From a10eea6e4ce647061813519d5b0ea496f29495b9 Mon Sep 17 00:00:00 2001
From: leonard Wu <364452445@qq.com>
Date: 星期四, 09 八月 2018 09:47:08 +0800
Subject: [PATCH] 同步最新svn内容

---
 Assets/Editor/Tool/InGameDownTestWindow.cs |   50 +++++++++++++++++++++++++-------------------------
 1 files changed, 25 insertions(+), 25 deletions(-)

diff --git a/Assets/Editor/Tool/InGameDownTestWindow.cs b/Assets/Editor/Tool/InGameDownTestWindow.cs
index f142c00..1e81e87 100644
--- a/Assets/Editor/Tool/InGameDownTestWindow.cs
+++ b/Assets/Editor/Tool/InGameDownTestWindow.cs
@@ -3,35 +3,35 @@
 using UnityEngine;
 using UnityEditor;
 
-public class InGameDownTestWindow : EditorWindow
+public class InGameDownTestWindow : EditorWindow
 {
 
     static InGameDownTestWindow window;
 
 
     [MenuItem("绋嬪簭/鍒嗗寘涓嬭浇娴嬭瘯")]
-    public static void Open()
-    {
-        window = GetWindow(typeof(InGameDownTestWindow), false, "鍒嗗寘涓嬭浇娴嬭瘯") as InGameDownTestWindow;
-        window.Show();
-        window.autoRepaintOnSceneChange = true;
-    }
-
-    private void OnGUI()
-    {
-        EditorGUILayout.BeginHorizontal();
-        InGameDownTestUtility.enable = EditorGUILayout.Toggle("寮�鍚祴璇�", InGameDownTestUtility.enable);
-
-        EditorGUILayout.Space();
-
-        InGameDownTestUtility.isWifi = EditorGUILayout.Toggle("Wifi鐜", InGameDownTestUtility.isWifi);
-        EditorGUILayout.EndHorizontal();
-
-        EditorGUILayout.Space();
-        if (GUILayout.Button("娓呴櫎宸蹭笅杞界殑璧勬簮"))
-        {
-            InGameDownTestUtility.ClearAssets();
-        }
-    }
-
+    public static void Open()
+    {
+        window = GetWindow(typeof(InGameDownTestWindow), false, "鍒嗗寘涓嬭浇娴嬭瘯") as InGameDownTestWindow;
+        window.Show();
+        window.autoRepaintOnSceneChange = true;
+    }
+
+    private void OnGUI()
+    {
+        EditorGUILayout.BeginHorizontal();
+        InGameDownTestUtility.enable = EditorGUILayout.Toggle("寮�鍚祴璇�", InGameDownTestUtility.enable);
+
+        EditorGUILayout.Space();
+
+        InGameDownTestUtility.isWifi = EditorGUILayout.Toggle("Wifi鐜", InGameDownTestUtility.isWifi);
+        EditorGUILayout.EndHorizontal();
+
+        EditorGUILayout.Space();
+        if (GUILayout.Button("娓呴櫎宸蹭笅杞界殑璧勬簮"))
+        {
+            InGameDownTestUtility.ClearAssets();
+        }
+    }
+
 }

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