From e282f9adb8374089d06a8b6a71b7acc7d9283a97 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 14 三月 2024 14:30:38 +0800
Subject: [PATCH] 0312 项目namespace改名,ios过审调整
---
Assets/Editor/Tool/BossShowTool.cs | 6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/Assets/Editor/Tool/BossShowTool.cs b/Assets/Editor/Tool/BossShowTool.cs
index dae0cc5..9a391fd 100644
--- a/Assets/Editor/Tool/BossShowTool.cs
+++ b/Assets/Editor/Tool/BossShowTool.cs
@@ -2,7 +2,7 @@
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
-using Snxxz.UI;
+using vnxbqy.UI;
public class BossShowTool : EditorWindow
{
[SerializeField] BossShowModel.DungeonShowType m_BossShowType = BossShowModel.DungeonShowType.None;
@@ -24,7 +24,7 @@
m_BossShowType = (BossShowModel.DungeonShowType)EditorGUILayout.EnumPopup(m_BossShowType);
if (GUILayout.Button("閲嶇疆"))
{
- Snxxz.UI.BossShowModel.Instance.SetState(m_BossShowType, false);
+ vnxbqy.UI.BossShowModel.Instance.SetState(m_BossShowType, false);
}
GUILayout.FlexibleSpace();
GUILayout.EndHorizontal();
@@ -34,7 +34,7 @@
m_NpcId = EditorGUILayout.IntField(m_NpcId, GUILayout.Width(100));
if (GUILayout.Button("Play"))
{
- Snxxz.UI.BossShowModel.Instance.StartBossShow(m_NpcId);
+ vnxbqy.UI.BossShowModel.Instance.StartBossShow(m_NpcId);
}
GUILayout.FlexibleSpace();
GUILayout.EndHorizontal();
--
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