From a10eea6e4ce647061813519d5b0ea496f29495b9 Mon Sep 17 00:00:00 2001
From: leonard Wu <364452445@qq.com>
Date: 星期四, 09 八月 2018 09:47:08 +0800
Subject: [PATCH] 同步最新svn内容

---
 Assets/Plugins/PostProcessing/Editor/PostProcessingInspector.cs |  416 +++++++++++++++++++++++++++++-----------------------------
 1 files changed, 208 insertions(+), 208 deletions(-)

diff --git a/Assets/Plugins/PostProcessing/Editor/PostProcessingInspector.cs b/Assets/Plugins/PostProcessing/Editor/PostProcessingInspector.cs
index b2baa94..6bab23f 100644
--- a/Assets/Plugins/PostProcessing/Editor/PostProcessingInspector.cs
+++ b/Assets/Plugins/PostProcessing/Editor/PostProcessingInspector.cs
@@ -1,208 +1,208 @@
-using UnityEngine;
-using UnityEngine.PostProcessing;
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Reflection;
-
-namespace UnityEditor.PostProcessing
-{
-    //[CanEditMultipleObjects]
-    [CustomEditor(typeof(PostProcessingProfile))]
-    public class PostProcessingInspector : Editor
-    {
-        static GUIContent s_PreviewTitle = new GUIContent("Monitors");
-
-        PostProcessingProfile m_ConcreteTarget
-        {
-            get { return target as PostProcessingProfile; }
-        }
-
-        int m_CurrentMonitorID
-        {
-            get { return m_ConcreteTarget.monitors.currentMonitorID; }
-            set { m_ConcreteTarget.monitors.currentMonitorID = value; }
-        }
-
-        List<PostProcessingMonitor> m_Monitors;
-        GUIContent[] m_MonitorNames;
-        Dictionary<PostProcessingModelEditor, PostProcessingModel> m_CustomEditors = new Dictionary<PostProcessingModelEditor, PostProcessingModel>();
-
-        public bool IsInteractivePreviewOpened { get; private set; }
-
-        void OnEnable()
-        {
-            if (target == null)
-                return;
-
-            // Aggregate custom post-fx editors
-            var assembly = Assembly.GetAssembly(typeof(PostProcessingInspector));
-
-            var editorTypes = assembly.GetTypes()
-                .Where(x => x.IsDefined(typeof(PostProcessingModelEditorAttribute), false));
-
-            var customEditors = new Dictionary<Type, PostProcessingModelEditor>();
-            foreach (var editor in editorTypes)
-            {
-                var attr = (PostProcessingModelEditorAttribute)editor.GetCustomAttributes(typeof(PostProcessingModelEditorAttribute), false)[0];
-                var effectType = attr.type;
-                var alwaysEnabled = attr.alwaysEnabled;
-
-                var editorInst = (PostProcessingModelEditor)Activator.CreateInstance(editor);
-                editorInst.alwaysEnabled = alwaysEnabled;
-                editorInst.profile = target as PostProcessingProfile;
-                editorInst.inspector = this;
-                customEditors.Add(effectType, editorInst);
-            }
-
-            // ... and corresponding models
-            var baseType = target.GetType();
-            var property = serializedObject.GetIterator();
-
-            while (property.Next(true))
-            {
-                if (!property.hasChildren)
-                    continue;
-
-                var type = baseType;
-                var srcObject = ReflectionUtils.GetFieldValueFromPath(serializedObject.targetObject, ref type, property.propertyPath);
-
-                if (srcObject == null)
-                    continue;
-
-                PostProcessingModelEditor editor;
-                if (customEditors.TryGetValue(type, out editor))
-                {
-                    var effect = (PostProcessingModel)srcObject;
-
-                    if (editor.alwaysEnabled)
-                        effect.enabled = editor.alwaysEnabled;
-
-                    m_CustomEditors.Add(editor, effect);
-                    editor.target = effect;
-                    editor.serializedProperty = property.Copy();
-                    editor.OnPreEnable();
-                }
-            }
-
-            // Prepare monitors
-            m_Monitors = new List<PostProcessingMonitor>();
-
-            var monitors = new List<PostProcessingMonitor>
-            {
-                new HistogramMonitor(),
-                new WaveformMonitor(),
-                new ParadeMonitor(),
-                new VectorscopeMonitor()
-            };
-
-            var monitorNames = new List<GUIContent>();
-
-            foreach (var monitor in monitors)
-            {
-                if (monitor.IsSupported())
-                {
-                    monitor.Init(m_ConcreteTarget.monitors, this);
-                    m_Monitors.Add(monitor);
-                    monitorNames.Add(monitor.GetMonitorTitle());
-                }
-            }
-
-            m_MonitorNames = monitorNames.ToArray();
-
-            if (m_Monitors.Count > 0)
-                m_ConcreteTarget.monitors.onFrameEndEditorOnly = OnFrameEnd;
-        }
-
-        void OnDisable()
-        {
-            if (m_CustomEditors != null)
-            {
-                foreach (var editor in m_CustomEditors.Keys)
