From 9c2039ae499035e542ef16a04acf78be0e6a74dc Mon Sep 17 00:00:00 2001 From: client_Wu Xijin <364452445@qq.com> Date: 星期三, 31 十月 2018 13:47:16 +0800 Subject: [PATCH] 4340 【前端】支持xlua方便IOS提审 --- Assets/XLua/Gen/link.xml | 38 ++++++++++++++++++++++++++++++++++++++ 1 files changed, 38 insertions(+), 0 deletions(-) diff --git a/Assets/XLua/Gen/link.xml b/Assets/XLua/Gen/link.xml index acaba49..7fbdb22 100644 --- a/Assets/XLua/Gen/link.xml +++ b/Assets/XLua/Gen/link.xml @@ -215,6 +215,7 @@ <type fullname="WindowJumpMgr" preserve="all"/> <type fullname="Snxxz.UI.MapModel" preserve="all"/> <type fullname="WorldMapSkip" preserve="all"/> + <type fullname="Snxxz.UI.FunctionButton" preserve="all"/> <type fullname="Snxxz.UI.ItemBehaviour" preserve="all"/> <type fullname="TimeDownMgr" preserve="all"/> <type fullname="Snxxz.UI.UI3DModelExhibition" preserve="all"/> @@ -239,4 +240,41 @@ </assembly> + <assembly fullname="mscorlib"> + <type fullname="System.Object" preserve="all"/> + <type fullname="System.Collections.Generic.List`1[System.Int32]" preserve="all"/> + + </assembly> + + <assembly fullname="UnityEngine"> + <type fullname="UnityEngine.Object" preserve="all"/> + <type fullname="UnityEngine.Vector2" preserve="all"/> + <type fullname="UnityEngine.Vector3" preserve="all"/> + <type fullname="UnityEngine.Vector4" preserve="all"/> + <type fullname="UnityEngine.Quaternion" preserve="all"/> + <type fullname="UnityEngine.Color" preserve="all"/> + <type fullname="UnityEngine.Ray" preserve="all"/> + <type fullname="UnityEngine.Bounds" preserve="all"/> + <type fullname="UnityEngine.Ray2D" preserve="all"/> + <type fullname="UnityEngine.Time" preserve="all"/> + <type fullname="UnityEngine.GameObject" preserve="all"/> + <type fullname="UnityEngine.Component" preserve="all"/> + <type fullname="UnityEngine.Behaviour" preserve="all"/> + <type fullname="UnityEngine.Transform" preserve="all"/> + <type fullname="UnityEngine.Resources" preserve="all"/> + <type fullname="UnityEngine.TextAsset" preserve="all"/> + <type fullname="UnityEngine.Keyframe" preserve="all"/> + <type fullname="UnityEngine.AnimationCurve" preserve="all"/> + <type fullname="UnityEngine.AnimationClip" preserve="all"/> + <type fullname="UnityEngine.MonoBehaviour" preserve="all"/> + <type fullname="UnityEngine.ParticleSystem" preserve="all"/> + <type fullname="UnityEngine.SkinnedMeshRenderer" preserve="all"/> + <type fullname="UnityEngine.Renderer" preserve="all"/> + <type fullname="UnityEngine.WWW" preserve="all"/> + <type fullname="UnityEngine.Light" preserve="all"/> + <type fullname="UnityEngine.Mathf" preserve="all"/> + <type fullname="UnityEngine.Debug" preserve="all"/> + + </assembly> + </linker> \ No newline at end of file -- Gitblit v1.8.0