From bc61068f2a5675a1bda5c9ab5fe8cad6fee5fe80 Mon Sep 17 00:00:00 2001 From: client_Hale <339726288@qq.com> Date: 星期三, 19 六月 2019 16:59:37 +0800 Subject: [PATCH] Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_client --- Assets/Editor/Tool/UpdateAssetBundleName.cs | 21 +++++++++------------ Assets/Editor/Tool/ClientPackage.cs | 18 ++++-------------- 2 files changed, 13 insertions(+), 26 deletions(-) diff --git a/Assets/Editor/Tool/ClientPackage.cs b/Assets/Editor/Tool/ClientPackage.cs index 8f1cfe6..2c56c63 100644 --- a/Assets/Editor/Tool/ClientPackage.cs +++ b/Assets/Editor/Tool/ClientPackage.cs @@ -278,19 +278,14 @@ { Directory.CreateDirectory(directory); } -#if UNITY_ANDROID + var extension = Path.GetExtension(item.FullName); if (extension == ".meta") { continue; } - to = to + ".7z"; - SevenZipUtility.Compress(item.FullName, to); - UnityEditor.EditorUtility.DisplayProgressBar("姝e湪鍘嬬缉璧勬簮", item.Name, (float)completeCount / totalCount); -#elif UNITY_IOS - File.Copy(item.FullName,to,true); -#endif + File.Copy(item.FullName, to, true); completeCount++; } @@ -321,19 +316,14 @@ { Directory.CreateDirectory(directory); } -#if UNITY_ANDROID + var extension = Path.GetExtension(item.FullName); if (extension == ".meta") { continue; } - to = to + ".7z"; - SevenZipUtility.Compress(item.FullName, to); - UnityEditor.EditorUtility.DisplayProgressBar("姝e湪鍘嬬缉璧勬簮", item.Name, (float)completeCount / totalCount); -#elif UNITY_IOS - File.Copy(item.FullName,to,true); -#endif + File.Copy(item.FullName, to, true); completeCount++; } diff --git a/Assets/Editor/Tool/UpdateAssetBundleName.cs b/Assets/Editor/Tool/UpdateAssetBundleName.cs index 47cacdf..14da414 100644 --- a/Assets/Editor/Tool/UpdateAssetBundleName.cs +++ b/Assets/Editor/Tool/UpdateAssetBundleName.cs @@ -46,31 +46,28 @@ public class UpdateUIWindowSetting { - static string rootPath = Application.dataPath + "/ResourcesOut/UI/Window"; static string assetRelativePath = "Assets/ResourcesOut/UI/Window"; - - static string rootPath2 = Application.dataPath + "/ResourcesOut/UI/PriorityWindow"; static string assetRelativePath2 = "Assets/ResourcesOut/UI/PriorityWindow"; [MenuItem("绋嬪簭/璁剧疆璧勬簮鍖呭悕/鏇存柊Window(All) AssetBundleName")] public static void SetAllUIWindowAssetBundleName() { - var allFiles = new DirectoryInfo(rootPath).GetFiles("*.prefab", SearchOption.TopDirectoryOnly); - foreach (var file in allFiles) + var guids = AssetDatabase.FindAssets("t:prefab", new string[] { assetRelativePath }); + foreach (var guid in guids) { - var importerPath = assetRelativePath + Path.DirectorySeparatorChar + file.Name; - var importer = AssetImporter.GetAtPath(importerPath); + var path = AssetDatabase.GUIDToAssetPath(guid); + var importer = AssetImporter.GetAtPath(path); importer.assetBundleName = "ui/window"; EditorUtility.SetDirty(importer); } - allFiles = new DirectoryInfo(rootPath2).GetFiles("*.prefab", SearchOption.TopDirectoryOnly); - foreach (var file in allFiles) + guids = AssetDatabase.FindAssets("t:prefab", new string[] { assetRelativePath2 }); + foreach (var guid in guids) { - var importerPath = assetRelativePath2 + Path.DirectorySeparatorChar + file.Name; - var importer = AssetImporter.GetAtPath(importerPath); - importer.assetBundleName = "ui/prioritywindow"; + var path = AssetDatabase.GUIDToAssetPath(guid); + var importer = AssetImporter.GetAtPath(path); + importer.assetBundleName = StringUtility.Contact("ui/prioritywindow/", Path.GetFileNameWithoutExtension(path).ToLower()); EditorUtility.SetDirty(importer); } -- Gitblit v1.8.0