-                    editor.OnDisable();
-
-                m_CustomEditors.Clear();
-            }
-
-            if (m_Monitors != null)
-            {
-                foreach (var monitor in m_Monitors)
-                    monitor.Dispose();
-
-                m_Monitors.Clear();
-            }
-
-            if (m_ConcreteTarget != null)
-                m_ConcreteTarget.monitors.onFrameEndEditorOnly = null;
-        }
-
-        void OnFrameEnd(RenderTexture source)
-        {
-            if (!IsInteractivePreviewOpened)
-                return;
-
-            if (m_CurrentMonitorID < m_Monitors.Count)
-                m_Monitors[m_CurrentMonitorID].OnFrameData(source);
-
-            IsInteractivePreviewOpened = false;
-        }
-
-        public override void OnInspectorGUI()
-        {
-            serializedObject.Update();
-
-            // Handles undo/redo events first (before they get used by the editors' widgets)
-            var e = Event.current;
-            if (e.type == EventType.ValidateCommand && e.commandName == "UndoRedoPerformed")
-            {
-                foreach (var editor in m_CustomEditors)
-                    editor.Value.OnValidate();
-            }
-
-            if (!m_ConcreteTarget.debugViews.IsModeActive(BuiltinDebugViewsModel.Mode.None))
-                EditorGUILayout.HelpBox("A debug view is currently enabled. Changes done to an effect might not be visible.", MessageType.Info);
-
-            foreach (var editor in m_CustomEditors)
-            {
-                EditorGUI.BeginChangeCheck();
-
-                editor.Key.OnGUI();
-
-                if (EditorGUI.EndChangeCheck())
-                    editor.Value.OnValidate();
-            }
-
-            serializedObject.ApplyModifiedProperties();
-        }
-
-        public override GUIContent GetPreviewTitle()
-        {
-            return s_PreviewTitle;
-        }
-
-        public override bool HasPreviewGUI()
-        {
-            return GraphicsUtils.supportsDX11 && m_Monitors.Count > 0;
-        }
-
-        public override void OnPreviewSettings()
-        {
-            using (new EditorGUILayout.HorizontalScope())
-            {
-                if (m_CurrentMonitorID < m_Monitors.Count)
-                    m_Monitors[m_CurrentMonitorID].OnMonitorSettings();
-
-                GUILayout.Space(5);
-                m_CurrentMonitorID = EditorGUILayout.Popup(m_CurrentMonitorID, m_MonitorNames, FxStyles.preDropdown, GUILayout.MaxWidth(100f));
-            }
-        }
-
-        public override void OnInteractivePreviewGUI(Rect r, GUIStyle background)
-        {
-            IsInteractivePreviewOpened = true;
-
-            if (m_CurrentMonitorID < m_Monitors.Count)
-                m_Monitors[m_CurrentMonitorID].OnMonitorGUI(r);
-        }
-    }
-}
+using UnityEngine;
+using UnityEngine.PostProcessing;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Reflection;
+
+namespace UnityEditor.PostProcessing
+{
+    //[CanEditMultipleObjects]
+    [CustomEditor(typeof(PostProcessingProfile))]
+    public class PostProcessingInspector : Editor
+    {
+        static GUIContent s_PreviewTitle = new GUIContent("Monitors");
+
+        PostProcessingProfile m_ConcreteTarget
+        {
+            get { return target as PostProcessingProfile; }
+        }
+
+        int m_CurrentMonitorID
+        {
+            get { return m_ConcreteTarget.monitors.currentMonitorID; }
+            set { m_ConcreteTarget.monitors.currentMonitorID = value; }
+        }
+
+        List<PostProcessingMonitor> m_Monitors;
+        GUIContent[] m_MonitorNames;
+        Dictionary<PostProcessingModelEditor, PostProcessingModel> m_CustomEditors = new Dictionary<PostProcessingModelEditor, PostProcessingModel>();
+
+        public bool IsInteractivePreviewOpened { get; private set; }
+
+        void OnEnable()
+        {
+            if (target == null)
+                return;
+
+            // Aggregate custom post-fx editors
+            var assembly = Assembly.GetAssembly(typeof(PostProcessingInspector));
+
+            var editorTypes = assembly.GetTypes()
+                .Where(x => x.IsDefined(typeof(PostProcessingModelEditorAttribute), false));
+
+            var customEditors = new Dictionary<Type, PostProcessingModelEditor>();
+            foreach (var editor in editorTypes)
+            {
+                var attr = (PostProcessingModelEditorAttribute)editor.GetCustomAttributes(typeof(PostProcessingModelEditorAttribute), false)[0];
+                var effectType = attr.type;
+                var alwaysEnabled = attr.alwaysEnabled;
+
+                var editorInst = (PostProcessingModelEditor)Activator.CreateInstance(editor);
+                editorInst.alwaysEnabled = alwaysEnabled;
+                editorInst.profile = target as PostProcessingProfile;
+                editorInst.inspector = this;
+                customEditors.Add(effectType, editorInst);
+            }
+
+            // ... and corresponding models
