From a10eea6e4ce647061813519d5b0ea496f29495b9 Mon Sep 17 00:00:00 2001
From: leonard Wu <364452445@qq.com>
Date: 星期四, 09 八月 2018 09:47:08 +0800
Subject: [PATCH] 同步最新svn内容

---
 Assets/Editor/Tool/RenameTool.cs |  128 +++++++++++++++++++++---------------------
 1 files changed, 64 insertions(+), 64 deletions(-)

diff --git a/Assets/Editor/Tool/RenameTool.cs b/Assets/Editor/Tool/RenameTool.cs
index 1d5e32f..2e84e88 100644
--- a/Assets/Editor/Tool/RenameTool.cs
+++ b/Assets/Editor/Tool/RenameTool.cs
@@ -1,64 +1,64 @@
-锘縰sing System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-using UnityEditor;
-using System.IO;
-using System.Security.Cryptography;
-using System;
-using System.CodeDom;
-using Microsoft.CSharp;
-using System.CodeDom.Compiler;
-using System.Text;
-using System.Reflection;
-using System.Threading;
-
-public class RenameTool : EditorWindow
-{
-    [UnityEditor.MenuItem("缇庢湳宸ュ叿/璧勬簮閲嶅懡鍚�")]
-    static void Init()
-    {
-        window = GetWindow(typeof(RenameTool), true, "璧勬簮閲嶅懡鍚嶅伐鍏�") as RenameTool;
-        window.position = new Rect(UnityEngine.Screen.width / 2, UnityEngine.Screen.height / 2, 300, 300);
-        window.Show();
-    }
-
-    private static RenameTool window = null;
-    private static string _srcLetter = "";
-    private static string _destLetter = "";
-    private void OnGUI()
-    {
-        GUILayout.BeginVertical();
-
-        GUILayout.Box(new GUIContent("缇庢湳閲嶅懡鍚嶅伐鍏凤細"));
-        GUILayout.Label("瑕佹浛鎹㈢殑瀛楁瘝锛�");
-        _srcLetter = GUILayout.TextField(_srcLetter);
-        GUILayout.Label("鏇挎崲鎴愭渶缁堢殑瀛楁瘝锛�");
-        _destLetter = GUILayout.TextField(_destLetter);
-
-
-        GUILayout.FlexibleSpace();
-
-
-        GUILayout.BeginHorizontal();
-        if (GUILayout.Button("閲嶅懡鍚�")) {
-            UnityEngine.Object[] objects = Selection.GetFiltered(typeof(System.Object), UnityEditor.SelectionMode.DeepAssets);
-            for (int i = 0; i < objects.Length; ++i) {
-                UnityEngine.Object srcObj = objects[i];
-
-                string srcObjName = objects[i].name;
-                if (srcObjName.Contains(_srcLetter)) {
-                    srcObjName = srcObjName.Replace(_srcLetter, _destLetter);
-                    objects[i].name = srcObjName;
-                    string path = AssetDatabase.GetAssetPath(srcObj);
-                    AssetDatabase.RenameAsset(path, srcObjName);
-                }
-            }
-            AssetDatabase.SaveAssets();
-            AssetDatabase.Refresh();
-        }
-        GUILayout.EndHorizontal();
-
-        GUILayout.EndVertical();
-    }
-}
-
+锘縰sing System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEditor;
+using System.IO;
+using System.Security.Cryptography;
+using System;
+using System.CodeDom;
+using Microsoft.CSharp;
+using System.CodeDom.Compiler;
+using System.Text;
+using System.Reflection;
+using System.Threading;
+
+public class RenameTool : EditorWindow
+{
+    [UnityEditor.MenuItem("缇庢湳宸ュ叿/璧勬簮閲嶅懡鍚�")]
+    static void Init()
+    {
+        window = GetWindow(typeof(RenameTool), true, "璧勬簮閲嶅懡鍚嶅伐鍏�") as RenameTool;
+        window.position = new Rect(UnityEngine.Screen.width / 2, UnityEngine.Screen.height / 2, 300, 300);
+        window.Show();
+    }
+
+    private static RenameTool window = null;
+    private static string _srcLetter = "";
+    private static string _destLetter = "";
+    private void OnGUI()
+    {
+        GUILayout.BeginVertical();
+
+        GUILayout.Box(new GUIContent("缇庢湳閲嶅懡鍚嶅伐鍏凤細"));
+        GUILayout.Label("瑕佹浛鎹㈢殑瀛楁瘝锛�");
+        _srcLetter = GUILayout.TextField(_srcLetter);
+        GUILayout.Label("鏇挎崲鎴愭渶缁堢殑瀛楁瘝锛�");
+        _destLetter = GUILayout.TextField(_destLetter);
+
+
+        GUILayout.FlexibleSpace();
+
+
+        GUILayout.BeginHorizontal();
+        if (GUILayout.Button("閲嶅懡鍚�")) {
+            UnityEngine.Object[] objects = Selection.GetFiltered(typeof(System.Object), UnityEditor.SelectionMode.DeepAssets);
+            for (int i = 0; i < objects.Length; ++i) {
+                UnityEngine.Object srcObj = objects[i];
+
+                string srcObjName = objects[i].name;
+                if (srcObjName.Contains(_srcLetter)) {
+                    srcObjName = srcObjName.Replace(_srcLetter, _destLetter);
+                    objects[i].name = srcObjName;
+                    string path = AssetDatabase.GetAssetPath(srcObj);
+                    AssetDatabase.RenameAsset(path, srcObjName);
+                }
+            }
+            AssetDatabase.SaveAssets();
+            AssetDatabase.Refresh();
+        }
+        GUILayout.EndHorizontal();
+
+        GUILayout.EndVertical();
+    }
+}
+

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