From a10eea6e4ce647061813519d5b0ea496f29495b9 Mon Sep 17 00:00:00 2001
From: leonard Wu <364452445@qq.com>
Date: 星期四, 09 八月 2018 09:47:08 +0800
Subject: [PATCH] 同步最新svn内容
---
Assets/Editor/Tool/AudioClipImport.cs | 84 +++++++++++++++++++++---------------------
1 files changed, 42 insertions(+), 42 deletions(-)
diff --git a/Assets/Editor/Tool/AudioClipImport.cs b/Assets/Editor/Tool/AudioClipImport.cs
index d79e251..9da9cd9 100644
--- a/Assets/Editor/Tool/AudioClipImport.cs
+++ b/Assets/Editor/Tool/AudioClipImport.cs
@@ -3,46 +3,46 @@
using UnityEngine;
using UnityEditor;
-public class AudioClipImport : AssetPostprocessor
-{
-
- static AudioImporterSampleSettings standalone = new AudioImporterSampleSettings();
- static AudioImporterSampleSettings android = new AudioImporterSampleSettings();
- static AudioImporterSampleSettings ios = new AudioImporterSampleSettings();
-
-
- static AudioClipImport()
- {
- standalone = new AudioImporterSampleSettings();
- standalone.quality = 0.5f;
- standalone.loadType = AudioClipLoadType.CompressedInMemory;
- standalone.sampleRateSetting = AudioSampleRateSetting.OptimizeSampleRate;
- standalone.compressionFormat = AudioCompressionFormat.Vorbis;
-
- android = new AudioImporterSampleSettings();
- android.quality = 0.5f;
- android.loadType = AudioClipLoadType.CompressedInMemory;
- android.sampleRateSetting = AudioSampleRateSetting.OptimizeSampleRate;
- android.compressionFormat = AudioCompressionFormat.Vorbis;
-
- ios = new AudioImporterSampleSettings();
- ios.quality = 0.5f;
- ios.loadType = AudioClipLoadType.CompressedInMemory;
- ios.sampleRateSetting = AudioSampleRateSetting.OptimizeSampleRate;
- ios.compressionFormat = AudioCompressionFormat.Vorbis;
- }
-
- void OnPreprocessAudio()
- {
- var audioImporter = this.assetImporter as AudioImporter;
-
- audioImporter.forceToMono = false;
- audioImporter.loadInBackground = false;
- audioImporter.preloadAudioData = false;
-
- audioImporter.SetOverrideSampleSettings("standalone", standalone);
- audioImporter.SetOverrideSampleSettings("android", android);
- audioImporter.SetOverrideSampleSettings("ios", ios);
- }
-
+public class AudioClipImport : AssetPostprocessor
+{
+
+ static AudioImporterSampleSettings standalone = new AudioImporterSampleSettings();
+ static AudioImporterSampleSettings android = new AudioImporterSampleSettings();
+ static AudioImporterSampleSettings ios = new AudioImporterSampleSettings();
+
+
+ static AudioClipImport()
+ {
+ standalone = new AudioImporterSampleSettings();
+ standalone.quality = 0.5f;
+ standalone.loadType = AudioClipLoadType.CompressedInMemory;
+ standalone.sampleRateSetting = AudioSampleRateSetting.OptimizeSampleRate;
+ standalone.compressionFormat = AudioCompressionFormat.Vorbis;
+
+ android = new AudioImporterSampleSettings();
+ android.quality = 0.5f;
+ android.loadType = AudioClipLoadType.CompressedInMemory;
+ android.sampleRateSetting = AudioSampleRateSetting.OptimizeSampleRate;
+ android.compressionFormat = AudioCompressionFormat.Vorbis;
+
+ ios = new AudioImporterSampleSettings();
+ ios.quality = 0.5f;
+ ios.loadType = AudioClipLoadType.CompressedInMemory;
+ ios.sampleRateSetting = AudioSampleRateSetting.OptimizeSampleRate;
+ ios.compressionFormat = AudioCompressionFormat.Vorbis;
+ }
+
+ void OnPreprocessAudio()
+ {
+ var audioImporter = this.assetImporter as AudioImporter;
+
+ audioImporter.forceToMono = false;
+ audioImporter.loadInBackground = false;
+ audioImporter.preloadAudioData = false;
+
+ audioImporter.SetOverrideSampleSettings("standalone", standalone);
+ audioImporter.SetOverrideSampleSettings("android", android);
+ audioImporter.SetOverrideSampleSettings("ios", ios);
+ }
+
}
--
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