+            var baseType = target.GetType();
+            var property = serializedObject.GetIterator();
+
+            while (property.Next(true))
+            {
+                if (!property.hasChildren)
+                    continue;
+
+                var type = baseType;
+                var srcObject = ReflectionUtils.GetFieldValueFromPath(serializedObject.targetObject, ref type, property.propertyPath);
+
+                if (srcObject == null)
+                    continue;
+
+                PostProcessingModelEditor editor;
+                if (customEditors.TryGetValue(type, out editor))
+                {
+                    var effect = (PostProcessingModel)srcObject;
+
+                    if (editor.alwaysEnabled)
+                        effect.enabled = editor.alwaysEnabled;
+
+                    m_CustomEditors.Add(editor, effect);
+                    editor.target = effect;
+                    editor.serializedProperty = property.Copy();
+                    editor.OnPreEnable();
+                }
+            }
+
+            // Prepare monitors
+            m_Monitors = new List<PostProcessingMonitor>();
+
+            var monitors = new List<PostProcessingMonitor>
+            {
+                new HistogramMonitor(),
+                new WaveformMonitor(),
+                new ParadeMonitor(),
+                new VectorscopeMonitor()
+            };
+
+            var monitorNames = new List<GUIContent>();
+
+            foreach (var monitor in monitors)
+            {
+                if (monitor.IsSupported())
+                {
+                    monitor.Init(m_ConcreteTarget.monitors, this);
+                    m_Monitors.Add(monitor);
+                    monitorNames.Add(monitor.GetMonitorTitle());
+                }
+            }
+
+            m_MonitorNames = monitorNames.ToArray();
+
+            if (m_Monitors.Count > 0)
+                m_ConcreteTarget.monitors.onFrameEndEditorOnly = OnFrameEnd;
+        }
+
+        void OnDisable()
+        {
+            if (m_CustomEditors != null)
+            {
+                foreach (var editor in m_CustomEditors.Keys)
+                    editor.OnDisable();
+
+                m_CustomEditors.Clear();
+            }
+
+            if (m_Monitors != null)
+            {
+                foreach (var monitor in m_Monitors)
+                    monitor.Dispose();
+
+                m_Monitors.Clear();
+            }
+
+            if (m_ConcreteTarget != null)
+                m_ConcreteTarget.monitors.onFrameEndEditorOnly = null;
+        }
+
+        void OnFrameEnd(RenderTexture source)
+        {
+            if (!IsInteractivePreviewOpened)
+                return;
+
+            if (m_CurrentMonitorID < m_Monitors.Count)
+                m_Monitors[m_CurrentMonitorID].OnFrameData(source);
+
+            IsInteractivePreviewOpened = false;
+        }
+
+        public override void OnInspectorGUI()
+        {
+            serializedObject.Update();
+
+            // Handles undo/redo events first (before they get used by the editors' widgets)
+            var e = Event.current;
+            if (e.type == EventType.ValidateCommand && e.commandName == "UndoRedoPerformed")
+            {
+                foreach (var editor in m_CustomEditors)
+                    editor.Value.OnValidate();
+            }
+
+            if (!m_ConcreteTarget.debugViews.IsModeActive(BuiltinDebugViewsModel.Mode.None))
+                EditorGUILayout.HelpBox("A debug view is currently enabled. Changes done to an effect might not be visible.", MessageType.Info);
+
+            foreach (var editor in m_CustomEditors)
+            {
+                EditorGUI.BeginChangeCheck();
+
+                editor.Key.OnGUI();
+
+                if (EditorGUI.EndChangeCheck())
+                    editor.Value.OnValidate();
+            }
+
+            serializedObject.ApplyModifiedProperties();
+        }
+
+        public override GUIContent GetPreviewTitle()
+        {
+            return s_PreviewTitle;
+        }
+
+        public override bool HasPreviewGUI()
+        {
+            return GraphicsUtils.supportsDX11 && m_Monitors.Count > 0;
+        }
+
+        public override void OnPreviewSettings()
+        {
+            using (new EditorGUILayout.HorizontalScope())
+            {
+                if (m_CurrentMonitorID < m_Monitors.Count)
+                    m_Monitors[m_CurrentMonitorID].OnMonitorSettings();
+
+                GUILayout.Space(5);
+                m_CurrentMonitorID = EditorGUILayout.Popup(m_CurrentMonitorID, m_MonitorNames, FxStyles.preDropdown, GUILayout.MaxWidth(100f));
+            }
+        }
+
+        public override void OnInteractivePreviewGUI(Rect r, GUIStyle background)
+        {
+            IsInteractivePreviewOpened = true;
+
+            if (m_CurrentMonitorID < m_Monitors.Count)
+                m_Monitors[m_CurrentMonitorID].OnMonitorGUI(r);
+        }
+    }
+}

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