, 2, typeof(object)); + + bool gen_ret = gen_to_be_invoked.Equals( _other ); + LuaAPI.lua_pushboolean(L, gen_ret); + + + translator.UpdateUnityEngineVector3(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Reflect_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _inDirection;translator.Get(L, 1, out _inDirection); + UnityEngine.Vector3 _inNormal;translator.Get(L, 2, out _inNormal); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.Reflect( _inDirection, _inNormal ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Normalize_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _value;translator.Get(L, 1, out _value); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.Normalize( _value ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Normalize(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + + { + + gen_to_be_invoked.Normalize( ); + + + translator.UpdateUnityEngineVector3(L, 1, gen_to_be_invoked); + + + return 0; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Dot_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _lhs;translator.Get(L, 1, out _lhs); + UnityEngine.Vector3 _rhs;translator.Get(L, 2, out _rhs); + + float gen_ret = UnityEngine.Vector3.Dot( _lhs, _rhs ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Project_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _vector;translator.Get(L, 1, out _vector); + UnityEngine.Vector3 _onNormal;translator.Get(L, 2, out _onNormal); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.Project( _vector, _onNormal ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_ProjectOnPlane_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _vector;translator.Get(L, 1, out _vector); + UnityEngine.Vector3 _planeNormal;translator.Get(L, 2, out _planeNormal); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.ProjectOnPlane( _vector, _planeNormal ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Angle_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _from;translator.Get(L, 1, out _from); + UnityEngine.Vector3 _to;translator.Get(L, 2, out _to); + + float gen_ret = UnityEngine.Vector3.Angle( _from, _to ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Distance_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _a;translator.Get(L, 1, out _a); + UnityEngine.Vector3 _b;translator.Get(L, 2, out _b); + + float gen_ret = UnityEngine.Vector3.Distance( _a, _b ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_ClampMagnitude_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _vector;translator.Get(L, 1, out _vector); + float _maxLength = (float)LuaAPI.lua_tonumber(L, 2); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.ClampMagnitude( _vector, _maxLength ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Magnitude_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _a;translator.Get(L, 1, out _a); + + float gen_ret = UnityEngine.Vector3.Magnitude( _a ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_SqrMagnitude_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _a;translator.Get(L, 1, out _a); + + float gen_ret = UnityEngine.Vector3.SqrMagnitude( _a ); + LuaAPI.lua_pushnumber(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Min_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _lhs;translator.Get(L, 1, out _lhs); + UnityEngine.Vector3 _rhs;translator.Get(L, 2, out _rhs); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.Min( _lhs, _rhs ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_Max_xlua_st_(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + + + { + UnityEngine.Vector3 _lhs;translator.Get(L, 1, out _lhs); + UnityEngine.Vector3 _rhs;translator.Get(L, 2, out _rhs); + + UnityEngine.Vector3 gen_ret = UnityEngine.Vector3.Max( _lhs, _rhs ); + translator.PushUnityEngineVector3(L, gen_ret); + + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _m_ToString(RealStatePtr L) + { + try { + + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + + + int gen_param_count = LuaAPI.lua_gettop(L); + + if(gen_param_count == 1) + { + + string gen_ret = gen_to_be_invoked.ToString( ); + LuaAPI.lua_pushstring(L, gen_ret); + + + translator.UpdateUnityEngineVector3(L, 1, gen_to_be_invoked); + + + return 1; + } + if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) + { + string _format = LuaAPI.lua_tostring(L, 2); + + string gen_ret = gen_to_be_invoked.ToString( _format ); + LuaAPI.lua_pushstring(L, gen_ret); + + + translator.UpdateUnityEngineVector3(L, 1, gen_to_be_invoked); + + + return 1; + } + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + + return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Vector3.ToString!"); + + } + + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_normalized(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + translator.PushUnityEngineVector3(L, gen_to_be_invoked.normalized); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_magnitude(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.magnitude); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_sqrMagnitude(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.sqrMagnitude); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_zero(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineVector3(L, UnityEngine.Vector3.zero); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_one(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineVector3(L, UnityEngine.Vector3.one); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_forward(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineVector3(L, UnityEngine.Vector3.forward); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_back(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineVector3(L, UnityEngine.Vector3.back); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_up(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineVector3(L, UnityEngine.Vector3.up); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_down(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineVector3(L, UnityEngine.Vector3.down); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_left(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineVector3(L, UnityEngine.Vector3.left); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_right(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + translator.PushUnityEngineVector3(L, UnityEngine.Vector3.right); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_x(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.x); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_y(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.y); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _g_get_z(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + LuaAPI.lua_pushnumber(L, gen_to_be_invoked.z); + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 1; + } + + + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_x(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + gen_to_be_invoked.x = (float)LuaAPI.lua_tonumber(L, 2); + + translator.UpdateUnityEngineVector3(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_y(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + gen_to_be_invoked.y = (float)LuaAPI.lua_tonumber(L, 2); + + translator.UpdateUnityEngineVector3(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _s_set_z(RealStatePtr L) + { + try { + ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); + + UnityEngine.Vector3 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked); + gen_to_be_invoked.z = (float)LuaAPI.lua_tonumber(L, 2); + + translator.UpdateUnityEngineVector3(L, 1, gen_to_be_invoked); + + } catch(System.Exception gen_e) { + return LuaAPI.luaL_error(L, "c# exception:" + gen_e); + } + return 0; + } + + + + + + } +} -- Gitblit v1.8.0