From 9c2039ae499035e542ef16a04acf78be0e6a74dc Mon Sep 17 00:00:00 2001
From: client_Wu Xijin <364452445@qq.com>
Date: 星期三, 31 十月 2018 13:47:16 +0800
Subject: [PATCH] 4340 【前端】支持xlua方便IOS提审

---
 Assets/XLua/Gen/link.xml |   38 ++++++++++++++++++++++++++++++++++++++
 1 files changed, 38 insertions(+), 0 deletions(-)

diff --git a/Assets/XLua/Gen/link.xml b/Assets/XLua/Gen/link.xml
index acaba49..7fbdb22 100644
--- a/Assets/XLua/Gen/link.xml
+++ b/Assets/XLua/Gen/link.xml
@@ -215,6 +215,7 @@
 		<type fullname="WindowJumpMgr" preserve="all"/>
 		<type fullname="Snxxz.UI.MapModel" preserve="all"/>
 		<type fullname="WorldMapSkip" preserve="all"/>
+		<type fullname="Snxxz.UI.FunctionButton" preserve="all"/>
 		<type fullname="Snxxz.UI.ItemBehaviour" preserve="all"/>
 		<type fullname="TimeDownMgr" preserve="all"/>
 		<type fullname="Snxxz.UI.UI3DModelExhibition" preserve="all"/>
@@ -239,4 +240,41 @@
 		
 	</assembly>
 
+	<assembly fullname="mscorlib">
+	    <type fullname="System.Object" preserve="all"/>
+		<type fullname="System.Collections.Generic.List`1[System.Int32]" preserve="all"/>
+		
+	</assembly>
+
+	<assembly fullname="UnityEngine">
+	    <type fullname="UnityEngine.Object" preserve="all"/>
+		<type fullname="UnityEngine.Vector2" preserve="all"/>
+		<type fullname="UnityEngine.Vector3" preserve="all"/>
+		<type fullname="UnityEngine.Vector4" preserve="all"/>
+		<type fullname="UnityEngine.Quaternion" preserve="all"/>
+		<type fullname="UnityEngine.Color" preserve="all"/>
+		<type fullname="UnityEngine.Ray" preserve="all"/>
+		<type fullname="UnityEngine.Bounds" preserve="all"/>
+		<type fullname="UnityEngine.Ray2D" preserve="all"/>
+		<type fullname="UnityEngine.Time" preserve="all"/>
+		<type fullname="UnityEngine.GameObject" preserve="all"/>
+		<type fullname="UnityEngine.Component" preserve="all"/>
+		<type fullname="UnityEngine.Behaviour" preserve="all"/>
+		<type fullname="UnityEngine.Transform" preserve="all"/>
+		<type fullname="UnityEngine.Resources" preserve="all"/>
+		<type fullname="UnityEngine.TextAsset" preserve="all"/>
+		<type fullname="UnityEngine.Keyframe" preserve="all"/>
+		<type fullname="UnityEngine.AnimationCurve" preserve="all"/>
+		<type fullname="UnityEngine.AnimationClip" preserve="all"/>
+		<type fullname="UnityEngine.MonoBehaviour" preserve="all"/>
+		<type fullname="UnityEngine.ParticleSystem" preserve="all"/>
+		<type fullname="UnityEngine.SkinnedMeshRenderer" preserve="all"/>
+		<type fullname="UnityEngine.Renderer" preserve="all"/>
+		<type fullname="UnityEngine.WWW" preserve="all"/>
+		<type fullname="UnityEngine.Light" preserve="all"/>
+		<type fullname="UnityEngine.Mathf" preserve="all"/>
+		<type fullname="UnityEngine.Debug" preserve="all"/>
+		
+	</assembly>
+
 </linker>
\ No newline at end of file

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